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Length: 1069 (0x42d) Types: TextFile Names: »set_missl.doc«
└─⟦b20c6495f⟧ Bits:30007238 EUUGD18: Wien-båndet, efterår 1987 └─⟦this⟧ »EUUGD18/General/Galaxy/online/set_missl.doc«
Sm - Set missiles. Missiles are defense weapons. Once installed on a planet, they cannot be transferred elsewhere. They can intercept and destroy any enemy ship that tries to land on that planet, as well as passing by ships. An A-type missile destroys A-type ship , B-type missile destroys B-type ship etc. B-type mis- sile destroys 2 A-type ships, etc. As with ship construction, the knowledge for better missiles should be available before any attempt at setting them. Also, there must be enough soldiers to carry out the work. Installing missiles does not ensure their operation. Their activation depends on detecting the enemy's movement. If not enough money was invested in detecting devices, the enemy can even land on the planet without interfer- ence from the missiles ( see the "dt" command for details). Format and examples: sm 2a Set on the current planet 3 A-type missiles. sm c51 2a Set on c51 2 A-type missiles. sm c51 2a 4b Set on c51 2 A-type and 4 B-type missiles.