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Length: 1939 (0x793) Types: TextFile Names: »search.6«
└─⟦87ddcff64⟧ Bits:30001253 CPHDIST85 Tape, 1985 Autumn Conference Copenhagen └─ ⟦this⟧ »cph85dist/search/search.6«
.TH SEARCH 6 8/14/81 .SH NAME search \- search and destroy players and aliens .SH SYNOPSIS .B search [host] [port] .br .B sscore .SH DESCRIPTION .PP .I Search is a computer game which can be useful in expelling pent up frustration and anger. Search is crt oriented and the object of the game is to accumulate points by searching out and destroying alien beings and other players flying through a "256 by 256 universe". Many players are usually involved in a single "game" of search, each navigating their own spacecraft through a common universe. .PP Search was recently modified to use sockets on 4.2 BSD unix. As a result, search now has the capability to be played across the ethernet using the optional "host" argument to search. Any machine that supports the search daemon (or has an entry for it in /etc/services) can play search on any other machine that runs the search daemon. .PP Additionally, the internet "port" number can be specified when invoking search. Normally the search port number is extracted from /etc/services on the local machine. If there is no entry for search on the local machine, a default port number will be tried. If the user knows what port number the daemon (on the remote machine) listens at, he can enter a port number to try and connect to the remote daemon. .PP For detailed directions, read the document .I "A Guide to the Game of Search." .PP The program sscore dumps the points data base. .SH FILES .DT /etc/searchd central server for all players .br /etc/services holds the port numbers for the search service .br /usr/games/lib/search/points player point totals .br /tmp/slock communications socket between slave and sgame .SH SEE ALSO Greg Ordy and Sam Leffler, .I "A Guide to the Game of Search" .SH BUGS .PP While search employs .IR termcap (5) to manage the screen, it requires that the terminal have an addressable cursor, clear screen capability, and at least 24 lines of 80 characters.