DataMuseum.dk

Presents historical artifacts from the history of:

DKUUG/EUUG Conference tapes

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about DKUUG/EUUG Conference tapes

Excavated with: AutoArchaeologist - Free & Open Source Software.


top - metrics - download
Index: T e

⟦2757a7562⟧ TextFile

    Length: 1667 (0x683)
    Types: TextFile
    Names: »extern.c«

Derivation

└─⟦b20c6495f⟧ Bits:30007238 EUUGD18: Wien-båndet, efterår 1987
    └─⟦this⟧ »EUUGD18/General/Cribbage/extern.c« 

TextFile

/*
 * Copyright (c) 1980 Regents of the University of California.
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms are permitted
 * provided that this notice is preserved and that due credit is given
 * to the University of California at Berkeley. The name of the University
 * may not be used to endorse or promote products derived from this
 * software without specific prior written permission. This software
 * is provided ``as is'' without express or implied warranty.
 */

#ifndef lint
static char sccsid[] = "@(#)extern.c	5.2 (Berkeley) 3/10/88";
#endif /* not lint */

# include	<curses.h>
# include	"deck.h"
# include	"cribbage.h"

bool	explain		= FALSE;	/* player mistakes explained */
bool	iwon		= FALSE;	/* if comp won last game */
bool	quiet		= FALSE;	/* if suppress random mess */
bool	rflag		= FALSE;	/* if all cuts random */

char	expl[128];			/* explanation */

int	cgames		= 0;		/* number games comp won */
int	cscore		= 0;		/* comp score in this game */
int	gamecount	= 0;		/* number games played */
int	glimit		= LGAME;	/* game playe to glimit */
int	knownum		= 0;		/* number of cards we know */
int	pgames		= 0;		/* number games player won */
int	pscore		= 0;		/* player score in this game */

CARD	chand[FULLHAND];		/* computer's hand */
CARD	crib[CINHAND];			/* the crib */
CARD	deck[CARDS];			/* a deck */
CARD	known[CARDS];			/* cards we have seen */
CARD	phand[FULLHAND];		/* player's hand */
CARD	turnover;			/* the starter */

WINDOW	*Compwin;			/* computer's hand window */
WINDOW	*Msgwin;			/* messages for the player */
WINDOW	*Playwin;			/* player's hand window */
WINDOW	*Tablewin;			/* table window */