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⟦290ecb407⟧ TextFile

    Length: 13954 (0x3682)
    Types: TextFile
    Names: »sunfns.c«

Derivation

└─⟦a0efdde77⟧ Bits:30001252 EUUGD11 Tape, 1987 Spring Conference Helsinki
    └─ ⟦this⟧ »EUUGD11/gnu-31mar87/emacs/src/sunfns.c« 

TextFile

/* Functions for Sun Windows menus and selection buffer.
   Copyright (C) 1987 Free Software Foundation, Inc.

This file is part of GNU Emacs.

GNU Emacs is distributed in the hope that it will be useful,
but without any warranty.  No author or distributor
accepts responsibility to anyone for the consequences of using it
or for whether it serves any particular purpose or works at all,
unless he says so in writing.

Everyone is granted permission to copy, modify and redistribute
GNU Emacs, but only under the conditions described in the
document "GNU Emacs copying permission notice".   An exact copy
of the document is supposed to have been given to you along with
GNU Emacs so that you can know how you may redistribute it all.
It should be in a file named COPYING.  Among other things, the
copyright notice and this notice must be preserved on all copies.

Author: Jeff Peck, Sun Microsystems, Inc. <peck@sun.com>
Original ideas by David Kastan and Eric Negaard, SRI International
Major help from: Steve Greenbaum, Reasoning Systems, Inc.
 		    <froud@kestrel.arpa>
who first discovered the Menu_Base_Kludge.
 */

/*
 *	Emacs Lisp-Callable functions for sunwindows
 */
#include "config.h"

#include <stdio.h>
#include <errno.h>
#include <signal.h>
#include <sunwindow/window_hs.h>
#include <suntool/selection.h>
#include <suntool/menu.h>
#include <suntool/walkmenu.h>
#include <suntool/frame.h>
#include <suntool/window.h>

#include <fcntl.h>
#undef NULL /* We don't need sunview's idea of NULL */
#include "lisp.h"
#include "window.h"
#include "buffer.h"
#include "termhooks.h"

/* conversion to/from character & screen coordinates */
/* From Gosling Emacs SunWindow driver by Chris Torek */

/* Chars to screen coords.  Note that we speak in zero origin. */
#define CtoSX(cx) ((cx) * Sun_Font_Xsize)
#define CtoSY(cy) ((cy) * Sun_Font_Ysize)

/* Screen coords to chars */
#define StoCX(sx) ((sx) / Sun_Font_Xsize)
#define StoCY(sy) ((sy) / Sun_Font_Ysize)

#define CHECK_GFX(x) if((win_fd<0)&&(Fsun_window_init(),(win_fd<0)))return(x)
int win_fd = -1;
struct pixfont *Sun_Font;	/* The font */
int Sun_Font_Xsize;		/* Width of font  */
int Sun_Font_Ysize;		/* Height of font */

#define Menu_Base_Kludge	/* until menu_show_using_fd gets fixed */
#ifdef  Menu_Base_Kludge
static Frame Menu_Base_Frame;
static int Menu_Base_fd;
static Lisp_Object sm_kludge_string;
#endif
struct cursor CurrentCursor;	/* The current cursor */

static short CursorData[16];	/* Build cursor here */
static mpr_static(CursorMpr, 16, 16, 1, CursorData);
static struct cursor NewCursor = {0, 0, PIX_SRC ^ PIX_DST, &CursorMpr};

#define RIGHT_ARROW_CURSOR	/* if you want the right arrow */
#ifdef RIGHT_ARROW_CURSOR
/* The default right-arrow cursor, with XOR drawing. */
static short ArrowCursorData[16] = {
  0x0001,0x0003,0x0007,0x000F,0x001F,0x003F,0x007F,0x000F,
  0x001B,0x0019,0x0030,0x0030,0x0060,0x0060,0x00C0,0x00C0};
static mpr_static(ArrowCursorMpr, 16, 16, 1, ArrowCursorData);
struct cursor DefaultCursor = {15, 0, PIX_SRC ^ PIX_DST, &ArrowCursorMpr};

#else
/* The default left-arror cursor, with XOR drawing. */
static short ArrowCursorData[16] = {
	0x8000,0xC000,0xE000,0xF000,0xF800,0xFC00,0xFE00,0xF000,
	0xD800,0x9800,0x0C00,0x0C00,0x0600,0x0600,0x0300,0x0300};
static mpr_static(ArrowCursorMpr, 16, 16, 1, ArrowCursorData);
struct cursor DefaultCursor = {0, 0, PIX_SRC ^ PIX_DST, &ArrowCursorMpr};
#endif
\f


/*
 *	Initialize window
 */
DEFUN ("sun-window-init", Fsun_window_init, Ssun_window_init, 0, 1, 0,
       "One time setup for using Sun Windows with mouse.\n\
Unless optional argument FORCE is non-nil, is a noop after its first call.\n\
Returns a number representing the file descriptor of the open Sun Window,\n\
or -1 if can not open it.")
      (force)
      Lisp_Object force;
{
  char *cp;
  static int already_initialized = 0;

  if ((! already_initialized) || (!NULL(force))) {
    cp = getenv("WINDOW_GFX");
    if (cp != 0) win_fd = open(cp, 2);
    if (win_fd > 0)
      {
	Sun_Font = pf_default();
	Sun_Font_Xsize = Sun_Font->pf_defaultsize.x;
	Sun_Font_Ysize = Sun_Font->pf_defaultsize.y;
	Fsun_change_cursor_icon (Qnil);	/* set up the default cursor */
	already_initialized = 1;
#ifdef  Menu_Base_Kludge

	/* Make a frame to use for putting the menu on, and get its fd. */
	Menu_Base_Frame = window_create(0, FRAME,
					WIN_X, 0, WIN_Y, 0,
					WIN_ROWS, 1, WIN_COLUMNS, 1,
					WIN_SHOW, FALSE,
					FRAME_NO_CONFIRM, 1,
					0);
	Menu_Base_fd = (int) window_get(Menu_Base_Frame, WIN_FD);
#endif
      }
  }
  return(make_number(win_fd));
}
\f


/*
 *	Mouse sit-for (allows a shorter interval than the regular sit-for
 *	and can be interrupted by the mouse)
 */
DEFUN ("sit-for-millisecs", Fsit_for_millisecs, Ssit_for_millisecs, 1, 1, 0,
   "Like sit-for, but ARG is milliseconds. \n\
Perform redisplay, then wait for ARG milliseconds or until\n\
input is available.  Returns t if wait completed with no input.\n\
Redisplay does not happen if input is available before it starts.")
	(n)
	Lisp_Object n;
{
  struct timeval Timeout;
  int waitmask = 1;
  
  CHECK_NUMBER (n, 0);
  Timeout.tv_sec = XINT(n) / 1000;
  Timeout.tv_usec = (XINT(n) - (Timeout.tv_sec * 1000)) * 1000;

  if (detect_input_pending()) return(Qnil);
  DoDsp(1);
  /*
   *	Check for queued keyboard input/mouse hits again
   *	(A bit screen update can take some time!)
   */
  if (detect_input_pending()) return(Qnil);
  select(1,&waitmask,0,0,&Timeout);
  if (detect_input_pending()) return(Qnil);
  return(Qt);
}

/*
 *   Sun sleep-for (allows a shorter interval than the regular sleep-for)
 */
DEFUN ("sleep-for-millisecs", 
	Fsleep_for_millisecs,
	Ssleep_for_millisecs, 1, 1, 0,
   "Pause, without updating display, for ARG milliseconds.")
	(n)
	Lisp_Object n;
{
  unsigned useconds;

  CHECK_NUMBER (n, 0);
  useconds = XINT(n) * 1000;
  usleep(useconds);
  return(Qt);
}

DEFUN ("update-display", Fupdate_display, Supdate_display, 0, 0, 0,
       "Perform redisplay.")
     ()
{
  DoDsp(1);
  return(Qt);
}

\f


/*
 *	Change the Sun mouse icon
 */
DEFUN ("sun-change-cursor-icon",
	Fsun_change_cursor_icon,
	Ssun_change_cursor_icon, 1, 1, 0,
  "Change the Sun mouse cursor icon.  ICON is a lisp vector whose 1st element\n\
is the X offset of the cursor hot-point, whose 2nd element is the Y offset\n\
of the cursor hot-point and whose 3rd element is the cursor pixel data\n\
expressed as a string.  If ICON is nil then the original arrow cursor is used")
     (Icon)
     Lisp_Object Icon;
{
  register unsigned char *cp;
  register short *p;
  register int i;
  Lisp_Object X_Hot, Y_Hot, Data;
  
  CHECK_GFX (Qnil);
  /*
   *	If the icon is null, we just restore the DefaultCursor
   */
  if (NULL(Icon)) 
    CurrentCursor = DefaultCursor;
  else {
    /*
     *	extract the data from the vector
     */
    CHECK_VECTOR (Icon, 0);
    if (XVECTOR(Icon)->size < 3) return(Qnil);
    X_Hot = XVECTOR(Icon)->contents[0];
    Y_Hot = XVECTOR(Icon)->contents[1];
    Data = XVECTOR(Icon)->contents[2];
    
    CHECK_NUMBER (X_Hot, 0);
    CHECK_NUMBER (Y_Hot, 0);
    CHECK_STRING (Data, 0);
    if (XSTRING(Data)->size != 32) return(Qnil);
    /*
     *	Setup the new cursor
     */
    NewCursor.cur_xhot = X_Hot;
    NewCursor.cur_yhot = Y_Hot;
    cp = XSTRING(Data)->data;
    p = CursorData;
    i = 16;
    while(--i >= 0)	*p++ = (*cp++ << 8) | (*cp++);
    CurrentCursor = NewCursor;
  }
  win_setcursor(win_fd, &CurrentCursor);
  return(Qt);
}
\f


/*
 *	Interface for sunwindows selection
 */
static Lisp_Object Current_Selection;

static
sel_write (sel, file)
     struct selection *sel;
     FILE *file;
{
  fwrite (XSTRING (Current_Selection)->data, sizeof (char), 
	  sel->sel_items, file);
}

static
sel_clear (sel, windowfd)
     struct selection *sel;
     int windowfd;
{
}

static
sel_read (sel, file)
     struct selection *sel;
     FILE *file;
{
  register int i, n;
  register char *cp;
  
  Current_Selection = make_string ("", 0);
  if (sel->sel_items <= 0)
    return (0);
  cp = (char *) malloc(sel->sel_items);
  if (cp == (char *)0) {
    error("malloc failed in sel_read");
    return(-1);
  }
  n = fread(cp, sizeof(char), sel->sel_items, file);
  if (n > sel->sel_items) {
    error("fread botch in sel_read");
    return(-1);
  } else if (n < 0) {
    error("Error reading selection.");
    return(-1);
  }
  /*
   * The shelltool select saves newlines as carrige returns,
   * but emacs wants newlines.
   */
  for (i = 0; i < n; i++) 
    if (cp[i] == '\r') cp[i] = '\n';

  Current_Selection = make_string (cp, n);
  free (cp);
  return (0);
}
\f


/*
 *	Set the window system "selection" to be the arg STRING
 */
DEFUN ("sun-set-selection", Fsun_set_selection, Ssun_set_selection, 1, 1,
       "sSet selection to: ",
  "Set the current sunwindow selection to STRING.")
     (str)
     Lisp_Object str;
{
  struct selection selection;

  CHECK_STRING (str, 0);
  Current_Selection = str;

  CHECK_GFX (Qnil);
  selection.sel_type = SELTYPE_CHAR;
  selection.sel_items = XSTRING (str)->size;
  selection.sel_itembytes = 1;
  selection.sel_pubflags = 1;
  selection_set(&selection, sel_write, sel_clear, win_fd);
  return (Qt);
}
/*
 *	Stuff the current window system selection into the current buffer
 */
DEFUN ("sun-get-selection", Fsun_get_selection, Ssun_get_selection, 0, 0, 0,
       "Return the current sunwindows selection as a string.")
     ()
{
  CHECK_GFX (Current_Selection);
  selection_get (sel_read, win_fd);
  return (Current_Selection);
}
\f


Menu sun_menu_create();

Menu_item
sun_item_create (Pair)
     Lisp_Object Pair;
{
  /* In here, we depend on Lisp supplying zero terminated strings in the data*/
  /* so we can just pass the pointers, and not recopy anything */

  Menu_item menu_item;
  Menu submenu;
  Lisp_Object String;
  Lisp_Object Value;

  if (!CONSP(Pair)) wrong_type_argument(Qlistp, Pair);
  String = Fcar(Pair);
  CHECK_STRING(String, 0);
  Value = Fcdr(Pair);
  if(XTYPE(Value) == Lisp_Symbol)
    Value = XSYMBOL(Value)->value;
  if(XTYPE(Value) == Lisp_Vector) {
    submenu = sun_menu_create (Value);
    menu_item = menu_create_item
      (MENU_RELEASE, MENU_PULLRIGHT_ITEM, XSTRING(String)->data, submenu, 0);
  } else {
    menu_item = menu_create_item
      (MENU_RELEASE, MENU_STRING_ITEM, XSTRING(String)->data, Value, 0);
  }
  return menu_item;
}

Menu 
sun_menu_create (Vector)
     Lisp_Object Vector;
{
  Menu menu;
  int i;
  CHECK_VECTOR(Vector,0);
  menu=menu_create(0); 
  for(i = 0; i < XVECTOR(Vector)->size; i++) {
    menu_set (menu, MENU_APPEND_ITEM, 
	      sun_item_create(XVECTOR(Vector)->contents[i]), 0);
  }
  return menu;
}

/*
 *  If the first item of the menu has nil as its value, then make the
 *  item look like a label by inverting it and making it unselectable.
 *  Returns 1 if the label was made, 0 otherwise.
 */
int
make_menu_label (menu)
     Menu menu;
{
  int made_label_p = 0;

  if (( menu_get(menu, MENU_NITEMS) > 0 ) && /* At least one item */
      ((Lisp_Object) menu_get(menu_get(menu, MENU_NTH_ITEM, 1),
			      MENU_VALUE) == Qnil )) {
      menu_set(menu_get(menu, MENU_NTH_ITEM, 1),
	       MENU_INVERT, TRUE,
	       MENU_FEEDBACK, FALSE,
	       0);
      made_label_p = 1;
    }
  return made_label_p;
}
\f


/*
 *	Do a pop-up menu and return the selected value
 */
DEFUN ("sun-menu-internal",
       Fsun_menu_internal,
       Ssun_menu_internal, 5, 5, 0,
       "Set up a SunView pop-up menu and return the user's choice.\n\
Arguments WINDOW, X, Y, BUTTON, and MENU.\n\
*** User code should generally use sun-menu-evaluate ***\n\
\n\
Arguments WINDOW, X, Y, BUTTON, and MENU.\n\
Put MENU up in WINDOW at position X, Y.\n\
The BUTTON argument specifies the button to be released that selects an item:\n\
   1 = LEFT BUTTON\n\
   2 = MIDDLE BUTTON\n\
   4 = RIGHT BUTTON\n\
The MENU argument is a vector containing (STRING . VALUE) pairs.\n\
The VALUE of the selected item is returned.\n\
If the VALUE of the first pair is nil, then the first STRING will be used\n\
as a menu label.")
      (Window, X_Position, Y_Position, Button, MEnu)
      Lisp_Object Window, X_Position, Y_Position, Button, MEnu;
{
  Menu menu;
  int button, xpos, ypos;
  Event event0;
  Event *event = &event0;
  Lisp_Object Value, Pair;
  
  CHECK_NUMBER(X_Position, 0);
  CHECK_NUMBER(Y_Position, 1);
  CHECK_WINDOW(Window, 2);
  CHECK_NUMBER(Button, 3);
  CHECK_VECTOR(MEnu, 4);

  CHECK_GFX (Qnil);

  xpos = CtoSX (XWINDOW(Window)->left + XINT(X_Position));
  ypos = CtoSY (XWINDOW(Window)->top  + XINT(Y_Position));
#ifdef  Menu_Base_Kludge
  {static Lisp_Object symbol[2];
   symbol[0] = Fintern (sm_kludge_string, Qnil);
   Pair = Ffuncall (1, symbol);
   xpos += XINT (XCONS (Pair)->cdr);
   ypos += XINT (XCONS (Pair)->car);
 }
#endif

  button = XINT(Button);
  if(button == 4) button = 3;
  event_set_id   (event, BUT(button));
  event_set_down (event);
  event_set_x    (event, xpos);
  event_set_y    (event, ypos);

  menu = sun_menu_create(MEnu);
  make_menu_label(menu);

#ifdef  Menu_Base_Kludge
  Value = (Lisp_Object) menu_show(menu, Menu_Base_Frame, event, 0);
#else
/* This confuses the notifier or something: */
  Value = (Lisp_Object) menu_show_using_fd(menu, win_fd, event, 0);
/*
 * Right button gets lost, and event sequencing or delivery gets mixed up
 * So, until that gets fixed, we use this <Menu_Base_Frame> kludge:
 */
#endif
  menu_destroy (menu);

  return ((int)Value ? Value : Qnil);
}

\f


/*
 *	Define everything
 */
syms_of_sunfns()
{
#ifdef  Menu_Base_Kludge
  /* i'm just too lazy to re-write this into C code */
  /* so we will call this elisp function from C */
  sm_kludge_string = make_pure_string ("sm::menu-kludge", 15);
#endif /* Menu_Base_Kludge */

  defsubr(&Ssun_window_init);
  defsubr(&Ssit_for_millisecs);
  defsubr(&Ssleep_for_millisecs);
  defsubr(&Supdate_display);
  defsubr(&Ssun_change_cursor_icon);
  defsubr(&Ssun_set_selection);
  defsubr(&Ssun_get_selection);
  defsubr(&Ssun_menu_internal);
}