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⟦37c862e22⟧ TextFile

    Length: 36194 (0x8d62)
    Types: TextFile
    Names: »dispnew.c«

Derivation

└─⟦a0efdde77⟧ Bits:30001252 EUUGD11 Tape, 1987 Spring Conference Helsinki
    └─ ⟦this⟧ »EUUGD11/gnu-31mar87/emacs/src/dispnew.c« 

TextFile

/* Newly written part of redisplay code.
   Copyright (C) 1985, 1986, 1987 Free Software Foundation, Inc.

This file is part of GNU Emacs.

GNU Emacs is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY.  No author or distributor
accepts responsibility to anyone for the consequences of using it
or for whether it serves any particular purpose or works at all,
unless he says so in writing.  Refer to the GNU Emacs General Public
License for full details.

Everyone is granted permission to copy, modify and redistribute
GNU Emacs, but only under the conditions described in the
GNU Emacs General Public License.   A copy of this license is
supposed to have been given to you along with GNU Emacs so you
can know your rights and responsibilities.  It should be in a
file named COPYING.  Among other things, the copyright notice
and this notice must be preserved on all copies.  */


#include <signal.h>

#include "config.h"
#include <stdio.h>

#ifdef HAVE_TIMEVAL
#ifdef HPUX
#include <time.h>
#else
#include <sys/time.h>
#endif
#endif

#ifdef HAVE_TERMIO
#include <termio.h>
#ifdef TCOUTQ
#undef TIOCOUTQ
#define TIOCOUTQ TCOUTQ
#endif /* TCOUTQ defined */
#else
#include <sys/ioctl.h>
#endif /* not HAVE_TERMIO */

#undef NULL

#include "termchar.h"
#include "termopts.h"
#include "cm.h"
#include "dispextern.h"
#include "lisp.h"
#include "buffer.h"
#include "window.h"
#include "commands.h"

#define max(a, b) ((a) > (b) ? (a) : (b))
#define min(a, b) ((a) < (b) ? (a) : (b))

/* Nonzero means do not assume anything about current
 contents of actual terminal screen */

int screen_garbaged;

/* Desired terminal cursor position (to show position of point),
 origin zero */

int cursX, cursY;

/* Nonzero means last display completed and cursor is really at cursX, cursY.
 Zero means it was preempted. */

int display_completed;

int visible_bell;	/* If true and the terminal will support it
			   then the screen will flash instead of
			   feeping when an error occurs */
int inverse_video;	/* If true and the terminal will support it
			   then we will use inverse video */

int baud_rate;		/* Terminal speed, so we can calculate
			   the number of characters required to
			   make the cursor sit still for n secs. */

Lisp_Object Vwindow_system;	/* nil or a symbol naming the window system
				   under which emacs is running
				   ('x is the only current possibility) */

/* Nonzero means reading single-character input with prompt
   so put cursor on minibuffer after the prompt.  */

int cursor_in_echo_area;

/* the current (physical) screen */
struct display_line *PhysScreen[MScreenLength + 1];

/* temporary Copy of PhysScreen made in update_screen */
struct display_line *OPhysScreen[MScreenLength + 1];

/* the desired (virtual) screen */
struct display_line *DesiredScreen[MScreenLength + 1];

/* Record here all the display line objects, for debugging.  */
static struct display_line *all_lines[2 * MScreenLength];

FILE *termscript;	/* Stdio stream being used for copy of all kbdinput.  */

struct cm Wcm;		/* Structure for info on cursor positioning */

extern short ospeed;	/* Output speed (from sg_ospeed) */
\f


/* Use these to chain together free lines */

#define LINE_NEXT(l) (*(struct display_line **) l)
#define SET_LINE_NEXT(l, next) (*((struct display_line **) l) = next)

/* Chain of free display_line structures, chained thru LINE_NEXT.  */

struct display_line *free_display_lines;

/* Number of lines now free.  */

int free_line_count;

/* Allocate as many display_line structures
   as we are ever supposed to need.
   Called at startup, and also if screen size is changed.  */

make_display_lines ()
{
  register int i;
  register struct display_line *p, *p1;

  /* First, free any that are already allocated */

  for (p = free_display_lines; p;)
    {
      p1 = p;
      p = LINE_NEXT (p);
      free (p1);
    }
  free_display_lines = 0;
  free_line_count = 0;

  for (i = 0; i <= MScreenLength; i++)
    if (PhysScreen[i])
      {
	free (PhysScreen[i]);
	PhysScreen[i] = 0;
      }

  screen_garbaged = 1;

  /* Now allocate as many as we can possibly validly need */

  for (i = - screen_height; i < screen_height; i++)
    {
      p = (struct display_line *) malloc (sizeof (struct display_line) + screen_width - MScreenWidth);
      if (!p) abort ();
      SET_LINE_NEXT (p, free_display_lines);
      free_display_lines = p;
      all_lines[i + screen_height] = p;
    }
  free_line_count = 2 * screen_height;
}

/* Get one of the previously malloc'd display_line structures
   from the free pool.  */

struct display_line *
new_display_line ()
{
  register struct display_line *p = free_display_lines;
  /* If we ever use up all the display lines that have been
     allocated, it indicates a bug, since we are supposed
     to need at most two for each line on the screen.  */
  if (!p)
    abort ();
  free_display_lines = LINE_NEXT (p);

  bzero (p, p->body - (char *) p);
  SET_LINE_NEXT (p, (struct display_line *)1);	/* Mark as in use.  */
  free_line_count--;
  return p;
}

/* Put a display_line back in the free pool.  */

return_display_line (p)
     struct display_line *p;
{
  if (!p)
    return;
  if ((int) LINE_NEXT (p) != 1)
    abort ();			/* Already free.  */
  SET_LINE_NEXT (p, free_display_lines);
  free_display_lines = p;
  free_line_count++;
}

clear_screen_records ()
{
  register int i;
  for (i = 1; i <= screen_height; i++)
    if (PhysScreen[i])
      return_display_line (PhysScreen[i]);
  bzero (PhysScreen, (screen_height + 1) * sizeof PhysScreen[0]);
}
\f


/* Return the hash code of display_line p.  */
line_hash_code (p)
     register struct display_line *p;
{
  register char *body, *end;
  register int h = 0;
  if (!p)
    return 0;
  /* Give all lighlighted lines the same hash code
     so as to encourage scrolling to leave them in place.  */
  if (p->highlighted)
    return -1;

  body = p->body;
  end = body + p->length;
  *end = 0;
  if (!must_write_spaces)
    {
      while (*body++ == ' ');
      body--;
      if (body == end)
	return 1;
      while (end[-1] == ' ') end--;
    }
  while (body != end)
    h = (h << 5) + h + *body++;
  if (h)
    return h;
  return 1;
}

/* Return number of characters in display_line p,
   except don't count leading and trailing spaces
   unless the terminal requires those to be explicitly output.  */

line_draw_cost (p)
     struct display_line *p;
{
  register char *body;
  register int i;

  if (!p)
    return 0;

  if (must_write_spaces)
    return p->length;

  body = p->body - 1;
  for (i = p->length; i > 0 && body[i - 1] == ' '; i--);

  i -= count_blanks (p->body);
  return max (i, 0);
}
\f


/* The functions on this page are the interface from xdisp.c to redisplay.
 They take cursor position arguments in origin 0.

 The only other interface into redisplay is through setting
 cursX and cursY (in xdisp.c) and setting screen_garbaged. */

/* cancel_line eliminates any request to display a line at position `vpos' */

cancel_line (vpos)
     int vpos;
{
  return_display_line (DesiredScreen[vpos + 1]);
  DesiredScreen[vpos + 1] = 0;
}

/* Get a display_line for displaying on line `vpos'
 and set it up for outputting starting at `hpos' within it.  */

struct display_line *
get_display_line (vpos, hpos)
     int vpos;
     register int hpos;
{
  register struct display_line *line;
  register char *p;

  if (vpos < 0) abort ();

  line = DesiredScreen[vpos + 1];
  if (line && line->length > hpos)
    abort ();
  if (!line)
    line = new_display_line ();

  if (hpos > line->length)
    {
      p = line->body + line->length;
      hpos -= line->length;
      line->length += hpos;
      while (--hpos >= 0)
	*p++ = ' ';
    }

  DesiredScreen[vpos + 1] = line;

  return line;
}

/* Scroll lines from vpos `from' up to but not including vpos `end'
 down by `amount' lines (`amount' may be negative).
 Returns nonzero if done, zero if terminal cannot scroll them. */

int
scroll_screen_lines (from, end, amount)
     int from, end, amount;
{
  register int i;

  if (!line_ins_del_ok)
    return 0;

  if (amount == 0)
    return 1;
  if (amount > 0)
    {
      set_terminal_window (end + amount);
      if (!scroll_region_ok)
	ins_del_lines (end, -amount);
      ins_del_lines (from, amount);
      set_terminal_window (0);

      for (i = end + amount; i >= end + 1; i--)
	return_display_line (PhysScreen[i]);
      for (i = end; i >= from + 1; i--)
	PhysScreen[i + amount] = PhysScreen[i];
      for (i = from + amount; i >= from + 1; i--)
	PhysScreen[i] = 0;
    }
  if (amount < 0)
    {
      set_terminal_window (end);
      ins_del_lines (from + amount, amount);
      if (!scroll_region_ok)
	ins_del_lines (end + amount, -amount);
      set_terminal_window (0);

      for (i = from + amount + 1; i <= from; i++)
	return_display_line (PhysScreen[i]);
      for (i = from + 1; i <= end ; i++)
	PhysScreen[i + amount] = PhysScreen[i];
      for (i = end + amount + 1; i <= end; i++)
	PhysScreen[i] = 0;
    }
  return 1;
}
\f


/* After updating a window w that isn't the full screen wide,
 copy all the columns that w does not occupy
 into the DesiredScreen lines from the PhysScreen lines
 so that update_screen will not change those columns.  */

preserve_other_columns (w)
     struct window *w;
{
  register int vpos;
  register struct display_line *l1, *l2;
  int start = XFASTINT (w->left);
  int end = XFASTINT (w->left) + XFASTINT (w->width);
  int bot = XFASTINT (w->top) + XFASTINT (w->height);

  for (vpos = XFASTINT (w->top); vpos < bot; vpos++)
    {
      if ((l1 = DesiredScreen[vpos + 1])
	  && (l2 = PhysScreen[vpos + 1]))
	{
	  if (start > 0)
	    {
	      bcopy (l2->body, l1->body, start);
	      if (l1->length < start && l1->length < l2->length)
		l1->length = min (start, l2->length);
	    }
	  if (l2->length > end && l1->length < l2->length)
	    {
	      while (l1->length < end)
		l1->body[l1->length++] = ' ';
	      bcopy (l2->body + end, l1->body + end, l2->length - end);
	      l1->length = l2->length;
	    }
	}
    }
}
\f


#ifdef NOTDEF

/* If window w does not need to be updated and isn't the full screen wide,
 copy all the columns that w does occupy
 into the DesiredScreen lines from the PhysScreen lines
 so that update_screen will not change those columns.

 Have not been able to figure out how to use this correctly.  */

preserve_my_columns (w)
     struct window *w;
{
  register int vpos, fin;
  register struct display_line *l1, *l2;
  int start = XFASTINT (w->left);
  int end = XFASTINT (w->left) + XFASTINT (w->width);
  int bot = XFASTINT (w->top) + XFASTINT (w->height);

  for (vpos = XFASTINT (w->top); vpos < bot; vpos++)
    {
      if ((l1 = DesiredScreen[vpos + 1])
	  && (l2 = PhysScreen[vpos + 1]))
	{
	  if (l2->length > start && l1->length < l2->length)
	    {
	      fin = l2->length;
	      if (fin > end) fin = end;
	      while (l1->length < start)
		l1->body[l1->length++] = ' ';
	      bcopy (l2->body + start, l1->body + start, fin - start);
	      l1->length = fin;
	    }
	}
    }
}

#endif /* NOTDEF */
\f


/* On discovering that the redisplay for a window was no good,
 cancel the columns of that window,
 so that when the window is displayed over again
 get_display_line will not complain. */

cancel_my_columns (w)
     struct window *w;
{
  register int vpos;
  register struct display_line *l;
  register int start = XFASTINT (w->left);
  register int bot = XFASTINT (w->top) + XFASTINT (w->height);

  for (vpos = XFASTINT (w->top); vpos < bot; vpos++)
    {
      if ((l = DesiredScreen[vpos + 1])
	  && l->length >= start)
	l->length = start;
    }
}
\f


/* These functions try to perform directly and immediately on the screen
   the necessary output for one change in the buffer.
   They may return 0 meaning nothing was done if anything is difficult,
   or 1 meaning the output was performed properly.
   They assume that the screen was up to date before the buffer
   change being displayed.  THey make various other assumptions too;
   see command_loop_1 where these are called.  */

int
direct_output_for_insert (c)
     int c;
{
  register struct display_line *p = PhysScreen[cursY + 1];
#ifndef COMPILER_REGISTER_BUG
  register
#endif COMPILER_REGISTER_BUG
    struct window *w = XWINDOW (selected_window);
#ifndef COMPILER_REGISTER_BUG
  register
#endif COMPILER_REGISTER_BUG
    int hpos = cursX;

  /* Give up if about to continue line */
  if (hpos - XFASTINT (w->left) + 1 + 1 >= XFASTINT (w->width)

  /* Avoid losing if cursor is in invisible text off left margin */
      || XINT (w->hscroll) && hpos == XFASTINT (w->left)
    
  /* Give up if cursor outside window (in minibuf, probably) */
      || cursY < XFASTINT (w->top)
      || cursY >= XFASTINT (w->top) + XFASTINT (w->height)

  /* Give up if cursor not really at cursX, cursY */
      || !display_completed

  /* Give up if w is minibuffer and a message is being displayed there */
      || EQ (selected_window, minibuf_window) && minibuf_message)
    return 0;

  p->body[hpos] = c;
  unchanged_modified = bf_modified;
  beg_unchanged = bf_s1;
  XFASTINT (w->last_point) = point;
  XFASTINT (w->last_point_x) = cursX;
  XFASTINT (w->last_modified) = bf_modified;

  reassert_line_highlight (0, cursY);
  write_chars (p->body + hpos, 1);
  fflush (stdout);
  ++cursX;
  p->length = max (p->length, cursX);
  p->body[p->length] = 0;
  return 1;
}

int
direct_output_forward_char (n)
     int n;
{
  register struct window *w = XWINDOW (selected_window);

  /* Avoid losing if cursor is in invisible text off left margin */
  if (XINT (w->hscroll) && cursX == XFASTINT (w->left))
    return 0;

  cursX += n;
  XFASTINT (w->last_point_x) = cursX;
  XFASTINT (w->last_point) = point;
  topos (cursY, cursX);
  fflush (stdout);
  return 1;
}
\f


/* At the time this function is called,
 no line is common to PhysScreen and DesiredScreen.
 That is true again when this function returns. */

/* `force' nonzero means do not stop for pending input */

/* Value is nonzero if redisplay stopped due to pending input */
update_screen (force, inhibit_hairy_id)
     int force;
     int inhibit_hairy_id;
{
    register struct display_line **p;
    register struct display_line *l, *lnew;
    register int i;
    int pause;
    int preempt_count;
    int outq;
    extern input_pending;

    if (screen_height == 0) abort (); /* Some bug zeros some core */

    bcopy (PhysScreen, OPhysScreen, sizeof PhysScreen);

    detect_input_pending ();
    if (input_pending && !force)
      {
	pause = 1;
	goto do_pause;
      }

    update_begin ();

    if (!line_ins_del_ok)
      inhibit_hairy_id = 1;

    /* Don't compute for i/d line if just want cursor motion. */
    for (p = &DesiredScreen[screen_height]; p != DesiredScreen && *p == 0; p--);

    /* Try doing i/d line, if not yet inhibited.  */
    if (!inhibit_hairy_id && p != DesiredScreen)
      force |= scrolling ();

    /* Update the individual lines as needed.  Do bottom line first.  */

    l = DesiredScreen[screen_height];
    if (l && l != PhysScreen[screen_height])
      update_line (PhysScreen[screen_height], l, screen_height - 1);
    preempt_count = baud_rate / 2400;
    for (i = 1; i < screen_height && (force || !input_pending); i++)
      {
	l = PhysScreen[i];
	lnew = DesiredScreen[i];
	if (lnew && lnew != l)
	  {
	    /* Flush out every so many lines.
	       Also flush out if likely to have more than 1k buffered otherwise.
	       I'm told that telnet connections get really screwed by more
	       than 1k output at once.  */
	    outq = stdout->_ptr - stdout->_base;
	    if (outq > ((--preempt_count < 0) ? 20 : 900))
	      {
		fflush (stdout);
		if (baud_rate < 2400)
		  {
#ifdef TIOCOUTQ
		    if (ioctl (0, TIOCOUTQ, &outq) < 0)
		      /* Probably not a tty.  Ignore the error and reset
		       * the outq count. */
		      outq = stdout->_ptr - stdout->_base;
#endif
		    outq *= 10;
		    outq /= baud_rate;	/* outq is now in seconds */
		    if (outq)
		      sleep (outq);
		  }
		detect_input_pending ();

		preempt_count = baud_rate / 2400;
	      }
	    /* Now update this line.  */
	    update_line (l, lnew, i - 1);
	  }
      }
    pause = (i < screen_height) ? i : 0;

    /* Now just clean up termcap drivers and set cursor, etc.  */
    if (!pause)
      {
	if (cursor_in_echo_area)
	  topos (screen_height - 1,
		 min (screen_width - 1, PhysScreen[screen_height]->length));
	else
	  topos (cursY, max (min (cursX, screen_width - 1), 0));
      }

    update_end ();

    if (termscript)
      fflush (termscript);
    fflush (stdout);

    /* Here if output is preempted because input is detected.  */
  do_pause:

    if (screen_height == 0) abort (); /* Some bug zeros some core */
    display_completed = !pause;
    /* Free any lines still in desired screen but not in phys screen */
    /* Free any lines that used to be in phys screen but are no longer */
    for (p = &PhysScreen[screen_height]; p != PhysScreen; p--)
      if (p[0]) p[0]->physical = 1;
    for (p = &DesiredScreen[screen_height]; p != DesiredScreen; p--)
      {
	if (l = *p)
	  {
	    if (!l->physical)
	      {
		return_display_line (l);
		/* Prevent line in both DesiredScreen and OPhysScreen
		   from being freed twice.  */
		l->physical = 1;
	      }
	  }
      }
    for (p = &OPhysScreen[screen_height]; p != OPhysScreen; p--)
      {
	if (l = *p)
	  {
	    if (!l->physical)
	      return_display_line (l);
	  }
      }
    i = 0;
    for (p = &PhysScreen[screen_height]; p != PhysScreen; p--)
      if (p[0])
	{
	  i++;
	  p[0]->physical = 0;
	}

    {
      extern int debug_end_pos;
      if (debug_end_pos && i + free_line_count != 2 * screen_height)
	abort ();
    }

    bzero (OPhysScreen, (screen_height + 1) * sizeof OPhysScreen[0]);
    bzero (DesiredScreen, (screen_height + 1) * sizeof DesiredScreen[0]);
    return pause;
}

/* Called when about to quit, to check for doing so
   at an improper time.  */

void
quit_error_check ()
{
  if (DesiredScreen[1] != 0)
    abort ();
  if (DesiredScreen[screen_height] != 0)
    abort ();
}
\f


/* Decide what insert/delete line to do, and do it */

scrolling ()
{
  int unchanged_at_top, unchanged_at_bottom;
  int window_size;
  int changed_lines;
  int *old_hash = (int *) alloca (screen_height * sizeof (int));
  int *new_hash = (int *) alloca (screen_height * sizeof (int));
  int *draw_cost = (int *) alloca (screen_height * sizeof (int));
  register int i;
  int free_at_end_vpos = screen_height;
  
  /* Compute hash codes of all the lines.
     Also calculate number of changed lines,
     number of unchanged lines at the beginning,
     and number of unchanged lines at the end.  */

  changed_lines = 0;
  unchanged_at_top = 0;
  unchanged_at_bottom = screen_height;
  for (i = 0; i < screen_height; i++)
    {
      old_hash[i] = line_hash_code (PhysScreen[i + 1]);
      if (!DesiredScreen[i + 1])
	DesiredScreen[i + 1] = PhysScreen[i + 1];
      if (PhysScreen[i + 1] == DesiredScreen[i + 1])
	new_hash[i] = old_hash[i];
      else
	new_hash[i] = line_hash_code (DesiredScreen[i + 1]);
      if (old_hash[i] != new_hash[i])
	{
	  changed_lines++;
	  unchanged_at_bottom = screen_height - i - 1;
	}
      else if (i == unchanged_at_top)
	unchanged_at_top++;
      draw_cost[i] = line_draw_cost (DesiredScreen[i + 1]);
    }

  /* If changed lines are few, don't allow preemption, don't scroll.  */
  if (changed_lines < baud_rate / 2400 || unchanged_at_bottom == screen_height)
    return 1;

  window_size = screen_height - unchanged_at_top - unchanged_at_bottom;

  if (scroll_region_ok)
    free_at_end_vpos -= unchanged_at_bottom;
  else if (memory_below_screen)
    free_at_end_vpos = -1;

  /* If large window, fast terminal and few lines in common between
     PhysScreen and DesiredScreen, don't bother with i/d calc.  */
  if (window_size >= 18 && baud_rate > 2400
      && (window_size >=
	  10 * scrolling_max_lines_saved (unchanged_at_top,
					  screen_height - unchanged_at_bottom,
					  old_hash, new_hash, draw_cost)))
    return 0;

  scrolling_1 (window_size, unchanged_at_top, unchanged_at_bottom,
	       draw_cost + unchanged_at_top - 1,
	       old_hash + unchanged_at_top - 1,
	       new_hash + unchanged_at_top - 1,
	       free_at_end_vpos - unchanged_at_top);

  return 0;
}
\f


update_line (old, new, vpos)
     struct display_line *old, *new;
     int vpos;
{
  register char *obody, *nbody, *op1, *op2, *np1;
  int tem;
  int osp, nsp, m1, m2, olen, nlen;
  int save;

  if (old == new)
    return;

  /* Mark physical screen as containing the line `new' */
  PhysScreen[vpos + 1] = new;

  if ((new && new->highlighted) != (old && old->highlighted))
    {
      change_line_highlight (new && new->highlighted, vpos, old ? old->length : 0);
      old = 0;
    }
  else
    reassert_line_highlight (new && new->highlighted, vpos);

  if (!old)
    {
      olen = 0;
    }
  else
    {
      obody = old -> body;
      olen = old->length;
      if (! old->highlighted)
	{
	  /* Note obody[-1] is old->physical, which is always 0 or 1.  */
	  if (!must_write_spaces)
	    while (obody[olen - 1] == ' ')
	      olen--;
	}
      else
	{
	  /* For an inverse-video line, remember we gave it
	     spaces all the way to the screen edge
	     so that the reverse video extends all the way across.  */
	  while (olen < screen_width - 1)
	    obody[olen++] = ' ';
	}
    }

  if (!new)
    {
      nlen = 0;
      goto just_erase;
    }

  nbody = new -> body;
  nlen = new->length;

  /* Pretend trailing spaces are not there at all,
     unless for one reason or another we must write all spaces.  */
  /* We know that the previous character is the `physical' field
     and it is zero or one.  */
  if (! new->highlighted)
    {
      if (!must_write_spaces)
	while (nbody[nlen - 1] == ' ')
	  nlen--;
    }
  else
    {
      /* For an inverse-video line, give it extra trailing spaces
	 all the way to the screen edge
	 so that the reverse video extends all the way across.  */
      while (nlen < screen_width - 1)
	nbody[nlen++] = ' ';
    }

  if (!olen)
    {
      nsp = (must_write_spaces || new->highlighted)
	      ? 0 : count_blanks (nbody);
      if (nlen > nsp)
	{
	  topos (vpos, nsp);
	  write_chars (nbody + nsp, nlen - nsp);
	}
      return;
    }

  obody[olen] = 1;
  save = nbody[nlen];
  nbody[nlen] = 0;

  /* Compute number of leading blanks in old and new contents.  */
  osp = count_blanks (obody);
  if (!new->highlighted)
    nsp = count_blanks (nbody);
  else
    nsp = 0;

  /* Compute number of matching chars starting with first nonblank.  */
  m1 = count_match (obody + osp, nbody + nsp);

  /* Spaces in new match implicit space past the end of old.  */
  /* A bug causing this to be a no-op was fixed in 18.29.  */
  if (!must_write_spaces && osp + m1 == olen)
    {
      np1 = nbody + nsp;
      while (np1[m1] == ' ')
	m1++;
    }

  /* Avoid doing insert/delete char
     just cause number of leading spaces differs
     when the following text does not match. */
  if (m1 == 0 && osp != nsp)
    osp = nsp = min (osp, nsp);

  /* Find matching characters at end of line */
  op1 = obody + olen;
  np1 = nbody + nlen;
  op2 = op1 + m1 - min (olen - osp, nlen - nsp);
  while (op1 > op2 && op1[-1] == np1[-1])
    {
      op1--;
      np1--;
    }
  m2 = obody + olen - op1;

  /* Put correct value back in nbody[nlen].
     This is important because direct_output_for_insert
     can write into the line at a later point.  */
  nbody[nlen] = save;

  /* tem gets the distance to insert or delete.
     m2 is how many characters we save by doing so.
     Is it worth it?  */

  tem = (nlen - nsp) - (olen - osp);
  if (m2 && tem && m2 <= DCICcost[tem])
    m2 = 0;

  /* nsp - osp is the distance to insert or delete.
     m1 + m2 is how much we save by doing so.
     Is it worth it?  */

  if (m1 + m2 && nsp != osp && m1 + m2 <= DCICcost[nsp - osp])
    {
      m1 = 0;
      m2 = 0;
      osp = nsp = min (osp, nsp);
    }

  /* Now go through the line, inserting, writing and deleting as appropriate.  */

  if (osp > nsp)
    {
      topos (vpos, nsp);
      delete_chars (osp - nsp);
    }
  else if (nsp > osp)
    {
      /* If going to delete chars later in line
	 and insert earlier in the line,
	 must delete first to avoid losing data in the insert */
      if (m2 && nlen < olen + nsp - osp)
	{
	  topos (vpos, nlen - m2 + osp - nsp);
	  delete_chars (olen + nsp - osp - nlen);
	  olen = nlen - (nsp - osp);
	}
      topos (vpos, osp);
      insert_chars ((char *)0, nsp - osp);
    }
  olen += nsp - osp;

  tem = nsp + m1 + m2;
  if (nlen != tem || olen != tem)
    {
      topos (vpos, nsp + m1);
      if (!m2 || nlen == olen)
	{
	  /* If new text being written reaches right margin,
	     there is no need to do clear-to-eol at the end.
	     (and it would not be safe, since cursor is not
	     going to be "at the margin" after the text is done) */
	  if (nlen == screen_width)
	    olen = 0;
	  write_chars (nbody + nsp + m1, nlen - tem);
#ifdef obsolete
/* the following code loses disastrously if tem == nlen.
   Rather than trying to fix that case, I am trying the simpler
   solution found above.  */
	  /* If the text reaches to the right margin,
	     it will lose one way or another (depending on AutoWrap)
	     to clear to end of line after outputting all the text.
	     So pause with one character to go and clear the line then.  */
	  if (nlen == screen_width && fast_clear_end_of_line && olen > nlen)
	    {
	      /* m2 must be zero, and tem must equal nsp + m1 */
	      write_chars (nbody + tem, nlen - tem - 1);
	      clear_end_of_line (olen);
	      olen = 0;		/* Don't let it be cleared again later */
	      write_chars (nbody + nlen - 1, 1);
	    }
	  else
	    write_chars (nbody + nsp + m1, nlen - tem);
#endif
	}
      else if (nlen > olen)
	{
	  write_chars (nbody + nsp + m1, olen - tem);
	  insert_chars (nbody + nsp + m1 + olen - tem, nlen - olen);
	  olen = nlen;
	}
      else if (olen > nlen)
	{
	  write_chars (nbody + nsp + m1, nlen - tem);
	  delete_chars (olen - nlen);
	  olen = nlen;
	}
    }

 just_erase:
  /* If any unerased characters remain after the new line, erase them.  */
  if (olen > nlen)
    {
      topos (vpos, nlen);
      clear_end_of_line (olen);
    }
}

count_blanks (str)
     char *str;
{
  register char *p = str;
  while (*str++ == ' ');
  return str - p - 1;
}

count_match (str1, str2)
     char *str1, *str2;
{
  register char *p1 = str1;
  register char *p2 = str2;
  while (*p1++ == *p2++);
  return p1 - str1 - 1;
}
\f


DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
  1, 1, "FOpen termscript file: ",
  "Start writing all terminal output to FILE as well as the terminal.\n\
FILE = nil means just close any termscript file currently open.")
  (file)
     Lisp_Object file;
{
  if (termscript != 0) fclose (termscript);
  termscript = 0;

  if (! NULL (file))
    {
      file = Fexpand_file_name (file, Qnil);
      termscript = fopen (XSTRING (file)->data, "w");
      if (termscript == 0)
	report_file_error ("Opening termscript", Fcons (file, Qnil));
    }
  return Qnil;
}
\f


DEFUN ("set-screen-height", Fset_screen_height, Sset_screen_height, 1, 2, 0,
  "Tell redisplay that the screen has LINES lines.\n\
Optional second arg non-nil means that redisplay should use LINES lines\n\
but that the idea of the actual height of the screen should not be changed.")
  (n, pretend)
     Lisp_Object n, pretend;
{
  CHECK_NUMBER (n, 0);
  change_screen_size (XINT (n), 0, !NULL (pretend));
  return Qnil;
}

DEFUN ("set-screen-width", Fset_screen_width, Sset_screen_width, 1, 2, 0,
  "Tell redisplay that the screen has COLS columns.\n\
Optional second arg non-nil means that redisplay should use COLS columns\n\
but that the idea of the actual width of the screen should not be changed.")
  (n, pretend)
     Lisp_Object n, pretend;
{
  CHECK_NUMBER (n, 0);
  change_screen_size (0, XINT (n), !NULL (pretend));
  return Qnil;
}

DEFUN ("screen-height", Fscreen_height, Sscreen_height, 0, 0, 0,
  "Return number of lines on screen available for display.")
  ()
{
  return make_number (screen_height);
}

DEFUN ("screen-width", Fscreen_width, Sscreen_width, 0, 0, 0,
  "Return number of columns on screen available for display.")
  ()
{
  return make_number (screen_width);
}

#ifdef SIGWINCH
window_change_signal ()
{
  int width, height;
  get_screen_size (&width, &height);
  change_screen_size (height, width, 0);
  signal (SIGWINCH, window_change_signal);
}
#endif /* SIGWINCH */

/* Change the screen height and/or width.  Values may be given as zero to
   indicate no change is to take place. */
change_screen_size (newlength, newwidth, pretend)
     register int newlength, newwidth, pretend;
{
  if ((newlength == 0 || newlength == screen_height)
	  && (newwidth == 0 || newwidth == screen_width))
      return;
  if (newlength && newlength != screen_height)
    {
      if (newlength > MScreenLength)
	newlength = MScreenLength;
      set_window_height (XWINDOW (minibuf_window)->prev, newlength - 1, 0);
      XFASTINT (XWINDOW (minibuf_window)->top) = newlength - 1;
      set_window_height (minibuf_window, 1, 0);
      screen_height = newlength;
      if (!pretend)
	ScreenRows = newlength;
      set_terminal_window (0);
    }
  if (newwidth && newwidth != screen_width)
    {
      if (newwidth > MScreenWidth)
	newwidth = MScreenWidth;
      set_window_width (XWINDOW (minibuf_window)->prev, newwidth, 0);
      set_window_width (minibuf_window, newwidth, 0);
      screen_width = newwidth;
      if (!pretend)
	ScreenCols = newwidth;
    }
  make_display_lines ();
  calculate_costs ();
  DoDsp (1);
}

DEFSIMPLE ("baud-rate", Fbaud_rate, Sbaud_rate,
	   "Return the output baud rate of the terminal.",
	   Lisp_Int, XSETINT, baud_rate)
\f


DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
  Ssend_string_to_terminal, 1, 1, 0,
  "Send STRING to the terminal without alteration.\n\
Control characters in STRING will have terminal-dependent effects.")
  (str)
     Lisp_Object str;
{
  CHECK_STRING (str, 0);
  fwrite (XSTRING (str)->data, 1, XSTRING (str)->size, stdout);
  fflush (stdout);
  if (termscript)
    {
      fwrite (XSTRING (str)->data, 1, XSTRING (str)->size, termscript);
      fflush (termscript);
    }
  return Qnil;
}

DEFUN ("ding", Fding, Sding, 0, 1, 0,
  "Beep, or flash the screen.\n\
Terminates any keyboard macro currently executing unless an argument\n\
is given.")
  (arg)
  Lisp_Object arg;
{
  if (!NULL (arg))
    {
      ring_bell ();
      fflush (stdout);
    }
  else
    Ding ();
  return Qnil;
}

Ding ()
{
  if (noninteractive)
    putchar (07);
  else if (!INTERACTIVE)  /* Stop executing a keyboard macro. */
    error ("Keyboard macro terminated by a command ringing the bell");
  else
    ring_bell ();
  fflush (stdout);
}

DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 1, 0,
  "Pause, without updating display, for ARG seconds.")
  (n)
     Lisp_Object n;
{
  register int t;
#ifndef subprocesses
#ifdef HAVE_TIMEVAL
  struct timeval timeout, end_time, garbage1;
#endif /* HAVE_TIMEVAL */
#endif /* no subprocesses */

  CHECK_NUMBER (n, 0);
  t = XINT (n);
  if (t <= 0)
    return Qnil;

#ifdef subprocesses
  wait_reading_process_input (t, 0, 0);
#else /* No subprocesses */
  immediate_quit = 1;
  QUIT;

#ifdef VMS
  sys_sleep (t);
#else /* not VMS */
/* The reason this is done this way 
    (rather than defined (H_S) && defined (H_T))
   is because the VMS preprocessor doesn't grok `defined' */
#ifdef HAVE_SELECT
#ifdef HAVE_TIMEVAL
  gettimeofday (&end_time, &garbage1);
  end_time.tv_sec += t;

  while (1)
    {
      gettimeofday (&timeout, &garbage1);
      timeout.tv_sec = end_time.tv_sec - timeout.tv_sec;
      timeout.tv_usec = end_time.tv_usec - timeout.tv_usec;
      if (timeout.tv_usec < 0)
	timeout.tv_usec += 1000000,
      timeout.tv_sec--;
      if (timeout.tv_sec < 0)
	break;
      if (!select (1, 0, 0, 0, &timeout))
	break;
    }
#else /* not HAVE_TIMEVAL */
  /* Is it safe to quit out of `sleep'?  I'm afraid to trust it.  */
  sleep (t);
#endif /* HAVE_TIMEVAL */
#else /* not HAVE_SELECT */
  sleep (t);
#endif /* HAVE_SELECT */
#endif /* not VMS */
  
  immediate_quit = 0;
#endif /* no subprocesses */
  return Qnil;
}

DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 2, 0,
  "Perform redisplay, then wait for ARG seconds or until input is available.\n\
Optional second arg non-nil means don't redisplay.\n\
Redisplay is preempted as always if input arrives, and does not happen\n\
if input is available before it starts.\n\
Value is t if waited the full time with no input arriving.")
  (n, nodisp)
     Lisp_Object n, nodisp;
{
#ifndef subprocesses
#ifdef HAVE_TIMEVAL
  struct timeval timeout;
#else
  int timeout_sec;
#endif
  int waitchannels;
#endif /* no subprocesses */

  CHECK_NUMBER (n, 0);

  if (detect_input_pending ())
    return Qnil;

  if (EQ (nodisp, Qnil))
    DoDsp (1);			/* Make the screen correct */
  if (XINT (n) > 0)
    {
#ifdef subprocesses
#ifdef SIGIO
      gobble_input ();
#endif				/* SIGIO */
      wait_reading_process_input (XINT (n), 1, 1);
#else				/* no subprocesses */
      immediate_quit = 1;
      QUIT;

      waitchannels = 1;
#ifdef VMS
      input_wait_timeout (XINT (n));
#else				/* not VMS */
#ifndef HAVE_TIMEVAL
      timeout_sec = XINT (n);
      select (1, &waitchannels, 0, 0, &timeout_sec);
#else				/* HAVE_TIMEVAL */
      timeout.tv_sec = XINT (n);  
      timeout.tv_usec = 0;
      select (1, &waitchannels, 0, 0, &timeout);
#endif				/* HAVE_TIMEVAL */
#endif				/* not VMS */

      immediate_quit = 0;
#endif				/* no subprocesses */
    }
  return detect_input_pending () ? Qnil : Qt;
}
\f


char *terminal_type;

/* Initialization done when Emacs fork is started, before doing stty. */
/* Determine terminal type and set terminal_driver */
/* Then invoke its decoding routine to set up variables
  in the terminal package */

init_display ()
{
  MetaFlag = 0;
  inverse_video = 0;
  cursor_in_echo_area = 0;
  terminal_type = (char *) 0;

  if (!inhibit_window_system)
    {
#ifdef HAVE_X_WINDOWS
      extern char *alternate_display;
      if (alternate_display || egetenv ("DISPLAY"))
	{
	  x_term_init ();
	  Vwindow_system = intern ("x");
	  goto term_init_done;
	}
#endif /* HAVE_X_WINDOWS */
      ;
    }

  /* Look at the TERM variable */
  terminal_type = (char *) getenv ("TERM");
  if (!terminal_type)
    {
#ifdef VMS
      fprintf (stderr, "Please specify your terminal type.\n\
For types defined in VMS, use  set term /device=TYPE.\n\
For types not defined in VMS, use  define emacs_term \"TYPE\".\n\
\(The quotation marks are necessary since terminal types are lower case.)\n");
#else
      fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
#endif
      exit (1);
    }
  term_init (terminal_type);

 term_init_done:
  make_display_lines ();

  cursX = 0;		/* X and Y coordinates of the cursor */
  cursY = 0;		/* between updates. */

#ifdef SIGWINCH
#ifndef CANNOT_DUMP
  if (initialized)
#endif /* CANNOT_DUMP */
    signal (SIGWINCH, window_change_signal);
#endif /* SIGWINCH */
}
\f


syms_of_display ()
{
  defsubr (&Sopen_termscript);
  defsubr (&Sding);
  defsubr (&Ssit_for);
  defsubr (&Sscreen_height);
  defsubr (&Sscreen_width);
  defsubr (&Sset_screen_height);
  defsubr (&Sset_screen_width);
  defsubr (&Ssleep_for);
  defsubr (&Sbaud_rate);
  defsubr (&Ssend_string_to_terminal);

  DEFVAR_BOOL ("inverse-video", &inverse_video,
    "*Non-nil means use inverse-video.");
  DEFVAR_BOOL ("visible-bell", &visible_bell,
    "*Non-nil means try to flash the screen to represent a bell.");
  DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
    "*Non-nil means no need to redraw entire screen after suspending.\n\
It is up to you to set this variable to inform Emacs.");
  DEFVAR_LISP ("window-system", &Vwindow_system,
    "A symbol naming the window-system under which emacs is running,\n\
\(such as `x') or nil if emacs is running on an ordinary terminal.");
  Vwindow_system = Qnil;
  DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
    "Non-nil means put cursor in minibuffer after any message displayed there.");
}