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Length: 3799 (0xed7) Types: TextFile Names: »wanderer.help«
└─⟦b20c6495f⟧ Bits:30007238 EUUGD18: Wien-båndet, efterår 1987 └─⟦this⟧ »EUUGD18/X/Xwanderer/wanderer.help«
# # this is the help file for 'wanderer'. # it consists of pages of help bracketed by # '$PAGE' and '$END' directives. # There are several printf style escapes # they are: # %U %D %L %R - the movement command keys # %[any icon character] - draw that icon # %N - page number # This help file should live with the screens. # if a line begins with $X, it will only be present in the # X windows versions of the program. Likewise, if # a line begins with $C, it will only be printed in # the curses versions. # # (C)1988 Mike Cuddy # $PAGE ** W A N D E R E R ** How to play: %* Collect all the treasure: $X $X %X Then go through the exit: $X $X Keys are: %L Left 1 Loud %D Down 0 Quiet <- Very useful! %U Up q Quit game %R Right ~ Jump level. NB This means you do not ***-->> ! Look at map receive your bonus! $X t tiny mode (xwanderer only) $END $PAGE WANDERER HELP, PAGE %N Screen Items: This is You: $X %@ $X $X $X %# %= %C Solid rock Time capsule (5 points, 250 moves) $X $X %: Passable earth (dirt, one point) $X $X %O Boulder (falls down, boulders and arrows fall off it) $END $PAGE WANDERER HELP, PAGE %N More Screen Items: $X $X $X %< %> Arrows %+ Cage- holds baby monsters (run left and right) and changes into treasure $X $X %* (10 points) %S Money (collect it) Baby monster (kills you) $X %! When a baby monster hits a cage Instant annihilation it is captured and you get 50 points. Also the cage becomes a treasure. $END $PAGE WANDERER HELP, PAGE %N Other items are: $X $X $X %\ %/ Slopes %M Monster (boulders etc slide off) (eats you up whole. Yum yum yum. ) 100 points for killing with a rock or arrow $C%X $C The exit. Collect all the $X%X The exit. Collect all the treasure first. (250 point bonus) $X $X %T $X Teleport (50 points for using it) $END $PAGE WANDERER HELP, PAGE %N Thanx-n-hints $C $C XV11R2 port/helpscreens by: Mike Cuddy (ihnp4!convex!cuddy) Thanx to : Mark (mjs@opal) for curing the bus error James Beckett(cstrhey) for designing screens 5 and 6 Mike Taylor(maujf) for helpful suggestions $C $C YOU CAN DEFINE YOUR OWN KEYS BY USING THE ENVIRONMENT VARIABLE 'NEWKEYS'. TO GET a UP z DOWN n LEFT m RIGHT ADD IN YOUR .cshrc setenv NEWKEYS aznm YOU CAN ALSO CHANGE YOUR NAME USING THE VARIABLE 'NEWNAME' IN THE SAME WAY. To see the hiscore table only, use '-s'. $END