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Length: 16111 (0x3eef) Types: TextFile Names: »line.c«
└─⟦a0efdde77⟧ Bits:30001252 EUUGD11 Tape, 1987 Spring Conference Helsinki └─ ⟦this⟧ »EUUGD11/euug-87hel/sec1/micrognu/line.c«
/* * Text line handling. * The functions in this file * are a general set of line management * utilities. They are the only routines that * touch the text. They also touch the buffer * and window structures, to make sure that the * necessary updating gets done. There are routines * in this file that handle the kill buffer too. * It isn't here for any good reason. * * Note that this code only updates the dot and * mark values in the window list. Since all the code * acts on the current window, the buffer that we * are editing must be being displayed, which means * that "b_nwnd" is non zero, which means that the * dot and mark values in the buffer headers are * nonsense. */ #include "def.h" #define NBLOCK 16 /* Line block chunk size */ #ifndef KBLOCK #define KBLOCK 256 /* Kill buffer block size. */ #endif static char *kbufp = NULL; /* Kill buffer data. */ static RSIZE kused = 0; /* # of bytes used in KB. */ static RSIZE ksize = 0; /* # of bytes allocated in KB. */ static RSIZE kstart = 0; /* # of first used byte in KB. */ char *malloc(); /* * This routine allocates a block * of memory large enough to hold a LINE * containing "used" characters. The block is * always rounded up a bit. Return a pointer * to the new block, or NULL if there isn't * any memory left. Print a message in the * message line if no space. */ LINE * lalloc(used) register RSIZE used; { register LINE *lp; register int size; /*NOSTRICT*/ size = (NBLOCK-1+used) & ~(NBLOCK-1); if (size == 0) /* Assume that an empty */ size = NBLOCK; /* line is for type-in. */ /*NOSTRICT*/ if ((lp=(LINE *)malloc(sizeof(LINE)+size)) == NULL) { ewprintf("Can't get %d bytes", sizeof(LINE) + size); return (NULL); } lp->l_size = size; /*NOSTRICT*/ lp->l_used = used; return (lp); } /* * Delete line "lp". Fix all of the * links that might point at it (they are * moved to offset 0 of the next line. * Unlink the line from whatever buffer it * might be in. Release the memory. The * buffers are updated too; the magic conditions * described in the above comments don't hold * here. */ lfree(lp) register LINE *lp; { register BUFFER *bp; register WINDOW *wp; wp = wheadp; while (wp != NULL) { if (wp->w_linep == lp) wp->w_linep = lp->l_fp; if (wp->w_dotp == lp) { wp->w_dotp = lp->l_fp; wp->w_doto = 0; } if (wp->w_markp == lp) { wp->w_markp = lp->l_fp; wp->w_marko = 0; } wp = wp->w_wndp; } bp = bheadp; while (bp != NULL) { if (bp->b_nwnd == 0) { if (bp->b_dotp == lp) { bp->b_dotp = lp->l_fp; bp->b_doto = 0; } if (bp->b_markp == lp) { bp->b_markp = lp->l_fp; bp->b_marko = 0; } } bp = bp->b_bufp; } lp->l_bp->l_fp = lp->l_fp; lp->l_fp->l_bp = lp->l_bp; free((char *) lp); } /* * This routine gets called when * a character is changed in place in the * current buffer. It updates all of the required * flags in the buffer and window system. The flag * used is passed as an argument; if the buffer is being * displayed in more than 1 window we change EDIT to * HARD. Set MODE if the mode line needs to be * updated (the "*" has to be set). */ lchange(flag) register int flag; { register WINDOW *wp; if (curbp->b_nwnd != 1) /* Ensure hard. */ flag = WFHARD; if ((curbp->b_flag&BFCHG) == 0) { /* First change, so */ flag |= WFMODE; /* update mode lines. */ curbp->b_flag |= BFCHG; } wp = wheadp; while (wp != NULL) { if (wp->w_bufp == curbp) wp->w_flag |= flag; wp = wp->w_wndp; } } /* * Insert "n" copies of the character "c" * at the current location of dot. In the easy case * all that happens is the text is stored in the line. * In the hard case, the line has to be reallocated. * When the window list is updated, take special * care; I screwed it up once. You always update dot * in the current window. You update mark, and a * dot in another window, if it is greater than * the place where you did the insert. Return TRUE * if all is well, and FALSE on errors. */ linsert(n, c) RSIZE n; { register char *cp1; register char *cp2; register LINE *lp1; register LINE *lp2; register LINE *lp3; register int doto; register RSIZE i; register WINDOW *wp; lchange(WFEDIT); lp1 = curwp->w_dotp; /* Current line */ if (lp1 == curbp->b_linep) { /* At the end: special */ if (curwp->w_doto != 0) { ewprintf("bug: linsert"); return (FALSE); } if ((lp2=lalloc(n)) == NULL) /* Allocate new line */ return (FALSE); lp3 = lp1->l_bp; /* Previous line */ lp3->l_fp = lp2; /* Link in */ lp2->l_fp = lp1; lp1->l_bp = lp2; lp2->l_bp = lp3; for (i=0; i<n; ++i) lp2->l_text[i] = c; wp = wheadp; /* Update windows */ while (wp != NULL) { if (wp->w_linep == lp1) wp->w_linep = lp2; if (wp->w_dotp == lp1) wp->w_dotp = lp2; if (wp->w_markp == lp1) wp->w_markp = lp2; wp = wp->w_wndp; } /*NOSTRICT*/ curwp->w_doto = n; return (TRUE); } doto = curwp->w_doto; /* Save for later. */ /*NOSTRICT (2) */ if (lp1->l_used+n > lp1->l_size) { /* Hard: reallocate */ if ((lp2=lalloc((RSIZE) (lp1->l_used+n))) == NULL) return (FALSE); cp1 = &lp1->l_text[0]; cp2 = &lp2->l_text[0]; while (cp1 != &lp1->l_text[doto]) *cp2++ = *cp1++; /*NOSTRICT*/ cp2 += n; while (cp1 != &lp1->l_text[lp1->l_used]) *cp2++ = *cp1++; lp1->l_bp->l_fp = lp2; lp2->l_fp = lp1->l_fp; lp1->l_fp->l_bp = lp2; lp2->l_bp = lp1->l_bp; free((char *) lp1); } else { /* Easy: in place */ lp2 = lp1; /* Pretend new line */ /*NOSTRICT*/ lp2->l_used += n; cp2 = &lp1->l_text[lp1->l_used]; cp1 = cp2-n; while (cp1 != &lp1->l_text[doto]) *--cp2 = *--cp1; } for (i=0; i<n; ++i) /* Add the characters */ lp2->l_text[doto+i] = c; wp = wheadp; /* Update windows */ while (wp != NULL) { if (wp->w_linep == lp1) wp->w_linep = lp2; if (wp->w_dotp == lp1) { wp->w_dotp = lp2; if (wp==curwp || wp->w_doto>doto) /*NOSTRICT*/ wp->w_doto += n; } if (wp->w_markp == lp1) { wp->w_markp = lp2; if (wp->w_marko > doto) /*NOSTRICT*/ wp->w_marko += n; } wp = wp->w_wndp; } return (TRUE); } /* * Insert a newline into the buffer * at the current location of dot in the current * window. The funny ass-backwards way it does things * is not a botch; it just makes the last line in * the file not a special case. Return TRUE if everything * works out and FALSE on error (memory allocation * failure). The update of dot and mark is a bit * easier then in the above case, because the split * forces more updating. */ lnewline() { register char *cp1; register char *cp2; register LINE *lp1; register LINE *lp2; register int doto; register WINDOW *wp; lchange(WFHARD); lp1 = curwp->w_dotp; /* Get the address and */ doto = curwp->w_doto; /* offset of "." */ if ((lp2=lalloc((RSIZE) doto)) == NULL) /* New first half line */ return (FALSE); cp1 = &lp1->l_text[0]; /* Shuffle text around */ cp2 = &lp2->l_text[0]; while (cp1 != &lp1->l_text[doto]) *cp2++ = *cp1++; cp2 = &lp1->l_text[0]; while (cp1 != &lp1->l_text[lp1->l_used]) *cp2++ = *cp1++; lp1->l_used -= doto; lp2->l_bp = lp1->l_bp; lp1->l_bp = lp2; lp2->l_bp->l_fp = lp2; lp2->l_fp = lp1; wp = wheadp; /* Windows */ while (wp != NULL) { if (wp->w_linep == lp1) wp->w_linep = lp2; if (wp->w_dotp == lp1) { if (wp->w_doto < doto) wp->w_dotp = lp2; else wp->w_doto -= doto; } if (wp->w_markp == lp1) { if (wp->w_marko < doto) wp->w_markp = lp2; else wp->w_marko -= doto; } wp = wp->w_wndp; } return (TRUE); } /* * This function deletes "n" bytes, * starting at dot. It understands how do deal * with end of lines, etc. It returns TRUE if all * of the characters were deleted, and FALSE if * they were not (because dot ran into the end of * the buffer. The "kflag" indicates either no insertion, * or direction of insertion into the kill buffer. */ ldelete(n, kflag) RSIZE n; { register char *cp1; register char *cp2; register LINE *dotp; register int doto; register RSIZE chunk; register WINDOW *wp; /* * HACK - doesn't matter, and fixes back-over-nl bug for empty * kill buffers. */ if (kused == kstart) kflag = KFORW; while (n != 0) { dotp = curwp->w_dotp; doto = curwp->w_doto; if (dotp == curbp->b_linep) /* Hit end of buffer. */ return (FALSE); chunk = dotp->l_used-doto; /* Size of chunk. */ if (chunk > n) chunk = n; if (chunk == 0) { /* End of line, merge. */ lchange(WFHARD); if (ldelnewline() == FALSE || (kflag!=KNONE && kinsert('\n', kflag)==FALSE)) return (FALSE); --n; continue; } lchange(WFEDIT); cp1 = &dotp->l_text[doto]; /* Scrunch text. */ cp2 = cp1 + chunk; if (kflag == KFORW) { while (ksize - kused < chunk) if (kgrow(FALSE) == FALSE) return FALSE; bcopy(cp1, &(kbufp[kused]), (int) chunk); kused += chunk; } else if (kflag == KBACK) { while (kstart < chunk) if (kgrow(TRUE) == FALSE) return FALSE; bcopy(cp1, &(kbufp[kstart-chunk]), (int) chunk); kstart -= chunk; } else if (kflag != KNONE) panic("broken ldelete call"); while (cp2 != &dotp->l_text[dotp->l_used]) *cp1++ = *cp2++; dotp->l_used -= (int) chunk; wp = wheadp; /* Fix windows */ while (wp != NULL) { if (wp->w_dotp==dotp && wp->w_doto>=doto) { /*NOSTRICT*/ wp->w_doto -= chunk; if (wp->w_doto < doto) wp->w_doto = doto; } if (wp->w_markp==dotp && wp->w_marko>=doto) { /*NOSTRICT*/ wp->w_marko -= chunk; if (wp->w_marko < doto) wp->w_marko = doto; } wp = wp->w_wndp; } n -= chunk; } return (TRUE); } /* * Delete a newline. Join the current line * with the next line. If the next line is the magic * header line always return TRUE; merging the last line * with the header line can be thought of as always being a * successful operation, even if nothing is done, and this makes * the kill buffer work "right". Easy cases can be done by * shuffling data around. Hard cases require that lines be moved * about in memory. Return FALSE on error and TRUE if all * looks ok. */ ldelnewline() { register char *cp1; register char *cp2; register LINE *lp1; register LINE *lp2; register LINE *lp3; register WINDOW *wp; lp1 = curwp->w_dotp; lp2 = lp1->l_fp; if (lp2 == curbp->b_linep) { /* At the buffer end. */ if (lp1->l_used == 0) /* Blank line. */ lfree(lp1); return (TRUE); } if (lp2->l_used <= lp1->l_size-lp1->l_used) { cp1 = &lp1->l_text[lp1->l_used]; cp2 = &lp2->l_text[0]; while (cp2 != &lp2->l_text[lp2->l_used]) *cp1++ = *cp2++; wp = wheadp; while (wp != NULL) { if (wp->w_linep == lp2) wp->w_linep = lp1; if (wp->w_dotp == lp2) { wp->w_dotp = lp1; wp->w_doto += lp1->l_used; } if (wp->w_markp == lp2) { wp->w_markp = lp1; wp->w_marko += lp1->l_used; } wp = wp->w_wndp; } lp1->l_used += lp2->l_used; lp1->l_fp = lp2->l_fp; lp2->l_fp->l_bp = lp1; free((char *) lp2); return (TRUE); } if ((lp3=lalloc((RSIZE) (lp1->l_used+lp2->l_used))) == NULL) return (FALSE); cp1 = &lp1->l_text[0]; cp2 = &lp3->l_text[0]; while (cp1 != &lp1->l_text[lp1->l_used]) *cp2++ = *cp1++; cp1 = &lp2->l_text[0]; while (cp1 != &lp2->l_text[lp2->l_used]) *cp2++ = *cp1++; lp1->l_bp->l_fp = lp3; lp3->l_fp = lp2->l_fp; lp2->l_fp->l_bp = lp3; lp3->l_bp = lp1->l_bp; wp = wheadp; while (wp != NULL) { if (wp->w_linep==lp1 || wp->w_linep==lp2) wp->w_linep = lp3; if (wp->w_dotp == lp1) wp->w_dotp = lp3; else if (wp->w_dotp == lp2) { wp->w_dotp = lp3; wp->w_doto += lp1->l_used; } if (wp->w_markp == lp1) wp->w_markp = lp3; else if (wp->w_markp == lp2) { wp->w_markp = lp3; wp->w_marko += lp1->l_used; } wp = wp->w_wndp; } free((char *) lp1); free((char *) lp2); return (TRUE); } /* * Replace plen characters before dot with argument string. * Control-J characters in st are interpreted as newlines. * There is a casehack disable flag (normally it likes to match * case of replacement to what was there). */ lreplace(plen, st, f) register RSIZE plen; /* length to remove */ char *st; /* replacement string */ int f; /* case hack disable */ { register RSIZE rlen; /* replacement length */ register int rtype; /* capitalization */ register int c; /* used for random characters */ register int doto; /* offset into line */ /* * Find the capitalization of the word that was found. * f says use exact case of replacement string (same thing that * happens with lowercase found), so bypass check. */ /*NOSTRICT*/ (VOID) backchar(TRUE, (int) plen, KRANDOM); rtype = _L; c = lgetc(curwp->w_dotp, curwp->w_doto); if (ISUPPER(c)!=FALSE && f==FALSE) { rtype = _U|_L; if (curwp->w_doto+1 < llength(curwp->w_dotp)) { c = lgetc(curwp->w_dotp, curwp->w_doto+1); if (ISUPPER(c) != FALSE) { rtype = _U; } } } /* * make the string lengths match (either pad the line * so that it will fit, or scrunch out the excess). * be careful with dot's offset. */ rlen = strlen(st); doto = curwp->w_doto; if (plen > rlen) (VOID) ldelete((RSIZE) (plen-rlen), KNONE); else if (plen < rlen) { if (linsert((RSIZE) (rlen-plen), ' ') == FALSE) return (FALSE); } curwp->w_doto = doto; /* * do the replacement: If was capital, then place first * char as if upper, and subsequent chars as if lower. * If inserting upper, check replacement for case. */ while ((c = *st++&0xff) != '\0') { if ((rtype&_U)!=0 && ISLOWER(c)!=0) c = TOUPPER(c); if (rtype == (_U|_L)) rtype = _L; if (c == SEOL) { if (curwp->w_doto == llength(curwp->w_dotp)) (VOID) forwchar(FALSE, 1, KRANDOM); else { if (ldelete((RSIZE) 1, KNONE) != FALSE) (VOID) lnewline(); } } else if (curwp->w_dotp == curbp->b_linep) { (VOID) linsert((RSIZE) 1, c); } else if (curwp->w_doto == llength(curwp->w_dotp)) { if (ldelete((RSIZE) 1, KNONE) != FALSE) (VOID) linsert((RSIZE) 1, c); } else lputc(curwp->w_dotp, curwp->w_doto++, c); } lchange(WFHARD); return (TRUE); } /* * Delete all of the text * saved in the kill buffer. Called by commands * when a new kill context is being created. The kill * buffer array is released, just in case the buffer has * grown to immense size. No errors. */ kdelete() { if (kbufp != NULL) { free((char *) kbufp); kbufp = NULL; kstart = kused = ksize = 0; } } /* * Insert a character to the kill buffer, * enlarging the buffer if there isn't any room. Always * grow the buffer in chunks, on the assumption that if you * put something in the kill buffer you are going to put * more stuff there too later. Return TRUE if all is * well, and FALSE on errors. Print a message on * errors. Dir says whether to put it at back or front. */ kinsert(c, dir) { if (kused == ksize && dir == KFORW && kgrow(FALSE) == FALSE) return FALSE; if (kstart == 0 && dir == KBACK && kgrow(TRUE) == FALSE) return FALSE; if (dir == KFORW) kbufp[kused++] = c; else if (dir == KBACK) kbufp[--kstart] = c; else panic("broken kinsert call"); /* Oh shit! */ return (TRUE); } /* * kgrow - just get more kill buffer for the callee. back is true if * we are trying to get space at the beginning of the kill buffer. */ kgrow(back) { register int nstart; register char *nbufp; if ((nbufp=malloc((int)(ksize+KBLOCK))) == NULL) { ewprintf("Can't get %ld bytes", (long)(ksize+KBLOCK)); return (FALSE); } nstart = (back == TRUE) ? (kstart + KBLOCK) : (KBLOCK / 4) ; bcopy(&(kbufp[kstart]), &(nbufp[nstart]), (int) (kused-kstart)); if (kbufp != NULL) free((char *) kbufp); kbufp = nbufp; ksize += KBLOCK; kused = kused - kstart + nstart; kstart = nstart; return TRUE; } /* * This function gets characters from * the kill buffer. If the character index "n" is * off the end, it returns "-1". This lets the caller * just scan along until it gets a "-1" back. */ kremove(n) { if (n < 0 || n + kstart >= kused) return (-1); return (kbufp[n + kstart] & 0xFF); }