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DKUUG/EUUG Conference tapes

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Index: T i

⟦46febc7e5⟧ TextFile

    Length: 1799 (0x707)
    Types: TextFile
    Names: »ibprops.h«

Derivation

└─⟦8648bda34⟧ Bits:30007244 EUUGD5_II: X11R5
    └─⟦87c3ac0e0⟧ »./contrib-3/contrib-3.00« 
        └─⟦de8ce1454⟧ 
            └─⟦this⟧ »contrib/lib/iv/src/bin/ibuild/ibprops.h« 

TextFile

/*
 * Copyright (c) 1991 Stanford University
 *
 * Permission to use, copy, modify, distribute, and sell this software and its
 * documentation for any purpose is hereby granted without fee, provided
 * that the above copyright notice appear in all copies and that both that
 * copyright notice and this permission notice appear in supporting
 * documentation, and that the name of Stanford not be used in advertising or
 * publicity pertaining to distribution of the software without specific,
 * written prior permission.  Stanford makes no representations about
 * the suitability of this software for any purpose.  It is provided "as is"
 * without express or implied warranty.
 *
 * STANFORD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS.
 * IN NO EVENT SHALL STANFORD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
 * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
 * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
 * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
 * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 */

/*
 * PropsEditor - an interface to editing a Props
 * $Header: /master/3.0/iv/src/bin/ibuild/RCS/ibprops.h,v 1.2 91/09/27 14:14:54 tang Exp $
 */

#ifndef ibprops_h
#define ibprops_h

#include "ibvars.h"
#include <InterViews/texteditor.h>

class ButtonState;
class Props;

class PropsEditor : public TextEditor {
public:
    PropsEditor(ButtonState*, Props*);
    virtual ~PropsEditor();

    const char* GetPropsText();
    virtual void Handle(Event&);
private:
    void LeftMouse(Event&);
    void HandleChar(char);

private:
    ButtonState* _state;
    char* _props;
};

inline const char* PropsEditor::GetPropsText () { return _props; }

#endif