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Index: T h

⟦638c21559⟧ TextFile

    Length: 2632 (0xa48)
    Types: TextFile
    Names: »help.f«

Derivation

└─⟦b20c6495f⟧ Bits:30007238 EUUGD18: Wien-båndet, efterår 1987
    └─⟦this⟧ »EUUGD18/General/Empire/help.f« 

TextFile

ccc help - give help
	subroutine help

	call clear
	call topini
cc	call topmsg ( 'EMPIRE.HLP  (see EMPIRE.DOC for more detail)' )
	call topmsg ( 2, 'ORDERS MODE-----------
     *  MOVE MODE-------------  EDIT MODE-------------' )
	call strpos (  7, 1, 'A: Stay in Move mode' )
	call strpos (  8, 1, 'C: Give 1 free move' )
	call strpos (  9, 1, 'H: This text' )
	call strpos ( 10, 1, 'J: Enter edit mode' )
	call strpos ( 11, 1, 'M: Enter move mode' )
	call strpos ( 12, 1, 'N: Give n free moves' )
	call strpos ( 13, 1, 'P: Refresh sector' )
	call strpos ( 14, 1, 'Q: Quit game' )
	call strpos ( 15, 1, 'R: Display round #' )
	call strpos ( 16, 1, 'S: Clear screen' )
	call strpos ( 17, 1, 'T: Print out map' )
	call strpos ( 18, 1, 'V: Save game' )
	call cflush

	call strpos(  4, 25, 'QWE: Movement' )
	call strpos(  5, 25, 'A D  direction' )
	call strpos(  6, 25, 'ZXC  <space>: Sit' )
cc	call strpos(  7, 25, '<space>: Sit' )
	call strpos(  8, 25, 'G: Sleep till full T,C' )
	call strpos(  9, 25, 'H: This text' )
	call strpos( 10, 25, 'I: Set direction' )
	call strpos( 11, 25, 'J: Enter edit mode' )
	call strpos( 12, 25, 'K: Wake piece' )
	call strpos( 13, 25, 'L: Set city direction' )
	call strpos( 14, 25, 'O: Cancel auto moves' )
	call strpos( 15, 25, 'P: Refresh screen' )
	call strpos( 16, 25, 'R: Random for armies' )
	call strpos( 17, 25, 'S: Sentry' )
	call strpos( 18, 25, '?: Display function' )
	call cflush

cc	call strpos(  4, 49, 'QWE: Cursor' )
cc	call strpos(  5, 49, 'A D  direction' )
cc	call strpos(  6, 49, 'ZXC' )
cc	call strpos(  8, 49, 'G: Sleep til full T,C' )
	call strpos(  8, 49, 'H: This text' )
	call strpos(  9, 49, 'I: Set direction' )
	call strpos( 10, 49, 'K: Wake anything' )
	call strpos( 11, 49, 'M: Set path start' )
	call strpos( 12, 49, 'N: Set path end' )
	call strpos( 13, 49, 'O: Exit edit mode' )
	call strpos( 14, 49, 'P: Change sector' )
	call strpos( 15, 49, 'R: Random for armies' )
	call strpos( 16, 49, 'S: Sentry ' )
	call strpos( 17, 49, 'Y: Set city production' )
	call strpos( 18, 49, '?: Display function' )
	call cflush

	call strpos ( 20, 1, 'Piece---Yours-Enemy-Moves-Hits-Cost
     * Piece---Yours-Enemy-Moves-Hits-Cost' )
	call strpos ( 21, 1, 'army        A a       1    1     5
     *  transport   T t       2    3    30' )
	call strpos ( 22, 1, 'fighter     F f       4    1    10
     *  cruiser     R r       2    8    50' )
	call strpos ( 23, 1, 'destroyer   D d       2    3    20
     *  carrier     C c       2    8    60' )
	call strpos ( 24, 1, 'submarine   S s       2    2    25
     *  battleship  B b       2   12    75' )
	call cflush
	return
	end