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Length: 4376 (0x1118) Types: TextFile Names: »exam.dat.orig«
└─⟦b20c6495f⟧ Bits:30007238 EUUGD18: Wien-båndet, efterår 1987 └─⟦this⟧ »EUUGD18/General/Gb/exam.dat.orig«
~ Spore pod This is a small seed pod grown by a mesomorphic race. On reaching its destination, solar warming will cause it to explode, showering spores across the system which have a chance of reaching some of the planets in that system. ~ Shuttle This is a small, short-range spacecraft, intended for interplanetary exploration and for shuttling things between ground and orbit. ~ Comsat This is a useless hunk of orbiting metal. ~ Battleship With its high armor class, this ship works well for general-purpose assaults. ~ Destroyer This is a well-protected and fast light cruiser, suitable for escort. ~ Fighter A small fuel capacity and high armor class makes this ship ideal for in-system combat. ~ Cargo ship This is a long-range interstellar transport craft, with little weapons or armor. ~ Explorer This is a small and fast long-range exploration craft with almost no weapons capacity but some armor. ~ Tanker This ship can carry large amounts of fuel; it can also receive more fuel by orbiting a gas giant. ~ Station This is a platform on which can be built other ships. (not yet, though) ~ Dreadnaught This is a well-armored but large (and slow) interstellar warship. ~ Mithril Ship A mysterious elven cloak surrounds this ship. ~ Crystal Ship This is a beautiful lattice structure, constantly shifting. It is also quite tough. ~ GODSHIP This entity pulsates, throbs with power. Don't mess with it. ~ Space mirror This is a large plane of reflecting material, suitable for altering the ambient temperature of a planet if aimed at one. Intensity can also be modified. The mirror also has attitude jets for maneuvering. ~ Atmosphere processor This is a large machine (of the type in _Aliens_) that sucks in the atmosphere of a planet, converting it to the type of air preferred by its owner. This process has a cost of 4 fuel units per turn. ~ Canister of dust This is a small canister of light-absorbing dust. When launched it will spread into the atmosphere of the planet, lowering its ambient temperature. This can be used to terraforming purposes, when the temperature is too high for comfort. ~ V.Neumann machine This machine exists to construct copies of itself. This it will do, resources permitting. It seems capable of stealing resources from other players in the game, as well as manufacturing its own. Von Neumann machines prefer to travel in wolfpacks of 30-50, and, unlike other ships, are capable of making their own decisions. First-generation Von Neumann machines can be ordered by the building player, but second-generation machines (built by other VN's) cannot be. ~ Planet bomb This device, when detomated, can destroy a planet. This is a non-functional device. ~ Space mine This device is a proximity mine, exploding on contact with enemy ships and showering them with deadly radiation. It gives damage appropriate to the amount of destructive capacity it is carrying. Affected ships, when irradiated, become immobile for a certain amount of time; each turn, an affected ship's crew is reduced by 20%. The mine can be armed/disarmed with order, and its trigger radius (0 <= trigger radius <= 200) also altered with the order command. ~ cloaking device This device uses an amount of fuel every turn to render whatever carries it invisible. The higher the tech of the owning player, the greater cloak radius, until whole systems can be cloaked. This is a non-functional device. ~ emotion suppressor This device, when activated, suppresses rebellion and dissent among the affected population, whether ship or planet. When activated on a planet, all fighting will stop. This is a non-functional device. ~ Amulet of Yendor This is a brilliant necklace of obvious power. This is a non-functional device. ~ biological weapon When detonated, this device triggers a virus that proceeds to wipe out the population of a planet, provided the population is of the target race it is set to infect. This is a non-functional device. ~ gamma ray laser This is a non-functional device. ~ audio-vibatory-physio-molecular transport device This device has a hopper for the loading of material. When it detects the presence of something in the hopper, it will transport this material into the hopper of its target device. This process takes fuel. The target device can be specified with the order command. ~