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Length: 2341 (0x925) Types: TextFile Names: »bitmacs.c«
└─⟦a0efdde77⟧ Bits:30001252 EUUGD11 Tape, 1987 Spring Conference Helsinki └─ ⟦this⟧ »EUUGD11/gnu-31mar87/chess/Bitmapper/bitmacs.c«
/* This file contains bitmap-manipulation routines for CHESS. Copyright (C) 1986 Free Software Foundation, Inc. This file is part of CHESS. CHESS is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY. No author or distributor accepts responsibility to anyone for the consequences of using it or for whether it serves any particular purpose or works at all, unless he says so in writing. Refer to the CHESS General Public License for full details. Everyone is granted permission to copy, modify and redistribute CHESS, but only under the conditions described in the CHESS General Public License. A copy of this license is supposed to have been given to you along with CHESS so you can know your rights and responsibilities. It should be in a file named COPYING. Among other things, the copyright notice and this notice must be preserved on all copies. */ #include <stdio.h> #include "algdefs.h" #include "crucialdefs.h" #include "fixeddefs.h" #include "externmap.h" #include "bitmacs.h" int stacki[64]; int stackip; extern unsigned int sqbits[]; /* * count_bits -- takes a bitmap as an argument * returns a count of the number of bits that are set */ count_bits(map) unsigned int map[2]; { register i,j,count; count = 0; if (NOT_ZERO(map)) for (i = 0; i < WPERM; i++) for (j = 0; j < BPERW; j++) if (sqbits[j] & map[i]) count++; return(count); } /* * next_bit -- takes a bitmap as an argument * modifies the integer stack so that all the bits * turned on in that bitmap are stored on the stack. */ next_bit(map) unsigned int map[2]; { register i,j; stackip = -1; if (map[0] != 0 || map[1] != 0) { for (i = 0; i < WPERM; i++) for (j = 0; j < BPERW; j++) if (sqbits[j] & map[i]) { stacki[++stackip] = j+(BPERW*i); /* printf("stacki element %d = %d\n", stackip,stacki[stackip]); */ } } return(stackip); } translmap(color,map,amap) unsigned int map[NCOLORS][BPERW*WPERM][2]; unsigned int amap[NCOLORS][BPERW*WPERM][2]; { register i,j; for (i = A1; i <= H8; i++) BIT_ZERO(amap[color][i]); for (j = A1; j <= H8; j++) if (NOT_ZERO(map[color][j])) for (i = A1; i <= H8; i++) if (MEMBER(i,map[color][j])) BIT_MSET(j,i,color,amap); }