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⟦ed8bff06e⟧ TextFile

    Length: 4523 (0x11ab)
    Types: TextFile
    Names: »ocmds.txt«

Derivation

└─⟦b20c6495f⟧ Bits:30007238 EUUGD18: Wien-båndet, efterår 1987
    └─⟦this⟧ »EUUGD18/General/Omega/ocmds.txt« 

TextFile

DUNGEON/CITY COMMAND LIST:
______________________________________________________________________________
key  : description                                                : # seconds
______________________________________________________________________________
^f   : abort the spell of shadow form                             :     0
^g   : enter wizard mode (WIZARD only)                            :     0
^i   : list items in pack                                         :     5
^l   : redraw screen (redraw each window)                         :     0
^p   : print previous message (more or less)                      :     0
^r   : redraw screen (redraw curscr)                              :     0
^x   : make a wish (wizard mode only)                             :     0
^w   : magic-map screen (wizard mode only)                        :     0
a    : activate a wand, staff, or rod                             :     10*
c    : close door                                                 :     2*
d    : drop object at current location                            :     5*
e    : eat something                                              :     30
f    : fire/throw something                                       :     5*
g    : pick up object at current location                         :     10*
i    : primary inventory mode (as per TOPINV option)              :  variable
m    : cast a magic spell                                         :     20
o    : open door                                                  :     5*
p    : pick the pocket of an adjacent monster                     :     20*
q    : quaff a potion                                             :     10
r    : read a scroll                                              :     30*
s    : search all around you, # of times = SEARCHNUM              :     20
t    : talk to an adjacent monster                                :     10
v    : vault over a few intervening spaces                        :     10*
x    : examine a location                                         :     1
z    : bash something (adjacent location)                         :     10
A    : activate an item or artifact                               :     10
C    : call an item something                                     :     0
D    : disarm an adjacent trap                                    :     30
E    : dismount (exit?) from your horse                           :     10*
F    : set combat action sequence                                 :     0
G    : give something to an adjacent monster                      :     15
I    : secondary inventory mode (as per TOPINV option)            :  variable
M    : move quickly to some discovered site (city only)           :  variable
O    : set options                                                :     0
P    : public license information                                 :     0
Q    : quit                                                       :     0
R    : rename character                                           :     0
S    : save game and quit                                         :     0
T    : dig a tunnel through a wall                                :     30*
V    : version information                                        :     0
Z    : bash something (item carried)                              :     10*
.    : rest a turn                                                :     10
,    : sleep some number of minutes                               :  60..6000
@    : stay in current location, activating any local effect here :     5
>    : go down a level                                            :     0~
<    : go up a level                                              :     0~
/    : identify the onscreen usage of some character              :     0

vi keys (hjklbnyu) & keypad number: 
       walk one space or fight adjacent monster (Regular Combat
       Mode), pick up things if PICKUP option set                 :     5*+

capitalized vi keys (HJKLBNYU) or 5 followed by keypad number:
       run in that direction, fight adjacent monster if
       BELLIGERENT option set,don't display slowly if JUMPMOVE 
       option set, stop for doorways, etc. if RUNSTOP option 
       set.                                                       :     4*+

?    : this list                                                  :     0


* Actual time taken varies according to SPEED factor.
+ Takes longer in City or Village (different scale for movement)
~ Reduced to 0 time by popular demand