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Length: 3025 (0xbd1) Types: TextFile Names: »flattop.per«
└─⟦b20c6495f⟧ Bits:30007238 EUUGD18: Wien-båndet, efterår 1987 └─⟦this⟧ »EUUGD18/X/Xconq/lib/flattop.per«
Xconq 0 -+---- Carrier operations in the Pacific Period 0 "WW II, in the Pacific, aboard a carrier" period-name "f" "fighter" "" utype "d" "dive bomber" "" utype "t" "torpedo bomber" "" utype "p" "PBY" "" utype "D" "destroyer" "" utype "S" "submarine" "" utype "E" "escort carrier" "" utype "r" "light cruiser" "" utype "R" "heavy cruiser" "" utype "C" "carrier" "" utype "B" "battleship" "" utype "/" "base" "" utype "o" "fuel" "how to get around" rtype "a" "ammo" "small stuff" rtype "A" "shell" "8 to 16 inch" rtype "b" "bomb" "iron bombs" rtype "!" "torps" "death to ships" rtype "." "sea" "sky blue" ttype "," "atoll" "cyan" ttype "+" "island" "forest green" ttype [ 0 96 98 ] t* min-alt [ 96 98 100 ] t* max-alt 95 alt-roughness sea default-terrain sea edge-terrain "1e" f icon-name "1e" d icon-name "torpbombr" t icon-name "pby" p icon-name "dd" D icon-name "ca" r icon-name "sub" S icon-name "cv" E icon-name "cv" C icon-name "ca" R icon-name "bb" B icon-name "airbase" / icon-name [ f d t p ] "air" define [ r R B ] "heavy" define [ E C ] "carriers" define [ D S E r R C B ] "ships" define [ o a A b ! ] "stuff" define 100 sea ships favored 100 [ atoll island ] / favored 3 country-size 30 country-min-distance 32 country-max-distance [ 8 8 8 4 6 2 4 2 2 2 2 1 ] u* in-country true / always-seen 500 [ fuel ammo ] ships storage 20 fuel air storage 40 fuel p storage 2 a air storage 0 a p storage 2 b d storage 2 ! t storage 10 ! [ D S ] storage 50 [ b ! ] C storage 25 [ b ! ] E storage 50 A heavy storage 9 air speed 6 p speed 3 ships speed ; gross simplification 0 t* air moves 0 t* p moves 0 sea ships moves 2 atoll ships moves 1 fuel u* to-move 4 air E capacity 8 air C capacity 100 u* / capacity 100 u* u* enter-time 1 air volume 4 E hold-volume 8 C hold-volume 100 / hold-volume 10 S visibility [ 5 5 5 5 10 10 20 ] ships hp 100 / hp 50 u* u* hit 80 air f hit 60 f f hit 0 u* p hit 20 carriers f hit 20 air S hit 70 S D hit 100 / u* hit 0 / [ S E C ] hit 1 u* u* damage 3 u* heavy damage 4 ships [ t D S ] damage 10 [ C B ] [ t D S ] damage 10 / B damage 1 a air hits-with 1 a [ E C ] hits-with 1 b d hits-with 1 ! [ t D S ] hits-with 1 A heavy hits-with 1 [ b ! ] ships hit-by 1 a air hit-by 1 A u* hit-by 50 air carriers protect "sinks" ships destroy-message "shoots down" air destroy-message 1 [ E R ] territory 2 [ C B ] territory ; capital ships 20 / territory ; seems like a good idea, but pretty weird... ; 50 air control ; 80 p control begin{notes} This is a somewhat expanded version of the navy in the standard period. Each side commands a large fleet, and the sole objective is to wipe out the enemy's fleet. There are different kinds of planes and ships, but nothing else. Speeds of ships are uniform, so that formations work better (don't want the carriers outstripping their escorts). You do *not* get complete control over the aircraft! Those undisciplined pilots just do what they feel like doing, and only take about half their orders. end{notes} end