DataMuseum.dk

Presents historical artifacts from the history of:

CP/M

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about CP/M

Excavated with: AutoArchaeologist - Free & Open Source Software.


top - metrics - download

⟦e8e88839a⟧ RcTekst

    Length: 7552 (0x1d80)
    Types: RcTekst
    Names: »99109877.WP«

Derivation

└─⟦dedaa6eab⟧ Bits:30005866/disk1.imd Dokumenter i RcTekst format (RCSL 99-1-*)
    └─⟦this⟧ »99109877.WP« 

RcTekst


╱04002d4e0a0006000000000201423140000000000000000000000000000000000000000000000000050a0f1419232d37414b555f69737dff04╱
┆b0┆┆a2┆┆e2┆┆a1┆┆a1┆┆e1┆                                i╞	╞	╞	╞	╞	╞	╞	↲
┆b0┆┆a1┆TABLE OF CONTENTS┆05┆PAGE↲
↲
┆b0┆1. ┆b0┆  INTRODUCTION┆f0┆ ............................................   1↲
↲
┆b0┆2.   LOADING THE PROGRAM┆f0┆ .....................................   2↲
↲
┆b0┆3.   RUNNING THE PROGRAM┆f0┆ .....................................   3↲
     3.1  The Menu ...........................................   3↲
     3.2  Cursor Movements ...................................   3↲
     3.3  Insert on/off ......................................   3↲
     3.4  Character Movements ................................   4↲
     3.5  Clear/Erase ........................................   4↲
     3.6  Other Facilities ...................................   4↲
     3.7  Save Character .....................................   4↲
↲
┆b0┆4.   SELECT FROM MENU ┆f0┆........................................   5↲
     4.1  Create New Textfont ................................   5↲
     4.2  Edit in Existing Font ..............................   5↲
     4.3  Print Textfont .....................................   5↲
     4.4  Finis ..............................................   5↲
↲
↲
┆b0┆┆a1┆APPENDIX┆e1┆:↲
↲
┆b0┆A.   TRANSFER A CHARACTER FILE TO THE CHARACTER-RAM ┆f0┆..........   7↲
↲

════════════════════════════════════════════════════════════════════════
↓
                                ii↲
↲

════════════════════════════════════════════════════════════════════════
↓
╞	↓

════════════════════════════════════════════════════════════════════════
┆14┆┆b3┆                                ┆0b┆↲
┆14┆┆b3┆┆a1┆┆b0┆┆a1┆┆e1┆                                ┆0b┆↲
 ↲
┆b0┆┆a1┆1.      INTRODUCTION↲
↲
╞	┆84┆With this program the operator is able to create soft ↓
┆19┆┆88┆┄┄character fonts to the RC855 terminal. ┆a1┆Note┆e1┆ that the ↓
┆19┆┆88┆┄┄RC855 terminal ┆a1┆must┆e1┆ be configured with the soft-↓
┆19┆┆88┆┄┄character-RAM (i.e. TF160) if a soft character set is to ↓
┆19┆┆88┆┄┄be used. How to use the user-defined character set see ↓
┆19┆┆88┆┄┄RCSL No: 44-RT2054.↲
↲
╞	┆84┆The program is delivered on a 8" diskette (SW 1832/I8) ↓
┆19┆┆88┆┄┄or a 5.25" diskette (SW 1832/I5).↲
↲
╞	┆84┆The operator has the possibility to create characters, ↓
┆19┆┆88┆┄┄edit in existing characters, or print an interval of ↓
┆19┆┆88┆┄┄characters.↲
↲
╞	┆84┆The RC855 terminal has a character matrix either of 16 ↓
┆19┆┆88┆┄┄lines x 9 pixels (CRT505-CRT Controller) or 16 lines x 16 ↓
┆19┆┆88┆┄┄pixels (CRT504/506-CRT Controller). ↲
↲
╞	┆84┆The soft-character-RAM contains 256 characters numbered ↓
┆19┆┆88┆┄┄in the program from 0 to 255. The selected number for a ↓
┆19┆┆88┆┄┄character places the character at this position in the ↓
┆19┆┆88┆┄┄file.↲
↲
╞	How to load the soft character font see appendix A.↲
↲

════════════════════════════════════════════════════════════════════════
┆a1┆┆b0┆┆a1┆2.      LOADING THE PROGRAM↲
┆b0┆┆a1┆2.      LOADING THE PROGRAM↲
↲
╞	┆84┆The program is running under CP/M and is loaded by ↓
┆19┆┆88┆┄┄writing : "chargen".↲

════════════════════════════════════════════════════════════════════════
┆a1┆┆b0┆┆a1┆3.      RUNNING THE PROGRAM↲
┆a1┆┆b0┆┆a1┆3.      RUNNING THE PROGRAM↲
↲
╞	┆84┆The screen is now blanked and the text "┆a1┆name of file to ↓
┆19┆┆88┆┄┆84┆be used as font┆e1┆:" appears. If the entered filename does ↓
┆19┆┆88┆┄┄not exist, the program asks, if the file should be ↓
┆19┆┆88┆┄┄created.↲
↲
↲
┆b0┆┆a1┆3┆a1┆.1     The Menu↲
↲
╞	After the filename is entered a menu appear:↲
↲
╞	Create new textfont                (C)↲
↲
╞	Edit in existing textfont          (E)↲
↲
╞	Print textfont                     (P)↲
↲
╞	Finis                              (F)↲
↲
        Please type a select character:↲
↲
╞	┆84┆After selecting one of the characters "C","E" and "P" for ↓
┆19┆┆88┆┄┄the selected function a matrix of 16 lines x 16 pixels is ↓
┆19┆┆88┆┄┄shown. If "F" is selected the program returns to CP/M.↲
↲
        ┆a1┆┆84┆Note┆e1┆ if the terminal has a 16x9 character matrix, only ↓
┆19┆┆88┆┄┄the first 9 coloums are shown in the character.↲
↲
╞	┆84┆To the right of the matrix a menu is shown.↲
↲
↲
┆a1┆┆b0┆┆a1┆3.2     Cursor Movements↲
↲
╞	┆84┆The digits "┆a1┆1","2","3","4","6","7","8" and "9┆e1┆" are cursor ↓
┆19┆┆88┆┄┄movements. Note that the placement of the digits in the ↓
┆19┆┆88┆┄┄numeric bank and the direction of the cursor movement is ↓
┆19┆┆88┆┄┄connected logically together.↲
↲
↲
┆a1┆┆b0┆┆a1┆3.3     Insert on/off↲
↲
╞	┆84┆Pressing the digit "0" will switch the insert on/off ↓
┆19┆┆88┆┄┄mode. The state of the insert on/off mode is indicated at ↓
┆19┆┆88┆┄┄the left side of the matrix.↲
↲
╞	┆a1┆insert off┆e1┆      ┆84┆while this mode is selected, the cursor ↓
┆19┆┆98┆┄┄moves without drawing a trace of "*"'s.↲
↲
╞	┆a1┆insert on┆e1┆       ┆84┆while this mode is selected, the cursor ↓
┆19┆┆98┆┄┄movement causes a trace of "*"'s. With ↓
┆19┆┆98┆┄┄this trace the character is defined.↲
↲
╞	┆84┆Pressing the digit "5" will insert an "*" at the cursor ↓
┆19┆┆88┆┄┄position, no matter what the insert mode is.↲
↲
↲

════════════════════════════════════════════════════════════════════════
↓
┆a1┆┆b0┆3.4     Character Movements↲
↲
╞	┆84┆The characters "W","X","D" and "A" in the menu are simple ↓
┆19┆┆88┆┄┄edit commands. By selecting one of theese 4 characters it ↓
┆19┆┆88┆┄┄is possible to change the form and placement of the ↓
┆19┆┆88┆┄┄character in the matrix.↲
↲
╞	W╞	┆84┆the figure moves one line up from the line, where ↓
┆19┆┆90┆┄┄the cursor is↲
↲
╞	X╞	┆84┆the figure moves one line down from the line, ↓
┆19┆┆90┆┄┄where the cursor is↲
↲
╞	D╞	┆84┆the figure moves one coloumn to the right from ↓
┆19┆┆90┆┄┄the coloumn, where the cursor is↲
↲
╞	A╞	┆84┆the figure moves one coloumn to the left from the ↓
┆19┆┆90┆┄┄coloumn, where the cursor is↲
↲
↲
┆a1┆┆b0┆3.5     Clear/Erase↲
↲
╞	The characters "C" and "E" are used to erase.↲
↲
╞	C╞	the matrix is cleared↲
↲
╞	E╞	┆84┆if there is an "*" at the cursor's position, it is ↓
┆19┆┆90┆┄┄erased↲
↲
↲
┆b0┆┆a1┆3.6     Other Facilities↲
↲
╞	┆84┆At the left of the matrix the text: ┆a1┆┆e1┆"┆a1┆S: show character┆e1┆" ↓
┆19┆┆88┆┄┄is typed. Every time the "S" is pressed the figure in the ↓
┆19┆┆88┆┄┄matrix will be shown in naturel size, if the character ↓
┆19┆┆88┆┄┄RAM is installed.↲
↲
╞	ESC (ESCAPE) ┆84┆ ┆84┆when "ESC" is pressed, the cursor, if in ↓
┆19┆┆96┆┄┄the matrix, will jump to "CHARACTER No", or ↓
┆19┆┆96┆┄┄if the cursor is at "CHARACTER No", the ↓
┆19┆┆96┆┄┄cursor will jump to the menu. With this ↓
┆19┆┆96┆┄┄facility it is possible to change the ↓
┆19┆┆96┆┄┄number assigned to a character, simply by ↓
┆19┆┆96┆┄┄giving it a new number.↲
↲
↲
┆a1┆┆b0┆3.7     Save Character↲
↲
╞	┆84┆When the created character is to be saved press "RETURN". ↓
┆19┆┆88┆┄┄┆a1┆Note┆e1┆ that several non-alphameric characters including ↓
┆19┆┆88┆┄┄"SPACE" will save the character.↲
↲

════════════════════════════════════════════════════════════════════════
↓
┆b0┆┆a1┆4.      SELECT FROM MENU↲
↲
┆b0┆┆a1┆4.1     Create New Textfont↲
↲
╞	┆84┆To select this function press "C" when the menu is ↓
┆19┆┆88┆┄┄present.↲
↲
╞	┆84┆After the "C" is pressed an empty 16X16 matrix is shown, ↓
┆19┆┆88┆┄┄and the number of the new character has to be entered. ↓
┆19┆┆88┆┄┄After the number has been entered, the cursor positions ↓
┆19┆┆88┆┄┄itself at the upper left corner in the matrix and the ↓
┆19┆┆88┆┄┄drawing can begin (see 3.2-3.7). ↲
↲
↲
┆a1┆┆b0┆4.2     Edit in Existing Font↲
↲
╞	┆84┆To select this function press "E" when the menu is ↓
┆19┆┆88┆┄┄present.↲
↲
╞	┆84┆After the "E" is pressed the number of the wanted ↓
┆19┆┆88┆┄┄character to be edited has to be entered. After the ↓
┆19┆┆88┆┄┄number has been entered the selected character appears in ↓
┆19┆┆88┆┄┄the matrix. If one wants to give the character a new ↓
┆19┆┆88┆┄┄number, then press "ESC" and enter the new number. For ↓
┆19┆┆88┆┄┄editing in the character see 3.2-3.7.↲
↲
↲
┆a1┆┆b0┆4.3     Print Textfont↲
↲
╞	┆84┆To select this function press "P" when the menu is ↓
┆19┆┆88┆┄┄present↲
↲
╞	┆84┆After the "P" is pressed the program asks for the ↓
┆19┆┆88┆┄┄interval to be printed. When the printing has finised, ↓
┆19┆┆88┆┄┄the program returns to the menu.↲
↲
↲
┆a1┆┆b0┆4.4     Finis↲
↲
╞	┆84┆To select this function press "F" when the menu is ↓
┆19┆┆88┆┄┄present.↲
↲
╞	After the "F" is pressed the program returns to CP/M.↲
↲

════════════════════════════════════════════════════════════════════════
↓
↲

════════════════════════════════════════════════════════════════════════
↓
┆a1┆┆b0┆A.      TRANSFER A CHARACTER FILE TO THE CHARACTER-RAM↲
↲
╞	┆84┆To load the soft character font into the character RAM ↓
┆19┆┆88┆┄┄run the program "TRANSRAM". When the program is started, ↓
┆19┆┆88┆┄┄it asks for the file to transfer. When the transfer has ↓
┆19┆┆88┆┄┄finised, the character set is displayed on the screen.↲

════════════════════════════════════════════════════════════════════════
↓
↲

════════════════════════════════════════════════════════════════════════
↓
┆1a┆┆1a┆↓
↲

════════════════════════════════════════════════════════════════════════
↓
↓
┆1a┆↓
┆1a┆↓

════════════════════════════════════════════════════════════════════════
↓
↓
┆1a┆┆00┆┆00┆┆ff┆┆ff┆┆ff┆┆00┆┆00┆┆00┆┆ff┆┆ff┆┆ff┆┆00┆┆00┆┆00┆┆ff┆┆ff┆┆ff┆┆00┆┆00┆┆00┆┆ff┆┆ff┆┆ff┆┆00┆┆00┆┆00┆┆ff┆┆ff┆┆ff┆┆00┆┆00┆┆00┆┆ff┆┆ff┆┆ff┆┆00┆┆00┆┆00┆┆ff┆┆ff┆┆ff┆┆00┆┆00┆┆00┆┆ff┆┆ff┆┆ff┆┆00┆┆00┆┆00┆┆ff┆┆ff┆┆ff┆┆00┆┆00┆┆00┆┆ff┆┆ff┆┆ff┆┆00┆┆00┆┆00┆┆ff┆┆ff┆┆ff┆┆00┆┆00┆┆00┆┆ff┆┆ff┆┆ff┆┆00┆┆00┆┆00┆┆ff┆┆ff┆┆ff┆┆00┆ception↲
         cc block le

Full view