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Length: 2154 (0x86a) Types: TextFile Names: »orbit.doc«
└─⟦b20c6495f⟧ Bits:30007238 EUUGD18: Wien-båndet, efterår 1987 └─⟦this⟧ »EUUGD18/General/Gb/Docs/orbit.doc«
ORBIT Galactic Bloodshed ORBIT NAME [0] orbit -- Graphic representation of objects in current scope SYNOPSIS orbit [-n] [-S] [-p] [-s] [-ship/planet number] [path] DESCRIPTION Orbit gives a visual map of all stars, planets, and ships in the scope of ``path'' or the current scope if none is specified. You cannot map an area that has not been visited by one of your ships. If ``path'' is the root, ``orbit'' will show all the stars in the game, and all ships travelling in interstellar space that belong to the player. If ``path'' is a star, orbit will display the solar system there with its star in the center and orbiting planets around it, plus all ships that are the player's (or can be detected). If ``path'' is a planet orbit will display that planet and orbiting ships. If ``path'' is in the form ``#shipnum'' orbit will display a map of whichever system or planet the ship is at. If no path has been specified, the current scope is used, and display will be centered around the current ``lastx,lasty'' coordinates. These coordinates represent the x,y location of the last scope the player was in. For instance, if a player types the following: [xx] / >cs #5/.. [yy] / Sol / Sol-III >orbit The orbit display will be centered around the location of ship #5. When no path is specified, the zoom factor comes into play as well. Display will appear larger or smaller according to the zoom factor (1.0 being normal). If there is a specified path argument to orbit, zoom and last coordinates are not dealt with. (It is as if they are 0,0 and 1.0, respectively.) OPTIONS when invoking ``orbit'' the options given (except for ``-(number)'') can be either in the form "-pSs" or spread out as in "-p -S -s -3". -p : If this option is set, ``orbit'' will not display planet names. -S : Do not display star names. -s : Do not display ships. -(number) : Do not display that #'d ship or planet (should it obstruct the view of another object). Stars or planets are numbered sequentially from 1, while ships can be referenced by their ship number. SEE ALSO map, cs, scope, zoom