DataMuseum.dk

Presents historical artifacts from the history of:

DKUUG/EUUG Conference tapes

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about DKUUG/EUUG Conference tapes

Excavated with: AutoArchaeologist - Free & Open Source Software.


top - metrics - download
Index: R T

⟦02975d8e0⟧ TextFile

    Length: 802 (0x322)
    Types: TextFile
    Names: »READ_ME«

Derivation

└─⟦b20c6495f⟧ Bits:30007238 EUUGD18: Wien-båndet, efterår 1987
    └─⟦this⟧ »EUUGD18/General/Game/READ_ME« 

TextFile


A THRILLING GAME IN PROLOG WITH HIGH SPEED HIGH RESOLUTION VT100 GRAPHICS

This program is donated to the public domain and may be used, modified
re-distributed, or simply throw away as seen fit by the user.

With this program I hope to fill a 'gap' in the market - I have often seen
requests for "really badly written banal games written in FORTRAN" - since
PROLOG has been described as the FORTRAN of logic programming I hope this
program fills that gap.

I make no apologies for the code, though I suspect that purests may object
to the "(cut,...,fail);true" constructs that are liberally sprinkled
throughout the program.

Plans are underway to write yet more thrilling, exciting, spectacular,
addictive, brilliant, wonderful, enchanting games in SASL, HOPE, PARLOG, 
ML, etc.

--- Joe Armstrong.