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Length: 25029 (0x61c5) Types: TextFile Names: »Int16bit.patch«
└─⟦b20c6495f⟧ Bits:30007238 EUUGD18: Wien-båndet, efterår 1987 └─⟦this⟧ »EUUGD18/General/Umoria/Int16bit.patch«
This is a first attempt to eliminate all 32 bit integer dependencies in umoria. It is not guaranteed to work, but should provide a good starting point for 16 bit OSes such as Xenix. Jim Wilson wilson@ji.Berkeley.EDU From kneller@cgl.ucsf.EDU Sun Jun 26 18:46:23 1988 Received: from socrates.ucsf.EDU by ji.Berkeley.EDU (5.59/1.28) id AA03277; Sun, 26 Jun 88 18:46:09 PDT Received: by socrates.ucsf.EDU (5.59/GSC4.6) id AA00847; Sun, 26 Jun 88 18:44:13 PDT Date: Sun, 26 Jun 88 18:44:13 PDT From: kneller@cgl.ucsf.EDU Message-Id: <8806270144.AA00847@socrates.ucsf.EDU> To: wilson@ji.Berkeley.EDU Subject: Oops, wrong diffs Status: RO Jim, The diffs were the wrong sense. They can be used with "patch -R", but here is a new set anyway. - don *** orig/config.h Thu Jun 9 14:51:01 1988 --- config.h Sun Jun 26 18:16:58 1988 *************** *** 69,71 **** --- 69,82 ---- #define USG #endif #endif + + /* Detect 16-bit integers by wrapping of most positive int. */ + #if (32767 + 1) < 0 + /* # include "16.bit.integers" */ + #define INT16 + #define MAXINT 0x7FFF + #else + /* # include "32.bit.integers" */ + #define INT32 + #define MAXINT 10000000 /*0x7FFFFFFF*/ + #endif *** orig/externs.h Thu May 26 18:51:44 1988 --- externs.h Wed Jun 22 10:28:38 1988 *************** *** 1,7 **** extern int character_generated; /* don't save score until char gen finished */ extern int character_saved; /* prevents save on kill after save_char() */ extern int highscore_fd; /* High score file descriptor */ ! extern int player_max_exp; /* Max exp possible */ extern char norm_state[STATE_SIZE]; /* Contains seed # */ extern char randes_state[STATE_SIZE]; extern int randes_seed; /* For encoding colors */ --- 1,7 ---- extern int character_generated; /* don't save score until char gen finished */ extern int character_saved; /* prevents save on kill after save_char() */ extern int highscore_fd; /* High score file descriptor */ ! extern bigint_t player_max_exp; /* Max exp possible */ extern char norm_state[STATE_SIZE]; /* Contains seed # */ extern char randes_state[STATE_SIZE]; extern int randes_seed; /* For encoding colors */ *************** *** 34,40 **** extern int closing_flag; /* Used for closing */ /* Bit testing array */ ! extern unsigned int bit_array[32]; /* Following are calculated from max dungeon sizes */ extern int max_panel_rows, max_panel_cols; --- 34,40 ---- extern int closing_flag; /* Used for closing */ /* Bit testing array */ ! extern bitset_t bit_array[32]; /* Following are calculated from max dungeon sizes */ extern int max_panel_rows, max_panel_cols; *************** *** 60,66 **** /* Following are player variables */ extern player_type py; extern btype player_title[MAX_CLASS][MAX_PLAYER_LEVEL]; ! extern int player_exp[MAX_PLAYER_LEVEL]; extern double acc_exp; /* Accumulator for fractional exp*/ extern dtype bare_hands; extern int char_row; --- 60,66 ---- /* Following are player variables */ extern player_type py; extern btype player_title[MAX_CLASS][MAX_PLAYER_LEVEL]; ! extern bigint_t player_exp[MAX_PLAYER_LEVEL]; extern double acc_exp; /* Accumulator for fractional exp*/ extern dtype bare_hands; extern int char_row; *** orig/types.h Wed Jun 1 19:50:19 1988 --- types.h Wed Jun 22 11:28:34 1988 *************** *** 1,3 **** --- 1,5 ---- + typedef unsigned long bitset_t; + typedef long bigint_t; typedef unsigned char byteint; #ifdef NO_SIGNED_CHARS typedef short bytlint; *************** *** 19,26 **** typedef struct creature_type { ctype name; /* Descrip of creature */ ! unsigned int cmove; /* Bit field */ ! unsigned int spells; /* Creature spells */ wordint cdefense; /* Bit field */ worlint sleep; /* Inactive counter */ wordint mexp; /* Exp value for kill */ --- 21,28 ---- typedef struct creature_type { ctype name; /* Descrip of creature */ ! bitset_t cmove; /* Bit field */ ! bitset_t spells; /* Creature spells */ wordint cdefense; /* Bit field */ worlint sleep; /* Inactive counter */ wordint mexp; /* Exp value for kill */ *************** *** 54,60 **** ttype name; /* Object name */ byteint tval; /* Category number */ char tchar; /* Character representation*/ ! unsigned int flags; /* Special flags */ int p1; /* Misc. use variable */ int cost; /* Cost of item */ int subval; /* Sub-category number */ --- 56,62 ---- ttype name; /* Object name */ byteint tval; /* Category number */ char tchar; /* Character representation*/ ! bitset_t flags; /* Special flags */ int p1; /* Misc. use variable */ int cost; /* Cost of item */ int subval; /* Sub-category number */ *************** *** 77,84 **** vtype sex; /* Sex of character */ vtype title; /* Character's title */ vtype tclass; /* Character's class */ ! int max_exp; /* Max experience*/ ! int exp; /* Cur experience */ int au; /* Gold */ wordint age; /* Characters age*/ wordint ht; /* Height */ --- 79,86 ---- vtype sex; /* Sex of character */ vtype title; /* Character's title */ vtype tclass; /* Character's class */ ! bigint_t max_exp; /* Max experience*/ ! bigint_t exp; /* Cur experience */ int au; /* Gold */ wordint age; /* Characters age*/ wordint ht; /* Height */ *************** *** 128,134 **** } stats; struct flags { ! unsigned int status; /* Status of player */ int rest; /* Rest counter */ int blind; /* Blindness counter */ int paralysis; /* Paralysis counter */ --- 130,136 ---- } stats; struct flags { ! bitset_t status; /* Status of player */ int rest; /* Rest counter */ int blind; /* Blindness counter */ int paralysis; /* Paralysis counter */ *************** *** 221,227 **** bytlint bsav; /* Race base for saving throw */ bytlint bhitdie; /* Base hit points for race */ bytlint infra; /* See infra-red */ ! unsigned int tclass; /* Bit field for class types */ } race_type; typedef struct class_type --- 223,229 ---- bytlint bsav; /* Race base for saving throw */ bytlint bhitdie; /* Base hit points for race */ bytlint infra; /* See infra-red */ ! bitset_t tclass; /* Bit field for class types */ } race_type; typedef struct class_type *** orig/creature.c Sat May 28 22:09:02 1988 --- creature.c Sun Jun 26 17:37:30 1988 *************** *** 275,280 **** --- 275,283 ---- register struct flags *f_ptr; register treasure_type *i_ptr; char *string; + #ifdef INT16 + bigint_t m; + #endif m_ptr = &m_list[monptr]; c_ptr = &c_list[m_ptr->mptr]; *************** *** 676,683 **** --- 679,691 ---- break; case 19: /*Lose experience */ msg_print("You feel your life draining away!"); + #ifdef INT16 + m = damroll(damstr) + (py.misc.exp / 100)*MON_DRAIN_LIFE; + lose_exp(m); + #else i = damroll(damstr) + (py.misc.exp / 100)*MON_DRAIN_LIFE; lose_exp(i); + #endif break; case 20: /*Aggravate monster*/ (void) aggravate_monster(5); *************** *** 765,771 **** int *mm; { int i, j, newy, newx; ! unsigned int movebits; int flag, tflag; int res; register cave_type *c_ptr; --- 773,779 ---- int *mm; { int i, j, newy, newx; ! bitset_t movebits; int flag, tflag; int res; register cave_type *c_ptr; *************** *** 980,986 **** int monptr; int *took_turn; { ! unsigned int i; int y, x; register int k; int chance, thrown_spell; --- 988,994 ---- int monptr; int *took_turn; { ! bitset_t i; int y, x; register int k; int chance, thrown_spell; *** orig/death.c Sat May 28 21:13:14 1988 --- death.c Fri Jun 24 11:27:49 1988 *************** *** 174,180 **** --- 174,184 ---- (void) strcpy(str3, fill_str(py.misc.tclass)); (void) sprintf(str4, "Level : %d", (int)py.misc.lev); (void) strcpy(str4, fill_str(str4)); + #ifdef INT16 + (void) sprintf(str5, "%ld Exp", (long)py.misc.exp); + #else (void) sprintf(str5, "%d Exp", py.misc.exp); + #endif (void) strcpy(str5, fill_str(str5)); (void) sprintf(str6, "%d Au", py.misc.au); (void) strcpy(str6, fill_str(str6)); *************** *** 248,254 **** /* Calculates the total number of points earned -JWT- */ ! int total_points() { return (py.misc.max_exp + (100 * py.misc.max_lev)); } --- 252,258 ---- /* Calculates the total number of points earned -JWT- */ ! long total_points() { return (py.misc.max_exp + (100 * py.misc.max_lev)); } *************** *** 275,281 **** exit_game(); } ! myscore.points = (long)total_points(); myscore.dun_level = dun_level; myscore.lev = py.misc.lev; myscore.max_lev = py.misc.max_lev; --- 279,285 ---- exit_game(); } ! myscore.points = total_points(); myscore.dun_level = dun_level; myscore.lev = py.misc.lev; myscore.max_lev = py.misc.max_lev; *** orig/eat.c Sat May 28 21:10:44 1988 --- eat.c Tue Jun 21 16:54:53 1988 *************** *** 7,13 **** /* Eat some food... -RAK- */ eat() { ! unsigned int i; int j, k, item_val; int redraw, ident; register struct flags *f_ptr; --- 7,13 ---- /* Eat some food... -RAK- */ eat() { ! bitset_t i; int j, k, item_val; int redraw, ident; register struct flags *f_ptr; *** orig/files.c Sat May 28 21:13:53 1988 --- files.c Sun Jun 26 17:22:19 1988 *************** *** 313,320 **** --- 313,325 ---- (void) strcpy(out_val, c_ptr->name); (void) strcat(out_val, " "); (void) fprintf(file1, "%d %s (%c)\n", i, out_val, c_ptr->cchar); + #ifdef INT16 + (void) fprintf(file1," Speed ==%d Level ==%d Exp ==%ld\n", + c_ptr->speed, c_ptr->level, (long) c_ptr->mexp); + #else (void) fprintf(file1, " Speed ==%d Level ==%d Exp ==%d\n", c_ptr->speed, c_ptr->level, (int)c_ptr->mexp); + #endif (void) fprintf(file1, " AC ==%d Eye-sight ==%d HD ==%s\n", c_ptr->ac, c_ptr->aaf, c_ptr->hd); if (0x80000000 & c_ptr->cmove) *************** *** 674,680 **** --- 679,689 ---- (void) fprintf(file1, " Level :%6d", (int)py.misc.lev); (void) fprintf(file1, " Max Hit Points :%6d\n", py.misc.mhp); (void) fprintf(file1, " + To Damage :%6d", py.misc.dis_td); + #ifdef INT16 + (void) fprintf(file1, " Experience :%6ld", py.misc.exp); + #else (void) fprintf(file1, " Experience :%6d", py.misc.exp); + #endif (void) fprintf(file1, " Cur Hit Points :%6d\n", (int) (py.misc.chp)); (void) fprintf(file1, " + To AC :%6d", py.misc.dis_tac); (void) fprintf(file1, " Gold :%6d", py.misc.au); *** orig/misc1.c Tue Jun 14 18:14:27 1988 --- misc1.c Sun Jun 26 17:05:38 1988 *************** *** 207,214 **** int mean; int stand; { ! return ((int)((sqrt(-2.0*log(randint((int)9999999)/10000000.0))* ! cos(6.283*(randint((int)9999999)/10000000.0))*stand) + mean)); } --- 207,215 ---- int mean; int stand; { ! return (int) ((sqrt(-2.0 * log(randint(MAXINT - 1) / (double) MAXINT)) ! * cos(6.283 * (randint(MAXINT - 1) / (double) MAXINT)) * stand) ! + mean); } *************** *** 215,226 **** /* Returns position of first set bit -RAK- */ /* and clears that bit */ int bit_pos(test) ! unsigned int *test; { register int i; ! register int mask = 0x1; ! for (i = 0; i < sizeof(int)*8; i++) { if (*test & mask) { *test &= ~mask; return(i); --- 216,227 ---- /* Returns position of first set bit -RAK- */ /* and clears that bit */ int bit_pos(test) ! bitset_t *test; { register int i; ! bitset_t mask = 0x1; ! for (i = 0; i < sizeof(*test)*8; i++) { if (*test & mask) { *test &= ~mask; return(i); *** orig/misc2.c Mon Jun 6 16:28:36 1988 --- misc2.c Sun Jun 26 18:18:43 1988 *************** *** 461,466 **** --- 461,479 ---- put_buffer(pad(info, " ", 13), row, column); } + #ifdef INT16 + /* Print long number with header at given row, column -RAK- */ + static void + prt_lnum(header, num, row, column) + vtype header; + long num; + int row, column; + { + vtype out_val; + (void) sprintf(out_val, "%s%6ld ", header, num); + put_buffer(out_val, row, column); + } + #endif /* Print number with header at given row, column -RAK- */ prt_num(header, num, row, column) *************** *** 954,960 **** --- 967,977 ---- prt_stat("CON : ", s_ptr->ccon, 10, stat_column); prt_stat("CHR : ", s_ptr->cchr, 11, stat_column); prt_num( "LEV : ", (int)m_ptr->lev, 13, stat_column); + #ifdef INT16 + prt_lnum( "EXP : ", m_ptr->exp, 14, stat_column); + #else prt_num( "EXP : ", m_ptr->exp, 14, stat_column); + #endif prt_num( "MANA: ", (int)(m_ptr->cmana), 15, stat_column); prt_num( "MHP : ", m_ptr->mhp, 16, stat_column); prt_num( "CHP : ", (int)(m_ptr->chp), 17, stat_column); *************** *** 1063,1069 **** --- 1080,1090 ---- m_ptr = &py.misc; prt_num("Level : ", (int)m_ptr->lev, 9, 30); + #ifdef INT16 + prt_lnum("Experience : ", m_ptr->exp, 10, 30); + #else prt_num("Experience : ", m_ptr->exp, 10, 30); + #endif prt_num("Gold : ", m_ptr->au, 11, 30); prt_num("Max Hit Points : ", m_ptr->mhp, 9, 53); prt_num("Cur Hit Points : ", (int)m_ptr->chp, 10, 53); *************** *** 1440,1449 **** int learn_spell(redraw) int *redraw; { ! unsigned int j; register int i, k, new_spells; int sn, sc; ! unsigned int spell_flag; spl_type spell; int learn; register spell_type *s_ptr; --- 1461,1470 ---- int learn_spell(redraw) int *redraw; { ! bitset_t j; register int i, k, new_spells; int sn, sc; ! bitset_t spell_flag; spl_type spell; int learn; register spell_type *s_ptr; *************** *** 1515,1521 **** register int i, j, k, l; int new_spell; int test_array[32]; ! unsigned int spell_flag; int learn; register spell_type *s_ptr; --- 1536,1542 ---- register int i, j, k, l; int new_spell; int test_array[32]; ! bitset_t spell_flag; int learn; register spell_type *s_ptr; *************** *** 1631,1637 **** /* Increases hit points and level -RAK- */ gain_level() { ! int nhp, dif_exp, need_exp; int redraw; vtype out_val; register struct misc *p_ptr; --- 1652,1659 ---- /* Increases hit points and level -RAK- */ gain_level() { ! int nhp; ! bigint_t dif_exp, need_exp; int redraw; vtype out_val; register struct misc *p_ptr; *************** *** 1691,1697 **** --- 1713,1723 ---- if (p_ptr->exp > p_ptr->max_exp) p_ptr->max_exp = p_ptr->exp; } + #ifdef INT16 + prt_lnum("", py.misc.exp, 14, stat_column+6); + #else prt_num("", py.misc.exp, 14, stat_column+6); + #endif } *** orig/moria1.c Tue Jun 14 17:49:33 1988 --- moria1.c Wed Jun 22 10:42:52 1988 *************** *** 73,79 **** treasure_type tobj; int factor; { ! register unsigned int item_flags; int old_dis_ac; register struct flags *p_ptr; register struct misc *m_ptr; --- 73,79 ---- treasure_type tobj; int factor; { ! register bitset_t item_flags; int old_dis_ac; register struct flags *p_ptr; register struct misc *m_ptr; *** orig/moria2.c Tue Jun 14 17:49:31 1988 --- moria2.c Wed Jun 22 10:46:25 1988 *************** *** 266,272 **** int *sn, *sc; int *redraw; { ! unsigned int j; register int i, k; spl_type spell; int cast; --- 266,272 ---- int *sn, *sc; int *redraw; { ! bitset_t j; register int i, k; spl_type spell; int cast; *************** *** 336,342 **** /* Examine a Book -RAK- */ examine_book() { ! unsigned int j; int i, k, item_val; int redraw, flag; char dummy; --- 336,342 ---- /* Examine a Book -RAK- */ examine_book() { ! bitset_t j; int i, k, item_val; int redraw, flag; char dummy; *************** *** 678,684 **** /* based on flags set in the main creature record */ monster_death(y, x, flags) int y, x; ! register unsigned int flags; { register int i; --- 678,684 ---- /* based on flags set in the main creature record */ monster_death(y, x, flags) int y, x; ! register bitset_t flags; { register int i; *** orig/potions.c Sat May 28 21:10:33 1988 --- potions.c Sun Jun 26 17:38:44 1988 *************** *** 7,14 **** /* Potions for the quaffing -RAK- */ quaff() { ! unsigned int i; ! int j, k, l, item_val; int redraw, ident; register treasure_type *i_ptr; register struct misc *m_ptr; --- 7,16 ---- /* Potions for the quaffing -RAK- */ quaff() { ! bitset_t i; ! int j, k; ! bigint_t l; ! int item_val; int redraw, ident; register treasure_type *i_ptr; register struct misc *m_ptr; *************** *** 254,262 **** /* avoid randint(0) call */ l = (py.misc.exp/5.0); if (l == 0) ! lose_exp(1); else ! lose_exp(randint(l)+l); ident = TRUE; break; case 34: --- 256,264 ---- /* avoid randint(0) call */ l = (py.misc.exp/5.0); if (l == 0) ! lose_exp((bigint_t) 1); else ! lose_exp((bigint_t) randint((int) l)+l); ident = TRUE; break; case 34: *************** *** 359,365 **** if (i_ptr->flags != 0) { m_ptr = &py.misc; ! m_ptr->exp += (int)(i_ptr->level/m_ptr->lev + 0.5); prt_experience(); } add_food(i_ptr->p1); --- 361,367 ---- if (i_ptr->flags != 0) { m_ptr = &py.misc; ! m_ptr->exp += (bigint_t)(i_ptr->level/m_ptr->lev + 0.5); prt_experience(); } add_food(i_ptr->p1); *** orig/scrolls.c Sat May 28 21:10:31 1988 --- scrolls.c Tue Jun 21 16:55:03 1988 *************** *** 15,21 **** /* Scrolls for the reading -RAK- */ read_scroll() { ! unsigned int i; int j, k, l, item_val; int y, x; int tmp[6]; --- 15,21 ---- /* Scrolls for the reading -RAK- */ read_scroll() { ! bitset_t i; int j, k, l, item_val; int y, x; int tmp[6]; *** orig/spells.c Tue Jun 14 17:49:28 1988 --- spells.c Tue Jun 21 16:55:06 1988 *************** *** 687,693 **** /* Return flags for given type area affect -RAK- */ get_flags(typ, weapon_type, harm_type, destroy) int typ; ! int *weapon_type, *harm_type; int (**destroy)(); { int set_null(), set_fire_destroy(), set_frost_destroy(); --- 687,694 ---- /* Return flags for given type area affect -RAK- */ get_flags(typ, weapon_type, harm_type, destroy) int typ; ! bitset_t *weapon_type; ! int *harm_type; int (**destroy)(); { int set_null(), set_fire_destroy(), set_frost_destroy(); *************** *** 739,745 **** ctype bolt_typ; { int i, oldy, oldx, dist; ! int weapon_type, harm_type; int flag; int (*dummy)(); register cave_type *c_ptr; --- 740,747 ---- ctype bolt_typ; { int i, oldy, oldx, dist; ! bitset_t weapon_type; ! int harm_type; int flag; int (*dummy)(); register cave_type *c_ptr; *************** *** 834,840 **** register int i, j; int dam, max_dis, thit, tkill, k; int oldy, oldx, dist; ! int weapon_type, harm_type; int flag; int (*destroy)(); register cave_type *c_ptr; --- 836,843 ---- register int i, j; int dam, max_dis, thit, tkill, k; int oldy, oldx, dist; ! bitset_t weapon_type; ! int harm_type; int flag; int (*destroy)(); register cave_type *c_ptr; *************** *** 979,985 **** { register int i, j; int dam, max_dis; ! int weapon_type, harm_type; int (*destroy)(); register cave_type *c_ptr; register monster_type *m_ptr; --- 982,989 ---- { register int i, j; int dam, max_dis; ! bitset_t weapon_type; ! int harm_type; int (*destroy)(); register cave_type *c_ptr; register monster_type *m_ptr; *************** *** 2338,2344 **** /* Lose experience -RAK- */ lose_exp(amount) ! int amount; { register int i, j; int av_hp, lose_hp; --- 2342,2348 ---- /* Lose experience -RAK- */ lose_exp(amount) ! bigint_t amount; { register int i, j; int av_hp, lose_hp; *** orig/staffs.c Tue Jun 14 17:49:26 1988 --- staffs.c Tue Jun 21 16:55:06 1988 *************** *** 7,13 **** /* Use a staff... -RAK- */ use() { ! unsigned int i; int j, k, item_val, chance; int y, x; int redraw, ident; --- 7,13 ---- /* Use a staff... -RAK- */ use() { ! bitset_t i; int j, k, item_val, chance; int y, x; int redraw, ident; *** orig/store2.c Tue Jun 14 17:49:38 1988 --- store2.c Tue Jun 21 16:55:07 1988 *************** *** 959,965 **** msg_print(out_val); /* make sure player sees the message */ msg_print(" "); ! if ((store_buy[store_num])(inventory[INVEN_MAX].tval)) if (store_check_num(store_num)) switch(sell_haggle(store_num, &price, inventory[INVEN_MAX])) { --- 959,965 ---- msg_print(out_val); /* make sure player sees the message */ msg_print(" "); ! if ((*store_buy[store_num])(inventory[INVEN_MAX].tval)) if (store_check_num(store_num)) switch(sell_haggle(store_num, &price, inventory[INVEN_MAX])) { *** orig/variables.c Sat May 28 21:10:24 1988 --- variables.c Wed Jun 22 11:02:36 1988 *************** *** 5,11 **** int character_generated = 0; /* don't save score until char gen finished */ int character_saved = 0; /* prevents save on kill after save_char() */ int highscore_fd; /* File descriptor to high score file */ ! int player_max_exp; /* Max exp possible */ char norm_state[STATE_SIZE]; /* normal seed */ char randes_state[STATE_SIZE]; /* For encoding colors */ int randes_seed; /* for restarting randes_state */ --- 5,11 ---- int character_generated = 0; /* don't save score until char gen finished */ int character_saved = 0; /* prevents save on kill after save_char() */ int highscore_fd; /* File descriptor to high score file */ ! bigint_t player_max_exp; /* Max exp possible */ char norm_state[STATE_SIZE]; /* normal seed */ char randes_state[STATE_SIZE]; /* For encoding colors */ int randes_seed; /* for restarting randes_state */ *************** *** 51,57 **** int closing_flag = 0; /* Used for closing */ /* Bit testing array */ ! unsigned int bit_array[32] = {0x00000001, 0x00000002, 0x00000004, 0x00000008, 0x00000010, 0x00000020, 0x00000040, 0x00000080, 0x00000100, 0x00000200, 0x00000400, 0x00000800, 0x00001000, 0x00002000, 0x00004000, 0x00008000, --- 51,57 ---- int closing_flag = 0; /* Used for closing */ /* Bit testing array */ ! bitset_t bit_array[32] = {0x00000001, 0x00000002, 0x00000004, 0x00000008, 0x00000010, 0x00000020, 0x00000040, 0x00000080, 0x00000100, 0x00000200, 0x00000400, 0x00000800, 0x00001000, 0x00002000, 0x00004000, 0x00008000, *************** *** 157,163 **** }; /* Base experience levels, may be adjusted up for race and/or class*/ ! int player_exp[MAX_PLAYER_LEVEL] = { 10, 25, 45, 70, 100, 140, 200, 280, 380, 500, 650, 850, 1100, 1400, 1800, 2300, 2900, 3600, 4400, 5400, 6800, 8400, 10200, 12500, 17500, 25000, 35000, 50000, 75000,100000, --- 157,163 ---- }; /* Base experience levels, may be adjusted up for race and/or class*/ ! bigint_t player_exp[MAX_PLAYER_LEVEL] = { 10, 25, 45, 70, 100, 140, 200, 280, 380, 500, 650, 850, 1100, 1400, 1800, 2300, 2900, 3600, 4400, 5400, 6800, 8400, 10200, 12500, 17500, 25000, 35000, 50000, 75000,100000, *** orig/wands.c Tue Jun 14 17:49:25 1988 --- wands.c Tue Jun 21 16:55:10 1988 *************** *** 7,13 **** /* Wands for the aiming... */ aim() { ! unsigned int i; int j, k, l, chance; int dir, item_val; int dumy, y_dumy, x_dumy; --- 7,13 ---- /* Wands for the aiming... */ aim() { ! bitset_t i; int j, k, l, chance; int dir, item_val; int dumy, y_dumy, x_dumy;