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Length: 3659 (0xe4b) Types: TextFile Names: »constants.h«
└─⟦b20c6495f⟧ Bits:30007238 EUUGD18: Wien-båndet, efterår 1987 └─⟦this⟧ »EUUGD18/General/Galaxy/src/constants.h« └─⟦this⟧ »EUUGD18/General/Galaxy/src1/constants.h«
/* * %W% (mrdch&amnnon) %E% */ /* * this file contains all the constants used by the game. */ # define HOME "/usr/games/lib/galaxy/" # define LOCAL "/usr/games/lib/galaxy/local" # define WIZFIL "/usr/games/lib/galaxy/wizards" # define GALSCOR "/usr/games/lib/galaxy/galaxy.scor" # define ONLINE "/usr/games/lib/galaxy/online/" # define PAGER "/usr/games/lib/galaxy/pager" # define ESPSIZ 8 /* max nesting of espionage */ # define MAXSHIPS 7 /* how many types of ships */ # define MAXPL 91 /* how many planets are there */ # define PLKINDS 5 /* how many kinds of planets */ # define MAXCHAN 2 /* maximum no. of chanels to open */ # define NCREW 64 /* no. of fighters in A-type HAWK */ # define VISITORS 128 /* no. of additional people */ # define MSGSIZ 150 /* max chars in a single masseg */ # define CLASES 6 /* how many clases of people */ # define FIGT 0 /* fighters */ # define CITI 1 /* citizens */ # define SCIE 2 /* scientists */ # define BUIL 3 /* builders */ # define MINE 4 /* miners */ # define SLAV 5 /* slaves */ # define ESPTYP 7 /* different types of espionage: */ # define ESPKIND 0 /* what kind of planet is it */ # define ESPPOP 1 /* how many people are there */ # define ESPKNOW 2 /* what is the knowledge level */ # define ESPMTL 3 /* how much metal was digged out */ # define ESPSHIP 4 /* what are the forces there */ # define ESPALM 5 /* how many ALM were installed */ # define ESPMSL 6 /* how many missiles are there */ # define BUILD_MONEY 0 /* MONEY given to build ships */ # define LEVEL 1 /* the LEVEL of ships ordered build */ # define NSHIPS 2 /* the NO. of ships ordered build */ # define N_PSI 20 /* max possible messages on screen */ # define ALMCOST 100 /* how much costs 1 ALM */ # define REMOVE_COST 50 /* to remove one if yours */ # define ALM_KILL_COST 200 /* to remove from the enemy's planet */ # define YEARLENGTH 180 /* a turn is 3 min. */ # define PERC_TRADE 5 /* the minimum % of profit in trade */ # define PERC_POPUL 10 /* the % of natural growth */ # define FEED_RATIO 100 /* no. people fed by 1 teller a year */ # define MINING_FACTOR 100 /* years_manpower 1A metals */ # define KNOW_FACTOR 2000 /* years_manpower to raise 1 level */ # define SHIP_COST 100 /* basic cost factor to build ship */ # define MISSILE_COST 400 /* to put a A-type missile */ # define REDUCE_RATE 10 /* detecting lost effect % in a year */ # define FADE_RATE 25 /* undetection paint fading rate */ # define MIN_ESP 100 /* the minimum to report ANYTHING */ # define KIND_ESP MIN_ESP /* to find out the planet's type */ # define POPUL_ESP 5*MIN_ESP /* for it's population */ # define KNOW_ESP 3*MIN_ESP /* the level of knowledge there */ # define METAL_ESP 2*MIN_ESP /* how much metal has he */ # define FORCE_ESP 10*MIN_ESP /* what are his forces there */ # define ALM_ESP 2*MIN_ESP /* how many alms he's got */ # define MSL_ESP 8*MIN_ESP /* how many missiles he set there */