|
DataMuseum.dkPresents historical artifacts from the history of: DKUUG/EUUG Conference tapes |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about DKUUG/EUUG Conference tapes Excavated with: AutoArchaeologist - Free & Open Source Software. |
top - metrics - downloadIndex: T
Length: 748 (0x2ec) Types: TextFile Names: »TODO«
└─⟦b20c6495f⟧ Bits:30007238 EUUGD18: Wien-båndet, efterår 1987 └─⟦this⟧ »EUUGD18/Sun/Sdi/TODO«
1. use rops into a single pixel for more efficient work in melting? 2. turn off clipping for all rops to run faster? (perhaps use a big canvas under the window, so all blasts, etc. will fit in the canvas even if not in the window). 4. Originally the idea was for this to be a networked game, with one person shooting missiles and the other blasting them down. Do this. 7. warp all popups to fit on screen. 8. make the different kinds of blast be pretty in color. 11. have little launching sites that open up. 12. have the save file save more things, like the city icon used. 16. Have an ifdef to eliminate pies. 17. Have a .sdirc, which points to a save_game file. 18. Mirv at other times than the top of the city window. 22. fix scores.