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Length: 4679 (0x1247) Types: TextFile Names: »cent.doc«
└─⟦b20c6495f⟧ Bits:30007238 EUUGD18: Wien-båndet, efterår 1987 └─⟦this⟧ »EUUGD18/General/Cent/cent.doc«
Welcome to Centipede! The object of this game is to survive as long as you can and get as many points as possible. You are situated in a strange garden, and there are different forms of life there. The main part of the game is the centipede, which starts up on the top of the screen, and moves across, coming down when it hits something. There are many mushrooms scattered about, blocking your way. You can shoot these 3 times to destroy them. There are other creatures such as fleas, scorpions, and spiders. You have to hit fleas twice to destroy them. You get 1 shot. You can fire again as soon as hits something, or after it goes off the top of the screen. You are represented on the screen by an exclamation point (!), and your shot by an asterisk (*). Anything that moves on the screen can kill you, so be careful. You start off with 3 men (lives), and get a free man for every 12,000 points that you score. You can move within the region on the bottom of the screen below the horizontal dashes. If you just want to see the high score list, start the game with the -s flag, i.e. cent -s. You can save your game at any time by pausing with the <tab> key, and then typing s. To restore a saved game, start the game with the savefile as an argument, i.e. cent savefile. Warning: do not do anything to a saved game file, or you will not be able to restore the game. When the game is paused, you can save your game as described earlier, or redraw the screen by typing ^L. Other details of the game you will find out by playing. Controls: (default) <space> fire On an H19, 1 move left the movement commands 3 move right can be made using the . move down lower 12 keys of the 5 move up numeric keypad. 4 move up and left 6 move up and right 0 move down and left <enter> move down and right 7 move 8 spaces to the left 9 move 8 spaces to the right <tab> make the game pause ^L redraw the screen (only while paused) s save the game (only while paused) ^C quit ^Z stop the game temporarily ^\ emergency quit (if all else fails) To satisfy your own idea of what the controls for this game should be, you can define your own characters to represent the movement commands by using the environment variable CENTOPTS. This variable should contain a string of the form "opt1,opt2,...,optn", where each opti is a string of the form "cmdname=char", where cmdname is the name of the command whose character you are defining, and char is the character you want to associate the named command with. E.g., my CENTOPTS variable might contain "fi=2", to set the character representing the command to fire to '2', and to actually set the variable, I would type % setenv CENTOPTS "fi=2" The names of the characters and the commands they represent are: up = up ri = right dl = downleft fl = fastleft do = down ul = upleft dr = downright fr = fastright le = left ur = upright fi = fire pa = pause It is advisable not to define the same character to be associated with two different commands, for obvious reasons. (Note: you cannot specify space, tab or newline as the character for a command (though carriage return is ok). As mentioned already, space and tab are the default characters for fire and pause, but they cannot be used for any other commands.) Scoring: O centipede head 100 o centipede body 10 P p . X x , mushroom 1 @ flea 200 `oo'--/ scorpion 1,000 /\ /\ /300 /\oo/\ spider < 600 \900 Load average checking is done by the game automatically. Whenever the (five minute) load average rises above the maximum allowed (4.0), you will be informed. At this point you have 2 minutes to quit/save your game before it is forceably ended. If the load drops, you are permitted to continue. Good luck! Please mail any bugs, comments, or suggestions to Nathan Glasser (nathan@mit-eddie.uucp or nathan@xx.lcs.mit.edu) Centipede is a trademark of Atari Corporation.