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Length: 2707 (0xa93) Types: TextFile Names: »order.doc«
└─⟦b20c6495f⟧ Bits:30007238 EUUGD18: Wien-båndet, efterår 1987 └─⟦this⟧ »EUUGD18/General/Gb/Docs/order.doc«
ORDER Galactic Bloodshed ORDER NAME [1] order -- give ships standing orders SYNTAX order [#shipnum] DESCRIPTION ``order'' gives standing orders to the ship specified. If no ship is specified, ``order'' will prompt for the orders of all ships at and below the current scope. The program will prompt for changes in orders in each case. Currently the orders that can be changed are: (d)estination -- The ship will attempt to move towards the star/planet specified. (s)peed -- Setting of 0,1,2, or 3. Multiplier constants used in the game are (indexed by the speed): float SpeedConsts[] = { 0.0, 0.80, 1.0, 1.2, 1.3 }; float FuelConsts[] = { 0.0, 0.75, 1.0, 1.3, 1.4 }; The following two orders can not be made on space mirror ships: (m)ove -- The ship will attempt to move towards/away from any ships it spots that belong to the player number specified. If the number appears on the screen, the ship is ordered to move toward/away from ships belonging to that player. (t)owards/away -- qualifier to move towards/away from specified ships. (i)f bigger/smaller -- qualifier for the above ship orders. If the 'towards' qualifier is set, this qualifier, if activated, will cause the ship to move towards only ships that it outguns. If the 'away' qualifier is set, this qualifier will cause the ship to move away only from ships that outgun it (and make no moves at all with ships it outguns). It can also be set to move do both at once. (b)ombard -- if bombard is on and the ship is in orbit around a planet, the ship will fire at the planet targetting at sectors belonging to players indicated in the ``fire at'' orders. The following two orders can only be made to space mirrors: (a)im at -- change focus to the named object (0.3 fuel for maneuvering.) Space mirrors can only have effect on objects within the same solar system. Ships being focused on will take a certain amount of damage per turn, and planets will experience a temperature change corresponding to the intensity. (i)ntensity -- change degree of focus for a space mirror. Action Points are deducted from the root and each star. No more than the normal AP cost will be deducted from the root or each star, no matter how many ship's orders are changed in each. Ships that are landed or docked cannot be given orders. To give orders to an object (other than a ship), the object number must be specified, i.e. ``order #n'', where n is the number of some valid object. Objects can be given orders whether landed or not, and the valid orders which can be given, can be quite different from those given to regular ships. SEE ALSO scope, actionpoints