DataMuseum.dk

Presents historical artifacts from the history of:

DKUUG/EUUG Conference tapes

This is an automatic "excavation" of a thematic subset of
artifacts from Datamuseum.dk's BitArchive.

See our Wiki for more about DKUUG/EUUG Conference tapes

Excavated with: AutoArchaeologist - Free & Open Source Software.


top - metrics - download
Index: T o

⟦0f60f13ad⟧ TextFile

    Length: 2707 (0xa93)
    Types: TextFile
    Names: »order.doc«

Derivation

└─⟦b20c6495f⟧ Bits:30007238 EUUGD18: Wien-båndet, efterår 1987
    └─⟦this⟧ »EUUGD18/General/Gb/Docs/order.doc« 

TextFile

ORDER		Galactic Bloodshed		ORDER


NAME
  [1] order -- give ships standing orders

SYNTAX
  order [#shipnum]

DESCRIPTION
  ``order'' gives standing orders to the ship specified.  If no ship
is specified, ``order'' will prompt for the orders of all ships at and below
the current scope.  The program will prompt for changes in orders in
each case.

  Currently the orders that can be changed are:

  (d)estination -- The ship will attempt to move towards the star/planet
	specified.

  (s)peed -- Setting of 0,1,2, or 3.  
  	Multiplier constants used in the game are (indexed by the speed):
	 float SpeedConsts[] = { 0.0, 0.80, 1.0, 1.2, 1.3 };
	 float FuelConsts[] =  { 0.0, 0.75, 1.0, 1.3, 1.4 };

  The following two orders can not be made on space mirror ships:

    (m)ove -- The ship will attempt to move towards/away from
	any ships it spots that belong to the player number specified.
	If the number appears on the screen, the ship is ordered to move
	toward/away from ships belonging to that player.

    (t)owards/away -- qualifier to move towards/away from specified ships.

    (i)f bigger/smaller -- qualifier for the above ship orders.  If the
	'towards' qualifier is set, this qualifier, if activated, will
	cause the ship to move towards only ships that it outguns.  If the
	'away' qualifier is set, this qualifier will cause the ship to move
	away only from ships that outgun it (and make no moves at all with
	ships it outguns).  It can also be set to move do both at once.

    (b)ombard -- if bombard is on and the ship is in orbit around a planet,
	the ship will fire at the planet targetting at sectors belonging to
	players indicated in the ``fire at'' orders.

  The following two orders can only be made to space mirrors:

    (a)im at -- change focus to the named object (0.3 fuel for maneuvering.)
	Space mirrors can only have effect on objects within the same
	solar system.  Ships being focused on will take a certain amount
	of damage per turn, and planets will experience a temperature change
	corresponding to the intensity.

    (i)ntensity -- change degree of focus for a space mirror.


  Action Points are deducted from the root and each star.  No more than
the normal AP cost will be deducted from the root or each star, no matter
how many ship's orders are changed in each.

  Ships that are landed or docked cannot be given orders.

  To give orders to an object (other than a ship), the object number must
be specified, i.e. ``order #n'', where n is the number of some valid object.
Objects can be given orders whether landed or not, and the valid orders which
can be given, can be quite different from those given to regular ships.


SEE ALSO
 scope, actionpoints