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Length: 15498 (0x3c8a) Types: TextFile Names: »Char.h«
└─⟦a05ed705a⟧ Bits:30007078 DKUUG GNU 2/12/89 └─⟦cc8755de2⟧ »./libg++-1.36.1.tar.Z« └─⟦23757c458⟧ └─⟦this⟧ »libg++/etc/Char.h«
// This may look like C code, but it is really -*- C++ -*- /* Copyright (C) 1989 Free Software Foundation written by Doug Lea (dl@rocky.oswego.edu) This file is part of GNU CC. GNU CC is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY. No author or distributor accepts responsibility to anyone for the consequences of using it or for whether it serves any particular purpose or works at all, unless he says so in writing. Refer to the GNU CC General Public License for full details. Everyone is granted permission to copy, modify and redistribute GNU CC, but only under the conditions described in the GNU CC General Public License. A copy of this license is supposed to have been given to you along with GNU CC so you can know your rights and responsibilities. It should be in a file named COPYING. Among other things, the copyright notice and this notice must be preserved on all copies. */ #ifndef _Char_h #pragma once #define _Char_h 1 /* compile with -DBUILTIN - to get standard chars -DCALL - to get calls instead of inlines (in which case don't use -finline-functions!) -DVIRT - to make all members virtual -DBYVAL - to use call-by-value, not by-reference -DNO_GNU_CONST - to eliminate calling const functions const -DCONVERT - to eliminate mixed mode fns that avoid constructors -DNO_NRV - to eliminate use of named return values -DFAKEVPTR - to get one pocharer per object padding -DRETREF - to make =, +=, etc. return *this, not void */ #ifdef BUILTIN typedef char Char; #else #ifdef CALL #define INLINE #else #define INLINE inline #endif #ifndef VIRT #define VIRTUAL #else #define VIRTUAL virtual #endif #ifdef BYVAL #define REF #else #define REF & #endif #ifndef NO_GNU_CONST #define CONSTFN const #else #define CONSTFN #endif #ifndef CONVERT #define EXPLICIT #endif #ifndef RETREF #define CharR void #define ReturnCharR #else #define CharR Char& #define ReturnCharr return *this #endif class Char { protected: char rep; #ifdef FAKEVPTR void* fake_vptr; #endif public: Char (); Char (const char b); Char (const Char& b); ~Char(); operator char() const; VIRTUAL char CONSTFN val() const; VIRTUAL CharR operator = (const char); VIRTUAL CharR operator = (const Char&); VIRTUAL CharR negate(); VIRTUAL CharR complement(); VIRTUAL CharR operator ++ (); VIRTUAL CharR operator -- (); VIRTUAL CharR operator += (const Char REF ); VIRTUAL CharR operator -= (const Char REF ); VIRTUAL CharR operator *= (const Char REF ); VIRTUAL CharR operator /= (const Char REF ); VIRTUAL CharR operator %= (const Char REF ); VIRTUAL CharR operator |= (const Char REF ); VIRTUAL CharR operator &= (const Char REF ); VIRTUAL CharR operator ^= (const Char REF ); VIRTUAL CharR operator <<=(const Char REF ); VIRTUAL CharR operator >>=(const Char REF ); #ifdef EXPLICIT VIRTUAL CharR operator += (const char); VIRTUAL CharR operator -= (const char); VIRTUAL CharR operator *= (const char); VIRTUAL CharR operator /= (const char); VIRTUAL CharR operator %= (const char); VIRTUAL CharR operator |= (const char); VIRTUAL CharR operator &= (const char); VIRTUAL CharR operator ^= (const char); VIRTUAL CharR operator <<=(const char); VIRTUAL CharR operator >>=(const char); #endif }; INLINE char CONSTFN Char::val() const { return rep; } INLINE Char::operator char() const { return val(); } INLINE Char::Char () :rep(0) {} INLINE Char::Char (const char b) :rep(b) {} INLINE Char::Char (const Char& b) :rep(b.Char::val()) {} INLINE Char::~Char() {} INLINE CharR Char::operator = (const char b) { rep = b; ReturnCharR; } INLINE CharR Char::operator = (const Char& b) { rep = b.Char::val(); ReturnCharR; } INLINE CharR Char::complement() { rep = ~rep; ReturnCharR; } INLINE CharR Char::negate() { rep = -rep; ReturnCharR; } INLINE CharR Char::operator ++ () { ++rep; ReturnCharR; } INLINE CharR Char::operator -- () { --rep; ReturnCharR; } INLINE CharR Char::operator += (const Char REF b) { rep += b.Char::val(); ReturnCharR; } INLINE CharR Char::operator -= (const Char REF b) { rep -= b.Char::val(); ReturnCharR; } INLINE CharR Char::operator *= (const Char REF b) { rep *= b.Char::val(); ReturnCharR; } INLINE CharR Char::operator /= (const Char REF b) { rep /= b.Char::val(); ReturnCharR; } INLINE CharR Char::operator %= (const Char REF b) { rep %= b.Char::val(); ReturnCharR; } INLINE CharR Char::operator |= (const Char REF b) { rep |= b.Char::val(); ReturnCharR; } INLINE CharR Char::operator &= (const Char REF b) { rep &= b.Char::val(); ReturnCharR; } INLINE CharR Char::operator ^= (const Char REF b) { rep ^= b.Char::val(); ReturnCharR; } INLINE CharR Char::operator <<=(const Char REF b) { rep <<= b.Char::val(); ReturnCharR; } INLINE CharR Char::operator >>=(const Char REF b) { rep >>= b.Char::val(); ReturnCharR; } #ifdef EXPLICIT INLINE CharR Char::operator += (const char b) { rep += b; ReturnCharR; } INLINE CharR Char::operator -= (const char b) { rep -= b; ReturnCharR; } INLINE CharR Char::operator *= (const char b) { rep *= b; ReturnCharR; } INLINE CharR Char::operator /= (const char b) { rep /= b; ReturnCharR; } INLINE CharR Char::operator %= (const char b) { rep %= b; ReturnCharR; } INLINE CharR Char::operator |= (const char b) { rep |= b; ReturnCharR; } INLINE CharR Char::operator &= (const char b) { rep &= b; ReturnCharR; } INLINE CharR Char::operator ^= (const char b) { rep ^= b; ReturnCharR; } INLINE CharR Char::operator <<=(const char b) { rep <<= b; ReturnCharR; } INLINE CharR Char::operator >>=(const char b) { rep >>= b; ReturnCharR; } INLINE char& operator = (char& a, const Char REF b) { a = b.Char::val(); return a;} INLINE char& operator += (char& a, const Char REF b) { a += b.Char::val(); return a; } INLINE char& operator -= (char& a, const Char REF b) { a -= b.Char::val(); return a;} INLINE char& operator *= (char& a, const Char REF b) { a *= b.Char::val(); return a;} INLINE char& operator /= (char& a, const Char REF b) { a /= b.Char::val(); return a;} INLINE char& operator %= (char& a, const Char REF b) { a %= b.Char::val(); return a;} INLINE char& operator |= (char& a, const Char REF b) { a |= b.Char::val(); return a;} INLINE char& operator &= (char& a, const Char REF b) { a &= b.Char::val(); return a;} INLINE char& operator ^= (char& a, const Char REF b) { a ^= b.Char::val(); return a;} INLINE char& operator <<=(char& a, const Char REF b) { a <<= b.Char::val(); return a;} INLINE char& operator >>=(char& a, const Char REF b) { a >>= b.Char::val(); return a;} #endif #ifdef NO_NRV INLINE Char CONSTFN operator - (const Char REF a) { Char r(a); r.negate(); return r; } INLINE Char CONSTFN operator ~ (const Char REF a) { Char r(a); r.complement(); return r; } INLINE Char CONSTFN operator + (const Char REF a, const Char REF b) { Char r(a); r += b.Char::val(); return r; } INLINE Char CONSTFN operator - (const Char REF a, const Char REF b) { Char r(a); r -= b.Char::val(); return r; } INLINE Char CONSTFN operator * (const Char REF a, const Char REF b) { Char r(a); r *= b.Char::val(); return r; } INLINE Char CONSTFN operator / (const Char REF a, const Char REF b) { Char r(a); r /= b.Char::val(); return r; } INLINE Char CONSTFN operator % (const Char REF a, const Char REF b) { Char r(a); r %= b.Char::val(); return r; } INLINE Char CONSTFN operator << (const Char REF a, const Char REF b) { Char r(a); r <<= b.Char::val(); return r; } INLINE Char CONSTFN operator >> (const Char REF a, const Char REF b) { Char r(a); r >>= b.Char::val(); return r; } INLINE Char CONSTFN operator & (const Char REF a, const Char REF b) { Char r(a); r &= b.Char::val(); return r; } INLINE Char CONSTFN operator | (const Char REF a, const Char REF b) { Char r(a); r |= b.Char::val(); return r; } INLINE Char CONSTFN operator ^ (const Char REF a, const Char REF b) { Char r(a); r ^= b.Char::val(); return r; } INLINE Char CONSTFN operator + (const Char REF a, const char b) { Char r(a); r += b; return r; } INLINE Char CONSTFN operator - (const Char REF a, const char b) { Char r(a); r -= b; return r; } INLINE Char CONSTFN operator * (const Char REF a, const char b) { Char r(a); r *= b; return r; } INLINE Char CONSTFN operator / (const Char REF a, const char b) { Char r(a); r /= b; return r; } INLINE Char CONSTFN operator % (const Char REF a, const char b) { Char r(a); r %= b; return r; } INLINE Char CONSTFN operator << (const Char REF a, const char b) { Char r(a); r <<= b; return r; } INLINE Char CONSTFN operator >> (const Char REF a, const char b) { Char r(a); r >>= b; return r; } INLINE Char CONSTFN operator & (const Char REF a, const char b) { Char r(a); r &= b; return r; } INLINE Char CONSTFN operator | (const Char REF a, const char b) { Char r(a); r |= b; return r; } INLINE Char CONSTFN operator ^ (const Char REF a, const char b) { Char r(a); r ^= b; return r; } INLINE Char CONSTFN operator + (const char a, const Char REF b) { Char r(a); r += b.Char::val(); return r; } INLINE Char CONSTFN operator - (const char a, const Char REF b) { Char r(a); r -= b.Char::val(); return r; } INLINE Char CONSTFN operator * (const char a, const Char REF b) { Char r(a); r *= b.Char::val(); return r; } INLINE Char CONSTFN operator / (const char a, const Char REF b) { Char r(a); r /= b.Char::val(); return r; } INLINE Char CONSTFN operator % (const char a, const Char REF b) { Char r(a); r %= b.Char::val(); return r; } INLINE Char CONSTFN operator << (const char a, const Char REF b) { Char r(a); r <<= b.Char::val(); return r; } INLINE Char CONSTFN operator >> (const char a, const Char REF b) { Char r(a); r >>= b.Char::val(); return r; } INLINE Char CONSTFN operator & (const char a, const Char REF b) { Char r(a); r &= b.Char::val(); return r; } INLINE Char CONSTFN operator | (const char a, const Char REF b) { Char r(a); r |= b.Char::val(); return r; } INLINE Char CONSTFN operator ^ (const char a, const Char REF b) { Char r(a); r ^= b.Char::val(); return r; } #else INLINE Char CONSTFN operator - (const Char REF a) return r(a) { r.negate(); } INLINE Char CONSTFN operator ~ (const Char REF a) return r(a) { r.complement(); } INLINE Char CONSTFN operator + (const Char REF a, const Char REF b) return r(a) { r += b.Char::val(); } INLINE Char CONSTFN operator - (const Char REF a, const Char REF b) return r(a) { r -= b.Char::val(); } INLINE Char CONSTFN operator * (const Char REF a, const Char REF b) return r(a) { r *= b.Char::val(); } INLINE Char CONSTFN operator / (const Char REF a, const Char REF b) return r(a) { r /= b.Char::val(); } INLINE Char CONSTFN operator % (const Char REF a, const Char REF b) return r(a) { r %= b.Char::val(); } INLINE Char CONSTFN operator << (const Char REF a, const Char REF b) return r(a) { r <<= b.Char::val(); } INLINE Char CONSTFN operator >> (const Char REF a, const Char REF b) return r(a) { r >>= b.Char::val(); } INLINE Char CONSTFN operator & (const Char REF a, const Char REF b) return r(a) { r &= b.Char::val(); } INLINE Char CONSTFN operator | (const Char REF a, const Char REF b) return r(a) { r |= b.Char::val(); } INLINE Char CONSTFN operator ^ (const Char REF a, const Char REF b) return r(a) { r ^= b.Char::val(); } INLINE Char CONSTFN operator + (const Char REF a, const char b) return r(a) { r += b; } INLINE Char CONSTFN operator - (const Char REF a, const char b) return r(a) { r -= b; } INLINE Char CONSTFN operator * (const Char REF a, const char b) return r(a) { r *= b; } INLINE Char CONSTFN operator / (const Char REF a, const char b) return r(a) { r /= b; } INLINE Char CONSTFN operator % (const Char REF a, const char b) return r(a) { r %= b; } INLINE Char CONSTFN operator << (const Char REF a, const char b) return r(a) { r <<= b; } INLINE Char CONSTFN operator >> (const Char REF a, const char b) return r(a) { r >>= b; } INLINE Char CONSTFN operator & (const Char REF a, const char b) return r(a) { r &= b; } INLINE Char CONSTFN operator | (const Char REF a, const char b) return r(a) { r |= b; } INLINE Char CONSTFN operator ^ (const Char REF a, const char b) return r(a) { r ^= b; } INLINE Char CONSTFN operator + (const char a, const Char REF b) return r(a) { r += b.Char::val(); } INLINE Char CONSTFN operator - (const char a, const Char REF b) return r(a) { r -= b.Char::val(); } INLINE Char CONSTFN operator * (const char a, const Char REF b) return r(a) { r *= b.Char::val(); } INLINE Char CONSTFN operator / (const char a, const Char REF b) return r(a) { r /= b.Char::val(); } INLINE Char CONSTFN operator % (const char a, const Char REF b) return r(a) { r %= b.Char::val(); } INLINE Char CONSTFN operator << (const char a, const Char REF b) return r(a) { r <<= b.Char::val(); } INLINE Char CONSTFN operator >> (const char a, const Char REF b) return r(a) { r >>= b.Char::val(); } INLINE Char CONSTFN operator & (const char a, const Char REF b) return r(a) { r &= b.Char::val(); } INLINE Char CONSTFN operator | (const char a, const Char REF b) return r(a) { r |= b.Char::val(); } INLINE Char CONSTFN operator ^ (const char a, const Char REF b) return r(a) { r ^= b.Char::val(); } #endif INLINE char CONSTFN operator ! (const Char REF a) { return !a.Char::val(); } INLINE char CONSTFN operator == (const Char REF a, const Char REF b) { return a.Char::val() == b.Char::val(); } INLINE char CONSTFN operator != (const Char REF a, const Char REF b) { return a.Char::val() != b.Char::val(); } INLINE char CONSTFN operator < (const Char REF a, const Char REF b) { return a.Char::val() < b.Char::val(); } INLINE char CONSTFN operator <= (const Char REF a, const Char REF b) { return a.Char::val() <= b.Char::val(); } INLINE char CONSTFN operator > (const Char REF a, const Char REF b) { return a.Char::val() > b.Char::val(); } INLINE char CONSTFN operator >= (const Char REF a, const Char REF b) { return a.Char::val() >= b.Char::val(); } INLINE char CONSTFN operator == (const Char REF a, const char b) { return a.Char::val() == b; } INLINE char CONSTFN operator != (const Char REF a, const char b) { return a.Char::val() != b; } INLINE char CONSTFN operator < (const Char REF a, const char b) { return a.Char::val() < b; } INLINE char CONSTFN operator <= (const Char REF a, const char b) { return a.Char::val() <= b; } INLINE char CONSTFN operator > (const Char REF a, const char b) { return a.Char::val() > b; } INLINE char CONSTFN operator >= (const Char REF a, const char b) { return a.Char::val() >= b; } INLINE char CONSTFN operator == (const char a, const Char REF b) { return a == b.Char::val(); } INLINE char CONSTFN operator != (const char a, const Char REF b) { return a != b.Char::val(); } INLINE char CONSTFN operator < (const char a, const Char REF b) { return a < b.Char::val(); } INLINE char CONSTFN operator <= (const char a, const Char REF b) { return a <= b.Char::val(); } INLINE char CONSTFN operator > (const char a, const Char REF b) { return a > b.Char::val(); } INLINE char CONSTFN operator >= (const char a, const Char REF b) { return a >= b.Char::val(); } #endif #endif