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⟦11ff69c61⟧ TextFile

    Length: 1342 (0x53e)
    Types: TextFile
    Names: »cubestat.6«

Derivation

└─⟦b20c6495f⟧ Bits:30007238 EUUGD18: Wien-båndet, efterår 1987
    └─⟦this⟧ »EUUGD18/General/Cubes/cubestat.6« 

TextFile

.TH CUBESTAT 6 "cubes 5.1" GMP "UNIX Gaming Manual"
.SH NAME
cubestat \- check status of the cube server
.\"
.\" sccsid: @(#)cubestat.6 5.1 (G.M. Paris) 89/01/22
.\"
.\"
.\"
.\"	cubes 5.1  Copyright 1988 Gregory M. Paris
.\"		Permission granted to redistribute on a no charge basis.
.\"		All other rights are reserved.
.\"
.\"
.SH SYNOPSIS
.B cubestat
[
.BR \- { be }
] [
.B \-h host
]
.SH OVERVIEW
The
.I cubestat
program allows users to query the status of the
.IR cubes (6)
server.
If the server to be queried is on a remote system,
the
.B \-h host
option can be used to specify which system's server to query.
.PP
Currently, the behavior of
.I cubestat
is defined as follows.
If there is a game in progress,
.I cubestat
will output a player roster similar to the one displayed by the
.I cubes
program.
Otherwise,
.I cubestat
will output an informative message relating to the current status
of the server.
If the
.B \-b
option is specified,
.I cubestat
will loop until a game is about to begin.
If the
.B \-e
option is specified,
.I cubestat
will loop until any game that's in progress ends.
.SH "EXIT STATUS"
An exit status of zero is returned if a game is in progress.
A non-zero exit status is returned if no game is in progress
or if there was an error of some type.
.SH AUTHOR
Greg Paris <gmp@rayssd.ray.com>
.SH "SEE ALSO"
cubes(6)