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Length: 13433 (0x3479) Types: TextFile Names: »objnam.c«
└─⟦b20c6495f⟧ Bits:30007238 EUUGD18: Wien-båndet, efterår 1987 └─⟦this⟧ »EUUGD18/General/Nethack/objnam.c«
/* SCCS Id: @(#)objnam.c 2.1 87/09/28 /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ #include "hack.h" #define Sprintf (void) sprintf #define Strcat (void) strcat #define Strcpy (void) strcpy #define PREFIX 15 extern char *eos(); extern int bases[]; char * strprepend(s,pref) register char *s, *pref; { register int i = strlen(pref); if(i > PREFIX) { pline("WARNING: prefix too short."); return(s); } s -= i; (void) strncpy(s, pref, i); /* do not copy trailing 0 */ return(s); } char * sitoa(a) int a; { static char buf[13]; Sprintf(buf, (a < 0) ? "%d" : "+%d", a); return(buf); } char * typename(otyp) register int otyp; { static char buf[BUFSZ]; register struct objclass *ocl = &objects[otyp]; register char *an = ocl->oc_name; register char *dn = ocl->oc_descr; register char *un = ocl->oc_uname; register int nn = ocl->oc_name_known; switch(ocl->oc_olet) { case POTION_SYM: Strcpy(buf, "potion"); break; case SCROLL_SYM: Strcpy(buf, "scroll"); break; case WAND_SYM: Strcpy(buf, "wand"); break; #ifdef SPELLS case SPBOOK_SYM: Strcpy(buf, "spellbook"); break; #endif case RING_SYM: Strcpy(buf, "ring"); break; default: if(nn) { Strcpy(buf, an); if(otyp >= TURQUOISE && otyp <= JADE) Strcat(buf, " stone"); if(un) Sprintf(eos(buf), " called %s", un); if(dn) Sprintf(eos(buf), " (%s)", dn); } else { Strcpy(buf, dn ? dn : an); if(ocl->oc_olet == GEM_SYM) Strcat(buf, " gem"); if(un) Sprintf(eos(buf), " called %s", un); } return(buf); } /* here for ring/scroll/potion/wand */ if(nn) Sprintf(eos(buf), " of %s", an); if(un) Sprintf(eos(buf), " called %s", un); if(dn) Sprintf(eos(buf), " (%s)", dn); return(buf); } char * xname(obj) register struct obj *obj; { static char bufr[BUFSZ]; register char *buf = &(bufr[PREFIX]); /* leave room for "17 -3 " */ register int nn = objects[obj->otyp].oc_name_known; register char *an = objects[obj->otyp].oc_name; register char *dn = objects[obj->otyp].oc_descr; register char *un = objects[obj->otyp].oc_uname; register int pl = (obj->quan != 1); #ifdef KAA if(!obj->dknown && !Blind && obj->olet != WEAPON_SYM) obj->dknown=1; #else if(!obj->dknown && !Blind) obj->dknown = 1; /* %% doesnt belong here */ #endif switch(obj->olet) { case AMULET_SYM: Strcpy(buf, (obj->spe < 0 && obj->known) ? "cheap plastic imitation of the " : ""); Strcat(buf,"Amulet of Yendor"); break; case TOOL_SYM: if(!nn) { Strcpy(buf, dn); break; } Strcpy(buf,an); break; case FOOD_SYM: if(obj->otyp == DEAD_HOMUNCULUS && pl) { pl = 0; Strcpy(buf, "dead homunculi"); break; } /* fungis ? */ #ifdef KAA /* The fungus mistake was a D&D holdover. */ if(obj->otyp == DEAD_VIOLET_FUNGUS && pl) { pl = 0; Strcpy(buf, "dead violet fungi"); break; } #endif /* fall into next case */ case WEAPON_SYM: if(obj->otyp == WORM_TOOTH && pl) { pl = 0; Strcpy(buf, "worm teeth"); break; } if(obj->otyp == CRYSKNIFE && pl) { pl = 0; Strcpy(buf, "crysknives"); break; } /* fall into next case */ case ARMOR_SYM: case CHAIN_SYM: case ROCK_SYM: Strcpy(buf,an); break; case BALL_SYM: Sprintf(buf, "%sheavy iron ball", (obj->owt > objects[obj->otyp].oc_weight) ? "very " : ""); break; case POTION_SYM: if(nn || un || !obj->dknown) { Strcpy(buf, "potion"); if(pl) { pl = 0; Strcat(buf, "s"); } if(!obj->dknown) break; if(un) { Strcat(buf, " called "); Strcat(buf, un); } else { Strcat(buf, " of "); Strcat(buf, an); } } else { Strcpy(buf, dn); Strcat(buf, " potion"); } break; case SCROLL_SYM: Strcpy(buf, "scroll"); if(pl) { pl = 0; Strcat(buf, "s"); } if(!obj->dknown) break; if(nn) { Strcat(buf, " of "); Strcat(buf, an); } else if(un) { Strcat(buf, " called "); Strcat(buf, un); } else { Strcat(buf, " labeled "); Strcat(buf, dn); } break; case WAND_SYM: if(!obj->dknown) Sprintf(buf, "wand"); else if(nn) Sprintf(buf, "wand of %s", an); else if(un) Sprintf(buf, "wand called %s", un); else Sprintf(buf, "%s wand", dn); break; #ifdef SPELLS case SPBOOK_SYM: if(!obj->dknown) Sprintf(buf, "spellbook"); else if(nn) Sprintf(buf, "spellbook of %s", an); else if(un) Sprintf(buf, "spellbook called %s", un); else Sprintf(buf, "%s spellbook", dn); break; #endif case RING_SYM: if(!obj->dknown) Sprintf(buf, "ring"); else if(nn) Sprintf(buf, "ring of %s", an); else if(un) Sprintf(buf, "ring called %s", un); else Sprintf(buf, "%s ring", dn); break; case GEM_SYM: if(!obj->dknown) { Strcpy(buf, "gem"); break; } if(!nn) { #ifdef KAA if(un) { if (!pl) Sprintf(buf,"gem called %s",un); else Sprintf(buf,"gems called %s",un); pl=0; } else #endif Sprintf(buf, "%s gem", dn); break; } Strcpy(buf, an); if(obj->otyp >= TURQUOISE && obj->otyp <= JADE) Strcat(buf, " stone"); break; default: Sprintf(buf,"glorkum %c (0%o) %u %d", obj->olet,obj->olet,obj->otyp,obj->spe); } if(pl) { register char *p; for(p = buf; *p; p++) { if(!strncmp(" of ", p, 4)) { /* pieces of, cloves of, lumps of */ register int c1, c2 = 's'; do { c1 = c2; c2 = *p; *p++ = c1; } while(c1); goto nopl; } } p = eos(buf)-1; if(*p == 's' || *p == 'z' || *p == 'x' || (*p == 'h' && p[-1] == 's')) Strcat(buf, "es"); /* boxes */ else if(*p == 'y' && !index(vowels, p[-1])) Strcpy(p, "ies"); /* rubies, zruties */ else Strcat(buf, "s"); } nopl: if(obj->onamelth) { Strcat(buf, " named "); Strcat(buf, ONAME(obj)); } return(buf); } char * doname(obj) register struct obj *obj; { char prefix[PREFIX]; register char *bp = xname(obj); if(obj->quan != 1) Sprintf(prefix, "%u ", obj->quan); else Strcpy(prefix, "a "); switch(obj->olet) { case AMULET_SYM: if(strncmp(bp, "cheap ", 6)) Strcpy(prefix, "the "); break; case ARMOR_SYM: if(obj->owornmask & W_ARMOR) Strcat(bp, " (being worn)"); /* fall into next case */ case WEAPON_SYM: if(obj->known) { #ifdef KAA /* dknown is special for weapons */ if(obj->dknown && obj->olet == WEAPON_SYM) Strcat(prefix,"blessed "); #endif Strcat(prefix, sitoa(obj->spe)); Strcat(prefix, " "); } break; #ifdef MARKER case TOOL_SYM: /* temp. hack by GAN 11/18/86 */ if(obj->otyp != MAGIC_MARKER) break; #endif case WAND_SYM: if(obj->known) Sprintf(eos(bp), " (%d)", obj->spe); break; case RING_SYM: if(obj->owornmask & W_RINGR) Strcat(bp, " (on right hand)"); if(obj->owornmask & W_RINGL) Strcat(bp, " (on left hand)"); if(obj->known && (objects[obj->otyp].bits & SPEC)) { Strcat(prefix, sitoa(obj->spe)); Strcat(prefix, " "); } break; } if(obj->owornmask & W_WEP) Strcat(bp, " (weapon in hand)"); if(obj->unpaid) Strcat(bp, " (unpaid)"); if(!strcmp(prefix, "a ") && index(vowels, *bp)) Strcpy(prefix, "an "); bp = strprepend(bp, prefix); return(bp); } /* used only in fight.c (thitu) */ setan(str,buf) register char *str,*buf; { if(index(vowels,*str)) Sprintf(buf, "an %s", str); else Sprintf(buf, "a %s", str); } char * aobjnam(otmp,verb) register struct obj *otmp; register char *verb; { register char *bp = xname(otmp); char prefix[PREFIX]; if(otmp->quan != 1) { Sprintf(prefix, "%u ", otmp->quan); bp = strprepend(bp, prefix); } if(verb) { /* verb is given in plural (i.e., without trailing s) */ Strcat(bp, " "); if(otmp->quan != 1) Strcat(bp, verb); else if(!strcmp(verb, "are")) Strcat(bp, "is"); else { Strcat(bp, verb); Strcat(bp, "s"); } } return(bp); } char * Doname(obj) register struct obj *obj; { register char *s = doname(obj); if('a' <= *s && *s <= 'z') *s -= ('a' - 'A'); return(s); } char *wrp[] = { "wand", "ring", "potion", "scroll", "gem" #ifdef SPELLS , "spellbook" #endif }; char wrpsym[] = { WAND_SYM, RING_SYM, POTION_SYM, SCROLL_SYM, GEM_SYM #ifdef SPELLS , SPBOOK_SYM #endif }; struct obj * readobjnam(bp) register char *bp; { register char *p; register int i; int cnt, spe, spesgn, typ, heavy; char let; char *un, *dn, *an; #ifdef KAA int blessed=0; #endif /* int the = 0; char *oname = 0; */ cnt = spe = spesgn = typ = heavy = 0; let = 0; an = dn = un = 0; for(p = bp; *p; p++) /* set the string to lower case */ if('A' <= *p && *p <= 'Z') *p += 'a'-'A'; if(!strncmp(bp, "the ", 4)){ /* the = 1; */ bp += 4; } else if(!strncmp(bp, "an ", 3)){ cnt = 1; bp += 3; } else if(!strncmp(bp, "a ", 2)){ cnt = 1; bp += 2; } #ifdef KAA if(!strncmp(bp,"blessed ",8)) { blessed=1; bp += 8; } #endif if(!cnt && digit(*bp)){ cnt = atoi(bp); while(digit(*bp)) bp++; while(*bp == ' ') bp++; } if(!cnt) cnt = 1; /* %% what with "gems" etc. ? */ if(*bp == '+' || *bp == '-'){ spesgn = (*bp++ == '+') ? 1 : -1; spe = atoi(bp); while(digit(*bp)) bp++; while(*bp == ' ') bp++; } else { p = rindex(bp, '('); if(p) { if(p > bp && p[-1] == ' ') p[-1] = 0; else *p = 0; p++; spe = atoi(p); while(digit(*p)) p++; if(strcmp(p, ")")) spe = 0; else spesgn = 1; } } /* now we have the actual name, as delivered by xname, say green potions called whisky scrolls labeled "QWERTY" egg dead zruties fortune cookies very heavy iron ball named hoei wand of wishing elven cloak */ for(p = bp; *p; p++) if(!strncmp(p, " named ", 7)) { *p = 0; /* oname = p+7; */ } for(p = bp; *p; p++) if(!strncmp(p, " called ", 8)) { *p = 0; un = p+8; } for(p = bp; *p; p++) if(!strncmp(p, " labeled ", 9)) { *p = 0; dn = p+9; } /* first change to singular if necessary */ if(cnt != 1) { /* find "cloves of garlic", "worthless pieces of blue glass" */ for(p = bp; *p; p++) if(!strncmp(p, "s of ", 5)){ while(*p = p[1]) p++; goto sing; } /* remove -s or -es (boxes) or -ies (rubies, zruties) */ p = eos(bp); if(p[-1] == 's') { if(p[-2] == 'e') { if(p[-3] == 'i') { #ifdef KAA if(!strcmp(p-7, "cookies") || !strcmp(p-4, "pies")) #else if(!strcmp(p-7, "cookies")) #endif goto mins; Strcpy(p-3, "y"); goto sing; } /* note: cloves / knives from clove / knife */ if(!strcmp(p-6, "knives")) { Strcpy(p-3, "fe"); goto sing; } /* note: nurses, axes but boxes */ if(!strcmp(p-5, "boxes")) { p[-2] = 0; goto sing; } } mins: p[-1] = 0; } else { if(!strcmp(p-9, "homunculi") #ifdef KAA || !strcmp(p-5, "fungi") #endif ) { Strcpy(p-1, "us"); /* !! makes string longer */ goto sing; } if(!strcmp(p-5, "teeth")) { Strcpy(p-5, "tooth"); goto sing; } /* here we cannot find the plural suffix */ } } sing: if(!strcmp(bp, "amulet of yendor")) { typ = AMULET_OF_YENDOR; goto typfnd; } if(!strcmp(bp, "ring mail")){ /* Note: ring mail is not a ring ! */ let = ARMOR_SYM; an = bp; goto srch; } p = eos(bp); #if defined(KOPS) && !defined(KJSMODS) if (!strcmp(p-3, "kop")) { *(p-3) = 'K'; an = bp; goto srch; } #endif for(i = 0; i < sizeof(wrpsym); i++) { register int j = strlen(wrp[i]); if(!strncmp(bp, wrp[i], j)){ let = wrpsym[i]; bp += j; if(!strncmp(bp, " of ", 4)) an = bp+4; /* else if(*bp) ?? */ goto srch; } if(!strcmp(p-j, wrp[i])){ let = wrpsym[i]; p -= j; *p = 0; if(p[-1] == ' ') p[-1] = 0; dn = bp; goto srch; } } if(!strcmp(p-6, " stone")){ p[-6] = 0; let = GEM_SYM; an = bp; goto srch; } #ifdef KAA if(!strcmp(p-10, "gold piece") || !strcmp(p-7, "zorkmid")) { if (cnt > 5000) cnt=5000; if (cnt < 1) cnt=1; pline("%d gold piece%s.", cnt, cnt==1 ? "" : "s"); u.ugold += cnt; flags.botl=1; return(0); } #endif if(!strcmp(bp, "very heavy iron ball")){ heavy = 1; typ = HEAVY_IRON_BALL; goto typfnd; } an = bp; srch: if(!an && !dn && !un) goto any; i = 1; if(let) i = bases[letindex(let)]; while(i <= NROFOBJECTS && (!let || objects[i].oc_olet == let)){ register char *zn = objects[i].oc_name; if(!zn) goto nxti; if(an && strcmp(an, zn)) goto nxti; if(dn && (!(zn = objects[i].oc_descr) || strcmp(dn, zn))) goto nxti; if(un && (!(zn = objects[i].oc_uname) || strcmp(un, zn))) goto nxti; typ = i; goto typfnd; nxti: i++; } any: if(!let) let = wrpsym[rn2(sizeof(wrpsym))]; typ = probtype(let); typfnd: { register struct obj *otmp; extern struct obj *mksobj(); let = objects[typ].oc_olet; otmp = mksobj(typ); if(heavy) otmp->owt += 15; if(cnt > 0 && index("%?!*)", let) && (cnt < 4 || #ifdef WIZARD wizard || #endif #ifdef KAA (let == WEAPON_SYM && typ <= ROCK && cnt <= 20) #else (let == WEAPON_SYM && typ <= ROCK && cnt < 20) #endif )) otmp->quan = cnt; if(spe > 3 && spe > otmp->spe) { #ifdef WIZARD if(!wizard) #endif spe = 0; } else if(let == WAND_SYM) spe = otmp->spe; #ifdef KAA if(let==WEAPON_SYM && blessed) { if(u.uluck < 0) otmp->cursed=1; else otmp->dknown=1; } #endif if(spe == 3 && u.uluck < 0) spesgn = -1; if(let != WAND_SYM && spesgn == -1) spe = -spe; if(let == BALL_SYM) spe = 0; else if(let == AMULET_SYM) spe = -1; else if(typ == WAN_WISHING && rn2(10)) spe = (rn2(10) ? -1 : 0); #ifdef MARKER else if(typ == MAGIC_MARKER) spe = rn1(50,50); #endif otmp->spe = spe; if(spesgn == -1) otmp->cursed = 1; return(otmp); } }