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Length: 3531 (0xdcb) Types: TextFile Names: »ibeditor.h«
└─⟦8648bda34⟧ Bits:30007244 EUUGD5_II: X11R5 └─⟦87c3ac0e0⟧ »./contrib-3/contrib-3.00« └─⟦de8ce1454⟧ └─⟦this⟧ »contrib/lib/iv/src/bin/ibuild/ibeditor.h«
/* * Copyright (c) 1991 Stanford University * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided * that the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of Stanford not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. Stanford makes no representations about * the suitability of this software for any purpose. It is provided "as is" * without express or implied warranty. * * STANFORD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. * IN NO EVENT SHALL STANFORD BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ /* * EditorComp * $Header: /master/3.0/iv/src/bin/ibuild/RCS/ibeditor.h,v 1.2 91/09/27 14:13:49 tang Exp $ */ #ifndef ibeditor_h #define ibeditor_h #include "ibcode.h" #include "ibscene.h" class MemberNameVar; class ButtonStateVar; class InfoDialog; class GetConflictCmd; class EditorComp : public MonoSceneClass { public: EditorComp(IBGraphic* = nil); virtual ~EditorComp(); virtual boolean IsRelatableTo(InteractorComp*); virtual boolean IsRelatable(); virtual void Interpret(Command*); void GetExtraConflict(GetConflictCmd*); virtual void Instantiate(); virtual boolean IsAScene(); virtual void Read(istream&); virtual void Write(ostream&); virtual ClassId GetClassId(); virtual boolean IsA(ClassId); virtual StateVar* GetState(const char*); virtual void SetState(const char*, StateVar*); virtual InteractorComp& operator = (InteractorComp&); virtual ButtonStateVar* GetButtonStateVar(); MemberNameVar* GetViewerVar(); MemberNameVar* GetKeyMap(); MemberNameVar* GetSelection(); MemberNameVar* GetCompName(); protected: MemberNameVar* _viewerVar; MemberNameVar* _keymap; MemberNameVar* _selection; MemberNameVar* _compname; ButtonStateVar* _curCtrlVar; }; inline MemberNameVar* EditorComp::GetViewerVar() { return _viewerVar; } inline MemberNameVar* EditorComp::GetKeyMap() { return _keymap; } inline MemberNameVar* EditorComp::GetSelection() { return _selection; } inline MemberNameVar* EditorComp::GetCompName() { return _compname; } inline ButtonStateVar* EditorComp::GetButtonStateVar() { return _curCtrlVar; } inline boolean EditorComp::IsRelatable () { return true; } inline boolean EditorComp::IsAScene () { return false; } class EditorView : public MonoSceneClassView { public: EditorView(EditorComp* = nil); EditorComp* GetEditorComp(); virtual InfoDialog* GetInfoDialog(); virtual ClassId GetClassId(); virtual boolean IsA(ClassId); }; class EditorCode : public MonoSceneClassCode { public: EditorCode(EditorComp* = nil); virtual boolean Definition(ostream&); EditorComp* GetEditorComp(); virtual ClassId GetClassId(); virtual boolean IsA(ClassId); protected: virtual boolean CoreConstDecls(ostream&); virtual boolean CoreConstInits(ostream&); virtual boolean EmitIncludeHeaders(ostream&); }; #endif