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Info file gdb, produced by texinfo-format-buffer -*-Text-*-
from file gdb.texinfo
This file documents the GNU debugger GDB.
Copyright (C) 1988 Free Software Foundation, Inc.
Permission is granted to make and distribute verbatim copies of
this manual provided the copyright notice and this permission notice
are preserved on all copies.
Permission is granted to copy and distribute modified versions of this
manual under the conditions for verbatim copying, provided also that the
sections entitled "Distribution" and "GDB General Public License" are
included exactly as in the original, and provided that the entire resulting
derived work is distributed under the terms of a permission notice
identical to this one.
Permission is granted to copy and distribute translations of this manual
into another language, under the above conditions for modified versions,
except that the sections entitled "Distribution" and "GDB General Public
License" may be included in a translation approved by the author instead
of in the original English.
▶1f◀
File: gdb Node: Top, Up: (DIR), Next: Commands
Summary of GDB
**************
The purpose of a debugger such as GDB is to allow you to execute another
program while examining what is going on inside it. We call the other
program "your program" or "the program being debugged".
GDB can do four kinds of things (plus other things in support of these):
1. Start the program, specifying anything that might affect its behavior.
2. Make the program stop on specified conditions.
3. Examine what has happened, when the program has stopped, so that you
can see bugs happen.
4. Change things in the program, so you can correct the effects of one bug
and go on to learn about another without having to recompile first.
* Menu:
* License:: The GDB General Public License gives you permission
to redistribute GDB on certain terms; and also
explains that there is no warranty.
* Input:: GDB command syntax and input conventions.
* Files:: Specifying files for GDB to operate on.
* Options:: GDB arguments and options.
* Compilation::Compiling your program so you can debug it.
* Running:: Running your program under GDB.
* Stopping:: Making your program stop. Why it may stop. What to do then.
* Stack:: Examining your program's stack.
* Source:: Examining your program's source files.
* Data:: Examining data in your program.
* Symbols:: Examining the debugger's symbol table.
* Altering:: Altering things in your program.
* Sequences:: Canned command sequences for repeated use.
* Emacs:: Using GDB through GNU Emacs.
* Remote:: Remote kernel debugging across a serial line.
* Commands:: Index of GDB commands.
* Concepts:: Index of GDB concepts.
▶1f◀
File: gdb Node: License, Prev: Top, Up: Top, Next: Input
GDB General Public License
**************************
(Clarified 11 Feb 1988)
The license agreements of most software companies keep you at the mercy
of those companies. By contrast, our general public license is intended to
give everyone the right to share GDB. To make sure that you get the rights
we want you to have, we need to make restrictions that forbid anyone to
deny you these rights or to ask you to surrender the rights. Hence this
license agreement.
Specifically, we want to make sure that you have the right to give away
copies of GDB, that you receive source code or else can get it if you want
it, that you can change GDB or use pieces of it in new free programs, and
that you know you can do these things.
To make sure that everyone has such rights, we have to forbid you to
deprive anyone else of these rights. For example, if you distribute copies
of GDB, you must give the recipients all the rights that you have. You
must make sure that they, too, receive or can get the source code. And you
must tell them their rights.
Also, for our own protection, we must make certain that everyone finds
out that there is no warranty for GDB. If GDB is modified by someone else
and passed on, we want its recipients to know that what they have is not
what we distributed, so that any problems introduced by others will not
reflect on our reputation.
Therefore we (Richard Stallman and the Free Software Foundation,
Inc.) make the following terms which say what you must do to be
allowed to distribute or change GDB.
Copying Policies
================
1. You may copy and distribute verbatim copies of GDB source code as you
receive it, in any medium, provided that you conspicuously and
appropriately publish on each file a valid copyright notice "Copyright
(C) 1988 Free Software Foundation, Inc." (or with whatever year
is appropriate); keep intact the notices on all files that
refer to this License Agreement and to the absence of any warranty; and
give any other recipients of the GDB program a copy of this License
Agreement along with the program. You may charge a distribution fee
for the physical act of transferring a copy.
2. You may modify your copy or copies of GDB source code or any portion
of it, and copy and distribute such modifications under the terms of
Paragraph 1 above, provided that you also do the following:
* cause the modified files to carry prominent notices stating
that you changed the files and the date of any change; and
* cause the whole of any work that you distribute or publish, that
in whole or in part contains or is a derivative of GDB or any
part thereof, to be licensed at no charge to all third parties on
terms identical to those contained in this License Agreement
(except that you may choose to grant more extensive warranty
protection to some or all third parties, at your option).
* if the modified program serves as a debugger, cause it, when
started running in the simplest and usual way, to print an
announcement including a valid copyright notice "Copyright
(C) 1988 Free Software Foundation, Inc." (or with the
year that is appropriate), saying that there is no warranty (or
else, saying that you provide a warranty) and that users may
redistribute the program under these conditions, and telling the
user how to view a copy of this License Agreement.
* You may charge a distribution fee for the physical act of
transferring a copy, and you may at your option offer warranty
protection in exchange for a fee.
Mere aggregation of another unrelated program with this program (or its
derivative) on a volume of a storage or distribution medium does not bring
the other program under the scope of these terms.
3. You may copy and distribute GDB (or a portion or derivative of it,
under Paragraph 2) in object code or executable form under the terms
of Paragraphs 1 and 2 above provided that you also do one of the
following:
* accompany it with the complete corresponding machine-readable
source code, which must be distributed under the terms of
Paragraphs 1 and 2 above; or,
* accompany it with a written offer, valid for at least three
years, to give any third party free (except for a nominal
shipping charge) a complete machine-readable copy of the
corresponding source code, to be distributed under the terms of
Paragraphs 1 and 2 above; or,
* accompany it with the information you received as to where the
corresponding source code may be obtained. (This alternative is
allowed only for noncommercial distribution and only if you
received the program in object code or executable form alone.)
For an executable file, complete source code means all the source code
for all modules it contains; but, as a special exception, it need not
include source code for modules which are standard libraries that
accompany the operating system on which the executable file runs.
4. You may not copy, sublicense, distribute or transfer GDB except as
expressly provided under this License Agreement. Any attempt
otherwise to copy, sublicense, distribute or transfer GDB is void and
your rights to use GDB under this License agreement shall be
automatically terminated. However, parties who have received computer
software programs from you with this License Agreement will not have
their licenses terminated so long as such parties remain in full
compliance.
5. If you wish to incorporate parts of GDB into other free programs whose
distribution conditions are different, write to the Free Software
Foundation. We have not yet worked out a simple rule that can be
stated here, but we will often permit this. We will be guided by the
two goals of preserving the free status of all derivatives our free
software and of promoting the sharing and reuse of software.
NO WARRANTY
===========
BECAUSE GDB IS LICENSED FREE OF CHARGE, WE PROVIDE ABSOLUTELY
NO WARRANTY, TO THE EXTENT PERMITTED BY APPLICABLE STATE LAW. EXCEPT
WHEN OTHERWISE STATED IN WRITING, THE FREE SOFTWARE FOUNDATION, INC,
RICHARD M. STALLMAN AND/OR OTHER PARTIES PROVIDE GDB "AS IS"
WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY
AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE GDB
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY
SERVICING, REPAIR OR CORRECTION.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW WILL FREE SOFTWARE
FOUNDATION, INC., RICHARD M. STALLMAN, AND/OR ANY OTHER PARTY WHO MAY
MODIFY AND REDISTRIBUTE GDB AS PERMITTED ABOVE, BE LIABLE TO YOU
FOR DAMAGES, INCLUDING ANY LOST PROFITS, LOST MONIES, OR OTHER
SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR
INABILITY TO USE (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA
BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY THIRD PARTIES OR A
FAILURE OF THE PROGRAM TO OPERATE WITH PROGRAMS NOT DISTRIBUTED BY
FREE SOFTWARE FOUNDATION, INC.) THE PROGRAM, EVEN IF YOU HAVE BEEN
ADVISED OF THE POSSIBILITY OF SUCH DAMAGES, OR FOR ANY CLAIM BY ANY
OTHER PARTY.
▶1f◀
File: gdb Node: Input, Prev: License, Up: Top, Next: Files
GDB Input Conventions
*********************
GDB is invoked with the shell command `gdb'. Once started, it reads
commands from the terminal until you tell it to exit.
A GDB command is a single line of input. There is no limit on how long
it can be. It starts with a command name, which is followed by arguments
whose meaning depends on the command name. Some command names do not
allow arguments.
GDB command names may always be abbreviated if the abbreviation is
unambiguous. Sometimes even ambiguous abbreviations are allowed; for
example, `s' is specially defined as equivalent to `step'
even though there are other commands whose names start with `s'.
Possible command abbreviations are often stated in the documentation
of the individual commands.
A blank line as input to GDB means to repeat the previous command verbatim.
Certain commands do not allow themselves to be repeated this way; these are
commands for which unintentional repetition might cause trouble and which
you are unlikely to want to repeat. Certain others (`list' and
`x') act differently when repeated because that is more useful.
A line of input starting with `#' is a comment; it does nothing.
This is useful mainly in command files (*Note Command Files::).
GDB "prompts" for commands with a string that is normally `(gdb)'.
When debugging GDB with GDB, it is useful to change the prompt in one of
the GDBs so that you can distinguish them. This can be done with the
`set-prompt' command.
`set-prompt NEWPROMPT'
Directs GDB to use NEWPROMPT as its prompt string henceforth.
To exit GDB, use the `quit' command (abbreviated `q').
`Ctrl-c' will not exit from GDB, but rather will terminate the action
of any GDB command that is in progress and return to GDB command level.
It is safe to type `Ctrl-c' at any time because GDB does not allow
it to take effect until a time when it is safe.
▶1f◀
File: gdb Node: Files, Prev: Input, Up: Top, Next: Options
Specifying GDB's Files
**********************
GDB needs to know the filename of the program to be debugged. To debug a
core dump of a previous run, GDB must be told the filename of the core
dump.
* Menu:
* Arguments: File Arguments. Specifying files with arguments
(when you start GDB).
* Commands: File Commands. Specifying files with GDB commands.
▶1f◀
File: gdb Node: File Arguments, Prev: Files, Up: Files, Next: File Commands
Specifying Files with Arguments
===============================
The usual way to specify the executable and core dump file names is with
two command arguments given when you start GDB. The first argument is used
as the file for execution and symbols, and the second argument (if any) is
used as the core dump file name. Thus,
gdb progm core
specifies `progm' as the executable program and `core' as a core
dump file to examine. (You do not need to have a core dump file if what
you plan to do is debug the program interactively.)
*Note Options::, for full information on command options and arguments for
GDB.
▶1f◀
File: gdb Node: File Commands, Prev: File Arguments, Up: Files
Specifying Files with Commands
==============================
Usually you specify the files for GDB to work with by giving arguments when
you invoke GDB. But occasionally it is necessary to change to a different
file during a GDB session. Or you may run GDB and forget to specify the
files you want to use. In these situations the GDB commands to specify new
files are useful.
`exec-file FILENAME'
Specify that the program to be run is found in FILENAME. If you
do not specify a directory and the file is not found in GDB's working
directory, GDB will use the environment variable `PATH' as a list
of directories to search, just as the shell does when looking for a
program to run.
`symbol-file FILENAME'
Read symbol table information from file FILENAME. `PATH'
is searched when necessary. Most of the time you will use both the
`exec-file' and `symbol-file' commands on the same file.
`symbol-file' with no argument clears out GDB's symbol table.
`core-file FILENAME'
Specify the whereabouts of a core dump file to be used as the
"contents of memory". Note that the core dump contains only the
writable parts of memory; the read-only parts must come from the
executable file.
`core-file' with no argument specifies that no core file is
to be used.
`kill'
Cancel running the program under GDB. This could be used if you wish
to debug a core dump instead. GDB ignores any core dump file if it is
actually running the program, so the `kill' command is the only
sure way to go back to using the core dump file.
`info files'
Print the names of the executable and core dump files currently in
use by GDB, and the file from which symbols were loaded.
While all three file-specifying commands allow both absolute and relative
file names as arguments, GDB always converts the file name to an absolute
one and remembers it that way.
The `symbol-file' command causes GDB to forget the contents of its
convenience variables, the value history, and all breakpoints and
auto-display expressions. This is because they may contain pointers to the
internal data recording symbols and data types, which are part of the old
symbol table data being discarded inside GDB.
▶1f◀
File: gdb Node: Options, Prev: Files, Up: Top, Next: Compilation
Options and Arguments for GDB
*****************************
When you invoke GDB, you can pass commands telling it what files to
operate on and what other things to do.
* Menu:
* Mode Options:: Options controlling modes of operation.
* File Options:: Options to specify files (executable, coredump, commands)
* Other Arguments:: Any other arguments without options
also specify files.
▶1f◀
File: gdb Node: Mode Options, Prev: Options, Up: Options, Next: File Options
Mode Options
============
`-nx'
Do not execute commands from the init files `.gdbinit'.
Normally, the commands in these files are executed after all the
command options and arguments have been processed. *Note Command Files::.
`-q'
"Quiet". Do not print the usual introductory messages.
`-batch'
Run in batch mode. Exit with code 1 after processing all the command
files specified with `-x' (and `.gdbinit', if not
inhibited). Exit also if, due to an error, GDB would otherwise
attempt to read a command from the terminal.
`-fullname'
This option is used when Emacs runs GDB as a subprocess. It tells GDB
to output the full file name and line number in a standard,
recognizable fashion each time a stack frame is displayed (which
includes each time the program stops). This recognizable format looks
like two `\032' characters, followed by the filename, line number
and character position separated by colons, and a newline. The
Emacs-to-GDB interface program uses the two `\032' characters as
a signal to display the source code for the frame.
▶1f◀
File: gdb Node: File Options, Prev: Mode Options, Up: Options, Next: Other Arguments
File-specifying Options
=======================
All the options and command line arguments given are processed
in sequential order. The order makes a difference when the
`-x' command is used.
`-s FILE'
Read symbol table from file FILE.
`-e FILE'
Use file FILE as the executable file to execute when
appropriate, and for examining pure data in conjunction with a core
dump.
`-se FILE'
Read symbol table from file FILE and use it as the executable
file.
`-c FILE'
Use file FILE as a core dump to examine.
`-x FILE'
Execute GDB commands from file FILE.
`-d DIRECTORY'
Add DIRECTORY to the path to search for source files.
▶1f◀
File: gdb Node: Other Arguments, Prev: File Options, Up: Options
Other Arguments
===============
If there are arguments to GDB that are not options or associated with
options, the first one specifies the symbol table and executable file name
(as if it were preceded by `-se') and the second one specifies a core
dump file name (as if it were preceded by `-c').
▶1f◀
File: gdb Node: Compilation, Prev: Options, Up: Top, Next: Running
Compiling Your Program for Debugging
************************************
In order to debug a program effectively, you need to ask for debugging
information when you compile it. This information in the object file
describes the data type of each variable or function and the correspondence
between source line numbers and addresses in the executable code.
To request debugging information, specify the `-g' option when you run
the compiler.
The Unix C compiler is unable to handle the `-g' and `-O' options
together. This means that you cannot ask for optimization if you ask for
debugger information.
The GNU C compiler supports `-g' with or without `-O', making it
possible to debug optimized code. We recommend that you *always* use
`-g' whenever you compile a program. You may think the program is
correct, but there's no sense in pushing your luck.
If you are using the GNU C compiler, the GNU assembler and the GNU linker,
you can choose between two formats of debugging information: the standard
Unix format, which is what you get with `-g', and GDB's own format,
which you request by using `-gg' instead of `-g'. This stores
debugging information in the executable file in a format much like that
which is used inside GDB. This has these advantages and disadvantages:
* GDB can read `-gg' format more than twice as fast as Unix
`-g' format.
* The `-gg' format uses much more disk space than Unix format.
* The Unix debuggers can understand only Unix format, so you cannot use
Unix source-level debuggers if you compile with `-gg'. (The
`adb' debugger works with either format; it does not use this
information in any case.)
▶1f◀
File: gdb Node: Running, Prev: Compilation, Up: Top, Next: Stopping
Running Your Program Under GDB
******************************
To start your program under GDB, use the `run' command. The program
must already have been specified using the `exec-file' command or with
an argument to GDB (*Note Files::); what `run' does is create an
inferior process, load the program into it, and set it in motion.
The execution of a program is affected by certain information it receives
from its superior. GDB provides ways to specify them, which you must do
before starting the program. (You can change them after starting the
program, but such changes do not affect the program unless you start it
over again.)
The arguments.
You specify the arguments to give the program as the arguments of the
`run' command.
The environment.
The program normally inherits its environment from GDB, but you can
use the GDB commands `set-environment' and `unset-environment' to
change parts of the environment that will be given to the program.
The working directory.
The program inherits its working directory from GDB. You can set GDB's
working directory with the `cd' command in GDB.
After the `run' command, the debugger does nothing but wait for your
program to stop. *Note Stopping::.
* Menu:
* Arguments:: Specifying the arguments for your program.
* Environment:: Specifying the environment for your program.
* Working Directory:: Specifying the working directory for giving
to your program when it is run.
* Input/Output:: Specifying the program's standard input and output.
* Attach:: Debugging a process started outside GDB.
▶1f◀
File: gdb Node: Arguments, Prev: Running, Up: Running, Next: Environment
Your Program's Arguments
========================
You specify the arguments to give the program as the arguments of the
`run' command. They are passed to a shell, which expands wildcard
characters and performs redirection of I/O, and thence to the program.
`run' with no arguments uses the same arguments used by the previous
`run'.
The command `set-args' can be used to specify the arguments to be used
the next time the program is run. If `set-args' has no arguments, it
means to use no arguments the next time the program is run. If you have
run your program with arguments and want to run it again with no arguments,
this is the only way to do so.
▶1f◀
File: gdb Node: Environment, Prev: Arguments, Up: Running, Next: Working Directory
Your Program's Environment
==========================
The "environment" consists of a set of "environment variables" and
their values. Environment variables conventionally record such things as
your user name, your home directory, your terminal type, and your search
path for programs to run. Usually you set up environment variables with
the shell and they are inherited by all the other programs you run. When
debugging, it can be useful to try running the program with different
environments without having to start the debugger over again.
`info environment VARNAME'
Print the value of environment variable VARNAME to be given to
your program when it is started. This command can be abbreviated
`i env VARNAME'.
`info environment'
Print the names and values of all environment variables to be given to
your program when it is started. This command can be abbreviated
`i env'.
`set-environment VARNAME VALUE'
Sets environment variable VARNAME to VALUE, for your
program only, not for GDB itself. VALUE may be any string; the
values of environment variables are just strings, and any
interpretation is supplied by your program itself. This command
can be abbreviated as short as `set-e'.
`unset-environment VARNAME'
Remove variable VARNAME from the environment to be passed to
your program. This is different from `set-env VARNAME ='
because `unset-environment' makes a variable not be defined at
all, which is distinguishable from an empty value. This command can
be abbreviated `unset'.
▶1f◀
File: gdb Node: Working Directory, Prev: Environment, Up: Running, Next: Input/Output
Your Program's Working Directory
================================
Each time you start your program with `run', it inherits its working
directory from the current working directory of GDB. GDB's working
directory is initially whatever it inherited from its superior, but you can
specify the working directory for GDB with the `cd' command.
The GDB working directory also serves as a default for the commands
that specify files for GDB to operate on. *Note Files::.
`cd DIRECTORY'
Set GDB's working directory to DIRECTORY.
`pwd'
Print GDB's working directory.
▶1f◀
File: gdb Node: Input/Output, Prev: Working Directory, Up: Running, Next: Attach
Your Program's Input and Output
===============================
By default, the program you run under GDB does input and output to the same
terminal that GDB uses.
You can redirect the program's input and/or output using `sh'-style
redirection commands in the `run' command. For example,
run > outfile
starts the program, diverting its output to the file `outfile'.
Another way to specify where the program should do input and output is with
the `tty' command. This command accepts a file name as argument, and
causes this file to be the default for future `run' commands. For
example,
tty /dev/ttyb
directs that processes started with subsequent `run' commands default
to do input and output on the terminal `/dev/ttyb'. An explicit
redirection in `run' overrides the `tty' command.
When you use the `tty' command or redirect input in the `run'
command, the *input for your program* comes from the specified file,
but the input for GDB still comes from your terminal. The program's
controlling terminal is your (GDB's) terminal, not the terminal that the
program is reading from; so if you want to type `C-c' to stop the
program, you must type it on your (GDB's) terminal. A `C-c' typed on
the program's terminal is available to the program as ordinary input.
▶1f◀
File: gdb Node: Attach, Prev: Input/Output, Up: Running
Debugging an Already-Running Process
====================================
Some operating systems (in particular, Sun) allow GDB to begin debugging an
already-running process that was started outside of GDB. To do this you
must use the `attach' command instead of the `run' command.
The `attach' command requires one argument, which is the process-id of
the process you want to debug. (The usual way to find out the process-id
of the process is with the `ps' utility.)
The first thing GDB after arranging to debug the process is to stop it.
You can examine and modify an attached process with all the GDB commands
that ordinarily available when you start processes with `run'. You
can insert breakpoints; you can step and continue; you can modify storage.
If you would rather the process continue running, use the `continue'
command after attaching.
When you are finished debugging the attached process, you can use the
`detach' command to release it from GDB's control. Detaching
the process continues its execution. After the `detach' command,
that process and GDB become completely independent once more, and you
are ready to `attach' another process or start one with `run'.
If you exit GDB or use the `run' command while you have an attached
process, you kill that process. You will be asked for confirmation if you
try to do either of these things.
▶1f◀
File: gdb Node: Stopping, Prev: Running, Up: Top, Next: Stack
Stopping and Continuing
***********************
When you run a program normally, it runs until exiting. The purpose
of using a debugger is so that you can stop it before that point;
or so that if the program runs into trouble you can find out why.
* Menu:
* Signals:: Fatal signals in your program just stop it;
then you can use GDB to see what is going on.
* Breakpoints:: Breakpoints let you stop your program when it
reaches a specified point in the code.
* Continuing:: Resuming execution until the next signal or breakpoint.
* Stepping:: Stepping runs the program a short distance and
then stops it wherever it has come to.
▶1f◀
File: gdb Node: Signals, Prev: Stopping, Up: Stopping, Next: Breakpoints
Signals
=======
A signal is an asynchronous event that can happen in a program. The
operating system defines the possible kinds of signals, and gives each kind
a name and a number. For example, `SIGINT' is the signal a program
gets when you type `Ctrl-c'; `SIGSEGV' is the signal a program
gets from referencing a place in memory far away from all the areas in use;
`SIGALRM' occurs when the alarm clock timer goes off (which happens
only if the program has requested an alarm).
Some signals, including `SIGALRM', are a normal part of the
functioning of the program. Others, such as `SIGSEGV', indicate
errors; these signals are "fatal" (kill the program immediately) if the
program has not specified in advance some other way to handle the signal.
`SIGINT' does not indicate an error in the program, but it is normally
fatal so it can carry out the purpose of `Ctrl-c': to kill the program.
GDB has the ability to detect any occurrence of a signal in the program
running under GDB's control. You can tell GDB in advance what to do for
each kind of signal.
Normally, GDB is set up to ignore non-erroneous signals like `SIGALRM'
(so as not to interfere with their role in the functioning of the program)
but to stop the program immediately whenever an error signal happens.
You can change these settings with the `handle' command. You must
specify which signal you are talking about with its number.
`info signal'
Print a table of all the kinds of signals and how GDB has been told to
handle each one. You can use this to see the signal numbers of all
the defined types of signals.
`handle SIGNALNUM KEYWORDS...'
Change the way GDB handles signal SIGNALNUM. The KEYWORDS
say what change to make.
To use the `handle' command you must know the code number of the
signal you are concerned with. To find the code number, type `info
signal' which prints a table of signal names and numbers.
The keywords allowed by the handle command can be abbreviated. Their full
names are
`stop'
GDB should stop the program when this signal happens. This implies
the `print' keyword as well.
`print'
GDB should print a message when this signal happens.
`nostop'
GDB should not stop the program when this signal happens. It may
still print a message telling you that the signal has come in.
`noprint'
GDB should not mention the occurrence of the signal at all. This
implies the `nostop' keyword as well.
`pass'
GDB should allow the program to see this signal; the program will be
able to handle the signal, or may be terminated if the signal is fatal
and not handled.
`nopass'
GDB should not allow the program to see this signal.
When a signal has been set to stop the program, the program cannot see the
signal until you continue. It will see the signal then, if `pass' is
in effect for the signal in question at that time. In other words,
after GDB reports a signal, you can use the `handle' command with
`pass' or `nopass' to control whether that signal will be seen by
the program when you later continue it.
You can also use the `signal' command to prevent the program from
seeing a signal, or cause it to see a signal it normally would not see,
or to give it any signal at any time. *Note Signaling::.
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File: gdb Node: Breakpoints, Prev: Signals, Up: Stopping, Next: Continuing
Breakpoints
===========
A "breakpoint" makes your program stop whenever a certain point in the
program is reached. You set breakpoints explicitly with GDB commands,
specifying the place where the program should stop by line number, function
name or exact address in the program. You can add various other conditions
to control whether the program will stop.
Each breakpoint is assigned a number when it is created; these numbers are
successive integers starting with 1. In many of the commands for controlling
various features of breakpoints you use the breakpoint number to say which
breakpoint you want to change. Each breakpoint may be "enabled" or
"disabled"; if disabled, it has no effect on the program until you
enable it again.
The command `info break' prints a list of all breakpoints set and not
cleared, showing their numbers, where in the program they are, and any
special features in use for them. Disabled breakpoints are included in the
list, but marked as disabled. `info break' with a breakpoint number
as argument lists only that breakpoint. The convenience variable `$_'
and the default examining-address for the `x' command are set to the
address of the last breakpoint listed (*Note Memory::).
* Menu:
* Set Breaks:: How to establish breakpoints.
* Clear Breaks:: How to remove breakpoints no longer needed.
* Disabling:: How to disable breakpoints (turn them off temporarily).
* Conditions:: Making extra conditions on whether to stop.
* Break Commands:: Commands to be executed at a breakpoint.
* Error in Breakpoints:: "Cannot insert breakpoints" error--why, what to do.
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File: gdb Node: Set Breaks, Prev: Breakpoints, Up: Breakpoints, Next: Clear Breaks
Setting Breakpoints
-------------------
Breakpoints are set with the `break' command (abbreviated `b').
You have several ways to say where the breakpoint should go.
`break FUNCTION'
Set a breakpoint at entry to function FUNCTION.
`break LINENUM'
Set a breakpoint at line LINENUM in the current source file.
That file is the last file whose source text was printed. This
breakpoint will stop the program just before it executes any of the
code on that line.
`break FILENAME:LINENUM'
Set a breakpoint at line LINENUM in source file FILENAME.
`break FILENAME:FUNCTION'
Set a breakpoint at entry to function FUNCTION found in file
FILENAME. Specifying a filename as well as a function name is
superfluous except when multiple files contain similarly named
functions.
`break *ADDRESS'
Set a breakpoint at address ADDRESS. You can use this to set
breakpoints in parts of the program which do not have debugging
information or source files.
`break'
Set a breakpoint at the next instruction to be executed in the
selected stack frame (*Note Stack::). This is a silly thing to do in
the innermost stack frame because the program would stop immediately
after being started, but it is very useful with another stack frame,
because it will cause the program to stop as soon as control returns
to that frame.
`break ... if COND'
Set a breakpoint with condition COND; evaluate the expression
COND each time the breakpoint is reached, and stop only if the
value is nonzero. `...' stands for one of the possible
arguments described above (or no argument) specifying where to break.
*Note Conditions::, for more information on breakpoint conditions.
`tbreak ARGS'
Set a breakpoint enabled only for one stop. ARGS are the
same as in the `break' command, and the breakpoint is set in the same
way, but the breakpoint is automatically "disabled" the first time it
is hit.
GDB allows you to set any number of breakpoints at the same place in the
program. There is nothing silly or meaningless about this. When the
breakpoints are conditional, this is even useful (*Note Conditions::).
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File: gdb Node: Clear Breaks, Prev: Set Breaks, Up: Breakpoints, Next: Disabling
Clearing Breakpoints
--------------------
It is often necessary to eliminate a breakpoint once it has done its job
and you no longer want the program to stop there. This is called
"clearing" or `deleting' the breakpoint. A breakpoint that
has been cleared no longer exists in any sense.
With the `clear' command you can clear breakpoints according to where
they are in the program. With the `delete' command you can clear
individual breakpoints by specifying their breakpoint numbers.
It is not necessary to clear a breakpoint to proceed past it. GDB
automatically ignores breakpoints in the first instruction to be executed
when you continue execution at the same address where the program stopped.
`clear'
Clear any breakpoints at the next instruction to be executed in the
selected stack frame (*Note Selection::). When the innermost frame
is selected, this is a good way to clear a breakpoint that the program
just stopped at.
`clear FUNCTION'
`clear FILENAME:FUNCTION'
Clear any breakpoints set at entry to the function FUNCTION.
`clear LINENUM'
`clear FILENAME:LINENUM'
Clear any breakpoints set at or within the code of the specified line.
`delete BNUMS...'
Delete the breakpoints of the numbers specified as arguments.
A breakpoint deleted is forgotten completely.
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File: gdb Node: Disabling, Prev: Clear Breaks, Up: Breakpoints, Next: Conditions
Disabling Breakpoints
---------------------
Rather than clearing a breakpoint, you might prefer to "disable" it.
This makes the breakpoint inoperative as if it had been cleared, but
remembers the information on the breakpoint so that you can "enable"
it again later.
You disable and enable breakpoints with the `enable' and
`disable' commands, specifying one or more breakpoint numbers as
arguments. Use `info break' to print a list of breakpoints if you
don't know which breakpoint numbers to use.
A breakpoint can have any of four different states of enablement:
* Enabled. The breakpoint will stop the program. A breakpoint made
with the `break' command starts out in this state.
* Disabled. The breakpoint has no effect on the program.
* Enabled once. The breakpoint will stop the program, but
when it does so it will become disabled. A breakpoint made
with the `tbreak' command starts out in this state.
* Enabled for deletion. The breakpoint will stop the program, but
immediately after it does so it will be deleted permanently.
You change the state of enablement of a breakpoint with the following
commands:
`disable BNUMS...'
Disable the specified breakpoints. A disabled breakpoint has no
effect but is not forgotten. All options such as ignore-counts,
conditions and commands are remembered in case the breakpoint is
enabled again later.
`enable BNUMS...'
Enable the specified breakpoints. They become effective once again in
stopping the program, until you specify otherwise.
`enable once BNUMS...'
Enable the specified breakpoints temporarily. Each will be disabled
again the next time it stops the program (unless you have used one of
these commands to specify a different state before that time comes).
`enable delete BNUMS...'
Enable the specified breakpoints to work once and then die. Each of
the breakpoints will be deleted the next time it stops the program
(unless you have used one of these commands to specify a different
state before that time comes).
Aside from the automatic disablement or deletion of a breakpoint when it
stops the program, which happens only in certain states, the state of
enablement of a breakpoint changes only when one of the commands above
is used.
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File: gdb Node: Conditions, Prev: Disabling, Up: Breakpoints, Next: Break Commands
Break Conditions
----------------
The simplest sort of breakpoint breaks every time the program reaches a
specified place. You can also specify a "condition" for a breakpoint.
A condition is just a boolean expression in your programming language.
A breakpoint with a condition evaluates the expression each time the
program reaches it, and the program stops only if the condition is true.
Break conditions may have side effects, and may even call functions in your
program. These may sound like strange things to do, but their effects are
completely predictable unless there is another enabled breakpoint at the
same address. (In that case, GDB might see the other breakpoint first and
stop the program without checking the condition of this one.) Note that
breakpoint commands are usually more convenient and flexible for the
purpose of performing side effects when a breakpoint is reached
(*Note Break Commands::).
Break conditions can be specified when a breakpoint is set, by using
`if' in the arguments to the `break' command. *Note Set Breaks::.
They can also be changed at any time with the `condition' command:
`condition BNUM EXPRESSION'
Specify EXPRESSION as the break condition for breakpoint number
BNUM. From now on, this breakpoint will stop the program only if
the value of EXPRESSION is true (nonzero, in C). EXPRESSION
is not evaluated at the time the `condition' command is given.
`condition BNUM'
Remove the condition from breakpoint number BNUM. It becomes
an ordinary unconditional breakpoint.
A special feature is provided for one kind of condition: to prevent the
breakpoint from doing anything until it has been reached a certain number
of times. This is done with the "ignore count" of the breakpoint.
When the program reaches a breakpoint whose ignore count is positive, then
instead of stopping, it just decrements the ignore count by one and
continues.
`ignore BNUM COUNT'
Set the ignore count of breakpoint number BNUM to COUNT.
The next COUNT times the breakpoint is reached, it will not stop.
To make the breakpoint stop the next time it is reached, specify
a count of zero.
`cont COUNT'
Continue execution of the program, setting the ignore count of the
breakpoint that the program stopped at to COUNT minus one.
Continuing through the breakpoint does not itself count as one of
COUNT. Thus, the program will not stop at this breakpoint until the
COUNT'th time it is hit.
This command is allowed only when the program stopped due to a
breakpoint. At other times, the argument to `cont' is ignored.
If a breakpoint has a positive ignore count and a condition, the condition
is not checked. Once the ignore count reaches zero, the condition will
start to be checked.
Note that you could achieve the effect of the ignore count with a condition
such as `$foo-- <= 0' using a debugger convenience variable that is
decremented each time. That is why the ignore count is considered a
special case of a condition. *Note Convenience Vars::.
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File: gdb Node: Break Commands, Prev: Conditions, Up: Breakpoints, Next: Error in Breakpoints
Commands Executed on Breaking
-----------------------------
You can give any breakpoint a series of commands to execute when the
program stops due to that breakpoint. For example, you might want to
print the values of certain expressions, or enable other breakpoints.
`commands BNUM'
Specify commands for breakpoint number BNUM. The commands
themselves appear on the following lines. Type a line containing just
`end' to terminate the commands.
To remove all commands from a breakpoint, use the command
`commands' and follow it immediately by `end'; that is, give
no commands.
It is possible for breakpoint commands to start the program up again.
Simply use the `cont' command, or `step', or any other command
to resume execution. However, any remaining breakpoint commands are
ignored. When the program stops again, GDB will act according to why
that stop took place.
If the first command specified is `silent', the usual message about
stopping at a breakpoint is not printed. This may be desirable for
breakpoints that are to print a specific message and then continue.
If the remaining commands too print nothing, you will see no sign that
the breakpoint was reached at all. `silent' is not really a command;
it is meaningful only at the beginning of the commands for a breakpoint.
The commands `echo' and `output' that allow you to print precisely
controlled output are often useful in silent breakpoints. *Note Output::.
For example, here is how you could use breakpoint commands to print the
value of `x' at entry to `foo' whenever it is positive. We
assume that the newly created breakpoint is number 4; `break' will
print the number that is assigned.
break foo if x>0
commands 4
silent
echo x is\040
output x
echo \n
cont
end
One application for breakpoint commands is to correct one bug so you can
test another. Put a breakpoint just after the erroneous line of code, give
it a condition to detect the case in which something erroneous has been
done, and give it commands to assign correct values to any variables that
need them. End with the `cont' command so that the program does not
stop, and start with the `silent' command so that no output is
produced. Here is an example:
break 403
commands 5
silent
set x = y + 4
cont
end
One deficiency in the operation of automatically continuing breakpoints
under Unix appears when your program uses raw mode for the terminal.
GDB options back to its own terminal modes (not raw) before executing
commands, and then must switch back to raw mode when your program is
continued. This causes any pending terminal input to be lost.
In the GNU system, this will be fixed by changing the behavior of
terminal modes.
Under Unix, when you have this problem, you might be able to get around
it by putting your actions into the breakpoint condition instead of
commands. For example
condition 5 (x = y + 4), 0
is a condition expression that will change `x' as needed, then always
have the value 0 so the program will not stop. Loss of input is avoided
here because break conditions are evaluated without changing the terminal
modes. When you want to have nontrivial conditions for performing the side
effects, the operators `&&', `||' and `? ... :' may be useful.
▶1f◀
File: gdb Node: Error in Breakpoints, Prev: Break Commands, Up: Breakpoints
"Cannot Insert Breakpoints" Error
---------------------------------
Under Unix, breakpoints cannot be used in a program if any other process
is running that program. Attempting to run or continue the program with
a breakpoint in this case will cause GDB to stop it.
When this happens, you have two ways to proceed:
1. Remove or disable the breakpoints, then continue.
2. Suspend GDB, and copy the file containing the program to a new name.
Resume GDB and use the `exec-file' command to specify that GDB
should run the program under that name. Then start the program again.
▶1f◀
File: gdb Node: Continuing, Prev: Breakpoints, Up: Stopping, Next: Stepping
Continuing
==========
After your program stops, most likely you will want it to run some more if
the bug you are looking for has not happened yet.
`cont'
Continue running the program at the place where it stopped.
If the program stopped at a breakpoint, the place to continue running
is the address of the breakpoint. You might expect that continuing would
just stop at the same breakpoint immediately. In fact, `cont'
takes special care to prevent that from happening. You do not need
to clear the breakpoint to proceed through it after stopping at it.
You can, however, specify an ignore-count for the breakpoint that the
program stopped at, by means of an argument to the `cont' command.
*Note Conditions::.
If the program stopped because of a signal other than `SIGINT' or
`SIGTRAP', continuing will cause the program to see that signal.
You may not want this to happen. For example, if the program stopped
due to some sort of memory reference error, you might store correct
values into the erroneous variables and continue, hoping to see more
execution; but the program would probably terminate immediately as
a result of the fatal signal once it sees the signal. To prevent this,
you can continue with `signal 0'. *Note Signaling::. You can
also act in advance to prevent the program from seeing certain kinds
of signals, using the `handle' command (*Note Signals::).
▶1f◀
File: gdb Node: Stepping, Prev: Continuing, Up: Stopping
Stepping
========
"Stepping" means setting your program in motion for a limited time, so
that control will return automatically to the debugger after one line of
code or one machine instruction. Breakpoints are active during stepping
and the program will stop for them even if it has not gone as far as the
stepping command specifies.
`step'
Proceed the program until control reaches a different line, then stop
it and return to the debugger. This command is abbreviated `s'.
`step COUNT'
Proceed as in `step', but do so COUNT times. If a breakpoint
or a signal not related to stepping is reached before COUNT steps,
stepping stops right away.
`next'
Similar to `step', but any function calls appearing within the line of
code are executed without stopping. Execution stops when control reaches a
different line of code at the stack level which was executing when the
`next' command was given. This command is abbreviated `n'.
An argument is a repeat count, as in `step'.
`finish'
Continue running until just after the selected stack frame returns
(or until there is some other reason to stop, such as a fatal signal
or a breakpoint).
Contrast this with the `return' command (*Note Returning::).
`stepi'
`si'
Proceed one machine instruction, then stop and return to the debugger.
It is often useful to do `display/i $pc' when stepping by machine
instructions. This will cause the next instruction to be executed to
be displayed automatically at each stop. *Note Auto Display::.
An argument is a repeat count, as in `step'.
`nexti'
`ni'
Proceed one machine instruction, but if it is a subroutine call,
proceed until the subroutine returns.
An argument is a repeat count, as in `next'.
A typical technique for using stepping is to put a breakpoint
(*Note Breakpoints::) at the beginning of the function or the section of
the program in which a problem is believed to lie, and then step through
the suspect area, examining the variables that are interesting, until the
problem happens.
The `cont' command can be used after stepping to resume execution
until the next breakpoint or signal.
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