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Length: 4174 (0x104e)
Types: TextFile
Names: »repeat.d«
└─⟦b20c6495f⟧ Bits:30007238 EUUGD18: Wien-båndet, efterår 1987
└─⟦this⟧ »EUUGD18/General/Adventure/adv_db/repeat.d«
REPEAT
BIT ADMIN,TICKER
CALL TICK
FIN
BIT STATUS,MOVED
ELSE
PROCEED
FIN
BIT THERE,ONE.EXIT
AND
IFLOC DWARF,THERE
GOTO THERE
BIC STATUS,MOVED
SAY DWARFBLOCK
PROCEED
FIN
IFNEAR FOG {must be done before clearing MOVED flag}
CALL PHOG
FIN
BIC STATUS,MOVED
ADD MOVES,1
BIT ADMIN,DEMO
SET I,MAX.DEMO
ELSE
SET I,MAX.GAME
FIN
IFEQ MOVES,I
SAY WIZARD.ENDS
CALL FINIS
FIN
IFNEAR LAMP
IFEQ LAMP,1
SUB LAMPLIFE,1
IFEQ LAMPLIFE,40
OR
IFEQ LAMPLIFE,0
CALL LAMPREY
FIN
FIN
FIN
IFLOC GOBLINS,LIMBO {resting place}
ELSE
APPORT GOBLINS,HERE
IFGT GOBLINS,-1
SAY GOBLIN.CHASE
FIN
ADD GOBLINS,1
FIN
SET K,0
BIT HERE,LIT
SET K,1
ELSE
IFNEAR LAMP
IFEQ LAMP,1
SET K,1
FIN
FIN
FIN
BIT HERE,BEENHERE
AND
BIT STATUS,QUICKIE
OR
BIT STATUS,FASTMODE
SET J,0 {list objects immediately after place description}
ELSE
SET J,1 {stick blank line after place description}
FIN
IFEQ K,1
SAY HERE
BIT HERE,BEENHERE
SET K,0
FIN
BIS HERE,BEENHERE
ITLIST I
IFNEAR I
AND
NOT
IFHAVE I
BIS I,SEEN
IFEQ J,1
AND
NOT
BIT I,INVISIBLE
SAY BLANK
SET J,0
FIN
SAY I
FIN
EOI
IFHAVE BEAR
SAY I.C.A.BEAR
FIN
ELSE
BIT THERE,LIT
OR
CHANCE 75
OR
BIT ADMIN,RANOUT {don't fall if lamp just died}
SAY ITISNOWDARK
ELSE
SAY CRUNCH
CALL CORONER
FIN
FIN
BIC ADMIN,RANOUT {clear "lamp just died"}
IFAT Y2
CHANCE 35
SAY SAYSPLUGH
FIN
FIN
IFNEAR GOBLINS
ADD GOBLINS,1
IFGT GOBLINS,6 {highest existing state}
CALL CORONER
FIN
FIN
IFLOC DWARF,LIMBO
ELSE
BIT HERE,NOTINCAVE
OR
BIT HERE,NODWARF
ELSE
APPORT DWARF,HERE
FIN
FIN
BIT HERE,NOTINCAVE
ELSE
SUB CLOCK,2
SUB CLOCK,K {compensating factor for new rooms}
IFLT CLOCK,1
CALL CLOCK4
FIN
FIN
IFNEAR DWARF
BIC PIRATE,SPECIAL1
IFGT DWARFCOUNT,0
IFEQ DWARROWS,1
SAY DWARFHERE
ELSE
VALUE DWARVESHERE,DWARROWS
FIN
SET J,DWARROWS
ADD J,4
RANDOM J,J
SUB J,3
IFGT J,0
IFEQ J,1
SAY KNIFETHROWN
ELSE
VALUE KNIVESTHROWN,J
FIN
SET I,INVCT
MULT I,-5
ADD I,95 {it's hard to hit a moving target}
BIT DWARF,SPECIAL2 { (is he mad?) }
SUB I,20
FIN
IFEQ MUSHROOM,2
ADD I,25
FIN
DIVIDE I,J {slim chance if more than 1 knife!}
CHANCE I
OR
BIT DWARF,SPECIAL1
IFEQ J,1
SAY MISSES
ELSE
SAY KNIVESMISS
FIN
BIC DWARF,SPECIAL1
ELSE
IFEQ J,1
SAY GETSYOU
ELSE
SAY KNIFEGOTYOU
FIN
CALL CORONER
FIN
FIN
FIN
FIN
IFLOC LAMP,YLEM
AND
IFAT ROAD
AND
IFLT CLOSURE,4 {lamp vanishes during end-game}
SAY LAMP.DEAD!
SET QUITTING,1
CALL FINIS
FIN
REPEAT
BIT HERE,HINTABLE
ADD HINT.TIME,1
IFGT HINT.TIME,30
AND
NOT
BIT HERE,INMAZE
OR
IFGT HINT.TIME,50
CALL HINT.LOGIC
FIN
ELSE
SET HINT.TIME,0
FIN
IFEQ BLOB,16
APPORT BLOB,HERE
FIN
SET INVCT,0
ITOBJ I
IFHAVE I
AND
NOT
BIT I,FREEBIE
ADD INVCT,1
FIN
EOI
INPUT
SUB FOOBAR,1
ADD TURNS,1
IFEQ STATUS,0
QUIT
FIN
BIT ARG1,BADWORD
SAY WHAT?
QUIT
FIN
IFKEY SAY
CALL PRESAY
FIN
IFGT STATUS,1
BIT ARG2,BADWORD
LDA I,RESTORE {last special command}
IFGT ARG1,I
NAME NOCOMPRENDE,ARG2
QUIT
FIN
FIN
FIN
CALL HERE
BIT ARG1,PLACE
IFAT ARG1
SAY YOU.ARE.THERE
ELSE
SAY NO.CAN.GO
FIN
ELSE
CALL ARG1
BIT ARG1,OBJECT
IFNEAR ARG1
NAME WHAT.DO,ARG1
ELSE
NAME IDONTSEE,ARG1
FIN
ELSE
CALL BAILOUT
FIN
FIN