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top - metrics - downloadIndex: T s
Length: 16204 (0x3f4c)
Types: TextFile
Names: »save.c«
└─⟦b20c6495f⟧ Bits:30007238 EUUGD18: Wien-båndet, efterår 1987
└─⟦this⟧ »EUUGD18/General/Umoria/save.c«
#include <stdio.h>
#include <sys/types.h>
#include <sys/stat.h>
#include "constants.h"
#include "config.h"
#include "types.h"
#include "externs.h"
#ifdef USG
#include <string.h>
#else
#include <strings.h>
#endif
#ifdef sun /* correct SUN stupidity in the stdio.h file */
char *sprintf();
#endif
#ifdef ultrix
void sleep();
#endif
#ifdef USG
unsigned sleep();
#endif
#define IREAD 00400
#define IWRITE 00200
/* This save package was brought to by -JWT-
and -RAK-
and has been completely rewritten for UNIX by -JEW- */
/* Wizard command for restoring character -RAK- */
restore_char()
{
vtype fnam;
register int i, j;
register FILE *f1;
int error;
vtype temp;
double version;
struct stat buf2;
char char_tmp;
char char_tmp_array[3];
register cave_type *c_ptr;
clear_screen(0, 0);
prt("Enter Filename:", 0, 0);
if (!get_string(fnam, 0, 16, 60))
{
return(FALSE);
}
no_controlz();
if (chmod(fnam, (IREAD | IWRITE)) == -1)
{
(void) sprintf(temp, "Can not change file mode for %s", fnam);
prt(temp, 0, 0);
}
if ((f1 = fopen(fnam, "r")) == NULL)
{
(void) sprintf(temp, "Cannot open file %s for reading.", fnam);
prt(temp, 0, 0);
return(FALSE);
}
prt("Restoring Character...", 0, 0);
put_qio();
error = 0;
error |= !fread((char *)&version, sizeof(version), 1, f1);
error |= !fread((char *)&py, sizeof(py), 1, f1);
error |= !fread((char *)&char_row, sizeof(char_row), 1, f1);
error |= !fread((char *)&char_col, sizeof(char_col), 1, f1);
error |= !fread((char *)&inven_ctr, sizeof(inven_ctr), 1, f1);
error |= !fread((char *)&inven_weight, sizeof(inven_weight), 1, f1);
error |= !fread((char *)&equip_ctr, sizeof(equip_ctr), 1, f1);
error |= !fread((char *)&dun_level, sizeof(dun_level), 1, f1);
error |= !fread((char *)&missile_ctr, sizeof(missile_ctr), 1, f1);
error |= !fread((char *)&mon_tot_mult, sizeof(mon_tot_mult), 1, f1);
error |= !fread((char *)&turn, sizeof(turn), 1, f1);
error |= !fread((char *)inventory, sizeof(inventory), 1, f1);
error |= !fread((char *)magic_spell[py.misc.pclass],
sizeof(spell_type), 31, f1);
error |= !fread((char *)&cur_height, sizeof(cur_height), 1, f1);
error |= !fread((char *)&cur_width, sizeof(cur_width), 1, f1);
error |= !fread((char *)&max_panel_rows, sizeof(max_panel_rows), 1, f1);
error |= !fread((char *)&max_panel_cols, sizeof(max_panel_cols), 1, f1);
for (i = 0; i < MAX_HEIGHT; i++)
for (j = 0; j < MAX_WIDTH; j++)
{
c_ptr = &cave[i][j];
error |= !fread((char *)&c_ptr->cptr, sizeof(c_ptr->cptr), 1, f1);
error |= !fread((char *)&c_ptr->tptr, sizeof(c_ptr->tptr), 1, f1);
error |= !fread((char *)&char_tmp, sizeof(char_tmp), 1, f1);
c_ptr->fval = char_tmp & 0xF;
c_ptr->fopen = (char_tmp >> 4) & 0x1;
c_ptr->fm = (char_tmp >> 5) & 0x1;
c_ptr->pl = (char_tmp >> 6) & 0x1;
c_ptr->tl = (char_tmp >> 7) & 0x1;
}
error |= !fread((char *)t_list, sizeof(t_list), 1, f1);
error |= !fread((char *)&tcptr, sizeof(tcptr), 1, f1);
error |= !fread((char *)object_ident, sizeof(object_ident), 1, f1);
error |= !fread((char *)m_list, sizeof(m_list), 1, f1);
error |= !fread((char *)&mfptr, sizeof(mfptr), 1, f1);
error |= !fread((char *)&muptr, sizeof(muptr), 1, f1);
if (version == 4.83)
{
/* insult_cur was a byte in 4.83, but is now a short */
for (i = 0; i < MAX_STORES; i++)
{
error |= !fread((char *)&store[i].store_open,
sizeof(short), 1, f1);
error |= !fread((char *)&char_tmp,
sizeof(char), 1, f1); /* this is different */
store[i].insult_cur = (short)char_tmp;
error |= !fread((char *)&store[i].owner,
sizeof(char), 1, f1);
error |= !fread((char *)&store[i].store_ctr,
sizeof(char), 1, f1);
/* quick compatibility hack for a local vax */
/* ignore three bytes of fill character */
error |= !fread((char *)char_tmp_array,
sizeof(char), 3, f1);
error |= !fread((char *)store[i].store_inven,
sizeof(inven_record), STORE_INVEN_MAX, f1);
}
}
else
{
error |= !fread((char *)store, sizeof(store), 1, f1);
}
error |= !fread((char *)&buf2, sizeof(buf2), 1, f1);
error |= !fread((char *)norm_state, sizeof(norm_state), 1, f1);
error |= !fread((char *)randes_state, sizeof(randes_state), 1, f1);
error |= !fread((char *)&randes_seed, sizeof(randes_seed), 1, f1);
error |= !fread((char *)town_state, sizeof(town_state), 1, f1);
error |= !fread((char *)&town_seed, sizeof(town_seed), 1, f1);
if (version >= 4.87)
{
error |= !fread((char *)&panic_save, sizeof(panic_save), 1, f1);
/* clear the panic_save condition, which is used to indicate
cheating */
panic_save = 0;
}
error |= fclose(f1);
controlz();
if (error)
{
(void) sprintf(temp, "Error reading in file %s", fnam);
prt(temp, 0, 0);
return(FALSE);
}
if (unlink(fnam) == -1)
{
(void) sprintf(temp, "Cannot delete file %s", fnam);
prt(temp, 0, 0);
}
/* reidentify objects */
/* very inefficient, should write new routine perhaps? */
for (i = 0; i < MAX_OBJECTS; i++)
if (object_ident[i] == TRUE)
identify(object_list[i]);
return(FALSE);
}
save_char(exit, no_ask)
int exit;
int no_ask;
{
register int i, j;
int flag;
int error;
vtype fnam, temp;
double version;
struct stat buf;
register FILE *f1;
char char_tmp;
register cave_type *c_ptr;
flag = FALSE;
if (!no_ask)
{
prt("Enter Filename:", 0, 0);
if (!get_string(fnam, 0, 16, 60))
{
/* only return if exit TRUE, i.e. this is not a panic save */
if (exit)
return;
else
(void) strcpy(fnam, "MORIACHR.SAV");
}
/* if get_string succeeded, but returned zero length */
else if (strlen(fnam) == 0)
(void) strcpy(fnam, "MORIACHR.SAV");
}
else
(void) strcpy(fnam, "MORIACHR.SAV");
no_controlz();
/* Open the user's save file -JEW- */
if ((f1 = fopen(fnam, "w")) == NULL)
{
(void) sprintf(temp, "Error creating %s", fnam);
msg_print(temp);
return;
}
flag = TRUE;
clear_screen(0, 0);
prt("Saving character...", 0, 0);
put_qio();
version = CUR_VERSION;
error = 0;
error |= !fwrite((char *)&version, sizeof(version), 1, f1);
error |= !fwrite((char *)&py, sizeof(py), 1, f1);
error |= !fwrite((char *)&char_row, sizeof(char_row), 1, f1);
error |= !fwrite((char *)&char_col, sizeof(char_col), 1, f1);
error |= !fwrite((char *)&inven_ctr, sizeof(inven_ctr), 1, f1);
error |= !fwrite((char *)&inven_weight, sizeof(inven_weight), 1, f1);
error |= !fwrite((char *)&equip_ctr, sizeof(equip_ctr), 1, f1);
error |= !fwrite((char *)&dun_level, sizeof(dun_level), 1, f1);
error |= !fwrite((char *)&missile_ctr, sizeof(missile_ctr), 1, f1);
error |= !fwrite((char *)&mon_tot_mult, sizeof(mon_tot_mult), 1, f1);
error |= !fwrite((char *)&turn, sizeof(turn), 1, f1);
error |= !fwrite((char *)inventory, sizeof(inventory), 1, f1);
error |= !fwrite((char *)magic_spell[py.misc.pclass],
sizeof(spell_type), 31, f1);
error |= !fwrite((char *)&cur_height, sizeof(cur_height), 1, f1);
error |= !fwrite((char *)&cur_width, sizeof(cur_width), 1, f1);
error |= !fwrite((char *)&max_panel_rows, sizeof(max_panel_rows), 1, f1);
error |= !fwrite((char *)&max_panel_cols, sizeof(max_panel_cols), 1, f1);
for (i = 0; i < MAX_HEIGHT; i++)
for (j = 0; j < MAX_WIDTH; j++)
{
c_ptr = &cave[i][j];
char_tmp = c_ptr->fval | (c_ptr->fopen << 4) | (c_ptr->fm << 5) |
(c_ptr->pl << 6) | (c_ptr->tl << 7);
error |= !fwrite((char *)&c_ptr->cptr, sizeof(c_ptr->cptr), 1, f1);
error |= !fwrite((char *)&c_ptr->tptr, sizeof(c_ptr->tptr), 1, f1);
error |= !fwrite((char *)&char_tmp, sizeof(char_tmp), 1, f1);
}
error |= !fwrite((char *)t_list, sizeof(t_list), 1, f1);
error |= !fwrite((char *)&tcptr, sizeof(tcptr), 1, f1);
error |= !fwrite((char *)object_ident, sizeof(object_ident), 1, f1);
error |= !fwrite((char *)m_list, sizeof(m_list), 1, f1);
error |= !fwrite((char *)&mfptr, sizeof(mfptr), 1, f1);
error |= !fwrite((char *)&muptr, sizeof(muptr), 1, f1);
error |= !fwrite((char *)store, sizeof(store), 1, f1);
if (stat(fnam, &buf) == -1)
{
(void) sprintf(temp, "Can not stat file %s", fnam);
msg_print(temp);
return;
}
error |= !fwrite((char *)&buf, sizeof(buf), 1, f1);
error |= !fwrite((char *)norm_state, sizeof(norm_state), 1, f1);
error |= !fwrite((char *)randes_state, sizeof(randes_state), 1, f1);
error |= !fwrite((char *)&randes_seed, sizeof(randes_seed), 1, f1);
error |= !fwrite((char *)town_state, sizeof(town_state), 1, f1);
error |= !fwrite((char *)&town_seed, sizeof(town_seed), 1, f1);
/* this indicates 'cheating' if it is a one */
error |= !fwrite((char *)&panic_save, sizeof(panic_save), 1, f1);
error |= fclose(f1);
character_saved = 1;
if (!wizard1)
if (chmod(fnam, 0) == -1)
{
(void) sprintf(temp, "Can not change file mode for %s", fnam);
msg_print(temp);
return;
}
/* make sure user can't touch save file for 5 seconds */
(void) sleep(5);
controlz();
if (error)
{
(void) sprintf(temp, "Error writing to file %s", fnam);
prt(temp, 0, 0);
prt("Game not saved.", 0, 0);
}
else if (flag)
{
(void) sprintf(temp,"Character saved. [Moria Version %.2lf]\n",CUR_VERSION);
prt(temp, 0, 0);
if (exit)
exit_game();
}
}
get_char(fnam)
char *fnam;
{
register int i, j;
register FILE *f1;
int error;
vtype temp;
double version;
#ifdef USG
struct stat buf, buf2;
#else
struct stat lbuf, buf, buf2;
#endif
char char_tmp;
char char_tmp_array[3];
register cave_type *c_ptr;
long age;
clear_screen(0, 0);
no_controlz();
#ifdef USG
/* no symbolic links */
if (stat(fnam, &buf) == -1)
#else
if ((lstat(fnam, &lbuf) == -1) || (stat(fnam, &buf) == -1))
#endif
{
(void) sprintf(temp, "Cannot stat file %s", fnam);
prt(temp, 0, 0);
exit_game();
}
#ifdef USG
/* no symbolic links */
#else
if (lbuf.st_ino != buf.st_ino)
{
(void) sprintf(temp, "Cannot restore from symbolic link %s", fnam);
prt(temp, 0, 0);
exit_game();
}
#endif
if (buf.st_nlink != 1)
{
(void) sprintf(temp, "Too many links to file %s", fnam);
prt(temp, 0, 0);
exit_game();
}
if (chmod(fnam, (IREAD | IWRITE)) == -1)
{
(void) sprintf(temp, "Can not change file mode for %s", fnam);
prt(temp, 0, 0);
}
if ((f1 = fopen(fnam, "r")) == NULL)
{
(void) sprintf(temp, "Cannot open file %s for reading", fnam);
prt(temp, 0, 0);
exit_game();
}
prt("Restoring Character...", 0, 0);
put_qio();
error = 0;
error |= !fread((char *)&version, sizeof(version), 1, f1);
error |= !fread((char *)&py, sizeof(py), 1, f1);
error |= !fread((char *)&char_row, sizeof(char_row), 1, f1);
error |= !fread((char *)&char_col, sizeof(char_col), 1, f1);
error |= !fread((char *)&inven_ctr, sizeof(inven_ctr), 1, f1);
error |= !fread((char *)&inven_weight, sizeof(inven_weight), 1, f1);
error |= !fread((char *)&equip_ctr, sizeof(equip_ctr), 1, f1);
error |= !fread((char *)&dun_level, sizeof(dun_level), 1, f1);
error |= !fread((char *)&missile_ctr, sizeof(missile_ctr), 1, f1);
error |= !fread((char *)&mon_tot_mult, sizeof(mon_tot_mult), 1, f1);
error |= !fread((char *)&turn, sizeof(turn), 1, f1);
error |= !fread((char *)inventory, sizeof(inventory), 1, f1);
error |= !fread((char *)magic_spell[py.misc.pclass],
sizeof(spell_type), 31, f1);
error |= !fread((char *)&cur_height, sizeof(cur_height), 1, f1);
error |= !fread((char *)&cur_width, sizeof(cur_width), 1, f1);
error |= !fread((char *)&max_panel_rows, sizeof(max_panel_rows), 1, f1);
error |= !fread((char *)&max_panel_cols, sizeof(max_panel_cols), 1, f1);
for (i = 0; i < MAX_HEIGHT; i++)
for (j = 0; j < MAX_WIDTH; j++)
{
c_ptr = &cave[i][j];
error |= !fread((char *)&c_ptr->cptr, sizeof(c_ptr->cptr), 1, f1);
error |= !fread((char *)&c_ptr->tptr, sizeof(c_ptr->tptr), 1, f1);
error |= !fread((char *)&char_tmp, sizeof(char_tmp), 1, f1);
c_ptr->fval = char_tmp & 0xF;
c_ptr->fopen = (char_tmp >> 4) & 0x1;
c_ptr->fm = (char_tmp >> 5) & 0x1;
c_ptr->pl = (char_tmp >> 6) & 0x1;
c_ptr->tl = (char_tmp >> 7) & 0x1;
}
error |= !fread((char *)t_list, sizeof(t_list), 1, f1);
error |= !fread((char *)&tcptr, sizeof(tcptr), 1, f1);
error |= !fread((char *)object_ident, sizeof(object_ident), 1, f1);
error |= !fread((char *)m_list, sizeof(m_list), 1, f1);
error |= !fread((char *)&mfptr, sizeof(mfptr), 1, f1);
error |= !fread((char *)&muptr, sizeof(muptr), 1, f1);
if (version == 4.83)
{
/* insult_cur was a byte in 4.83, but is now a short */
for (i = 0; i < MAX_STORES; i++)
{
error |= !fread((char *)&store[i].store_open,
sizeof(short), 1, f1);
error |= !fread((char *)&char_tmp,
sizeof(char), 1, f1); /* this is different */
store[i].insult_cur = (short)char_tmp;
error |= !fread((char *)&store[i].owner,
sizeof(char), 1, f1);
error |= !fread((char *)&store[i].store_ctr,
sizeof(char), 1, f1);
/* quick compatibility hack for a local vax */
/* ignore three bytes of fill character */
error |= !fread((char *)char_tmp_array,
sizeof(char), 3, f1);
error |= !fread((char *)store[i].store_inven,
sizeof(inven_record), STORE_INVEN_MAX, f1);
}
}
else
{
error |= !fread((char *)store, sizeof(store), 1, f1);
}
error |= !fread((char *)&buf2, sizeof(buf2), 1, f1);
error |= !fread((char *)norm_state, sizeof(norm_state), 1, f1);
error |= !fread((char *)randes_state, sizeof(randes_state), 1, f1);
error |= !fread((char *)&randes_seed, sizeof(randes_seed), 1, f1);
error |= !fread((char *)town_state, sizeof(town_state), 1, f1);
error |= !fread((char *)&town_seed, sizeof(town_seed), 1, f1);
if (version >= 4.87)
{
error |= !fread((char *)&panic_save, sizeof(panic_save), 1, f1);
}
error |= fclose(f1);
controlz();
if (buf.st_mtime >= buf2.st_mtime + 5)
{
(void) sprintf(temp, "File %s has been touched, sorry.", fnam);
prt(temp, 0, 0);
exit_game();
}
if (error)
{
(void) sprintf(temp, "Error reading in file %s", fnam);
prt(temp, 0, 0);
exit_game();
}
/* rotate store inventory, depending on how old the save file is */
/* foreach day or fraction thereof old, call store_maint once */
/* must do this before delete file */
if (stat (fnam, &buf2) == -1)
{
(void) sprintf(temp, "Cannot stat file %s?", fnam);
prt(temp, 0, 0);
}
else
{
age = (long)buf2.st_atime - (long)buf.st_mtime; /* age in seconds */
age = (age / 86400) + 1; /* age in days */
for (i = 0; i < age; i++)
store_maint();
}
if (unlink(fnam) == -1)
{
(void) sprintf(temp, "Cannot delete file %s", fnam);
prt(temp, 0, 0);
exit_game();
}
/* prevent ^c quit from entering score into scoreboard,
and prevent signal from creating panic save until this point,
old save file has just been deleted */
character_generated = 1;
#ifndef SCORE_PANIC_SAVES
if (panic_save == 1)
{
(void) sprintf(temp, "This game is from a panic save. Score will not be added to scoreboard.");
msg_print (temp);
/* make sure player will see message before change_name is called */
msg_print (" ");
}
#endif
/* reidentify objects */
/* very inefficient, should write new routine perhaps? */
for (i = 0; i < MAX_OBJECTS; i++)
if (object_ident[i] == TRUE)
identify(object_list[i]);
/* in case restoring a dead character, this can happen if a signal
is caught after a characters hit points go below zero, but before
the game ends */
if (py.misc.chp <= -1)
{
prt("Your character has already died.", 23, 0);
(void) strcpy(died_from, "Unknown.");
death = 1;
}
}