|
DataMuseum.dkPresents historical artifacts from the history of: DKUUG/EUUG Conference tapes |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about DKUUG/EUUG Conference tapes Excavated with: AutoArchaeologist - Free & Open Source Software. |
top - metrics - downloadIndex: T t
Length: 5733 (0x1665) Types: TextFile Names: »tess.doc.orig«
└─⟦b20c6495f⟧ Bits:30007238 EUUGD18: Wien-båndet, efterår 1987 └─⟦this⟧ »EUUGD18/General/Tess/tess.doc.orig«
Beyond The Tesseract V2.0p Nov/88 -------------------- An abstract text adventure by | This adventure is FreeShareAnythingWare. David Lo | If you like this program, hate it, 4516 Albert St. | or really don't care at all, then Burnaby, B.C. V5C 2G5 | I would be happy to to hear from you Canada | (a letter, a post-it note, etc). 604-291-0690 | email c/o viola@idacom.cs.ubc.ca Please share unmodified copies of this adventure with everyone you meet. Scenario: --------- You have reached the final part of your mission. You have gained access to the complex, and all but the last procedure has been performed. Now comes a time of waiting, in which you must search for the hidden 12-word message that will aid you at the final step. But what choice will you make when that time comes? The scenario for the adventure is meant to be vague. Once the adventure has been completed, the scenario will hopefully become clear. Instructions: ------------- This adventure recognizes the standard commands for moving (N,E,S,W), taking inventory (I), maninpulating objects (GET, DROP, LOOK), and saving games (SAVE, LOAD), as well as many others. Use 2-word 'verb noun' commands, such as 'use stack' or 'get all'. Only the first four letters of each word are significant. The adventure recognizes about 200 words, so if one word doesn't work, try another. Notes: ------ - The "stack" is an acroynym for Space Time Activated Continuum Key. You will find this object very useful. - This adventure is abstract and a bit on the technical side. Detail knowledge of the technical background is not necessary, although it will make the adventure more enjoyable. - There is no carry limit, and no death traps. The map of the adventure can be draw on a grid. All it takes is a little experimenting to put all the subsets of locations together "logically". Compiling Notes: ---------------- - There are three source files for the adventure: TESS-DEF.C : adventure world and vocabulary definition PARSER.C : command parser TESS.C : main adventure file. #includes TESS-DEF.C and PARSER.C. | - To compile with Turbo C 1.5, comment out the "#define tty" line in | TESS.C and compile with the command "tcc tess.c". This will result in | the adventure using a split-screen format for the display. | | - For other compilers, compiling with the "tty" symbol defined will result in | a scrolling, non-IBM dependent display that should work with most compilers | and terminals. Compile with a command equivalent to the Unix command | "cc tess.c -o tess". - The following are some of the "non-classical" C features used: enum functional prototyping - In the function "intro", Some compiler may give a warning about the variable "k" being used before it's defined. This is intentionally done as part of the routine to reseed the random number generator. History: ------- Version Date Machine Language # Lines -------------------------------------------------------------- 1.0 Jun. 1983 16K TRS-80 Level II BASIC 350 2.0 Sep. 1988 IBM-XT clone Turbo C 1.5 2500 | 2.0p Nov. 1988 " dlc,msc,qc | Sun-3 pcc,gcc Tesseract Version 2.0 is my first MS-DOS adventure and an exercise in learning C. Since this is a direct port of the old BASIC version, it may be smaller than some other adventures, and some of the coding might not be too clean. For the C version, appropriate changes were made to the data structures, additions and small changes made to some of the puzzles, and the ending expanded. The very first adventure that I wrote was in 1982, titled "Hall of the Mountain King" (find the Crystal of Light). Tesseract Version 1.0 was the second of the three TRS-80 BASIC adventures that I wrote in a two month adventure-frenzy during the summer of 1983. The first was "Project Triad" (defuse the bomb on the space station), and the third was "Codename Intrepid" (deliver a package to another agent). | The first release was version 2.0 in Oct. 1988, in binary form over Usenet. | This release (2.0p) is the portable source version designed to work with | compilers other than Turbo C. -- Dennis Lo. References: ----------- The following books and reference works were used at one time or another as a source of information and/or inspiration: The Beauty of Fractals. The Fontana Dictionary of Modern Thought. The Fractal Geometry of Nature. Godel, Escher, Bach: An Eternal Golden Braid. The Heritage Illustrated Dictionary Of the English Language. Mathematics: The New Golden Age. The New Lexicon Webster's Dictionary, Encyclopedic Edition. The Penguin Dictionary of Science, Fifth Edition. Roget's International Thesaurus. The Science of Fractal Images. The VNR Concise Encyclopedia of Mathematics. The World of M.C. Escher. Tesseract: ---------- /*--------------/* / ' / ' / '| / '| */----'---------*/ ' | '| ' | '| ' | ' | ' | ' | ' | ' | ' /*----'--|--'---/* ' | ' / ' ' | ' / ' ' |' / ' ' |' / ' ' /*/----'---'----/*/ ' ' / ' ' ' / ' ' ' / '| ' ' / '| ' */----'----'----*/ ' | ' | ' | ' | ' | ' | ' |' | ' |' | ' /*-------|--'---/* | ' / | ' / |' / |' / */--------------*/