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Names: »main.c«
└─⟦b20c6495f⟧ Bits:30007238 EUUGD18: Wien-båndet, efterår 1987
└─⟦this⟧ »EUUGD18/X/Qix/main.c«
/*
* The game of Qix for the Sun3 workstation running Sunview (probably 3.0)--
* X11 version updated by Dan Heller June 1988.
* Appearance ONLY shamelessly stolen from the real video game wonderfully
* and admirably written by individual(s) unknown at Taito Corp (I think).
*
* Copyright 1987 by Dan Heller
* island!argv@sun.com
* dheller@dheller@ucbcory.berkeley.edu
*
* Various polygon filling routines written by
* -- Dan "Sky" Shultz
* -- Don Hatch (ardent!hatch@ucbcad.berkeley.edu)
* additional help (general debugging, recursive polyfill)
*
* Move mouse to go in direction. Left button does fast draw. Middle does
* slow draw. Rogue/vi keys moves -- upper case draws. There is no slow
* draw for keyboard input.
*/
#include "qix.h"
#ifndef X11
/* the main icon for when the tool is closed */
short qix_icon_dat[] = {
#include "qix.icon"
};
DEFINE_ICON_FROM_IMAGE(qix_icon, qix_icon_dat);
#endif /* X11 */
int (*old_repaint_func)();
int qix_mask = 0x7;
int text_mask = TEXT_COLOR;
int fast_draw_mask = FAST_DRAW_COLOR;
int slow_draw_mask = SLOW_DRAW_COLOR;
int border_mask = BORDER_COLOR;
int all_mask = 0xff;
#ifndef X11
redraw(args)
{
stop_timer();
(*old_repaint_func)(&args);
start_timer();
}
#endif /* X11 */
main(argc, argv)
char *argv[];
{
int catch();
char **newargv = argv;
(void) signal(SIGBUS, catch);
(void) signal(SIGSEGV, catch);
(void) signal(SIGXCPU, catch);
/*
* specify debug levels "-d level"
* a level of 2 prints polygon fill info. 4 disables spark-generation
* but doesn't kill current sparks. debug level 1 does prints things...
*/
while (*++newargv)
if (!strcmp(*newargv, "-s"))
if (!*++newargv)
puts("usage: qix [-s timeout] (in milliseconds)"), exit(1);
else {
if ((interval = atoi(*newargv)) < 15000 || interval > 60000)
puts("delay must be between 15000 and 60000"), exit(1);
}
#ifdef DEBUG
else if (!strcmp(*newargv, "-q"))
no_qix_kill = 1;
else if (!strcmp(*newargv, "-d"))
debug = (*++newargv) ? atoi(*newargv) : 1;
#endif DEBUG
init_win(argc, argv);
level = -2; /* two screens before player may split two qix */
moving = NO_MOVE;
fast = 1,
srandom(time(0));
srand(time(0));
init_qix();
draw_joystick();
play_mode = SHOW_SCORES;
(void) score_board(TRUE, FALSE);
time_left = 300; /* timeout before next demo mode switch */
(void) signal(SIGALRM, move_pen);
start_timer();
window_main_loop(frame); /* main loop to read input */
exit(0);
}
clear_board()
{
register int x, y;
clear_sparks();
area_closed = 0;
pen_x = (BOARD_WIDTH-1)/2, pen_y = BOARD_HEIGHT-1;
remove_msgs(1);
pw_putattributes(draw_win, &all_mask);
/* give left->right sweeping effect like the real game */
for (x = 0; x < BOARD_WIDTH_IN_PIXELS; x++)
draw(x, 0, x, BOARD_HEIGHT_IN_PIXELS-1, PIX_CLR);
pw_putattributes(draw_win, &border_mask);
box(convert_x(0), convert_y(0),
convert_x(BOARD_WIDTH-1), convert_y(BOARD_HEIGHT-1),
PIX_SRC|PIX_COLOR(BORDER_COLOR));
update_score();
/* clear the interior of the board */
for (x = 1; x < BOARD_WIDTH-1; x++)
for (y = 1; y < BOARD_HEIGHT-1; y++)
board[x][y] = 0;
for (x = 1; x < BOARD_WIDTH-1; x++) {
board[x][0] = CL_LN_LF | CL_LN_RT | OLD_LINE | CL_PNT_TOP;
board[x][BOARD_HEIGHT-1] = CL_LN_LF | CL_LN_RT | OLD_LINE | CL_PNT_BOT;
}
for (y = 1; y < BOARD_HEIGHT-1; y++) {
board[0][y] = CL_LN_UP | CL_LN_DN | OLD_LINE | CL_PNT_LEFT;
board[BOARD_WIDTH-1][y] = CL_LN_UP | CL_LN_DN | OLD_LINE | CL_PNT_RIGHT;
}
/* set the corners explicitly */
board[0][0] = (CL_LN_DN | CL_LN_RT | CL_PNT_TOP | CL_PNT_LEFT | OLD_LINE);
board[0][BOARD_HEIGHT-1] =
(CL_LN_UP | CL_LN_RT | CL_PNT_BOT | CL_PNT_LEFT | OLD_LINE);
board[BOARD_WIDTH-1][0] =
(CL_LN_DN | CL_LN_LF | CL_PNT_TOP | CL_PNT_RIGHT | OLD_LINE);
board[BOARD_WIDTH-1][BOARD_HEIGHT-1] =
(CL_LN_UP | CL_LN_LF | CL_PNT_BOT | CL_PNT_RIGHT | OLD_LINE);
}
/*
* change the status of the player. If he's living, we add special
* effects and do the cleanup from the last game. setup the right icons
* and grab all the io on the screen. If he's dead, release the IO
* from the screen and reset critical values.
*/
change_life(live_or_die)
{
register int x, n, m = (live_or_die == -1)? 40 : 300;
stop_timer();
if (live_or_die == LIVE) {
move_fuse(fuse = (struct region *)NULL); /* erase the last fuse */
if (region) {
pen_x = region->x, pen_y = region->y;
rm_cur_line(PIX_CLR); /* remove the current line drawn */
}
if (lives <= 0) {
if (play_mode == DEMO)
lives = 1;
else
lives = MAX_LIVES;
clear_board(); /* resets pen_x, pen_y (changes plane mask) */
level = -2, score = 0;
} else {
extern int qix1_x0[], qix1_x1[], qix1_y0[], qix1_y1[];
extern int qix2_x0[], qix2_x1[], qix2_y0[], qix2_y1[];
draw(convert_x(qix1_x0[0]), convert_y(qix1_y0[0]),
convert_x(qix1_x1[0]), convert_y(qix1_y1[0]), PIX_CLR);
if (level >= 0)
draw(convert_x(qix2_x0[0]), convert_y(qix2_y0[0]),
convert_x(qix2_x1[0]), convert_y(qix2_y1[0]), PIX_CLR);
}
Speed = 3 + min(level/3, 3);
#ifdef DEBUG
if (debug)
printf("Speed = %d\n", Speed);
#endif DEBUG
clear_sparks();
update_score();
moving = STOP;
drawing = FALSE;
if (level > 0) {
msg("All scores now\n%d times\ntheir original value.", level+1);
Sleep(3);
remove_msgs(0);
}
place_pen(); /* make pen appear */
}
pw_putattributes(draw_win, &border_mask);
for (x = 0; x < 2; x++)
for (n = m; n >= 40 && n <= 300; n -= 5 * live_or_die)
box(pen_coord_x(pen_x)-n/2, pen_coord_y(pen_y)-n/2,
pen_coord_x(pen_x)+n/2, pen_coord_y(pen_y)+n/2,
XOR | PIX_COLOR(BORDER_COLOR));
if (live_or_die == DIE) {
is_alive = FALSE;
if (--lives <= 0) {
int do_scores = TRUE;
reset_joystick_win(TRUE);
msg("Game Over.");
Sleep(2);
/* if he got on the scoreboard, let him put his initials up */
if (play_mode == REAL_PLAY)
do_scores = (score_board(FALSE, FALSE) == 0);
if (play_mode == SHOW_SPIRAL)
time_left = 50; /* demo mode comes after spiral death trap */
else {
play_mode = SHOW_SCORES;
if (do_scores)
(void) score_board(TRUE, FALSE), time_left = 300;
else
time_left = 100;
}
moving = NO_MOVE;
} else {
moving = STOP;
drawing = 0;
}
place_pen(); /* erase pen */
} else {
is_alive = TRUE;
reset_joystick_win(FALSE);
}
start_timer();
}
update_score()
{
char buf[128];
int x;
(void) sprintf(buf, "Score: %6d", score);
pw_putattributes(joystick_win, &text_mask);
pw_text(joystick_win, 500, 22, PIX_SRC|PIX_COLOR(TEXT_COLOR),
big_font, buf);
if (play_mode != REAL_PLAY)
pw_text(draw_win, 105, 12, PIX_SRC|PIX_COLOR(TEXT_COLOR), small_font,
"Click RIGHT mouse button or use <spacebar> to start new game.");
else {
pw_text(joystick_win, 500, 45, PIX_SRC|PIX_COLOR(TEXT_COLOR),
big_font, "Lives: ");
pw_putattributes(joystick_win, &border_mask);
for (x = 0; x < MAX_LIVES; x++)
pw_rop(joystick_win, 575+(x*20), 32, 16,16, ((x < lives-1)?
PIX_SRC:PIX_CLR)|PIX_COLOR(BORDER_COLOR), pen_image, 0, 0);
sprintf(buf, "Filled: %d%%",(int)((double)area_closed/TOTAL_AREA*100));
pw_putattributes(draw_win, &text_mask);
pw_text(draw_win, 280, 12, PIX_SRC|PIX_COLOR(TEXT_COLOR),
small_font, buf);
pw_text(draw_win, 281, 12, SRC_OR_DST|PIX_COLOR(TEXT_COLOR),
small_font, buf);
}
}
#ifdef X11
XImage *save[15]; /* area under text to be redisplayed upon removal of text */
#else
Pixrect *save[15]; /* area under text to be redisplayed upon removal of text */
#endif /* X11 */
int x_save[15], y_save, x_pos[15], y_pos[15];
static int msgs; /* the number of text lines displayed on the board */
/*VARARGS1*/
msg(fmt, args)
char *fmt;
{
char buf[BUFSIZ], *index();
register char *p2, *p = buf;
if (y_save == 0)
y_save = l_height(big_font) + 1;
(void) vsprintf(buf, fmt, &args);
#ifdef DEBUG
if (debug)
puts(buf);
#endif DEBUG
pw_putattributes(draw_win, &text_mask);
do {
if (p2 = index(p, '\n'))
*p2 = 0;
x_save[msgs] = strlen(p) * l_width(big_font) + 1;
x_pos[msgs] = BOARD_WIDTH_IN_PIXELS/2 - x_save[msgs]/2;
y_pos[msgs] = TOP_BORDER + (1+msgs) * 2 * y_save;
#ifdef X11
/* save_under */
save[msgs] = XGetImage(dpy, draw_win,
x_pos[msgs], y_pos[msgs]-4,
x_save[msgs], y_save+4, /* width/height */
AllPlanes, XYPixmap);
#else
save[msgs] = mem_create(x_save[msgs], y_save, 1);
#endif /* X11 */
if (!(save[msgs])) {
puts("whoops! Out of memory... no sense going on with this.");
exit(1);
}
#ifndef X11
/* sunview save_under */
pr_rop(save[msgs], 0, 0, x_save[msgs], y_save, PIX_SRC,
draw_win->pw_prretained, x_pos[msgs], y_pos[msgs]);
#endif /* X11 */
pw_text(draw_win, x_pos[msgs], y_pos[msgs]+l_height(big_font)-5,
PIX_SRC | PIX_COLOR(TEXT_COLOR), big_font, p);
pw_text(draw_win, x_pos[msgs]+1, y_pos[msgs]+l_height(big_font)-5,
SRC_OR_DST | PIX_COLOR(TEXT_COLOR), big_font, p);
} while (++msgs < 15 && p2 && *(p = p2+1));
#ifdef X11
XFlush(dpy);
#endif /* X11 */
}
/* remove all messages from the board and put back the images underneith */
remove_msgs(clearing)
{
pw_putattributes(draw_win, &text_mask);
while (msgs--) {
#ifdef X11
if (!clearing) {
XPutImage(dpy, draw_win, src_gc, save[msgs], 0, 0,
x_pos[msgs], y_pos[msgs]-4, x_save[msgs], y_save+4);
}
XDestroyImage(save[msgs]);
#else
if (!clearing)
pw_rop(draw_win, x_pos[msgs], y_pos[msgs], x_save[msgs], y_save,
PIX_SRC | PIX_COLOR(TEXT_COLOR), save[msgs], 0, 0);
pr_destroy(save[msgs]);
#endif /* X11 */
}
msgs = 0;
#ifdef X11
XFlush(dpy);
#endif /* X11 */
}
catch(sig)
{
stop_timer();
if (sig == SIGXCPU) {
msg("CPU timelimit exceeded. Go home and eat dinner.");
Sleep(2);
remove_msgs(0);
return;
}
change_life(DIE);
if (sig == SIGSEGV)
fprintf(stderr, "Segmentation fault.\n");
else
fprintf(stderr, "Bus Error\n");
abort();
}
void
flush_events()
{
#ifdef X11
XEvent event;
XSync(dpy, 0); /* throw away all queued events */
while (XPending(dpy))
XNextEvent(dpy, &event);
#else
struct timeval dummy;
Event event;
int readfd = 1 << (int)window_get(Draw, WIN_FD);
timerclear(&dummy);
while (select(readfd+1, &readfd, 0, 0, &dummy) > 0)
window_read_event(Draw, &event);
#endif /* X11 */
}
Sleep(n)
{
flush_events();
sleep(n);
flush_events();
}
#ifdef X11
init_win(argc, argv)
char *argv[];
{
XSetWindowAttributes attr;
XSizeHints size;
XGCValues gcvalues;
unsigned long mask =
GCFunction | GCGraphicsExposures | GCForeground | GCBackground;
unsigned long foreground, background;
int reverse = 0;
#define screen DefaultScreen(dpy)
interval = 50000;
while (*++argv) /* X11 mode options only */
if (!strcmp(*argv, "-r"))
reverse = 1;
if (!(dpy = XOpenDisplay(getenv("DISPLAY"))))
perror("can't open display"), exit(1);
if (!(small_font = XLoadQueryFont(dpy, "r14")) ||
!(big_font = XLoadQueryFont(dpy, "9x15")))
perror("can't open default font"), exit(1);
attr.override_redirect = TRUE;
attr.event_mask = KeyPressMask | ButtonPressMask | ButtonReleaseMask |
PointerMotionMask;
foreground = BlackPixel(dpy, screen);
background = WhitePixel(dpy, screen);
#ifdef NOT_NOW
if (reverse == TRUE)
attr.background_pixel = foreground;
else
#endif /* NOT_NOW */
attr.background_pixel = background;
/* Set position and size of main window */
size.flags = PMinSize | PMaxSize | USPosition;
size.x = (DisplayWidth(dpy, screen) - BOARD_WIDTH_IN_PIXELS) / 2;
size.y = 30;
size.min_width = size.width = BOARD_WIDTH_IN_PIXELS;
size.min_height = size.height = BOARD_HEIGHT_IN_PIXELS + 70;
draw_win = XCreateWindow(dpy, RootWindow(dpy, screen),
size.x, size.y, size.width, size.height,
1, DefaultDepth(dpy, screen), InputOutput, DefaultVisual(dpy, screen),
CWOverrideRedirect | CWEventMask | CWBackPixel, &attr);
XSetNormalHints(dpy, draw_win, &size);
XChangeProperty(dpy, draw_win, XA_WM_NAME, XA_STRING, 8,
PropModeReplace, "Qix", 3);
/* Set position and size of main window */
joystick_win = XCreateWindow(dpy, draw_win,
1, size.height - 68, size.width-4, 65,
1, DefaultDepth(dpy, screen), InputOutput, DefaultVisual(dpy, screen),
CWBackPixel, &attr);
gcvalues.foreground = reverse? background : foreground;
gcvalues.background = reverse? foreground : background;
gcvalues.graphics_exposures = False;
gcvalues.function = GXcopy;
src_gc = XCreateGC(dpy, draw_win, mask, &gcvalues);
gcvalues.function = GXclear;
clr_gc = XCreateGC(dpy, draw_win, mask, &gcvalues);
gcvalues.function = GXxor;
gcvalues.foreground = foreground;
gcvalues.background = background;
gcvalues.plane_mask = background ^ foreground;
xor_gc = XCreateGC(dpy, draw_win, mask | GCPlaneMask, &gcvalues);
init_images();
XMapWindow(dpy, draw_win);
XMapWindow(dpy, joystick_win);
XSync(dpy, 0);
}
window_main_loop()
{
XEvent event;
for (;;) {
if (XPending(dpy)) {
XNextEvent(dpy, &event);
move_joystick(event.xany.window, &event);
} else
move_pen();
}
}
pw_text(win, x, y, op, font, string)
Window win;
XFontStruct *font;
char *string;
{
XSetFont(dpy, src_gc, font->fid);
if (op != GXcopy) {
XSetFunction(dpy, src_gc, op);
XDrawString(dpy, win, src_gc, x, y, string, strlen(string));
XSetFunction(dpy, src_gc, GXcopy);
} else
XDrawImageString(dpy, win, src_gc, x, y, string, strlen(string));
}
#else /* USE SUNVIEW */
init_win(argc, argv)
char *argv[];
{
frame = window_create(NULL, FRAME,
FRAME_LABEL, argv[0],
WIN_X, FRAME_X, WIN_Y, FRAME_Y,
FRAME_ICON, &qix_icon,
FRAME_ARGS, argc, argv,
FRAME_NO_CONFIRM, TRUE,
0);
Draw = window_create(frame, CANVAS,
WIN_HEIGHT, BOARD_HEIGHT_IN_PIXELS,
WIN_WIDTH, BOARD_WIDTH_IN_PIXELS,
WIN_EVENT_PROC, move_joystick,
0);
draw_win = canvas_pixwin(Draw);
if (interval == 0)
interval = (draw_win->pw_pixrect->pr_depth == 8)? 35000 : 50000;
window_set(Draw,
CANVAS_FAST_MONO, TRUE,
WIN_CONSUME_PICK_EVENTS,
WIN_MOUSE_BUTTONS,
0,
WIN_CONSUME_KBD_EVENTS,
WIN_ASCII_EVENTS,
SHIFT_CTRL, SHIFT_META,
0,
WIN_INPUT_DESIGNEE, window_get(Draw, WIN_DEVICE_NUMBER),
0);
Joystick = window_create(frame, CANVAS,
WIN_X, 0,
WIN_BELOW, Draw,
WIN_HEIGHT, 68,
WIN_WIDTH, WIN_EXTEND_TO_EDGE,
0);
joystick_win = canvas_pixwin(Joystick);
/*
* set color map segment name and load color map
*/
{
static char cmsname[CMS_NAMESIZE];
static char r[QIX_CMS_SIZE],g[QIX_CMS_SIZE],b[QIX_CMS_SIZE];
(void) strcpy(cmsname, QIX_CMS_NAME);
pw_setcmsname(draw_win, cmsname);
pw_setcmsname(joystick_win, cmsname);
/* blueish */
r[FAST_DRAW_COLOR] = 40;
g[FAST_DRAW_COLOR] = 170;
b[FAST_DRAW_COLOR] = 213;
/* brownish */
r[SLOW_DRAW_COLOR] = 213;
g[SLOW_DRAW_COLOR] = 170;
b[SLOW_DRAW_COLOR] = 0;
/* dark something */
r[TEXT_COLOR] = 0;
g[TEXT_COLOR] = 80;
b[TEXT_COLOR] = 190;
/* red sparks when not aggressive */
r[SPARKS_COLOR] = 255;
g[SPARKS_COLOR] = 0;
b[SPARKS_COLOR] = 0;
/* blue sparks when aggressive */
r[AGGR_SPARK_COLOR] = 0;
g[AGGR_SPARK_COLOR] = 0;
b[AGGR_SPARK_COLOR] = 255;
cms_rainbowsetup(&r[QIX_COLOR_BASE],
&g[QIX_COLOR_BASE],
&b[QIX_COLOR_BASE]);
pw_putcolormap(draw_win, 0, QIX_CMS_SIZE, r, g, b);
pw_putcolormap(joystick_win, 0, QIX_CMS_SIZE, r, g, b);
}
window_fit(frame);
if (!(small_font = pf_open("/usr/people/argv/computer.14")) &&
!(small_font = pf_default()) ||
!(big_font = pf_open("/usr/lib/fonts/fixedwidthfonts/serif.r.16")) &&
!(big_font = pf_default()))
perror("can't open default font"), exit(1);
pw_text(joystick_win, 92, 24, PIX_SRC, small_font, "Fast Slow");
old_repaint_func = (int(*)())window_get(frame, CANVAS_REPAINT_PROC);
window_set(frame, CANVAS_REPAINT_PROC, redraw, 0);
}
#endif /* X11 */