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Length: 16329 (0x3fc9) Types: TextFile Names: »ibcmds.h«
└─⟦8648bda34⟧ Bits:30007244 EUUGD5_II: X11R5 └─⟦87c3ac0e0⟧ »./contrib-3/contrib-3.00« └─⟦de8ce1454⟧ └─⟦this⟧ »contrib/lib/iv/src/bin/ibuild/ibcmds.h«
/* * Copyright (c) 1991 Stanford University * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided * that the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of Stanford not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. Stanford makes no representations about * the suitability of this software for any purpose. It is provided "as is" * without express or implied warranty. * * STANFORD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. * IN NO EVENT SHALL STANFORD BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ /* * User interface builder-specific commands. * $Header: /master/3.0/iv/src/bin/ibuild/RCS/ibcmds.h,v 1.2 91/09/27 14:13:10 tang Exp $ */ #ifndef ibcmds_h #define ibcmds_h #include <Unidraw/umap.h> #include <Unidraw/Commands/brushcmd.h> #include <Unidraw/Commands/catcmds.h> #include <Unidraw/Commands/colorcmd.h> #include <Unidraw/Commands/edit.h> #include <Unidraw/Commands/font.h> #include <Unidraw/Commands/patcmd.h> #include <Unidraw/Commands/struct.h> class Clipboard; class CloneMap; class CodeView; class ConflictDialog; class GraphicComp; class GraphicView; class GrBlockComp; class IBShape; class InfoData; class InfoDialog; class InstallRemoveDialog; class InteractorComp; class InteractorView; class MonoSceneComp; class OptionDialog; class SaveCompAsCmd; class SceneComp; class UList; class SubclassNameVar; class InstanceNameVar; class MemberNameVar; class GetFirewallCmd : public Command { public: GetFirewallCmd (GraphicComp*); void SetFirewall(InteractorComp*); InteractorComp* GetFirewall(); virtual void Execute(); virtual boolean Reversible(); virtual Command* Copy(); virtual ClassId GetClassId(); virtual boolean IsA(ClassId); private: GraphicComp* _target; InteractorComp* _firewall; }; inline void GetFirewallCmd::SetFirewall (InteractorComp* firewall) { _firewall = firewall; } inline InteractorComp* GetFirewallCmd::GetFirewall () { return _firewall; } inline boolean GetFirewallCmd::Reversible () { return false; } class GetTopLevelCmd : public Command { public: GetTopLevelCmd (GraphicComp*); void SetTopLevel(InteractorComp*); InteractorComp* GetTopLevel(); virtual void Execute(); virtual boolean Reversible(); virtual Command* Copy(); virtual ClassId GetClassId(); virtual boolean IsA(ClassId); private: GraphicComp* _target; InteractorComp* _toplevel; }; inline void GetTopLevelCmd::SetTopLevel (InteractorComp* toplevel) { _toplevel = toplevel; } inline InteractorComp* GetTopLevelCmd::GetTopLevel () { return _toplevel; } inline boolean GetTopLevelCmd::Reversible () { return false; } class GetConflictCmd : public Command { public: GetConflictCmd (GraphicComp*, const char*, boolean global = false); virtual ~GetConflictCmd(); UList* GetConflict(); const char* GetCName(); boolean IsGlobal(); InteractorComp* GetCTarget(); void SetCTarget(InteractorComp*); boolean GetScope(); void SetScope(boolean); virtual void Execute(); virtual boolean Reversible(); virtual Command* Copy(); virtual ClassId GetClassId(); virtual boolean IsA(ClassId); private: InteractorComp* _ctarget; GraphicComp* _target; UList* _conflictlist; char* _cname; boolean _global; boolean _scope; }; inline UList* GetConflictCmd::GetConflict () { return _conflictlist; } inline const char* GetConflictCmd::GetCName () { return _cname; } inline boolean GetConflictCmd::IsGlobal () { return _global; } inline boolean GetConflictCmd::Reversible () { return false; } inline boolean GetConflictCmd::GetScope () { return _scope; } inline void GetConflictCmd::SetScope (boolean scope) { _scope = scope; } inline InteractorComp* GetConflictCmd::GetCTarget () { return _ctarget; } inline void GetConflictCmd::SetCTarget (InteractorComp* ctarget) { _ctarget = ctarget; } class GetNameVarsCmd : public Command { public: GetNameVarsCmd(GraphicComp*); SubclassNameVar* GetClassNameVar(); MemberNameVar* GetMemberNameVar(); InstanceNameVar* GetInstanceNameVar(); void SetClassNameVar(SubclassNameVar*); void SetMemberNameVar(MemberNameVar*); void SetInstanceNameVar(InstanceNameVar*); virtual void Execute(); virtual boolean Reversible(); virtual Command* Copy(); virtual ClassId GetClassId(); virtual boolean IsA(ClassId); private: GraphicComp* _target; SubclassNameVar* _subclass; MemberNameVar* _member; InstanceNameVar* _instance; }; inline SubclassNameVar* GetNameVarsCmd::GetClassNameVar (){ return _subclass; } inline MemberNameVar* GetNameVarsCmd::GetMemberNameVar () { return _member; } inline InstanceNameVar* GetNameVarsCmd::GetInstanceNameVar () { return _instance; } inline void GetNameVarsCmd::SetClassNameVar(SubclassNameVar* s) { _subclass = s; } inline void GetNameVarsCmd::SetMemberNameVar(MemberNameVar* m) { _member = m; } inline void GetNameVarsCmd::SetInstanceNameVar(InstanceNameVar* i) { _instance = i; } inline boolean GetNameVarsCmd::Reversible () { return false; } class ScanCmd : public Command { public: ScanCmd(GraphicComp*, const char* classname, ClassId); virtual ~ScanCmd(); const char* GetClassName(); ClassId GetTargetId(); boolean GetScope(); void SetScope(boolean); boolean Succeeded(); void SetSucceeded(boolean); virtual void Execute(); virtual boolean Reversible(); virtual Command* Copy(); virtual ClassId GetClassId(); virtual boolean IsA(ClassId); private: GraphicComp* _target; char* _classname; ClassId _classid; boolean _succeeded; boolean _scope; }; inline const char* ScanCmd::GetClassName () { return _classname; } inline ClassId ScanCmd::GetTargetId () { return _classid; } inline boolean ScanCmd::GetScope () { return _scope; } inline void ScanCmd::SetScope (boolean scope) { _scope = scope; } inline boolean ScanCmd::Succeeded () { return _succeeded; } inline void ScanCmd::SetSucceeded (boolean succeeded) {_succeeded =succeeded; } inline boolean ScanCmd::Reversible () { return false; } class AboutCmd : public Command { public: AboutCmd(ControlInfo*); AboutCmd(Editor* = nil); virtual void Execute(); virtual boolean Reversible(); virtual Command* Copy(); virtual ClassId GetClassId(); virtual boolean IsA(ClassId); }; class TabCmd : public Command { public: TabCmd(ControlInfo*); TabCmd(Editor* = nil); virtual Command* Copy(); virtual boolean Reversible(); virtual void Execute(); virtual ClassId GetClassId(); virtual boolean IsA(ClassId); }; class NewViewCmd : public Command { public: NewViewCmd(ControlInfo*, GraphicComp* = nil); NewViewCmd(Editor* = nil, GraphicComp* = nil); virtual void Execute(); virtual boolean Reversible(); GraphicComp* GetGraphicComp(); void SetGraphicComp(GraphicComp*); virtual Command* Copy(); virtual void Read(istream&); virtual void Write(ostream&); virtual ClassId GetClassId(); virtual boolean IsA(ClassId); private: GraphicComp* _comp; }; inline GraphicComp* NewViewCmd::GetGraphicComp () { return _comp; } inline void NewViewCmd::SetGraphicComp (GraphicComp* comp) { _comp = comp; } class NavigateCmd : public Command { public: NavigateCmd( ControlInfo*, boolean root = false, GraphicComp* parent = nil, GraphicComp* kid = nil ); NavigateCmd( Editor* = nil, boolean root = nil, GraphicComp* parent = nil, GraphicComp* kid = nil ); virtual void Execute(); virtual void Unexecute(); virtual boolean Reversible(); virtual Command* Copy(); virtual ClassId GetClassId(); virtual boolean IsA(ClassId); private: GraphicComp* _parent; GraphicComp* _kid; GraphicComp* _oparent; GraphicComp* _okid; boolean _root; boolean _reversible; }; class PlaceCmd : public Command { public: PlaceCmd(ControlInfo*, Clipboard* = nil); PlaceCmd(Editor* = nil, Clipboard* = nil); PlaceCmd(Editor*, Coord, Coord, Coord, Coord, Clipboard* = nil); virtual void Execute(); virtual void Unexecute(); boolean Placement(Coord&, Coord&, Coord&, Coord&); virtual Command* Copy(); virtual void Read(istream&); virtual void Write(ostream&); virtual ClassId GetClassId(); virtual boolean IsA(ClassId); private: int _natural; Coord _l, _b, _r, _t; }; class GlueVisibilityCmd : public BrushCmd { public: GlueVisibilityCmd(ControlInfo*, boolean visible = true); GlueVisibilityCmd(Editor* = nil, boolean = true); boolean Visible(); virtual void Execute(); virtual void Unexecute(); virtual Command* Copy(); virtual ClassId GetClassId(); virtual boolean IsA(ClassId); }; class SceneCmd : public GroupCmd { public: SceneCmd(ControlInfo*, SceneComp* dest = nil); SceneCmd(Editor* = nil, SceneComp* dest = nil); virtual ~SceneCmd(); Command* GetLogCmd(); virtual void Execute(); virtual Command* Copy(); virtual ClassId GetClassId(); virtual boolean IsA(ClassId); private: Command* _log; }; inline Command* SceneCmd::GetLogCmd () { return _log; } class MonoSceneCmd : public GroupCmd { public: MonoSceneCmd(ControlInfo*, MonoSceneComp* dest = nil); MonoSceneCmd(Editor* = nil, MonoSceneComp* dest = nil); virtual ~MonoSceneCmd(); Clipboard* GetMSClipboard(); Command* GetLogCmd(); virtual void Execute(); virtual void Unexecute(); virtual Command* Copy(); virtual ClassId GetClassId(); virtual boolean IsA(ClassId); protected: Clipboard* _mcb; private: Command* _log; }; inline Clipboard* MonoSceneCmd::GetMSClipboard () { return _mcb; } inline Command* MonoSceneCmd::GetLogCmd () { return _log; } class RelateCmd : public Command { public: RelateCmd( ControlInfo*, InteractorComp* src = nil, InteractorComp* dest = nil ); RelateCmd( Editor* = nil, InteractorComp* src = nil, InteractorComp* dest = nil ); virtual ~RelateCmd(); virtual void Execute(); virtual void Unexecute(); void RecurRelate(InteractorComp*, InteractorComp*); void RecurUnrelate(InteractorComp*, InteractorComp*); virtual ClassId GetClassId(); virtual boolean IsA(ClassId); private: CloneMap* _clonemap; InteractorComp* _src, *_dest; }; class InfoCmd : public Command { public: InfoCmd(ControlInfo*, GraphicView* view = nil); InfoCmd(Editor* = nil, GraphicView* view = nil); virtual ~InfoCmd(); virtual boolean Reversible(); virtual void Execute(); virtual void Unexecute(); virtual Command* Copy(); virtual ClassId GetClassId(); virtual boolean IsA(ClassId); boolean Accept(); void SetIBShape(IBShape*); void SetOrigIBShape(IBShape*); void SetInfoDialog(InfoDialog*); private: GraphicView* _view; PlaceCmd* _placeCmd; InfoData* _infoData; InfoDialog* _info; IBShape* _ibshape, *_oshape; UList* _iStates; boolean _reversible; }; inline void InfoCmd::SetIBShape (IBShape* ibshape) { _ibshape = ibshape; } inline void InfoCmd::SetOrigIBShape (IBShape* oshape) { _oshape = oshape; } inline void InfoCmd::SetInfoDialog (InfoDialog* info) { _info = info; } class PropsCmd : public Command { public: PropsCmd(ControlInfo*, InteractorComp*); PropsCmd(Editor* = nil, InteractorComp* = nil); virtual boolean Reversible(); virtual void Execute(); virtual void Unexecute(); virtual Command* Copy(); virtual ClassId GetClassId(); virtual boolean IsA(ClassId); private: InteractorComp* _icomp; boolean _reversible; }; class IdrawCmd : public Command { public: IdrawCmd(ControlInfo*, GrBlockComp*); IdrawCmd(Editor* = nil, GrBlockComp* = nil); virtual ~IdrawCmd(); virtual boolean Reversible(); virtual void Execute(); virtual void Unexecute(); virtual Command* Copy(); virtual ClassId GetClassId(); virtual boolean IsA(ClassId); private: GrBlockComp* _grblock; PlaceCmd* _placeCmd; boolean _reversible; }; inline boolean IdrawCmd::Reversible () { return _reversible; } class CodeCmd : public Command { public: CodeCmd(ControlInfo*); CodeCmd(Editor* = nil); virtual ~CodeCmd(); virtual void Execute(); virtual boolean Reversible(); virtual Command* Copy(); virtual ClassId GetClassId(); virtual boolean IsA(ClassId); private: void Init(); void DoIt(InteractorComp*); void Make(const char*); boolean GenFile(const char*, CodeView*); boolean GenFiles(const char*, CodeView*); boolean GenMultipleFiles(const char*, CodeView*); boolean GenMakeFile(const char*, CodeView*); boolean GenIMakeFile(const char*, CodeView*); boolean GenDothFile(const char*, CodeView*); boolean GenDotcFile(const char*, CodeView*); boolean GenPropFile(const char*, CodeView*); boolean GenMainFile(const char*, CodeView*); boolean GenCorehFile(const char*, CodeView*); boolean GenCorecFile(const char*, CodeView*); boolean CheckConflicts( ConflictDialog*&, const char*, boolean, const char*, boolean, const char* = "", boolean = true, const char* = "", boolean = true ); private: SaveCompAsCmd* _save_cmd; OptionDialog* _option; UList* _dialogList; char _errbuf[CHARBUFSIZE*10]; }; class ExeCmd : public ViewCompCmd { public: ExeCmd(ControlInfo*); ExeCmd(Editor* = nil); virtual void Execute(); virtual boolean Reversible(); virtual Command* Copy(); virtual ClassId GetClassId(); virtual boolean IsA(ClassId); }; class NewToolCmd : public Command { public: NewToolCmd(ControlInfo*); NewToolCmd(Editor* = nil); virtual ~NewToolCmd(); virtual void Execute(); virtual boolean Reversible(); virtual Command* Copy(); virtual ClassId GetClassId(); virtual boolean IsA(ClassId); boolean CreateCtrlInfo (GraphicComp*, char*, ControlInfo*&, int); private: void InitNewTool(const char*, int); private: OptionDialog* _option; SaveCompAsCmd* _scmd; }; class ToolsCmd : public Command { public: ToolsCmd(ControlInfo*); ToolsCmd(Editor* = nil); virtual void Execute(); virtual boolean Reversible(); virtual Command* Copy(); virtual ClassId GetClassId(); virtual boolean IsA(ClassId); }; class EditCmd : public Command { public: EditCmd(ControlInfo*, Clipboard* = nil, const char* = nil); EditCmd(Editor* = nil, Clipboard* = nil, const char* = nil); EditCmd(Editor*, Clipboard* = nil, GraphicComp* = nil); virtual ~EditCmd(); virtual Command* Copy(); virtual ClassId GetClassId(); virtual boolean IsA(ClassId); const char* GetOldText(); void SetOldText(const char*); const char* GetNewText(); void SetNewText(const char*); GraphicComp* SwapComp(GraphicComp*); private: char* _oldtext; char* _newtext; GraphicComp* _replacee; }; inline const char* EditCmd::GetOldText() { return _oldtext; } inline const char* EditCmd::GetNewText() { return _newtext; } class ReorderCmd : public Command { public: ReorderCmd(ControlInfo*); ReorderCmd(Editor* = nil); virtual ~ReorderCmd(); Command* GetLogCmd(); virtual boolean Reversible(); virtual void Execute(); virtual void Unexecute(); virtual Command* Copy(); virtual ClassId GetClassId(); virtual boolean IsA(ClassId); private: Command* _log; boolean _executed; }; inline Command* ReorderCmd::GetLogCmd () { return _log; } inline boolean ReorderCmd::Reversible () { return true; } #endif