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Length: 1688 (0x698) Types: TextFile Names: »invitebridge.README«
└─⟦b20c6495f⟧ Bits:30007238 EUUGD18: Wien-båndet, efterår 1987 └─⟦this⟧ »EUUGD18/General/Bridge/invitebridge.README«
"invitebridge" is the brain of the whole system. The system looks like this: ---------- |player1@| |machine1| ---------- | bridge@ | machine1 | ---------------------------------------- | | | | ---------- | | bridge@ ---------- | |player4@| invitebridge@ | machine2 |player2@| | |machine4|---- machine4 -------|------------|machine2| | ---------- | | --------- ---------------------------------------- | bridge@ | machine3 | ---------- |player3@| |machine3| ---------- To play the bridge game via compute communication, the central site needs the "invitebridge" program and the remote sites need "bridge" program. The game is started by issuing the following command: invitebridge player1@machine1 player2@machine2 player@machine3 In the given example, the player1 will be the North, the player2 will be the East, and the player3 will be the South. You, player4, are always the West. The game record will be stored in "bridge.log" in your working directory. The guide of bidding, playing,.. can be found in "bridge.README" which is part of this package.