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Length: 3799 (0xed7)
Types: TextFile
Names: »wanderer.help«
└─⟦b20c6495f⟧ Bits:30007238 EUUGD18: Wien-båndet, efterår 1987
└─⟦this⟧ »EUUGD18/X/Xwanderer/wanderer.help«
#
# this is the help file for 'wanderer'.
# it consists of pages of help bracketed by
# '$PAGE' and '$END' directives.
# There are several printf style escapes
# they are:
# %U %D %L %R - the movement command keys
# %[any icon character] - draw that icon
# %N - page number
# This help file should live with the screens.
# if a line begins with $X, it will only be present in the
# X windows versions of the program. Likewise, if
# a line begins with $C, it will only be printed in
# the curses versions.
#
# (C)1988 Mike Cuddy
#
$PAGE
** W A N D E R E R **
How to play:
%*
Collect all the treasure:
$X
$X
%X
Then go through the exit:
$X
$X
Keys are: %L Left 1 Loud
%D Down 0 Quiet <- Very useful!
%U Up q Quit game
%R Right ~ Jump level. NB This means you do not
***-->> ! Look at map receive your bonus!
$X t tiny mode (xwanderer only)
$END
$PAGE
WANDERER HELP, PAGE %N
Screen Items:
This is You:
$X
%@
$X
$X
$X
%# %= %C
Solid rock Time capsule
(5 points, 250 moves)
$X
$X
%:
Passable earth (dirt, one point)
$X
$X
%O
Boulder (falls down, boulders and arrows fall off it)
$END
$PAGE
WANDERER HELP, PAGE %N
More Screen Items:
$X
$X
$X
%< %> Arrows %+ Cage- holds baby monsters
(run left and right) and changes into treasure
$X
$X
%* (10 points) %S
Money (collect it) Baby monster (kills you)
$X
%! When a baby monster hits a cage
Instant annihilation it is captured and you get 50
points. Also the cage becomes
a treasure.
$END
$PAGE
WANDERER HELP, PAGE %N
Other items are:
$X
$X
$X
%\ %/ Slopes %M Monster
(boulders etc slide off) (eats you up whole.
Yum yum yum. )
100 points for killing
with a rock or arrow
$C%X
$C The exit. Collect all the
$X%X The exit. Collect all the
treasure first. (250 point bonus)
$X
$X
%T
$X
Teleport (50 points for using it)
$END
$PAGE
WANDERER HELP, PAGE %N
Thanx-n-hints
$C
$C
XV11R2 port/helpscreens by: Mike Cuddy (ihnp4!convex!cuddy)
Thanx to : Mark (mjs@opal) for curing the bus error
James Beckett(cstrhey) for designing screens 5 and 6
Mike Taylor(maujf) for helpful suggestions
$C
$C
YOU CAN DEFINE YOUR OWN KEYS BY USING THE ENVIRONMENT VARIABLE
'NEWKEYS'. TO GET a UP z DOWN n LEFT m RIGHT ADD IN YOUR .cshrc
setenv NEWKEYS aznm
YOU CAN ALSO CHANGE YOUR NAME USING THE VARIABLE 'NEWNAME' IN THE
SAME WAY.
To see the hiscore table only, use '-s'.
$END