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⟦444f87149⟧ TextFile

    Length: 287 (0x11f)
    Types: TextFile
    Names: »ogre.bug2«

Derivation

└─⟦b20c6495f⟧ Bits:30007238 EUUGD18: Wien-båndet, efterår 1987
    └─⟦this⟧ »EUUGD18/General/Ogre/bugfixes/ogre.bug2« 

TextFile


It seems that if the treads on the ogre are the last thing
destroyed (which should be the normal case) then the program
ends up stuck in the attack loop because there is nothing on
the ogre to attack. In other words it doesn't recognize when you
win. Haven't you authors beaten it yet?