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Length: 5855 (0x16df) Types: TextFile Names: »ibdialogs.h«
└─⟦8648bda34⟧ Bits:30007244 EUUGD5_II: X11R5 └─⟦87c3ac0e0⟧ »./contrib-3/contrib-3.00« └─⟦de8ce1454⟧ └─⟦this⟧ »contrib/lib/iv/src/bin/ibuild/ibdialogs.h«
/* * Copyright (c) 1991 Stanford University * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided * that the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of Stanford not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. Stanford makes no representations about * the suitability of this software for any purpose. It is provided "as is" * without express or implied warranty. * * STANFORD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. * IN NO EVENT SHALL STANFORD BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR * OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ /* * User interface builder-specific dialog boxes. * $Header: /master/3.0/iv/src/bin/ibuild/RCS/ibdialogs.h,v 1.2 91/09/27 14:13:40 tang Exp $ */ #ifndef ibdialogs_h #define ibdialogs_h #include <Unidraw/dialogs.h> #include <Unidraw/uarray.h> #include <InterViews/filechooser.h> class ButtonStateVarView; class ButtonSharedName; class CtrlStateVarView; class Deck; class EditorInfo; class InteractorComp; class InstanceNameVarView; class Iterator; class IBVarView; class Props; class PropsEditor; class UList; class VBox; class InfoDialog : public BasicDialog { public: InfoDialog(const char* = "Interactor Information"); virtual ~InfoDialog(); virtual boolean Accept(); virtual void Handle(Event&); void First(Iterator&); void Next(Iterator&); boolean Done(Iterator); IBVarView* GetStateView(Iterator); void Include(IBVarView*); ButtonState* GetState(); boolean AppliedChanges(const char*& errors); UList* GetAffectedStates(); private: Interactor* Interior(); Interactor* Buttons(int); private: VBox* _body; UList* _bodylist; }; class PropsDialog : public BasicDialog { public: PropsDialog(InteractorComp* icomp); virtual boolean Accept(); virtual void Handle(Event&); boolean AppliedChanges(const char*& errors); private: Interactor* Interior(); Interactor* Buttons(int); private: InstanceNameVarView* _instanceView; Props* _props; PropsEditor* _propsEd; }; class BSDialog : public BasicDialog { public: BSDialog(ButtonStateVarView*); virtual boolean Accept(); virtual void Handle(Event&); boolean ChangeBS(); boolean Init(); protected: Interactor* Interior(); Interactor* Buttons(int); boolean NameNotChanged(); protected: ButtonStateVarView* _bsvarview; MatchEditor* _bs, *_funcname, *_initial; ButtonState* _exporter; }; class CtrlDialog : public BSDialog { public: CtrlDialog(CtrlStateVarView*); private: Interactor* Interior(); }; class OptionDialog : public BasicDialog { public: OptionDialog( const char*, const char*, int, const char*, int, const char*, int, const char* ); virtual boolean Accept(); int Option(); private: Interactor* Interior(int, const char*, int, const char*, int, const char*); private: ButtonState* _select; }; class ConflictDialog : public BasicDialog { public: ConflictDialog(void*); virtual ~ConflictDialog(); void AddConflict(const char* = "", boolean checked = true); virtual boolean Accept(); virtual void Update(); boolean Checked(const char*); boolean Skipped(); int GetHashId(); void* GetId(); private: Interactor* Interior(); void AddCheckBox(Scene*, int); char* conflict(int); ButtonState* bs(int); void conflict(char*, int); void bs(ButtonState*, int); private: void* _id; UArray _conflict; UArray _bs; int _hash_id; }; inline void* ConflictDialog::GetId () { return _id; } inline char* ConflictDialog::conflict (int i) { return (char*) _conflict[i]; } inline ButtonState* ConflictDialog::bs (int i) { return (ButtonState*)_bs[i]; } inline int ConflictDialog::GetHashId () { return _hash_id; } class ExeDialog : public FileChooser { public: ExeDialog(const char* dir = "~"); virtual void Update(); private: Interactor* Interior(); }; class InstallRemoveDialog : public BasicDialog { public: InstallRemoveDialog(EditorInfo* orig, int rows = 10, int cols = 24); virtual ~InstallRemoveDialog(); EditorInfo* Installed(); EditorInfo* Removed(); virtual boolean Accept(); virtual void Handle(Event&); virtual void Update(); private: void Init(EditorInfo*, int, int); void InstallSelections(); void RemoveSelections(); Interactor* Interior(); Interactor* AddScroller(Interactor*); int Position(StringBrowser*, const char*); private: StringBrowser* _current; class FileBrowser* _available; ButtonState* _install; ButtonState* _remove; ButtonState* _clear; EditorInfo* _originals; EditorInfo* _installed, *_removed; }; inline EditorInfo* InstallRemoveDialog::Installed () { return _installed; } inline EditorInfo* InstallRemoveDialog::Removed () { return _removed; } class AbortDialog : public AcknowledgeDialog { public: AbortDialog(int pid, const char* title); boolean Abort(); private: Interactor* Interior(const char* title); private: int _pid; }; class StringBrowserDialog : public AcknowledgeDialog { public: StringBrowserDialog(const char* text); virtual ~StringBrowserDialog(); private: Interactor* Interior(); char* _text; }; #endif