|
|
DataMuseum.dkPresents historical artifacts from the history of: DKUUG/EUUG Conference tapes |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about DKUUG/EUUG Conference tapes Excavated with: AutoArchaeologist - Free & Open Source Software. |
top - metrics - downloadIndex: I T
Length: 25036 (0x61cc)
Types: TextFile
Names: »Int16bit.patch.orig«
└─⟦b20c6495f⟧ Bits:30007238 EUUGD18: Wien-båndet, efterår 1987
└─⟦this⟧ »EUUGD18/General/Umoria/Int16bit.patch.orig«
This is a first attempt to eliminate all 32 bit integer dependencies in umoria.
It is not guaranteed to work, but should provide a good starting point for
16 bit OSes such as Xenix.
Jim Wilson
wilson@ji.Berkeley.EDU
From kneller@cgl.ucsf.EDU Sun Jun 26 18:46:23 1988
Received: from socrates.ucsf.EDU by ji.Berkeley.EDU (5.59/1.28)
id AA03277; Sun, 26 Jun 88 18:46:09 PDT
Received: by socrates.ucsf.EDU (5.59/GSC4.6)
id AA00847; Sun, 26 Jun 88 18:44:13 PDT
Date: Sun, 26 Jun 88 18:44:13 PDT
From: kneller@cgl.ucsf.EDU
Message-Id: <8806270144.AA00847@socrates.ucsf.EDU>
To: wilson@ji.Berkeley.EDU
Subject: Oops, wrong diffs
Status: RO
Jim,
The diffs were the wrong sense. They can be used with "patch -R", but
here is a new set anyway.
- don
*** orig/config.h Thu Jun 9 14:51:01 1988
--- config.h Sun Jun 26 18:16:58 1988
***************
*** 69,71 ****
--- 69,82 ----
#define USG
#endif
#endif
+
+ /* Detect 16-bit integers by wrapping of most positive int. */
+ #if (32767 + 1) < 0
+ /* # include "16.bit.integers" */
+ #define INT16
+ #define MAXINT 0x7FFF
+ #else
+ /* # include "32.bit.integers" */
+ #define INT32
+ #define MAXINT 10000000 /*0x7FFFFFFF*/
+ #endif
*** orig/externs.h Thu May 26 18:51:44 1988
--- externs.h Wed Jun 22 10:28:38 1988
***************
*** 1,7 ****
extern int character_generated; /* don't save score until char gen finished */
extern int character_saved; /* prevents save on kill after save_char() */
extern int highscore_fd; /* High score file descriptor */
! extern int player_max_exp; /* Max exp possible */
extern char norm_state[STATE_SIZE]; /* Contains seed # */
extern char randes_state[STATE_SIZE];
extern int randes_seed; /* For encoding colors */
--- 1,7 ----
extern int character_generated; /* don't save score until char gen finished */
extern int character_saved; /* prevents save on kill after save_char() */
extern int highscore_fd; /* High score file descriptor */
! extern bigint_t player_max_exp; /* Max exp possible */
extern char norm_state[STATE_SIZE]; /* Contains seed # */
extern char randes_state[STATE_SIZE];
extern int randes_seed; /* For encoding colors */
***************
*** 34,40 ****
extern int closing_flag; /* Used for closing */
/* Bit testing array */
! extern unsigned int bit_array[32];
/* Following are calculated from max dungeon sizes */
extern int max_panel_rows, max_panel_cols;
--- 34,40 ----
extern int closing_flag; /* Used for closing */
/* Bit testing array */
! extern bitset_t bit_array[32];
/* Following are calculated from max dungeon sizes */
extern int max_panel_rows, max_panel_cols;
***************
*** 60,66 ****
/* Following are player variables */
extern player_type py;
extern btype player_title[MAX_CLASS][MAX_PLAYER_LEVEL];
! extern int player_exp[MAX_PLAYER_LEVEL];
extern double acc_exp; /* Accumulator for fractional exp*/
extern dtype bare_hands;
extern int char_row;
--- 60,66 ----
/* Following are player variables */
extern player_type py;
extern btype player_title[MAX_CLASS][MAX_PLAYER_LEVEL];
! extern bigint_t player_exp[MAX_PLAYER_LEVEL];
extern double acc_exp; /* Accumulator for fractional exp*/
extern dtype bare_hands;
extern int char_row;
*** orig/types.h Wed Jun 1 19:50:19 1988
--- types.h Wed Jun 22 11:28:34 1988
***************
*** 1,3 ****
--- 1,5 ----
+ typedef unsigned long bitset_t;
+ typedef long bigint_t;
typedef unsigned char byteint;
#ifdef NO_SIGNED_CHARS
typedef short bytlint;
***************
*** 19,26 ****
typedef struct creature_type
{
ctype name; /* Descrip of creature */
! unsigned int cmove; /* Bit field */
! unsigned int spells; /* Creature spells */
wordint cdefense; /* Bit field */
worlint sleep; /* Inactive counter */
wordint mexp; /* Exp value for kill */
--- 21,28 ----
typedef struct creature_type
{
ctype name; /* Descrip of creature */
! bitset_t cmove; /* Bit field */
! bitset_t spells; /* Creature spells */
wordint cdefense; /* Bit field */
worlint sleep; /* Inactive counter */
wordint mexp; /* Exp value for kill */
***************
*** 54,60 ****
ttype name; /* Object name */
byteint tval; /* Category number */
char tchar; /* Character representation*/
! unsigned int flags; /* Special flags */
int p1; /* Misc. use variable */
int cost; /* Cost of item */
int subval; /* Sub-category number */
--- 56,62 ----
ttype name; /* Object name */
byteint tval; /* Category number */
char tchar; /* Character representation*/
! bitset_t flags; /* Special flags */
int p1; /* Misc. use variable */
int cost; /* Cost of item */
int subval; /* Sub-category number */
***************
*** 77,84 ****
vtype sex; /* Sex of character */
vtype title; /* Character's title */
vtype tclass; /* Character's class */
! int max_exp; /* Max experience*/
! int exp; /* Cur experience */
int au; /* Gold */
wordint age; /* Characters age*/
wordint ht; /* Height */
--- 79,86 ----
vtype sex; /* Sex of character */
vtype title; /* Character's title */
vtype tclass; /* Character's class */
! bigint_t max_exp; /* Max experience*/
! bigint_t exp; /* Cur experience */
int au; /* Gold */
wordint age; /* Characters age*/
wordint ht; /* Height */
***************
*** 128,134 ****
} stats;
struct flags
{
! unsigned int status; /* Status of player */
int rest; /* Rest counter */
int blind; /* Blindness counter */
int paralysis; /* Paralysis counter */
--- 130,136 ----
} stats;
struct flags
{
! bitset_t status; /* Status of player */
int rest; /* Rest counter */
int blind; /* Blindness counter */
int paralysis; /* Paralysis counter */
***************
*** 221,227 ****
bytlint bsav; /* Race base for saving throw */
bytlint bhitdie; /* Base hit points for race */
bytlint infra; /* See infra-red */
! unsigned int tclass; /* Bit field for class types */
} race_type;
typedef struct class_type
--- 223,229 ----
bytlint bsav; /* Race base for saving throw */
bytlint bhitdie; /* Base hit points for race */
bytlint infra; /* See infra-red */
! bitset_t tclass; /* Bit field for class types */
} race_type;
typedef struct class_type
*** orig/creature.c Sat May 28 22:09:02 1988
--- creature.c Sun Jun 26 17:37:30 1988
***************
*** 275,280 ****
--- 275,283 ----
register struct flags *f_ptr;
register treasure_type *i_ptr;
char *string;
+ #ifdef INT16
+ bigint_t m;
+ #endif
m_ptr = &m_list[monptr];
c_ptr = &c_list[m_ptr->mptr];
***************
*** 676,683 ****
--- 679,691 ----
break;
case 19: /*Lose experience */
msg_print("You feel your life draining away!");
+ #ifdef INT16
+ m = damroll(damstr) + (py.misc.exp / 100)*MON_DRAIN_LIFE;
+ lose_exp(m);
+ #else
i = damroll(damstr) + (py.misc.exp / 100)*MON_DRAIN_LIFE;
lose_exp(i);
+ #endif
break;
case 20: /*Aggravate monster*/
(void) aggravate_monster(5);
***************
*** 765,771 ****
int *mm;
{
int i, j, newy, newx;
! unsigned int movebits;
int flag, tflag;
int res;
register cave_type *c_ptr;
--- 773,779 ----
int *mm;
{
int i, j, newy, newx;
! bitset_t movebits;
int flag, tflag;
int res;
register cave_type *c_ptr;
***************
*** 980,986 ****
int monptr;
int *took_turn;
{
! unsigned int i;
int y, x;
register int k;
int chance, thrown_spell;
--- 988,994 ----
int monptr;
int *took_turn;
{
! bitset_t i;
int y, x;
register int k;
int chance, thrown_spell;
*** orig/death.c Sat May 28 21:13:14 1988
--- death.c Fri Jun 24 11:27:49 1988
***************
*** 174,180 ****
--- 174,184 ----
(void) strcpy(str3, fill_str(py.misc.tclass));
(void) sprintf(str4, "Level : %d", (int)py.misc.lev);
(void) strcpy(str4, fill_str(str4));
+ #ifdef INT16
+ (void) sprintf(str5, "%ld Exp", (long)py.misc.exp);
+ #else
(void) sprintf(str5, "%d Exp", py.misc.exp);
+ #endif
(void) strcpy(str5, fill_str(str5));
(void) sprintf(str6, "%d Au", py.misc.au);
(void) strcpy(str6, fill_str(str6));
***************
*** 248,254 ****
/* Calculates the total number of points earned -JWT- */
! int total_points()
{
return (py.misc.max_exp + (100 * py.misc.max_lev));
}
--- 252,258 ----
/* Calculates the total number of points earned -JWT- */
! long total_points()
{
return (py.misc.max_exp + (100 * py.misc.max_lev));
}
***************
*** 275,281 ****
exit_game();
}
! myscore.points = (long)total_points();
myscore.dun_level = dun_level;
myscore.lev = py.misc.lev;
myscore.max_lev = py.misc.max_lev;
--- 279,285 ----
exit_game();
}
! myscore.points = total_points();
myscore.dun_level = dun_level;
myscore.lev = py.misc.lev;
myscore.max_lev = py.misc.max_lev;
*** orig/eat.c Sat May 28 21:10:44 1988
--- eat.c Tue Jun 21 16:54:53 1988
***************
*** 7,13 ****
/* Eat some food... -RAK- */
eat()
{
! unsigned int i;
int j, k, item_val;
int redraw, ident;
register struct flags *f_ptr;
--- 7,13 ----
/* Eat some food... -RAK- */
eat()
{
! bitset_t i;
int j, k, item_val;
int redraw, ident;
register struct flags *f_ptr;
*** orig/files.c Sat May 28 21:13:53 1988
--- files.c Sun Jun 26 17:22:19 1988
***************
*** 313,320 ****
--- 313,325 ----
(void) strcpy(out_val, c_ptr->name);
(void) strcat(out_val, " ");
(void) fprintf(file1, "%d %s (%c)\n", i, out_val, c_ptr->cchar);
+ #ifdef INT16
+ (void) fprintf(file1," Speed ==%d Level ==%d Exp ==%ld\n",
+ c_ptr->speed, c_ptr->level, (long) c_ptr->mexp);
+ #else
(void) fprintf(file1, " Speed ==%d Level ==%d Exp ==%d\n",
c_ptr->speed, c_ptr->level, (int)c_ptr->mexp);
+ #endif
(void) fprintf(file1, " AC ==%d Eye-sight ==%d HD ==%s\n",
c_ptr->ac, c_ptr->aaf, c_ptr->hd);
if (0x80000000 & c_ptr->cmove)
***************
*** 674,680 ****
--- 679,689 ----
(void) fprintf(file1, " Level :%6d", (int)py.misc.lev);
(void) fprintf(file1, " Max Hit Points :%6d\n", py.misc.mhp);
(void) fprintf(file1, " + To Damage :%6d", py.misc.dis_td);
+ #ifdef INT16
+ (void) fprintf(file1, " Experience :%6ld", py.misc.exp);
+ #else
(void) fprintf(file1, " Experience :%6d", py.misc.exp);
+ #endif
(void) fprintf(file1, " Cur Hit Points :%6d\n", (int) (py.misc.chp));
(void) fprintf(file1, " + To AC :%6d", py.misc.dis_tac);
(void) fprintf(file1, " Gold :%6d", py.misc.au);
*** orig/misc1.c Tue Jun 14 18:14:27 1988
--- misc1.c Sun Jun 26 17:05:38 1988
***************
*** 207,214 ****
int mean;
int stand;
{
! return ((int)((sqrt(-2.0*log(randint((int)9999999)/10000000.0))*
! cos(6.283*(randint((int)9999999)/10000000.0))*stand) + mean));
}
--- 207,215 ----
int mean;
int stand;
{
! return (int) ((sqrt(-2.0 * log(randint(MAXINT - 1) / (double) MAXINT))
! * cos(6.283 * (randint(MAXINT - 1) / (double) MAXINT)) * stand)
! + mean);
}
***************
*** 215,226 ****
/* Returns position of first set bit -RAK- */
/* and clears that bit */
int bit_pos(test)
! unsigned int *test;
{
register int i;
register int mask = 0x1;
! for (i = 0; i < sizeof(int)*8; i++) {
if (*test & mask) {
*test &= ~mask;
return(i);
--- 216,227 ----
/* Returns position of first set bit -RAK- */
/* and clears that bit */
int bit_pos(test)
! bitset_t *test;
{
register int i;
register int mask = 0x1;
! for (i = 0; i < sizeof(*test)*8; i++) {
if (*test & mask) {
*test &= ~mask;
return(i);
*** orig/misc2.c Mon Jun 6 16:28:36 1988
--- misc2.c Sun Jun 26 18:18:43 1988
***************
*** 461,466 ****
--- 461,479 ----
put_buffer(pad(info, " ", 13), row, column);
}
+ #ifdef INT16
+ /* Print long number with header at given row, column -RAK- */
+ static void
+ prt_lnum(header, num, row, column)
+ vtype header;
+ long num;
+ int row, column;
+ {
+ vtype out_val;
+ (void) sprintf(out_val, "%s%6ld ", header, num);
+ put_buffer(out_val, row, column);
+ }
+ #endif
/* Print number with header at given row, column -RAK- */
prt_num(header, num, row, column)
***************
*** 954,960 ****
--- 967,977 ----
prt_stat("CON : ", s_ptr->ccon, 10, stat_column);
prt_stat("CHR : ", s_ptr->cchr, 11, stat_column);
prt_num( "LEV : ", (int)m_ptr->lev, 13, stat_column);
+ #ifdef INT16
+ prt_lnum( "EXP : ", m_ptr->exp, 14, stat_column);
+ #else
prt_num( "EXP : ", m_ptr->exp, 14, stat_column);
+ #endif
prt_num( "MANA: ", (int)(m_ptr->cmana), 15, stat_column);
prt_num( "MHP : ", m_ptr->mhp, 16, stat_column);
prt_num( "CHP : ", (int)(m_ptr->chp), 17, stat_column);
***************
*** 1063,1069 ****
--- 1080,1090 ----
m_ptr = &py.misc;
prt_num("Level : ", (int)m_ptr->lev, 9, 30);
+ #ifdef INT16
+ prt_lnum("Experience : ", m_ptr->exp, 10, 30);
+ #else
prt_num("Experience : ", m_ptr->exp, 10, 30);
+ #endif
prt_num("Gold : ", m_ptr->au, 11, 30);
prt_num("Max Hit Points : ", m_ptr->mhp, 9, 53);
prt_num("Cur Hit Points : ", (int)m_ptr->chp, 10, 53);
***************
*** 1440,1449 ****
int learn_spell(redraw)
int *redraw;
{
! unsigned int j;
register int i, k, new_spells;
int sn, sc;
! unsigned int spell_flag;
spl_type spell;
int learn;
register spell_type *s_ptr;
--- 1461,1470 ----
int learn_spell(redraw)
int *redraw;
{
! bitset_t j;
register int i, k, new_spells;
int sn, sc;
! bitset_t spell_flag;
spl_type spell;
int learn;
register spell_type *s_ptr;
***************
*** 1515,1521 ****
register int i, j, k, l;
int new_spell;
int test_array[32];
! unsigned int spell_flag;
int learn;
register spell_type *s_ptr;
--- 1536,1542 ----
register int i, j, k, l;
int new_spell;
int test_array[32];
! bitset_t int spell_flag;
int learn;
register spell_type *s_ptr;
***************
*** 1631,1637 ****
/* Increases hit points and level -RAK- */
gain_level()
{
! int nhp, dif_exp, need_exp;
int redraw;
vtype out_val;
register struct misc *p_ptr;
--- 1652,1659 ----
/* Increases hit points and level -RAK- */
gain_level()
{
! int nhp;
! bigint_t dif_exp, need_exp;
int redraw;
vtype out_val;
register struct misc *p_ptr;
***************
*** 1691,1697 ****
--- 1713,1723 ----
if (p_ptr->exp > p_ptr->max_exp)
p_ptr->max_exp = p_ptr->exp;
}
+ #ifdef INT16
+ prt_lnum("", py.misc.exp, 14, stat_column+6);
+ #else
prt_num("", py.misc.exp, 14, stat_column+6);
+ #endif
}
*** orig/moria1.c Tue Jun 14 17:49:33 1988
--- moria1.c Wed Jun 22 10:42:52 1988
***************
*** 73,79 ****
treasure_type tobj;
int factor;
{
! register unsigned int item_flags;
int old_dis_ac;
register struct flags *p_ptr;
register struct misc *m_ptr;
--- 73,79 ----
treasure_type tobj;
int factor;
{
! register bitset_t item_flags;
int old_dis_ac;
register struct flags *p_ptr;
register struct misc *m_ptr;
*** orig/moria2.c Tue Jun 14 17:49:31 1988
--- moria2.c Wed Jun 22 10:46:25 1988
***************
*** 266,272 ****
int *sn, *sc;
int *redraw;
{
! unsigned int j;
register int i, k;
spl_type spell;
int cast;
--- 266,272 ----
int *sn, *sc;
int *redraw;
{
! bitset_t j;
register int i, k;
spl_type spell;
int cast;
***************
*** 336,342 ****
/* Examine a Book -RAK- */
examine_book()
{
! unsigned int j;
int i, k, item_val;
int redraw, flag;
char dummy;
--- 336,342 ----
/* Examine a Book -RAK- */
examine_book()
{
! bitset_t j;
int i, k, item_val;
int redraw, flag;
char dummy;
***************
*** 678,684 ****
/* based on flags set in the main creature record */
monster_death(y, x, flags)
int y, x;
! register unsigned int flags;
{
register int i;
--- 678,684 ----
/* based on flags set in the main creature record */
monster_death(y, x, flags)
int y, x;
! register bitset_t flags;
{
register int i;
*** orig/potions.c Sat May 28 21:10:33 1988
--- potions.c Sun Jun 26 17:38:44 1988
***************
*** 7,14 ****
/* Potions for the quaffing -RAK- */
quaff()
{
! unsigned int i;
! int j, k, l, item_val;
int redraw, ident;
register treasure_type *i_ptr;
register struct misc *m_ptr;
--- 7,16 ----
/* Potions for the quaffing -RAK- */
quaff()
{
! bitset_t i;
! int j, k;
! bigint_t l;
! int item_val;
int redraw, ident;
register treasure_type *i_ptr;
register struct misc *m_ptr;
***************
*** 254,262 ****
/* avoid randint(0) call */
l = (py.misc.exp/5.0);
if (l == 0)
! lose_exp(1);
else
! lose_exp(randint(l)+l);
ident = TRUE;
break;
case 34:
--- 256,264 ----
/* avoid randint(0) call */
l = (py.misc.exp/5.0);
if (l == 0)
! lose_exp((bigint_t) 1);
else
! lose_exp((bigint_t) randint((int) l)+l);
ident = TRUE;
break;
case 34:
***************
*** 359,365 ****
if (i_ptr->flags != 0)
{
m_ptr = &py.misc;
! m_ptr->exp += (int)(i_ptr->level/m_ptr->lev + 0.5);
prt_experience();
}
add_food(i_ptr->p1);
--- 361,367 ----
if (i_ptr->flags != 0)
{
m_ptr = &py.misc;
! m_ptr->exp += (bigint_t)(i_ptr->level/m_ptr->lev + 0.5);
prt_experience();
}
add_food(i_ptr->p1);
*** orig/scrolls.c Sat May 28 21:10:31 1988
--- scrolls.c Tue Jun 21 16:55:03 1988
***************
*** 15,21 ****
/* Scrolls for the reading -RAK- */
read_scroll()
{
! unsigned int i;
int j, k, l, item_val;
int y, x;
int tmp[6];
--- 15,21 ----
/* Scrolls for the reading -RAK- */
read_scroll()
{
! bitset_t i;
int j, k, l, item_val;
int y, x;
int tmp[6];
*** orig/spells.c Tue Jun 14 17:49:28 1988
--- spells.c Tue Jun 21 16:55:06 1988
***************
*** 687,693 ****
/* Return flags for given type area affect -RAK- */
get_flags(typ, weapon_type, harm_type, destroy)
int typ;
! int *weapon_type, *harm_type;
int (**destroy)();
{
int set_null(), set_fire_destroy(), set_frost_destroy();
--- 687,694 ----
/* Return flags for given type area affect -RAK- */
get_flags(typ, weapon_type, harm_type, destroy)
int typ;
! bitset_t *weapon_type;
! int *harm_type;
int (**destroy)();
{
int set_null(), set_fire_destroy(), set_frost_destroy();
***************
*** 739,745 ****
ctype bolt_typ;
{
int i, oldy, oldx, dist;
! int weapon_type, harm_type;
int flag;
int (*dummy)();
register cave_type *c_ptr;
--- 740,747 ----
ctype bolt_typ;
{
int i, oldy, oldx, dist;
! bitset_t weapon_type;
! int harm_type;
int flag;
int (*dummy)();
register cave_type *c_ptr;
***************
*** 834,840 ****
register int i, j;
int dam, max_dis, thit, tkill, k;
int oldy, oldx, dist;
! int weapon_type, harm_type;
int flag;
int (*destroy)();
register cave_type *c_ptr;
--- 836,843 ----
register int i, j;
int dam, max_dis, thit, tkill, k;
int oldy, oldx, dist;
! bitset_t weapon_type;
! int harm_type;
int flag;
int (*destroy)();
register cave_type *c_ptr;
***************
*** 979,985 ****
{
register int i, j;
int dam, max_dis;
! int weapon_type, harm_type;
int (*destroy)();
register cave_type *c_ptr;
register monster_type *m_ptr;
--- 982,989 ----
{
register int i, j;
int dam, max_dis;
! bitset_t weapon_type;
! int harm_type;
int (*destroy)();
register cave_type *c_ptr;
register monster_type *m_ptr;
***************
*** 2338,2344 ****
/* Lose experience -RAK- */
lose_exp(amount)
! int amount;
{
register int i, j;
int av_hp, lose_hp;
--- 2342,2348 ----
/* Lose experience -RAK- */
lose_exp(amount)
! bigint_t amount;
{
register int i, j;
int av_hp, lose_hp;
*** orig/staffs.c Tue Jun 14 17:49:26 1988
--- staffs.c Tue Jun 21 16:55:06 1988
***************
*** 7,13 ****
/* Use a staff... -RAK- */
use()
{
! unsigned int i;
int j, k, item_val, chance;
int y, x;
int redraw, ident;
--- 7,13 ----
/* Use a staff... -RAK- */
use()
{
! bitset_t i;
int j, k, item_val, chance;
int y, x;
int redraw, ident;
*** orig/store2.c Tue Jun 14 17:49:38 1988
--- store2.c Tue Jun 21 16:55:07 1988
***************
*** 959,965 ****
msg_print(out_val);
/* make sure player sees the message */
msg_print(" ");
! if ((store_buy[store_num])(inventory[INVEN_MAX].tval))
if (store_check_num(store_num))
switch(sell_haggle(store_num, &price, inventory[INVEN_MAX]))
{
--- 959,965 ----
msg_print(out_val);
/* make sure player sees the message */
msg_print(" ");
! if ((*store_buy[store_num])(inventory[INVEN_MAX].tval))
if (store_check_num(store_num))
switch(sell_haggle(store_num, &price, inventory[INVEN_MAX]))
{
*** orig/variables.c Sat May 28 21:10:24 1988
--- variables.c Wed Jun 22 11:02:36 1988
***************
*** 5,11 ****
int character_generated = 0; /* don't save score until char gen finished */
int character_saved = 0; /* prevents save on kill after save_char() */
int highscore_fd; /* File descriptor to high score file */
! int player_max_exp; /* Max exp possible */
char norm_state[STATE_SIZE]; /* normal seed */
char randes_state[STATE_SIZE]; /* For encoding colors */
int randes_seed; /* for restarting randes_state */
--- 5,11 ----
int character_generated = 0; /* don't save score until char gen finished */
int character_saved = 0; /* prevents save on kill after save_char() */
int highscore_fd; /* File descriptor to high score file */
! bigint_t player_max_exp; /* Max exp possible */
char norm_state[STATE_SIZE]; /* normal seed */
char randes_state[STATE_SIZE]; /* For encoding colors */
int randes_seed; /* for restarting randes_state */
***************
*** 51,57 ****
int closing_flag = 0; /* Used for closing */
/* Bit testing array */
! unsigned int bit_array[32] = {0x00000001, 0x00000002, 0x00000004, 0x00000008,
0x00000010, 0x00000020, 0x00000040, 0x00000080,
0x00000100, 0x00000200, 0x00000400, 0x00000800,
0x00001000, 0x00002000, 0x00004000, 0x00008000,
--- 51,57 ----
int closing_flag = 0; /* Used for closing */
/* Bit testing array */
! bitset_t bit_array[32] = {0x00000001, 0x00000002, 0x00000004, 0x00000008,
0x00000010, 0x00000020, 0x00000040, 0x00000080,
0x00000100, 0x00000200, 0x00000400, 0x00000800,
0x00001000, 0x00002000, 0x00004000, 0x00008000,
***************
*** 157,163 ****
};
/* Base experience levels, may be adjusted up for race and/or class*/
! int player_exp[MAX_PLAYER_LEVEL] = {
10, 25, 45, 70, 100, 140, 200, 280, 380, 500,
650, 850, 1100, 1400, 1800, 2300, 2900, 3600, 4400, 5400,
6800, 8400, 10200, 12500, 17500, 25000, 35000, 50000, 75000,100000,
--- 157,163 ----
};
/* Base experience levels, may be adjusted up for race and/or class*/
! bigint_t player_exp[MAX_PLAYER_LEVEL] = {
10, 25, 45, 70, 100, 140, 200, 280, 380, 500,
650, 850, 1100, 1400, 1800, 2300, 2900, 3600, 4400, 5400,
6800, 8400, 10200, 12500, 17500, 25000, 35000, 50000, 75000,100000,
*** orig/wands.c Tue Jun 14 17:49:25 1988
--- wands.c Tue Jun 21 16:55:10 1988
***************
*** 7,13 ****
/* Wands for the aiming... */
aim()
{
! unsigned int i;
int j, k, l, chance;
int dir, item_val;
int dumy, y_dumy, x_dumy;
--- 7,13 ----
/* Wands for the aiming... */
aim()
{
! bitset_t i;
int j, k, l, chance;
int dir, item_val;
int dumy, y_dumy, x_dumy;