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Length: 2610 (0xa32) Types: TextFile Names: »profile.doc«
└─⟦b20c6495f⟧ Bits:30007238 EUUGD18: Wien-båndet, efterår 1987 └─⟦this⟧ »EUUGD18/General/Gb/Docs/profile.doc«
PROFILE Galactic Bloodshed PROFILE NAME [0] profile -- racial profile SYNTAX profile DESCRIPTION This command prints out a short summary of your race's major characteristics. A short explanation of the profile follows: The Thing -- This means your race is mesomorphic, like John Carpenter's 'The Thing'. You will receive certain bonuses, such as a high birthrate, above-average fighting ability (as well as the ability to absorb your enemies' population), and the ability to grow and launch spore pods; but you will also have a very low intelligence. Infection/birth rate -- the rate at which your people reproduce themselves. If this value is .5, each turn (resources willing) your population will increase by 1.5. # of sexes -- This is the minimum population a planetary sector must have before the population will increase. Colonies with fewer than this amount will not be successful. Example: human beings must have at least two members to be a successful colony, while members of the Cetellan race ("Literature", by Robert Chansky, in ~smq/public/alien.pornography) must have at least 35. Technology -- This represents the technological achievement of your people. Certain types of ships cannot be built without the appropriate technology. Avg Intelligence -- This is the average IQ (human standard scale) of the members of your race. Technology will increase by IQ/100 each turn. Mass -- The average weight of individual members of your race (in Standard Units). This is used in mass exchanges in ships (i.e., a heavier ship moves more slowly for the same amount of fuel) in the ``load'' command. Metabolism -- The speed at which your race ``operates''. A higher metabolism means your race produces commodities at a correspondingly higher rate. Adventurists -- This has to do with migration of your race across the face of a planet. It represents the percentage of the population that wish to move elsewhere. More sedentary races will have a lower value, while energetic, conquering races (like 'The Thing') will have a higher value. default scope -- The scope changed to when the user types ``cs''. planetary conditions -- This is a list of the atmospheric and temperature conditions perferred by your race. A planet that deviates from these conditions by a sufficient amount will be unlivable by your race. Planetary conditions are displayed with the ``survey'' command. Relations with other races -- The current relations with each player is displayed: neutrality, alliance, or war. SEE ALSO build, load, cs, survey, declare