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Length: 2610 (0xa32)
Types: TextFile
Names: »profile.doc«
└─⟦b20c6495f⟧ Bits:30007238 EUUGD18: Wien-båndet, efterår 1987
└─⟦this⟧ »EUUGD18/General/Gb/Docs/profile.doc«
PROFILE Galactic Bloodshed PROFILE
NAME
[0] profile -- racial profile
SYNTAX
profile
DESCRIPTION
This command prints out a short summary of your race's major characteristics.
A short explanation of the profile follows:
The Thing -- This means your race is mesomorphic, like John Carpenter's 'The
Thing'. You will receive certain bonuses, such as a high birthrate,
above-average fighting ability (as well as the ability to absorb your
enemies' population), and the ability to grow and launch spore pods;
but you will also have a very low intelligence.
Infection/birth rate -- the rate at which your people reproduce themselves.
If this value is .5, each turn (resources willing) your population
will increase by 1.5.
# of sexes -- This is the minimum population a planetary sector must have
before the population will increase. Colonies with fewer than this
amount will not be successful. Example: human beings must have at
least two members to be a successful colony, while members of the
Cetellan race ("Literature", by Robert Chansky, in
~smq/public/alien.pornography) must have at least 35.
Technology -- This represents the technological achievement of your people.
Certain types of ships cannot be built without the appropriate
technology.
Avg Intelligence -- This is the average IQ (human standard scale) of the
members of your race. Technology will increase by IQ/100 each turn.
Mass -- The average weight of individual members of your race (in Standard
Units). This is used in mass exchanges in ships (i.e., a heavier
ship moves more slowly for the same amount of fuel) in the ``load''
command.
Metabolism -- The speed at which your race ``operates''. A higher metabolism
means your race produces commodities at a correspondingly higher
rate.
Adventurists -- This has to do with migration of your race across the
face of a planet. It represents the percentage of the population
that wish to move elsewhere. More sedentary races will have
a lower value, while energetic, conquering races (like 'The Thing')
will have a higher value.
default scope -- The scope changed to when the user types ``cs''.
planetary conditions -- This is a list of the atmospheric and temperature
conditions perferred by your race. A planet that deviates from
these conditions by a sufficient amount will be unlivable by your
race. Planetary conditions are displayed with the ``survey'' command.
Relations with other races -- The current relations with each player is
displayed: neutrality, alliance, or war.
SEE ALSO
build, load, cs, survey, declare