|
DataMuseum.dkPresents historical artifacts from the history of: DKUUG/EUUG Conference tapes |
This is an automatic "excavation" of a thematic subset of
See our Wiki for more about DKUUG/EUUG Conference tapes Excavated with: AutoArchaeologist - Free & Open Source Software. |
top - metrics - downloadIndex: C T
Length: 2312 (0x908) Types: TextFile Names: »CHANGES«
└─⟦b20c6495f⟧ Bits:30007238 EUUGD18: Wien-båndet, efterår 1987 └─⟦this⟧ »EUUGD18/General/Abermud/CHANGES«
Rich $alz: $Header: CHANGES,v 1.1 89/03/13 09:40:44 rsalz Exp $ rsalz@bbn.com, rsalz@uunet.uu.net February, 1989 Reformatted, cleaned-up, linted the code, wrote real makefiles, added USE_MACROS, organized all the docunmentations notes into one file, removed dead code, removed the BBOARD and CHAT stuff, etc. Other stuff.. Lorry: Added unveil (written mostly by Wraistlyn) into parse.c; format is UNVEIL level, it turns you into that level. Any player can use it but any use (fail or pass) is logged. Added BANG. Changed the probability that Richard would get a noise and that you would get a Vrooommm. Changed SAY so the bleedin thing doesn't repeat what you said when you have just seen what you are typing. Ported over the UCL Level table system for testing, it seems to work so, lets cross fingers till some poor novice turns into a dwarf! The table is in .test/levels for another obscure reason that I'll never suss and format is: level-num:female-lev:male-lev eg: 10001:the arch-witch:the arch-wizard Mobile names are in here too and, as the file is used every level reference, changing a level name has immediate effect. Mods in objsys.c Lorry: Slight change in magic.c so you CAN be summoned if you have the runesword... Just for a test, not permanent. Tbag : Have changed the little bug (again) that allows wizzes to see where invis arches are, in peocom. Also awizzes can force ppl to grope themselves and a few other things, but NOT quit, cos it causes problems with lockups. (locking in bprintf i think). Attacking Chicken Licken now crushes mortals to death. Normal fight with Chicken Pie. Mods in blood.c Anarchy : Added promptlist boot file Anarchy: Added database to system, and table orientied code. Some changes to the internal logic too. Some commands MUST be used from databse any using error). curch,my_lev etc are now obsolete DO NOT USE. Should be able to use these functions with mobiles too, eg take and so on along with binding tables to mobiles. Numerous sundry game bugs fixed Classes added , currently primitve - more to come second key etc stuff added Match() made more intelligent TELL now optional Wand in tower now does invisibility (temporary) Fixed unveil locking bug