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⟦6552fa228⟧ TextFile

    Length: 2312 (0x908)
    Types: TextFile
    Names: »CHANGES«

Derivation

└─⟦b20c6495f⟧ Bits:30007238 EUUGD18: Wien-båndet, efterår 1987
    └─⟦this⟧ »EUUGD18/General/Abermud/CHANGES« 

TextFile

Rich $alz:
	$Header: CHANGES,v 1.1 89/03/13 09:40:44 rsalz Exp $
	rsalz@bbn.com, rsalz@uunet.uu.net
	February, 1989
	Reformatted, cleaned-up, linted the code, wrote real makefiles,
	added USE_MACROS, organized all the docunmentations notes into one
	file, removed dead code, removed the BBOARD and CHAT stuff, etc.
	Other stuff..

Lorry:
	Added unveil (written mostly by Wraistlyn) into parse.c; format
	is UNVEIL level, it turns you into that level. Any player can use
	it but any use (fail or pass) is logged.

	Added BANG.

	Changed the probability that Richard would get a noise and that
	you would get a Vrooommm.

	Changed SAY so the bleedin thing doesn't repeat what you said when
	you have just seen what you are typing.

	Ported over the UCL Level table system for testing, it seems to
	work so, lets cross fingers till some poor novice turns into a
	dwarf! The table is in .test/levels for another obscure reason
	that I'll never suss and format is:  level-num:female-lev:male-lev
	eg: 10001:the arch-witch:the arch-wizard
	Mobile names are in here too and, as the file is used every level
	reference, changing a level name has immediate effect.
	Mods in objsys.c

Lorry:
	Slight change in magic.c so you CAN be summoned if you have the
	runesword... Just for a test, not permanent.


Tbag :  Have changed the little bug (again) that allows wizzes to see
        where invis arches are, in peocom. Also awizzes can force ppl
        to grope themselves and a few other things, but NOT quit, cos it
        causes problems with lockups. (locking in bprintf i think).

        Attacking Chicken Licken now crushes mortals to death. Normal
        fight with Chicken Pie. Mods in blood.c

Anarchy : Added promptlist boot file

Anarchy: Added database to system, and table orientied code. Some changes
         to the internal logic too. Some commands MUST be used from databse
	 any using error).
	 curch,my_lev etc are now obsolete DO NOT USE. Should be able
	 to use these functions with mobiles too, eg take and so on
	 along with binding tables to mobiles.
	 Numerous sundry game bugs fixed
	 Classes added , currently primitve - more to come
	 second key etc stuff added
	 Match() made more intelligent
	 TELL now optional
	 Wand in tower now does invisibility (temporary)
	 Fixed unveil locking bug