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Length: 8597 (0x2195) Types: TextFile Names: »pex_beach_ball.imr.c«
└─⟦8648bda34⟧ Bits:30007244 EUUGD5_II: X11R5 └─⟦b23e377d7⟧ »./contrib-2/contrib-2.00« └─⟦0ed22c3ba⟧ └─⟦this⟧ »contrib/lib/Xpex/clients/Xpex/examples/pex_beach_ball.imr.c«
/* $Header: pex_beach_ball.imr.c,v 1.5 91/09/11 16:05:26 sinyaw Exp $ */ /***************************************************************** Copyright 1991 by Sony Microsystems Company, San Jose, California All Rights Reserved Permission to use, modify, and distribute this software and its documentation for any purpose and without fee is hereby granted, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation, and that the name of Sony not be used in advertising or publicity pertaining to distribution of the software without specific, written prior permission. SONY DISCLAIMS ANY AND ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING ALL EXPRESS WARRANTIES AND ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SONY BE LIABLE FOR ANY DAMAGES OF ANY KIND, INCLUDING BUT NOT LIMITED TO SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES RESULTING FROM LOSS OF USE, DATA OR LOSS OF ANY PAST, PRESENT, OR PROSPECTIVE PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. *****************************************************************/ /* beach_ball.Xpex.c */ #include <stdio.h> #include <errno.h> #include <ctype.h> #include <math.h> #include <X11/Xlib.h> #include <X11/Xatom.h> #include <X11/Xutil.h> #include "Xpexlib.h" #include "Xpexutil.h" #include "window.h" /* PEX Resource Ids */ XpexPhigsWks wks1; XpexStructure sphere; XpexStructure locations; XpexStructure root; #define FILLAREA3D #define MAX_SPHERES 100 #define BLACK 0 #define WHITE 1 #define RED 2 #define GREEN 3 #define BLUE 4 #define YELLOW 5 #define WC_MIN -5.0 #define WC_MAX 5.0 #define TIME_INC 1.0 #define VELOCITY 0.2 #if defined(SYSTYPE_SYSV) || defined(SVR4) #define RANDOM_FUNCTION rand #define MAX_RAND 32767 #else #define RANDOM_FUNCTION random #define MAX_RAND 2147483647 #endif #ifndef MIN #define MIN( a, b) (((a) < (b)) ? (a) : (b)) #endif #ifndef MAX #define MAX( a, b) (((a) > (b)) ? (a) : (b)) #endif /* Sphere velocity and location data. */ typedef struct { XpexVector3D velocity; XpexMatrix position; } Sphere_data; static XpexMatrix identity = { 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0 }; static Sphere_data sphere_data[MAX_SPHERES]; static int sphere_count = 0; static int num_spheres = 1; static Display *dpy; static Drawable drawable; static char *dpy_name = NULL; static XpexRenderer rdr; static XpexRendererAttributes rdr_attrs; static void random_velocity(v) XpexVector3D *v; { extern int RANDOM_FUNCTION(); int Xr, Yr; float Xv, Yv, Zv, XYv, V2; Xv = Yv = Zv = 0.0; V2 = VELOCITY * VELOCITY; Xr = RANDOM_FUNCTION(); Xv = ((float)Xr/(float)MAX_RAND) * (VELOCITY/sqrt(3.0)); if ( Xr % 2 ) Xv = - Xv; Yr = RANDOM_FUNCTION(); Yv = ((float)Yr/(float)MAX_RAND) * sqrt(V2 - Xv * Xv); if ( Yr % 2 ) Yv = - Yv; XYv = sqrt(Xv * Xv + Yv * Yv); if ( XYv < VELOCITY ) { Zv = sqrt(V2 - XYv * XYv); if ( RANDOM_FUNCTION() % 2 ) Zv = - Zv; } v->x = Xv; v->y = Yv; v->z = Zv; } static void add_sphere() { register Sphere_data *data; if (sphere_count < MAX_SPHERES) { data = &sphere_data[sphere_count++]; memcpy(data->position, identity, sizeof(XpexMatrix)); random_velocity(&data->velocity); } } DrawSphere() { extern int facet_sphere(); /* Radius of spheres. */ static double radius = 1.0; XpexListOfCoord3D *facets; int num_facets, num_lat = 6, num_long = 8; register int i; num_facets = facet_sphere(radius, num_lat, num_long, &facets); /* (void) fprintf(stderr, "numfacets = %d\n", num_facets); */ for (i = 0; i < num_facets; i++) { XpexSetSurfaceColorIndex(dpy, (i % 6) + 2); #ifdef FILLAREA3D XpexFillArea(dpy, Xpex_UnknownShape, True, facets[i].points, facets[i].num_points); #else /* !FILLAREA3D */ XpexFillAreaSet(dpy, Xpex_UnknownShape, True, Xpex_UnknownContour, &facets[i], 1); #endif /* FILLAREA3D */ } free((char *)facets); } #define NEW_RI( _v, _dt, _r ) \ { \ (_r) += (_v) * (_dt); \ if ( (_r) >= WC_MAX ) { \ (_r) = 2.0 * WC_MAX - (_r); \ (_v) = -(_v); \ } else if ( (_r) <= WC_MIN ) { \ (_r) = 2.0 * WC_MIN - (_r); \ (_v) = -(_v); \ } \ } static void MoveSpheres() { register Sphere_data *data; register int i; for (i = 0; i < sphere_count; i++) { data = &sphere_data[i]; NEW_RI(data->velocity.x, TIME_INC, data->position[0][3]) NEW_RI(data->velocity.y, TIME_INC, data->position[1][3]) NEW_RI(data->velocity.z, TIME_INC, data->position[2][3]) XpexSetLocalTransform(dpy, Xpex_Replace, data->position); DrawSphere(); } } \f static void Initialize() { InitX(); InitPEX(); InitXresources(); InitPEXresources(); while (num_spheres--) { add_sphere(); } } InitX() { dpy = XOpenDisplay(NULL); if (!dpy) { (void) fprintf(stderr, "Connection Failed\n"); exit(-1); } XSynchronize(dpy, 1); } InitPEX() { if (!XpexInitialize(dpy)) { (void) fprintf(stderr,"PEX not supported\n"); exit(-1); } XpexSetFloatingPointFormat(dpy, Xpex_Ieee_754_32); } InitXresources() { SetWindowLabel("pex_beach_ball - immediate mode"); SetIconLabel("pex_beach_ball"); drawable = CreateWindow(dpy); } InitPEXresources() { rdr_attrs.color_approx_table = XpexCreateLookupTable(dpy, drawable, Xpex_ColorApproxLUT); rdr_attrs.view_table = XpexCreateLookupTable(dpy, drawable, Xpex_ViewLUT); rdr_attrs.color_table = XpexCreateLookupTable(dpy, drawable, Xpex_ColorLUT); rdr = XpexCreateRenderer(dpy, drawable, XpexRD_ColorApproxTable | XpexRD_ViewTable | XpexRD_ColorTable, &rdr_attrs); XpexSetupColormap(dpy, drawable, rdr_attrs.color_approx_table); InitView(); } InitView() { static XpexCoord3D vrp = { 0.0, 0.0, 0.0 }; static XpexVector3D vup = { 0.0, 0.0, 1.0 }; static XpexVector3D vpn = { .680, -1.0, .260 }; XpexViewEntry view; XpexViewMap3D viewmap; viewmap.proj_type = Xpex_PARALLEL; viewmap.proj_ref_point.z = 6.0 * WC_MAX; viewmap.window.x_min = WC_MIN; viewmap.window.x_max = WC_MAX; viewmap.window.y_min = WC_MIN; viewmap.window.y_max = WC_MAX; viewmap.front_plane = 2.0 * WC_MAX; viewmap.back_plane = 2.0 * WC_MIN; viewmap.view_plane = 0.4 * viewmap.proj_ref_point.z; viewmap.proj_ref_point.x = (viewmap.window.x_min + viewmap.window.x_max) / 2.0; viewmap.proj_ref_point.y = (viewmap.window.y_min + viewmap.window.y_max) / 2.0; viewmap.viewport.x_min = 0.0; viewmap.viewport.x_max = 1.0; viewmap.viewport.y_min = 0.0; viewmap.viewport.y_max = 1.0; viewmap.viewport.z_min = 0.0; viewmap.viewport.z_max = 1.0; if (XpexEvaluateViewMappingMatrix(&viewmap, view.mapping)) { (void) fprintf(stderr, "Error from eval mapping\n"); } if (XpexEvaluateViewOrientationMatrix(&vrp, &vpn, &vup, view.orientation)) { (void) fprintf(stderr, "Error from eval orientation\n"); } view.clipFlags = Xpex_ClipXY | Xpex_ClipBack | Xpex_ClipFront; view.clipLimits.minval.x = viewmap.viewport.x_min; view.clipLimits.minval.y = viewmap.viewport.y_min; view.clipLimits.minval.z = viewmap.viewport.z_min; view.clipLimits.maxval.x = viewmap.viewport.x_max; view.clipLimits.maxval.y = viewmap.viewport.y_max; view.clipLimits.maxval.z = viewmap.viewport.z_max; XpexSetTableEntries(dpy, rdr_attrs.view_table, Xpex_ViewLUT, 1, 1, (char *) &view, sizeof(XpexViewEntry)); } static void DrawImage() { clock_reset(); XpexRenderOutputCmds(dpy, rdr); for (;;) { XClearWindow(dpy, drawable); XpexBeginRendering(dpy, rdr, drawable); XpexSetViewIndex(dpy, 1); XpexSetHlhsrId(dpy, 1); XpexSetSurfaceColorIndex(dpy, YELLOW); XpexSetSurfaceEdgeColorIndex(dpy, GREEN); XpexSetInteriorStyle(dpy, XpexInteriorStyle_Solid); MoveSpheres(); XpexEndRendering(dpy, rdr, False); } } \f static void HandleArgs(argc, argv) int argc; char *argv[]; { if (argc > 1) num_spheres = atoi(argv[1]); if (!num_spheres) { (void) printf("%s: can't display 0 beach_balls\n", argv[0], num_spheres); exit(1); } } \f main( argc, argv) int argc; char *argv[]; { HandleArgs(argc, argv); Initialize(); DrawImage(); }