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⟦936a08e24⟧ TextFile

    Length: 18238 (0x473e)
    Types: TextFile
    Names: »cvobj.c«

Derivation

└─⟦b20c6495f⟧ Bits:30007238 EUUGD18: Wien-båndet, efterår 1987
    └─⟦this⟧ »EUUGD18/General/Crystal/cvobj.c« 

TextFile

/* cvobj.c
 *    object descriptions, etc.
 *************************************************************************/

#include <stdio.h>
#include "cvobj.h"
#include "cvlocs.h"

extern struct cvloc cvloc[]; 

struct cvobj cvobj[] = {

{""},	/* there's no object zero */

{"several diamonds","There are diamonds here.\n",116},

{"sack of silver","There is a sack of silver here.\n",109},

{"precious jewelry","There is precious jewelry here.\n",123},

{"rare coins","There are many coins here.\n",77},

{"treasure chest","The pirate's treasure chest is here.\n"},

{"ermine cape","There is an ermine cape here.\n",89},

{"iron crown","There is a black, finely wrought iron crown here.\n",83},

{"scepter","There is a jewel-encrusted scepter here.\n",110},

{"fist-sized sapphire","There is a sapphire here the size of your fist.\n",
	117},

{"platinum orb","There is a platinum orb here, 6 inches in diameter.\n",114},

{"jade idol","There is a small, exquisite jade idol here.\n~\
A gigantic idol blocking the far end of the chamber is facing you.\n~\
A convulsive groan fills the chamber, as the idol shatters explosively.\n\
Flying shards strike and kill all of the orcs, and narrowly miss you!\n\
All the orcs vanish in greasy black clouds of smoke.\n",
	132,-1,1},

{"persian rug","There is a persian rug spread out on the floor.\n~\
You are hovering in the air, resting on a carpet.\n~\
As you drop the carpet, it flies away, out of sight.\n",
	126},

{"jeweled collar","There is a jeweled collar here.\n~\
There is a unicorn wearing a jeweled collar beside you.\n~\
There is a unicorn wearing a jeweled collar nearby.\n~\
The unicorn disappears as you touch it, but the collar drops to the floor!\n~\
The unicorn shies away as you try to approach it.\n~\
The unicorn gingerly approaches your corpse and gently touches you with\n\
its horn.  As it moves away, you begin to stir, slowly at first and\n\
gradually return to life and to health!\n~\
A soft glow from the unicorn's magic horn lights up the area.\n",
	0,-1,2},

{"golden chain","There is a golden chain lying in a heap on the floor.\n~\
There is a golden chain locked to the wall.\n~\
The bugbear is locked to the wall with a golden chain\n",
	76,-1,2},

{"ring of adamant","There is a ring of adamant here.\n",128},

{"mithril helm","Near you is a small helmet made of mithril.\n~\
The Fell King is striding after you!\n~\
The tomb crumbles into dust.  The graven figure on top rises.  He is\n\
stalking you, swinging the mace!\n~\
The mace strikes the dragon, killing the poor thing.\n~\
There is a massive iron tomb here.  On top is a wrought figure of the\n\
King...a fell figure of grim visage, wearing a mithril helm, and holding\n\
a mace.\n~\
The Fell King has caught up.  His mace catches you across the head, and\n\
you die!\n~\
The Fell King disintegrates into a pile of dust, which rapidly blows away\n\
His helm falls with a crash, and rolls to one side.\n",
	83,-1,4},

{"large gold nugget","There is a large sparkling nugget of gold here.\n",
	60},

{"throne","There is a large, bejeweled throne lying to one side.\n~\
There is a large, bejeweled throne here.\n~\
As you sit, you notice the inscription--\"Siege Perilous -- Nobles only.\"\n~\
With a fearful roar, the throne hurls you straight up -- plastering you\n\
on the roof of the cave!\n~\
With a powerful roar, the throne hurls you straight up -- you narrowly\n\
miss hitting the roof of the cave!  Your fall jars every bone in your\n\
body, but you find that you are all right.\n~\
With a roar, the throne flips you into the air to land on the ground in\n\
front of it.\n~\
With a thump, the throne casts you on the ground in front of it.\n~\
The throne silently tips over, revealing a hidden passage beneath it.\n\
This is all that you have time to observe, as you are immediately trans-\n\
ported, whirling giddily, throught a region of ominous vague shapes,\n\
somber shadows, and sullenly-glowing lights!  Finally landing with a \n\
crash, you shake your head to clear it, look around, and discover . . .\n",
	71,-1,1},

{"sword","There is a jeweled sword here.\n",
	68},

{"hammer","There is a golden hammer head here.\n~\
There is a heavy lead hammer here.\n~\
The hammer shatters as it hits the skeleton.\n",
	79,0,1},

{"golden cup","There is a jeweled, golden cup here.\n~\
There is a jeweled, golden cup full of water here.\n~\
There is a jeweled, golden cup full of wine here.\n~\
There is a jeweled, golden cup full of cola here.\n~\
    water in the cup\n~\
    wine in the cup\n~\
    cola in the cup\n~\
The cup is now empty.\n~\
The cup is now full of water.\n~\
The cup is now full of wine.\n~\
The cup is now full of cola.\n~\
The cup was empty.\n~\
The cup is already full.\n~\
The bugbear is clutching the empty cup.\n",
	72},

{"ruby medallion","There is a ruby medallion here.\n",
	83},

{"parchment scroll","There is a parchment scroll here.\n",
	75},

{"ivory harp","There is a rare ivory harp here.\n~\
A resounding chord rings through the room as you play.\n",
	137},

{"Philosopher's stone","The Philosopher's Stone is here.\n",
	143},

{"keg of beer","There is an intricately carved keg of beer here.\n~\
There is a shattered beer keg here.\n",
	73},

{"long sword","There is a long sword here.\n",
	150},

{"broad sword","There is a broad sword here.\n",
	150},

{"spear","There is a spear here.\n",
	150},

{"short sword","There is a short sword here.\n",
	150},

{"bow","There is a bow here.\n",
	150},

{"dagger","There is a dagger here.\n",
	150},

{"quarterstaff","There is a quarterstaff here.\n",
	150},

{"halberd","There is a halberd here.\n",
	150},

{"armor","There is armor here.\n",
	150},

{"heater shield","There is a \"heater\" shield here.\n",
	150},

{"round shield","There is a round shield here.\n",
	150},

{"tall shield","There is a tall shield here.\n",
	150},

{"cuirass","There is a cuirass here.\n",
	150},

{"","There is a pure white column here.\n~\
There is a scarred, beat up, muddy white column here.\n",
	32,-1},

{"","There are cave pearls here.\n~\
There are the shattered remains of cave pearls here.\n",
	46},

{"","There are helictites on the walls.\n~\
The ground is littered with broken helictites.\n",
	49},

{"","There are gypsum flowers here.\n~\
There are the remains of shattered gypsum flowers here.\n",
	47},

{"","There are many cave bats here.\n~\
Bodies of dead bats litter the ground.\n",
	52},

{"","There is a crystal butterfly here.\n~\
There are shattered pieces of crystal here.\n",
	42},

{"","The ceiling is covered with soda-straw stalactites.\n~\
The ground is covered with pieces of broken soda-straws.\n",
	48},

{"","There is an ancient indian pot here.\n~\
The ground is covered with potshards.\n",
	31},

{""},	/* hole in sequence */

{""},	/* hole in sequence */

{"compass","A Boy Scout compass is lying nearby.\n",
	1},

{"set of keys","There are some keys on the ground here.\n",
	2},

{"brass lantern","There is a shiny brass lamp nearby.\n~\
There is a lamp shining nearby.\n",
	2},

{"","Ranger Rick cautions you not to take or break anything in the cave.\n~\
\"I told you not to take or break anything!  Don't do it again!\"\n~\
\"I warned you!  Now you must leave the cave!\"\n~\
\"Okay.  I'm taking you to headquarters.\"\n~\
\"I've had it with you.  I'm locking you up.\"\n~\
\"This time I'm going to throw away the key.\"\n~\
Ranger Rick has been patrolling the cave in response to numerous com-\n\
plaints of gate-crashers.  You are the twelfth one he has caught today.\n\
After escorting you out of the cave, he leaves you with a stern warning\n\
not to take or break anything.\n",
	30},

{"Sears catalog","There is a Sears catalog here.\n~\
The Sears catalog is lying at the bottom of the hole.\n",
	4},

{"your wallet","Your wallet is here, containing 1 dollar in change.\n~\
Your wallet is here, containing 75 cents in change.\n~\
Your wallet is here, containing 50 cents in change.\n~\
Your wallet is here, containing 25 cents in change.\n~\
Your empty wallet is here.\n",
	2},

{"","The cell door is locked.\n~\
The cell door is standing open.\n",
	21,-1,1},

{"","There is a small bridge crossing the rapids.\n~\
There is the wreckage of a small bridge here.\n",
	33,35},

{"You are in a small boat.","A small boat is tied here.\n~\
A small boat is floating nearby.\n~\
You are in a small boat tied here.\n~\
You are afloat in a small boat.\n~\
The wreckage of a small boat rests here.\n",
	33},

{"","There is a large rimstone dam here.  Behind it, a pool of water\n\
spills steadily over the dam.  The ceiling dips into the pool.\n~\
There is a broken rimstone dam here.  The water level is the same on\n\
both sides of the dam.\n",
	37,60},

{"","The gate is locked, and guarded by a Ranger.  A sign says:\n\
    \"PAY RANGER FOR ADMISSION\".\n~\
The gate opens easily from the inside.  A sign says:\n\
    \"PERSONS LEAVING MUST RE-PAY TO REENTER\".\n~\
The gate is jammed shut by debris.\n~\
The gate is locked from the other side.\n",
	30,31},

   /* ROPE */
{"a coil of rope","There is a 120 foot coil of rope here.\n~\
There is a 120 foot rope anchored here.\n~\
There is a 60 foot coil of rope here.\n~\
There is a 60 foot rope anchored here.\n~\
There is a 120 foot coil of rope with a knot in the middle here.\n~\
There is a 120 foot rope with a knot in the middle anchored here.\n~\
There is a 120 foot coil of rope with a knot in the moddle here.\n~\
There is a 120 foot rope with a knot in the middle anchored here.\n",
	7},

   /* ROPE2 */
{"a coil of rope","~\
~\
There is a 60 foot coil of rope here.\n~\
There is a 60 foot rope anchored here.\n"},

   /* EROPE */
{"","The end of a rope dangles from above.\n~\
A rope dangles from above, and falls below.\n~\
A knotted rope dangles from above, and falls below.\n~\
A rope dangles from above.  About 60 feet of it lies on the ground,\n\
not quite enough to reach the hole.\n~\
A rope dangles from above.  Some of it lies on the ground.\n",
	0,-1},

   /* EROPE2 */
{"","The end of a rope dangles from above.\n",
	0,-1},

{"","There is an immense pile of bat guano here.\n",
	52,-1},

{""},	/* hole in sequence */

{"rare spices","There are rare spices here.\n",
	88},

{""}, /* knife */

{"tasty food","There is food here.\n",
	74},

{"small bottle","There is an empty bottle here.\n~\
There is a bottle of water here.\n~\
There is a bottle of wine here.\n~\
There is a bottle of cola here.\n~\
    water in the bottle\n~\
    wine in the bottle\n~\
    cola in the bottle\n~\
The bottle is now empty.\n~\
The bottle is now full of water.\n~\
The bottle is now full of wine.\n~\
The bottle is now full of cola.\n~\
The bottle was empty.\n~\
The bottle is already full.\n~\
The bugbear is clutching the empty bottle.\n",
	0,0,3},

{""}, /* water */

{""}, /* wine */

{""}, /* cola */

{"","There is a vacant mirror against the wall.\n~\
Your reflection peers back at you from a mirror on the wall.\n~\
As you step out the door, your image also steps from the mirror, and\n\
follows you!  Armed and armored exactly as you, *YOU* are your exact\n\
match, except that your good nature is reflected as *YOUR* evil nature.\n\
*YOU* will kill you, unless you destroy *YOURSELF* first.\n~\
The mirror shatters explosively, destroying *YOU*!  You are thrown\n\
backward, throught the dorr, into the arena, where your screaming fans\n\
flock down around you, pick you up, and carry you off to a month-long\n\
revel honoring the glorious cave conqueror. . .\n~\
The mirror shatters explosively, destroying you and all the cave.\n",
	150,-1,1},

{"","The half-disolved corpse of the giant orc is floating here in the acid\n\
sea.\n~\
The giant, angry orc is coming after you!\n~\
A gigantic orc priest stands before the idol, and says:\n\
    \"You would be well off to make an offering to out idol!\"\n~\
He easily snatches the axe from the air, examines it, laughs nastily,\n\
and throws it back.  He's very good at this, and he gets you.\n~\
The giant orc stumbles into the acid sea, and screams in agony as the\n\
waters attack him, boiling furiously, and raising great clouds of reeking\n\
fumes.\n",
	132,-1,2},

{"","There is a pile of greasy, black rubble here.\n~\
The galleries are lined with orcs, silently watching you.\n~\
The orcs chant \"That is not the real thing\", and throw offal.\n~\
The orcs scream \"AAIIEEE - - - 'ORCA-COLA'.\
                  IT IS THE REAL THING!!!\"\n",
	132,-1,1},

{"","",
	0,-1},   /* tomb */

{"dwarf's axe","There is a little axe here.\n~\
There is a little axe lying beside the bugbear.\n"},

{"","There is a small, flat very ugly toad sitting here.\n~\
As you touch the toad, it starts to swell and shange shape.  It's --\n\
it's -- it's turning into a dwarf princes!  She -- she -- she's --\n\
she's -- UGLY!\n\
      -- VERY UGLY!!!!!!\n\
She's 3'6\" tall, and 180 lbs., with black, oily, snarly hair, and three\n\
large warts on her nose, which separates two beady red eyes that don't\n\
track.  She immediately starts to say, in a high-pitched nasal whine,\n\
\"Trying to pick me up, eh sweetie?  Where do you think you get off?  I'm\n\
a decent broad, and won't have any of this.  Whatcha doing around here?\n\
You one of those weird explorers who rip off decent folks, taking their\n\
treasures out of the cave?  I hope you haven't found the vault yet . . .\"\n\
\n\
A cloud of white smoke and a wizard appear.  He is garbed in green and\n\
violet robes, and says \"I really must apologize about this.  She has no\n\
business in this game; she escaped from another game in the next town.\n\
There really is no vault in this cave...she's referring to the next cave.\n\
Sorry again.\"  With that, he takes her hand, and they start to vanish.\n\
As they fade out of sight, you note that she has taken his hat, and is\n\
beating him severely about the ears with it.\n",
	133},

{"turqoise sand","There is turquoise sand here.\n~\
The sand spreads out into a fine, stinging cloud.\n",
	140},

{"","You are standing on a thin shelf of rock jutting out from the side\n\
of the windshaft.\n~\
You are standing on a thin shelf of rock jutting out from the side of the\n\
windshaft.  Be careful, there are some cracks in the shelf!\n~\
There are some loose rocks here indicative of a recent rock slide.\n",
	130,-1},

{"","The hangings look expensive, but very delicate.\n~\
Okay, but ... ooops, how clumsy of me!  Lucky there's no Ranger down here!\n~\
The silk hangings are in tatters.\n~\
The shreds of silk are not worth bothering with.\n",
	126},

{""},	/* 83: hole in sequence */

{""},	/* 84: hole in sequence */

{""},	/* 85: hole in sequence */

{"","There is a large mound of pig droppings here.\n~\
There is a large mound of pig droppings here, with footprints.\n",
	9,-1},

{"","There is a shower here.\n~\
You are soaking wet, but much cleaner.\n",
	2,-1},

{"","There is a cola machine in one corner.  The instructions read:\n\
    \"DROP CHANGE HERE TO GET A COLA.\"\n~\
There is an empty cola machine in one corner.\n",
	2,-1},

{"batteries","There are fresh batteries here..\n~\
Some worn-out batteries have been discarded nearby.\n",
	119},

{"","",
	0,-1},	/* dwarf */

{"","There is a drunken bugbear snoring loudly in one corner.\n~\
There is a well-fed bugbear attacking you!\n~\
There is a bugbear attacking you!\n~\
There is a ferocious, well-fed bugbear at the far end of the room.\n~\
There is a ferocious bugbear at the far end of the room.\n",
	76,-1,4},

{"","\There is a pile of broken bones here, with a rusty, broken cutlass\n\
nearby.\n~\
There is an animated skeleton circling around you, waving a cutlass!\n~\
A skeleton is here, clutching a cutlass.\n",
	87,-1,2},

{"","The corpse of a giant hairy spider lies to one side.\n~\
A giant hairy spider is following you, trying to get you!\n~\
A giant hairy spider, named \"Grendl\", drops from the ceiling, barely\n\
missing you.  It starts to chase you around the room, trying to get you!\n",
	0,-1,2},

{"","The body of a small white dragon lies nearby.\n~\
A small, white, fierce fire-breathing dragon lies on guard here.\n~\
You are being followed by a dragon, who whines \"I'm hungry.\"\n~\
A dragon follows you, whimpering \"Can I have a match, boss?\"\n~\
A dragon follows you, whining \"I want my treasure back.\"\n~\
There is a dragon beside you grumbling \"Can't we stop and rest?\"\n~\
There is a dragon beside you, sniveling \"I want to go home.\"\n~\
The small dragon complains \"I don't like this place.\"\n~\
The small dragon wails \"Can I have some treasure, too?\"\n~\
\"Woe is me,\" wails the small dragon.\n",
	110,-1,1},

{"","There is a djinni in the room with you.\n",
	0,-1},

{"","There is a kobold in the room with you.\n~\
A knife is thrown at you...which misses!\n~\
A knife is thrown at you...which gets you!\n~\
A black cloud of smoke lingers here.\n",
	0,-1},

{"","The foul, stinking corpse of a balrog lies here.\n~\
Stricken, and taken off guard, the balrog stumbles back. . .back. . .\n\
and falls over the edge. . .down. . .down. . .down. . .and vanishes\n\
into the gloom.\n~\
There is a loathsome balrog here.\n~\
The balrog grasps blindly for you!\n~\
He hits your lamp shorting out the batteries and draining 90% of their\n\
remaining life.  Best do something before you run out of light!\n",
	0,-1,2},

{"","*YOU* are circling yourself warily, looking for an opening to attack.\n~\
*YOU* easily parry your attack, and successfully attack in return,\n\
you!  You have died!!!\n~\
*YOU* attack you, but you parry *YOUR* attack, and attack unsuccessfully\n\
in return.\n~\
Simultaneously, both you and *YOU* throw and handful of sand into each\n\
other's eyes, accomplishing nothing.\n~\
Expecting and attack, you and *YOU* retreat from each other, then come\n\
back and clash, fruitlessly.\n",
	0,-1},

{NULL,NULL}
};

#include <string.h>

extern void encode();

void checkobj() {
	register int i, c;
	for (i=1; cvobj[i].desc != NULL; i++)
	{	register char *p, *s;
		p = cvobj[i].props;
		if ( p != NULL && *(p) != '\0' && 
			*(p+strlen(p)-1) != '\n')
		(void) printf("obj %d cvobj: \n%s\n",i,p);

		encode(cvobj[i].desc);

		s = p;
		for (c=0; p[c]; c++) {
			if (p[c] == '~') {
				p[c] = '\0';
				encode(s);
				s = &(p[c+1]);
			}
		}
		encode(s);
	}
};