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Length: 10813 (0x2a3d) Types: TextFile Names: »basicwin.c«
└─⟦8648bda34⟧ Bits:30007244 EUUGD5_II: X11R5 └─⟦2ca9b63e1⟧ »./contrib-1/contrib-1.00« └─⟦a8392fb20⟧ └─⟦this⟧ »contrib/examples/OReilly/Vol1/basicwin/basic/basicwin.c«
/* * Copyright 1989 O'Reilly and Associates, Inc. * See ../Copyright for complete rights and liability information. */ #include <X11/Xlib.h> #include <X11/Xutil.h> #include <X11/Xos.h> #include <X11/Xatom.h> #include <stdio.h> #include "../bitmaps/icon_bitmap" #define BITMAPDEPTH 1 #define TOO_SMALL 0 #define BIG_ENOUGH 1 /* These are used as arguments to nearly every Xlib routine, so it saves * routine arguments to declare them global. If there were * additional source files, they would be declared extern there. */ Display *display; int screen_num; static char *progname; /* name this program was invoked by */ void main(argc, argv) int argc; char **argv; { Window win; unsigned int width, height; /* window size */ int x, y; /* window position */ unsigned int border_width = 4; /* four pixels */ unsigned int display_width, display_height; unsigned int icon_width, icon_height; char *window_name = "Basic Window Program"; char *icon_name = "basicwin"; Pixmap icon_pixmap; XSizeHints size_hints; XIconSize *size_list; int count; XEvent report; GC gc; XFontStruct *font_info; char *display_name = NULL; int window_size = BIG_ENOUGH; /* or TOO_SMALL to display contents */ progname = argv[0]; /* connect to X server */ if ( (display=XOpenDisplay(display_name)) == NULL ) { (void) fprintf( stderr, "%s: cannot connect to X server %s\n", progname, XDisplayName(display_name)); exit( -1 ); } /* get screen size from display structure macro */ screen_num = DefaultScreen(display); display_width = DisplayWidth(display, screen_num); display_height = DisplayHeight(display, screen_num); /* Note that in a real application, x and y would default to 0 * but would be settable from the command line or resource database. */ x = y = 0; /* size window with enough room for text */ width = display_width/3, height = display_height/4; /* create opaque window */ win = XCreateSimpleWindow(display, RootWindow(display,screen_num), x, y, width, height, border_width, BlackPixel(display, screen_num), WhitePixel(display,screen_num)); /* Get available icon sizes from Window manager */ if (XGetIconSizes(display, RootWindow(display,screen_num), &size_list, &count) == 0) (void) fprintf( stderr, "%s: Window manager didn't set icon sizes - using default.\n", progname); else { ; /* A real application would search through size_list * here to find an acceptable icon size, and then * create a pixmap of that size. This requires * that the application have data for several sizes * of icons. */ } /* Create pixmap of depth 1 (bitmap) for icon */ icon_pixmap = XCreateBitmapFromData(display, win, icon_bitmap_bits, icon_bitmap_width, icon_bitmap_height); /* Set size hints for window manager. The window manager may * override these settings. Note that in a real * application if size or position were set by the user * the flags would be UPosition and USize, and these would * override the window manager's preferences for this window. */ #ifdef X11R3 size_hints.flags = PPosition | PSize | PMinSize; size_hints.x = x; size_hints.y = y; size_hints.width = width; size_hints.height = height; size_hints.min_width = 300; size_hints.min_height = 200; #else /* X11R4 or later */ /* x, y, width, and height hints are now taken from * the actual settings of the window when mapped. Note * that PPosition and PSize must be specified anyway. */ size_hints.flags = PPosition | PSize | PMinSize; size_hints.min_width = 300; size_hints.min_height = 200; #endif #ifdef X11R3 /* set Properties for window manager (always before mapping) */ XSetStandardProperties(display, win, window_name, icon_name, icon_pixmap, argv, argc, &size_hints); #else /* X11R4 or later */ { XWMHints wm_hints; XClassHint class_hints; /* format of the window name and icon name * arguments has changed in R4 */ XTextProperty windowName, iconName; /* These calls store window_name and icon_name into * XTextProperty structures and set their other * fields properly. */ if (XStringListToTextProperty(&window_name, 1, &windowName) == 0) { (void) fprintf( stderr, "%s: structure allocation for windowName failed.\n", progname); exit(-1); } if (XStringListToTextProperty(&icon_name, 1, &iconName) == 0) { (void) fprintf( stderr, "%s: structure allocation for iconName failed.\n", progname); exit(-1); } wm_hints.initial_state = NormalState; wm_hints.input = True; wm_hints.icon_pixmap = icon_pixmap; wm_hints.flags = StateHint | IconPixmapHint | InputHint; class_hints.res_name = progname; class_hints.res_class = "Basicwin"; XSetWMProperties(display, win, &windowName, &iconName, argv, argc, &size_hints, &wm_hints, &class_hints); } #endif /* Select event types wanted */ XSelectInput(display, win, ExposureMask | KeyPressMask | ButtonPressMask | StructureNotifyMask); load_font(&font_info); /* create GC for text and drawing */ getGC(win, &gc, font_info); /* Display window */ XMapWindow(display, win); /* get events, use first to display text and graphics */ while (1) { XNextEvent(display, &report); switch (report.type) { case Expose: /* unless this is the last contiguous expose, * don't draw the window */ if (report.xexpose.count != 0) break; /* if window too small to use */ if (window_size == TOO_SMALL) TooSmall(win, gc, font_info); else { /* place text in window */ draw_text(win, gc, font_info, width, height); /* place graphics in window, */ draw_graphics(win, gc, width, height); } break; case ConfigureNotify: /* window has been resized, change width and * height to send to draw_text and draw_graphics * in next Expose */ width = report.xconfigure.width; height = report.xconfigure.height; if ((width < size_hints.min_width) || (height < size_hints.min_height)) window_size = TOO_SMALL; else window_size = BIG_ENOUGH; break; case ButtonPress: /* trickle down into KeyPress (no break) */ case KeyPress: XUnloadFont(display, font_info->fid); XFreeGC(display, gc); XCloseDisplay(display); exit(1); default: /* all events selected by StructureNotifyMask * except ConfigureNotify are thrown away here, * since nothing is done with them */ break; } /* end switch */ } /* end while */ } getGC(win, gc, font_info) Window win; GC *gc; XFontStruct *font_info; { unsigned long valuemask = 0; /* ignore XGCvalues and use defaults */ XGCValues values; unsigned int line_width = 6; int line_style = LineOnOffDash; int cap_style = CapRound; int join_style = JoinRound; int dash_offset = 0; static char dash_list[] = {12, 24}; int list_length = 2; /* Create default Graphics Context */ *gc = XCreateGC(display, win, valuemask, &values); /* specify font */ XSetFont(display, *gc, font_info->fid); /* specify black foreground since default window background is * white and default foreground is undefined. */ XSetForeground(display, *gc, BlackPixel(display,screen_num)); /* set line attributes */ XSetLineAttributes(display, *gc, line_width, line_style, cap_style, join_style); /* set dashes */ XSetDashes(display, *gc, dash_offset, dash_list, list_length); } load_font(font_info) XFontStruct **font_info; { char *fontname = "9x15"; /* Load font and get font information structure. */ if ((*font_info = XLoadQueryFont(display,fontname)) == NULL) { (void) fprintf( stderr, "%s: Cannot open 9x15 font\n", progname); exit( -1 ); } } draw_text(win, gc, font_info, win_width, win_height) Window win; GC gc; XFontStruct *font_info; unsigned int win_width, win_height; { char *string1 = "Hi! I'm a window, who are you?"; char *string2 = "To terminate program; Press any key"; char *string3 = "or button while in this window."; char *string4 = "Screen Dimensions:"; int len1, len2, len3, len4; int width1, width2, width3; char cd_height[50], cd_width[50], cd_depth[50]; int font_height; int initial_y_offset, x_offset; /* need length for both XTextWidth and XDrawString */ len1 = strlen(string1); len2 = strlen(string2); len3 = strlen(string3); /* get string widths for centering */ width1 = XTextWidth(font_info, string1, len1); width2 = XTextWidth(font_info, string2, len2); width3 = XTextWidth(font_info, string3, len3); font_height = font_info->ascent + font_info->descent; /* output text, centered on each line */ XDrawString(display, win, gc, (win_width - width1)/2, font_height, string1, len1); XDrawString(display, win, gc, (win_width - width2)/2, (int)(win_height - (2 * font_height)), string2, len2); XDrawString(display, win, gc, (win_width - width3)/2, (int)(win_height - font_height), string3, len3); /* copy numbers into string variables */ (void) sprintf(cd_height, " Height - %d pixels", DisplayHeight(display,screen_num)); (void) sprintf(cd_width, " Width - %d pixels", DisplayWidth(display,screen_num)); (void) sprintf(cd_depth, " Depth - %d plane(s)", DefaultDepth(display, screen_num)); /* reuse these for same purpose */ len4 = strlen(string4); len1 = strlen(cd_height); len2 = strlen(cd_width); len3 = strlen(cd_depth); /* To center strings vertically, we place the first string * so that the top of it is two font_heights above the center * of the window. Since the baseline of the string is what we * need to locate for XDrawString, and the baseline is one * font_info->ascent below the top of the character, * the final offset of the origin up from the center of the * window is one font_height + one descent. */ initial_y_offset = win_height/2 - font_height - font_info->descent; x_offset = (int) win_width/4; XDrawString(display, win, gc, x_offset, (int) initial_y_offset, string4,len4); XDrawString(display, win, gc, x_offset, (int) initial_y_offset + font_height,cd_height,len1); XDrawString(display, win, gc, x_offset, (int) initial_y_offset + 2 * font_height,cd_width,len2); XDrawString(display, win, gc, x_offset, (int) initial_y_offset + 3 * font_height,cd_depth,len3); } draw_graphics(win, gc, window_width, window_height) Window win; GC gc; unsigned int window_width, window_height; { int x, y; int width, height; height = window_height/2; width = 3 * window_width/4; x = window_width/2 - width/2; /* center */ y = window_height/2 - height/2; XDrawRectangle(display, win, gc, x, y, width, height); } TooSmall(win, gc, font_info) Window win; GC gc; XFontStruct *font_info; { char *string1 = "Too Small"; int y_offset, x_offset; y_offset = font_info->ascent + 2; x_offset = 2; /* output text, centered on each line */ XDrawString(display, win, gc, x_offset, y_offset, string1, strlen(string1)); }