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Length: 12950 (0x3296) Types: TextFile Names: »basic.cc.c«
└─⟦8648bda34⟧ Bits:30007244 EUUGD5_II: X11R5 └─⟦2ca9b63e1⟧ »./contrib-1/contrib-1.00« └─⟦a8392fb20⟧ └─⟦this⟧ »contrib/examples/OReilly/Vol1/basicwin/color/basic.cc.c«
/* * Copyright 1989 O'Reilly and Associates, Inc. * See ../Copyright for complete rights and liability information. */ #include <X11/Xlib.h> #include <X11/Xutil.h> #include <X11/Xos.h> #include <X11/Xatom.h> #include <stdio.h> #include "../bitmaps/icon_bitmap" #define BITMAPDEPTH 1 #define MAX_COLORS 3 /* Display and screen_num are used as arguments to nearly every Xlib routine, * so it simplifies routine calls to declare them global. If there were * additional source files, these variables would be declared extern in * them. */ Display *display; int screen_num; Screen *screen_ptr; /* pixel values */ unsigned long foreground_pixel, background_pixel, border_pixel; /* values for window_size in main, is window big enough to be useful? */ #define SMALL 1 #define OK 0 char *progname; #define USE_DEFAULT_COLORMAP 1 #define USE_STANDARD_COLORMAP 0 void main(argc, argv) int argc; char **argv; { Window win; unsigned int width, height, x, y; /* window size and position */ unsigned int borderwidth = 4; /* four pixels */ unsigned int display_width, display_height; unsigned int icon_width, icon_height; char *window_name = "Basic Window Program"; char *icon_name = "basicwin"; Pixmap icon_pixmap; XSizeHints size_hints; XEvent report; GC gc; XFontStruct *font_info; char *display_name = NULL; int window_size = 0; /* OK, or too SMALL to display contents */ XStandardColormap **best_map_info; XColor *exact_defs; XSetWindowAttributes attrib; unsigned long attribmask; int i, j, k, l; int ncells; XVisualInfo *vlist, vinfo_template, *v; int num_vis; int count; Visual *visual; int strategy = USE_STANDARD_COLORMAP; progname = argv[0]; /* connect to X server */ if ( (display=XOpenDisplay(display_name)) == NULL ) { (void) fprintf( stderr, "basicwin: cannot connect to X server %s\\n", XDisplayName(display_name)); exit( -1 ); } /* get screen_num size from display structure macro */ screen_num = DefaultScreen(display); screen_ptr = DefaultScreenOfDisplay(display); display_width = DisplayWidth(display, screen_num); display_height = DisplayHeight(display, screen_num); visual = DefaultVisual(display, screen_num); /* place window */ x = display_width/3, y = display_height/3; /* size window with enough room for text */ width = display_width/3, height = display_height/4; if (XGetRGBColormaps(display, RootWindow(display, screen_num), best_map_info, &count, XA_RGB_BEST_MAP) == 0) { printf("%s: RGB_BEST_MAP property not set.\n", argv[0]); /* give up standard colormaps: use one of * the basic color strategies */ get_colors(); strategy = USE_DEFAULT_COLORMAP; } else if (best_map_info[0]->colormap) { /* Someone else created the map we need. * Make sure it's valid, then * we'll use it below. */ if (best_map_info[0]->red_max == 0) { printf("%s: Standard colormap property", " is set but is missing data.\n", argv[0]); strategy = USE_DEFAULT_COLORMAP; } attrib.colormap = best_map_info[0]->colormap; } else if (best_map_info[0]->visualid == 0) { printf("%s: Standard colormap property is set but is missing data.\n", argv[0]); /* Some systems define the properties, but don't place * any data in them. This is a server bug, but we'll * check for it anyway. */ /* Fall back on a basic color strategy. */ strategy = USE_DEFAULT_COLORMAP; } else { /* * Got info, but the described colormap has not been * created yet. Create it and allocate all cells read/write. */ /* XCreateColormap requires a visual argument (pointer * to a Visual structure). * However, the XStandardColormap structure returns * a VisualID, which might not be the default visual. * Converting between these two is painful. */ vlist = XGetVisualInfo(display, VisualNoMask, &vinfo_template, &num_vis); for (v = vlist; v < vlist + num_vis; v++) { if (v->visualid == best_map_info[0]->visualid) { visual = v->visual; break; } } best_map_info[0]->colormap = XCreateColormap(display, RootWindow(display, screen_num), visual, AllocAll); if (best_map_info[0]->colormap == DefaultColormap(display, screen_num)) { printf("%s: hardware colormap is immutable: cannot create new colormap.\n", argv[0]); } attrib.colormap = best_map_info[0]->colormap; ncells = best_map_info[0]->base_pixel + ((best_map_info[0]->red_max + 1) * (best_map_info[0]->green_max + 1) * (best_map_info[0]->blue_max + 1)); exact_defs = (XColor *) calloc(sizeof(XColor), ncells); /* permute the levels of red, green and blue */ l = best_map_info[0]->base_pixel; for (i = 0; i < best_map_info[0]->blue_max; i++) { for (j = 0; j < best_map_info[0]->green_max; j++) { for (k = 0; k < best_map_info[0]->red_max; k++) { exact_defs[l].blue = 65535 * i / best_map_info[0]->blue_max; exact_defs[l].green = 65535 * j / best_map_info[0]->green_max; exact_defs[l].red = 65535 * k / best_map_info[0]->red_max; l++; } } } XStoreColors (display, best_map_info[0]->colormap, exact_defs, ncells); /* If to be used in a window not created with the * default visual, must create the window first * and use instead of RootWindow in this call. * Here we assume the default visual. */ XSetStandardColormap(display, RootWindow(display, screen_num), best_map_info[0], XA_RGB_BEST_MAP); } if (strategy == USE_STANDARD_COLORMAP) { /* We must not have called get_colors above, must * be using standard colormaps strategy. */ /* note that we act like we have already allocated pixel * values, even though actually another client did. */ background_pixel = best_map_info[0]->base_pixel + (best_map_info[0]->red_max * best_map_info[0]->red_mult) + (best_map_info[0]->green_max * best_map_info[0]->green_mult) + (best_map_info[0]->blue_max * best_map_info[0]->blue_mult); attribmask = CWBackPixel | CWColormap; foreground_pixel = (best_map_info[0]->green_max * best_map_info[0]->green_mult / 2) + best_map_info[0]->base_pixel; border_pixel = (best_map_info[0]->blue_max * best_map_info[0]->blue_mult / 2) + best_map_info[0]->base_pixel; } /* create opaque window */ win = XCreateWindow(display, RootWindow(display,screen_num), x, y, width, height, borderwidth, DefaultDepth(display, screen_num), InputOutput, visual, attribmask, &attrib); /* Create pixmap of depth 1 (bitmap) for icon */ icon_pixmap = XCreateBitmapFromData(display, win, icon_bitmap_bits, icon_bitmap_width, icon_bitmap_height); /* Set resize hints */ size_hints.flags = PPosition | PSize | PMinSize; size_hints.x = x; size_hints.y = y; size_hints.width = width; size_hints.height = height; size_hints.min_width = 350; size_hints.min_height = 250; /* set Properties for window manager (always before mapping) */ XSetStandardProperties(display, win, window_name, icon_name, icon_pixmap, argv, argc, &size_hints); /* Select event types wanted */ XSelectInput(display, win, ExposureMask | KeyPressMask | ButtonPressMask | StructureNotifyMask); load_font(&font_info); /* create GC for text and drawing */ get_GC(win, &gc, font_info); /* Display window */ XMapWindow(display, win); /* get events, use first to display text and graphics */ while (1) { XNextEvent(display, &report); switch (report.type) { case Expose: /* get all other Expose events on the queue */ while (XCheckTypedEvent(display, Expose, &report)); if (window_size == SMALL) TooSmall(win, gc, font_info); else { /* place text in window */ place_text(win, gc, font_info, width, height); /* place graphics in window, */ place_graphics(win, gc, width, height); } break; case ConfigureNotify: /* window has been resized, change width and * height to send to place_text and place_graphics * in next Expose */ width = report.xconfigure.width; height = report.xconfigure.height; if ((width < size_hints.min_width) || (height < size_hints.min_height)) window_size = SMALL; else window_size = OK; break; case ButtonPress: /* trickle down into KeyPress (no break) */ case KeyPress: XUnloadFont(display, font_info->fid); XFreeGC(display, gc); XCloseDisplay(display); exit(1); default: /* all events selected by StructureNotifyMask * except ConfigureNotify are thrown away here, * since nothing is done with them */ break; } /* end switch */ } /* end while */ } get_GC(win, gc, font_info) Window win; GC *gc; XFontStruct *font_info; { unsigned long valuemask = 0; /* ignore XGCvalues and use defaults */ XGCValues values; unsigned int line_width = 6; int line_style = LineOnOffDash; int cap_style = CapRound; int join_style = JoinRound; int dash_offset = 0; static char dash_list[] = { 12, 24 }; int list_length = 2; /* Create default Graphics Context */ *gc = XCreateGC(display, win, valuemask, &values); /* specify font */ XSetFont(display, *gc, font_info->fid); /* specify black foreground since default may be white on white */ XSetForeground(display, *gc, foreground_pixel); /* set line attributes */ XSetLineAttributes(display, *gc, line_width, line_style, cap_style, join_style); /* set dashes to be line_width in length */ XSetDashes(display, *gc, dash_offset, dash_list, list_length); } load_font(font_info) XFontStruct **font_info; { char *fontname = "9x15"; /* Access font */ if ((*font_info = XLoadQueryFont(display,fontname)) == NULL) { (void) fprintf( stderr, "Basic: Cannot open 9x15 font\\n"); exit( -1 ); } } place_text(win, gc, font_info, win_width, win_height) Window win; GC gc; XFontStruct *font_info; unsigned int win_width, win_height; { int y = 20; /* offset from corner of window*/ char *string1 = "Hi! I'm a window, who are you?"; char *string2 = "To terminate program; Press any key"; char *string3 = "or button while in this window."; char *string4 = "Screen Dimensions:"; int len1, len2, len3, len4; int width1, width2, width3; char cd_height[50], cd_width[50], cd_depth[50]; int font_height; int initial_y_offset, x_offset; /* need length for both XTextWidth and XDrawString */ len1 = strlen(string1); len2 = strlen(string2); len3 = strlen(string3); /* get string widths for centering */ width1 = XTextWidth(font_info, string1, len1); width2 = XTextWidth(font_info, string2, len2); width3 = XTextWidth(font_info, string3, len3); /* output text, centered on each line */ XDrawString(display,win,gc,(win_width - width1)/2,y,string1,len1); XDrawString(display,win,gc,(win_width - width2)/2, (int)(win_height - 35),string2,len2); XDrawString(display,win,gc,(win_width - width3)/2, (int)(win_height - 15),string3,len3); /* copy numbers into string variables */ (void) sprintf(cd_height, " Height - %d pixels", DisplayHeight(display,screen_num)); (void) sprintf(cd_width, " Width - %d pixels", DisplayWidth(display,screen_num)); (void) sprintf(cd_depth, " Depth - %d plane(s)", DefaultDepth(display, screen_num)); /* reuse these for same purpose */ len4 = strlen(string4); len1 = strlen(cd_height); len2 = strlen(cd_width); len3 = strlen(cd_depth); font_height = font_info->max_bounds.ascent + font_info->max_bounds.descent; /* To center strings vertically, we place the first string * so that the top of it is two font_heights above the center * of the window. Since the baseline of the string is what we * need to locate for XDrawString, and the baseline is one * font_info->max_bounds.ascent below the top of the chacter, * the final offset of the origin up from the center of the * window is one font_height + one descent. */ initial_y_offset = win_height/2 - font_height - font_info->max_bounds.descent; x_offset = (int) win_width/4; XDrawString(display, win, gc, x_offset, (int) initial_y_offset, string4,len4); XDrawString(display, win, gc, x_offset, (int) initial_y_offset + font_height,cd_height,len1); XDrawString(display, win, gc, x_offset, (int) initial_y_offset + 2 * font_height,cd_width,len2); XDrawString(display, win, gc, x_offset, (int) initial_y_offset + 3 * font_height,cd_depth,len3); } place_graphics(win, gc, window_width, window_height) Window win; GC gc; unsigned int window_width, window_height; { int x, y; int width, height; height = window_height/2; width = 3 * window_width/4; x = window_width/2 - width/2; /* center */ y = window_height/2 - height/2; XDrawRectangle(display, win, gc, x, y, width, height); } TooSmall(win, gc, font_info) Window win; GC gc; XFontStruct *font_info; { char *string1 = "Too Small"; int y_offset, x_offset; y_offset = font_info->max_bounds.ascent + 2; x_offset = 2; /* output text, centered on each line */ XDrawString(display, win, gc, x_offset, y_offset, string1, strlen(string1)); }