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└─⟦b20c6495f⟧ Bits:30007238 EUUGD18: Wien-båndet, efterår 1987 └─⟦this⟧ »EUUGD18/General/Abermud/DATAFILES/locations.3«
^ 411 -412 -428 -410 0 0 0 Labyrinth.^ You are surrounded by large cold reddish white marble pillars which prevent you from moving around easily. You cannot see very far as the gloom and condensation in the air cuts out the light pretty effectively. ^ 412 0 -413 -411 0 0 0 Labyrinth.^ You are surrounded by large cold reddish white marble pillars which prevent you from moving around easily. You cannot see very far as the gloom and condensation in the air cuts out the light pretty effectively. ^ 413 0 -414 -428 -412 0 0 Labyrinth.^ You are surrounded by large cold reddish white marble pillars which prevent you from moving around easily. You cannot see very far as the gloom and condensation in the air cuts out the light pretty effectively. ^ 414 0 -415 -429 -413 0 0 Labyrinth.^ You are surrounded by large cold reddish white marble pillars which prevent you from moving around easily. You cannot see very far as the gloom and condensation in the air cuts out the light pretty effectively. ^ 415 0 -416 -430 -414 0 0 Labyrinth.^ You are surrounded by large cold reddish white marble pillars which prevent you from moving around easily. You cannot see very far as the gloom and condensation in the air cuts out the light pretty effectively. ^ 416 0 0 -417 -415 0 0 Labyrinth.^ You are surrounded by large cold reddish white marble pillars which prevent you from moving around easily. You cannot see very far as the gloom and condensation in the air cuts out the light pretty effectively. ^ 417 -416 0 -418 -430 0 0 Labyrinth.^ You are surrounded by large cold reddish white marble pillars which prevent you from moving around easily. You cannot see very far as the gloom and condensation in the air cuts out the light pretty effectively. ^ 418 -417 0 -419 -430 0 0 Labyrinth.^ You are surrounded by large cold reddish white marble pillars which prevent you from moving around easily. You cannot see very far as the gloom and condensation in the air cuts out the light pretty effectively. ^ 419 -418 0 -420 -418 0 0 Labyrinth.^ You are surrounded by large cold reddish white marble pillars which prevent you from moving around easily. You cannot see very far as the gloom and condensation in the air cuts out the light pretty effectively. ^ 420 -419 0 0 -421 0 0 Labyrinth.^ You are surrounded by large cold reddish white marble pillars which prevent you from moving around easily. You cannot see very far as the gloom and condensation in the air cuts out the light pretty effectively. ^ 421 -419 -420 0 -422 0 0 Labyrinth.^ You are surrounded by large cold reddish white marble pillars which prevent you from moving around easily. You cannot see very far as the gloom and condensation in the air cuts out the light pretty effectively. ^ 422 -431 -421 0 -423 0 0 Labyrinth.^ You are surrounded by large cold reddish white marble pillars which prevent you from moving around easily. You cannot see very far as the gloom and condensation in the air cuts out the light pretty effectively. ^ 423 -426 -422 0 -424 0 0 Labyrinth.^ You are surrounded by large cold reddish white marble pillars which prevent you from moving around easily. You cannot see very far as the gloom and condensation in the air cuts out the light pretty effectively. ^ 424 -425 -423 0 0 0 0 Labyrinth.^ You are surrounded by large cold reddish white marble pillars which prevent you from moving around easily. You cannot see very far as the gloom and condensation in the air cuts out the light pretty effectively. ^ 425 -410 -426 -424 0 0 0 Labyrinth.^ You are surrounded by large cold reddish white marble pillars which prevent you from moving around easily. You cannot see very far as the gloom and condensation in the air cuts out the light pretty effectively. ^ 426 -427 -427 -423 -425 0 0 Labyrinth.^ You are surrounded by large cold reddish white marble pillars which prevent you from moving around easily. You cannot see very far as the gloom and condensation in the air cuts out the light pretty effectively. ^ 427 -429 -426 -426 -410 0 0 Labyrinth.^ You are surrounded by large cold reddish white marble pillars which prevent you from moving around easily. You cannot see very far as the gloom and condensation in the air cuts out the light pretty effectively. ^ 428 -413 -429 -427 -411 0 0 Labyrinth.^ You are surrounded by large cold reddish white marble pillars which prevent you from moving around easily. You cannot see very far as the gloom and condensation in the air cuts out the light pretty effectively. ^ 429 -414 -430 -430 -428 0 0 Labyrinth.^ You are surrounded by large cold reddish white marble pillars which prevent you from moving around easily. You cannot see very far as the gloom and condensation in the air cuts out the light pretty effectively. ^ 430 -415 -417 -415 -429 0 0 Labyrinth.^ You are surrounded by large cold reddish white marble pillars which prevent you from moving around easily. You cannot see very far as the gloom and condensation in the air cuts out the light pretty effectively. ^ 431 -429 -430 -432 -432 0 0 Labyrinth.^ You are surrounded by large cold reddish white marble pillars which prevent you from moving around easily. You cannot see very far as the gloom and condensation in the air cuts out the light pretty effectively. ^ 432 -431 -433 -422 -431 0 0 Labyrinth.^ You are surrounded by large cold reddish white marble pillars which prevent you from moving around easily. You cannot see very far as the gloom and condensation in the air cuts out the light pretty effectively. ^ 433 -434 -419 -421 -432 0 0 Labyrinth.^ You are surrounded by large cold reddish white marble pillars which prevent you from moving around easily. You cannot see very far as the gloom and condensation in the air cuts out the light pretty effectively. ^ 434 0 0 -433 0 0 -435 The End of the Labyrinth...^ ...is something of an anti-climax after you have made it this far. All it apparently consists of is a hole in the ground which becomes a spiral staircase after a while. ^ 435 0 0 0 0 -434 -436 Spiral Stairs.^ You stand almost at the bottom of the stairs. The bottom of the stairs appears to be a large room, half obscured by mist, while the stairs wind up. The walls are decorated with faces and spectacular carvings of dying people. ^ 436 0 0 0 0 -435 0 Minotaurs Lair^ You stand in a huge chamber deep beneath the labyrinth. The walls and ceiling of the chamber are lined with the heads of those who failed to find their way back from this legendary place, and starved to death amid the maze. ^ 520 0 -521 -523 -522 0 0 The Path^ You are standing on a narrow path which winds roughly southwards through the tangled trees around you. The forest here is mostly pines and thick layers of pine needles cover the forest floor. ^ 521 -523 -522 -520 -520 0 0 Forest^ The forest here is thick and dark, with little light seeping through at any point. Fortunately the darkness is only sufficient to dim your sight making you jump at the shadows amongst the swaying trees. ^ 522 -520 -520 -521 -521 0 0 Forest^ The forest thins a little here, entering a green and fresh glade. Shafts of bright sunlight strike through the forest canopy from above illuminating the maze of trails which lead in all directions from the forest glade. ^ 523 -520 -524 -521 -522 0 0 Forest^ The forest here is tangled and very thick. Branches whip out against you from all sorts of directions, scratching at your arms and legs. Trails lead in all directions, although they are evidently little used. ^ 524 -522 -522 -525 -523 0 0 Forest^ You would guess you are now somewhere near the centre of the forest. Certainly you can see nothing but trees anyway around here. Narrow tracks lead off in all directions. ^ 525 -526 -524 -523 -524 0 0 Forest^ You are lost amid the tangled trees and bushes of the forest. Dark gloomy trunks seem to leer down at you, as you duck between the low twisted and warped branches. ^ 526 -525 -1000 -521 -527 0 0 Forest^ The forest here is green and lively, its thick young growth tangled and glowing with life. A narrow stream trickles away to your east, and a path runs down towards it. ^ 527 -524 -526 -526 -528 0 0 Forest^ You are standing in a small clearing deep in the forest. The thick trees press inwards from all sides, searching to cover this tiny gap in their mighty ranks. A huge tree lies across the clearing, apparently uprooted by the wind. Quite possibly this is what left the clearing in the first place. ^ 528 -527 -529 -522 -521 0 0 Forest^ You are following a path through the trees. The path diverges here and paths run off in all directions, turning and twisting into the forest. ^ 529 -530 -522 -525 -528 0 0 Forest^ The forest seems friendlier here than in most places. The tall straight trees give plenty of room to move around and lack the annoying tangles of low branches which scratch at you throughout the surrounding forest. A narrow worn path leads northwards. ^ 530 -521 -531 -522 -529 0 0 Forest^ You are following a damp muddy path which runs south and east from here. A large notice, half covered by thick tangled bushes points east and reads 'T rq /th' |<ey'. Years of rain and wind have pounded the other letters beyond reading. ^ 531 -526 -529 -532 -530 0 0 Forest^ You are following a path through the forest, which turns abruptly from the west back southwards into a paticularly dense thicket. The trees all around you, though dense, are not enough to deter a truely intrepid explorer. ^ 532 -530 -524 -533 -524 0 0 The Clearing^ You stand in a large partly shaded clearing deep in the woods. From the edges of the trees faint rustlings disturb the eerie quietness. All around you are thick trees save to the south where the trees end abruptly at a low rocky outcrop. ^ 533 -532 0 0 0 0 0 The Trolls Cave^ You stand in a large very smelly cave. The walls and floor are littered with the remains of many an unsavoury meal. A single passage leads north out into the sunlight. ^ 800 0 -801 0 -900 0 0 Sandy Beach^ You are standing on a lonely sandy beach shielded from the howling winds by two huge old lava flows to the north and south. Thick bushes cover a huge array of old decaying ruins to the east. ^ 801 0 -802 -804 -800 0 0 Tangled Bushes^ You are clambering through a mess of thick tangled bushes and stumbling over huge blocks of stone, evidently once part of a much mightier construction. The bushes and ruins continue east and south while to the west is a beach. ^ 802 0 -803 -805 -801 -805 0 Ruins^ You stand in the centre of what must once have been a huge ampitheatre, with high columned arches surrounding it. Thick heavily tangled bushes grow all around the stumps of the many fallen pillars, frequently hiding them from view. The ruins extend back westwards, but to the south and east have been covered by huge lava flows. ^ 803 0 0 -806 -802 -806 -802 Lava Slope^ You are scrambling across a black barren lava slope, a vast black desolate expanse which extends away to the south and east. To the west the lava ends and gives way to the ruins of an ancient building. ^ 804 -801 -805 -807 -900 -805 0 Desolate Ruins^ You are standing in the desolate ruins of what was perhaps once a harbour. The sea now breaks over the low crumbling stone wall which must once have been a jetty of some sort. Thick tangled bushes extend north and east following the ruins to the edge of a huge lava flow. To the south a narrow trail leads into thick vegetation. ^ 805 -802 -806 0 -804 -806 -802 Edge Of Lava Flow^ You are standing on the edge of a huge lava flow which extends east upwards towards the crater of a huge volcano. To the east and north the lava gives way to ancient ruins. ^ 806 -803 -811 -808 -805 -808 -803 Lava Slope^ You are clambering across a steep lava slope. The slope is barren and bare save for a few bushes which break from cracks in the rock. Up above you to the north a narrow path zig zags to the rim of the volcano itself. ^ 807 -804 0 -809 0 0 0 Narrow Path^ You are following a narrow, and suprisingly, if not alarmingly, well used path. The path leads northwards towards some ruins, and south through the bushes and trees, towards a low crag. ^ 808 -806 -811 0 -805 0 -404 Craters Brink^ You stand on the brink of an ancient volcanic crater. The ground around you trembles and shakes to the accompaniment of a steady rumbling from beneath your feet. A huge black slab stands on the very edge of the crater marked with many hideous symbols and shapes. A narrow staircase leads downwards beside the slab. ^ 809 -807 0 0 0 0 0 Cragg^ You are standing on the top of a high rocky cragg, which looks down in all directions, save south, to the heavy seas crashing against the rocky shoreline far far below. A single narrow path leads north into the bushes. ^ 810 -811 -810 -811 -803 -811 -803 Lava Wasteland^ You are trudging across a black lava wasteland, broken only by a few very hardy bushes and low trees. The lava extends all around you. ^ 811 -810 -810 -811 -806 -808 -805 Lava Wasteland^ You are trudging across a black lava wasteland, broken only by a few very hardy bushes and low trees. The lava extends all around you. ^ 900 -906 -800 -906 -902 0 0 All At Sea^ You are just off the edge of a small island. To the east the waves break gently on a sandy beach, while to the north and south they swirl around huge lava flows, evidently from the volcano visible to your east. To the west is the open sea. ^ 901 -906 -908 -906 -228 0 -906 All At Sea^ You are all at sea, riding the seas. To the north and south the waves are high and break heavily against the surrounding cliffs. To the east it might be safe to continue. The safety of the jetty is west. ^ 902 -906 -900 -903 -906 0 0 All At Sea^ You are lost out at sea. The waves pound heavily all around you, although it looks slightly safer to the south and east. ^ 903 -902 -906 -904 -905 0 0 All At Sea^ You are all at sea, amidst the high heaving waves. The waters look no safer in any direction , although to the east they pound against a huge rock, which rises straight and steeply upwards from the sea. ^ 904 -903 -906 -906 -906 0 0 All At Sea^ You are lost out at sea, amidst the pounding waves. All around you the sea is high and heavy and almost sure to drown you. ^ 905 -907 -903 -906 -904 0 0 All At Sea^ You are all at sea seemingly without hope of seeing land. The heavy waves make your small craft sway and lurch horribly, sending you staggering as you try to keep your balance. The seas ease off to the north and east and your craft might just about make it. ^ 906 0 0 0 0 0 0 All At Sea^ # The heavy seas and strong waves pound you out of existance. ^ 907 -906 -904 -905 -908 0 0 All At Sea^ You are out all at sea, lost amidst the seething waves and grey skies, a speck on an undulating dark mass. The seas are heavy all around you, though not too rough to the west. To the south the waves smooth off quite a bit, providing you can cross the rough waters before it. ^ 908 -906 -907 -906 -901 0 0 All At Sea^ You are lost, out all at sea amidst the waves. The sea seems reasonably smooth to the east and west. To the west is the reassuring sight of land. ^ 220 -221 -223 -222 -184 0 0 Village Road^ You are following a narrow dirt road which leads east into the village. To the north a track lead into a small yard of some sort, to the south it leads down a narrow walled alley to the village well. ^ 221 0 0 -220 0 0 0 Yard^ You are in a small walled dirt yard in the village. Various large pieces of rotten fishing netting lie all around you, and the yard stinks with the smell of rotting fish, a smell which seems to draw thousands of sea birds flapping around you. ^ 222 -220 0 0 0 0 -227 Narrow Alley^ You are standing in a narrow alleyway which deadends to the south. The alley is dark and dismal and is simply a walled passage down to a small well which appears to serve the village itself. ^ 223 0 -225 -224 -220 0 0 Village Road^ You are following the narrow main street of the village which leads east and west. To the south the worn sign of the Old Seadog inn flaps quietly in the wind ^ 224 -223 -226 0 0 0 0 Inn Yard^ You are standing in the yard of the Old Seadog Inn. The Inn itself stands to your east, a battered structure half timbered and sagging , with that pleasant atmosphere of ages. To the north a narrow gateway leads back onto the road. ^ 225 0 -228 0 -223 0 0 Village Shore^ You stand on the sea shore, to the east of the village. A narrow jetty leads east out into the waves. The road also leads westwards back into the centre of the village. ^ 226 0 -230 0 -224 0 0 The Old Seadog^ You are standing in the 'Old Seadog' inn. The inn radiates age and charm, with its oak beam roof, and many seafaring momentos secured firmly around the walls. Even the bar is a single thick oak slab worn and chipped with the years. The door out is west. ^ 227 0 -380 0 0 -222 -229 Down The Well^ You are hanging part of the way down the village well, looking upwards towards the light above. The well descends further but it gets very slippery. A narrow passage leads east into absolute darkness. ^ 228 0 -901 0 -225 0 0 The Jetty^ You stand on the jetty , looking east across the waves. A path leads west along the jetty back to the village. ^ 229 0 0 0 0 0 0 Down The Well^ # You slip and loose your grip, then plunge helplessly down into the waters below..... ^ 230 0 -231 -232 -226 0 0 Behind The Bar^ You are standing behind the bar of the 'old seadog'. The bar surface is worn and pitted from years and years of heavy use. Names are carved into its surface, 'Black Sea Pete', 'GreyHook','Moog The Kipper', no doubt some of the pirates, who, long ago made this their haunt. ^ 231 0 0 0 -230 0 0 Barmans Room^ You are crouched in the barmans small, and very personalised room. The walls have a large collection of battered naval memorabillia fastened securely to them. Indeed even the window is a porthole, giving the room that distinctive sea-cabin look. A single low doorway leads west into the inn proper. ^ 232 -230 0 -233 0 -230 -233 Cellar Steps^ You are standing on the narrow, precarious steps down into the cellars of the inn. A pale shaft of light shines down from the top of the steps, revealing the cellars below. ^ 233 -232 0 0 0 -232 1224 Cellars^ You are stooped down low, in the cellars of the 'Old Seadog'. The room is dark and shadowy lit only by a pale light from high above at the top of the steps. The room stinks of cheap ale and rotting wood. ^ 380 0 -381 0 -227 0 -381 Narrow Tunnel^ You are squeezing down a narrow dirt tunnel, quite crudely dug, and supported with old ships timbers. The tunnel leads westwards towards a faint light, or descends steeply to the east. ^ 381 -382 -385 0 -380 -380 -382 Dirt Tunnel^ You are clambering along a low dirt tunnel which leads east and west. A wider tunnel joins from the north. ^ 382 -383 0 -381 0 -381 -383 Slanted Tunnel^ You are clambering down a fairly wide earthen passage which descends from a junction of passages towards a turning of some sort. The floor is hard as if heavy objects have passed this way many times. ^ 385 0 0 -240 -381 0 0 Dim Chamber^ You are standing in a dim, and secret chamber deep underground. Narrow rough passages lead west and south. ^ 240 -385 0 0 0 1225 0 Passage End^ The passage here ends with a blank stone wall, possibly foundations to a building. Above you are a set of floorboards, probably a building. ^ 241 0 0 0 -384 0 0 Secret Cove^ You are standing in a secret cove surrounded by high black crags. A narrow cavemouth leads west into darkness. The rocks and pounding surf along the shore here makes launching boats well nigh impossible. ^ 384 0 -241 0 -383 -383 0 Sea Cave^ You are standing in a low, reasonably dry sea cave. The cave echoes the gentle pounding of the waves on the sandy beach to your east. A single narrow passage leads west into darkness. ^ 383 0 -384 -382 0 -382 -384 Narrow Tunnel^ You are clambering down a narrow tunnel which slopes downwards and east turning from the south. From the east you can smell the sea, and hear the sound of waves against the shore... ^ 7 0 0 0 0 0 0 The Tea Room.^ This is a spacoius but as yet totally undecorated room, the only clue to the owner being a small teapot in one corner. ^ 8 0 0 0 0 0 0 Lorry's Room.^ This is a small, dark and rather derelict room; cluttered with ancient computer relics and bits of old MIST objects. Underneath the pile of old computer paper can be seen various old Guinness cans, dirty socks and even a Data General console stuck away in the corner. There are various places you could sit: on the piles of VAX manuals, on the aluminium beer barrel and maybe if you tried hard enough, you could just about find some room on the floor. In the background you can hear the continuous sound of "Mother" playing on an ancient stereo. ^ 700 -703 -701 -695 0 0 0 Misty Moorland^ You are standing on the south-eastern edge of a vast tract of misty, tangled moorland. Thick gorse and bracken make travel almost impossible save for narrow animal worn tracks to the north and east. ^ 701 -704 0 0 -700 0 0 Misty Moorland^ You are wandering amidst the thickets and stones far out upon the moor. Grey and barren they extend all around you. Thick gorse and bushes prevent even the most determined adventurer from doing anything but following the paths to the north and west. ^ 702 -705 0 0 0 0 0 By The Pit^ You are standing on the rim of a huge open pit looking down some twenty feet to the floor below. The walls of the pit are too sheer to climb down, which is unfortunate as there seem to be caves leading off from it. A path winds its dusty way north out onto the moor. ^ 703 -710 -704 -700 0 0 0 Western Edge Of Moor^ You are standing somewhere near the western edge of the moors. Narrow gorse walled paths wind their narrow ways north east and south from here. ^ 704 -709 -705 -701 -703 0 0 The Stone Circle On The Moor^ You are standing in the centre of an ancient circle of jagged stones hidden in a deep bowl in the centre of the moors. Narrow scarcely used tracks wind up from the deathly quiet bowl. The centre of the circle is a black gloomy altar to some ancient god. ^ 705 -709 -702 -701 -703 0 0 Lost On The Moor^ You are lost out on the moor somewhere. Thick gorse and tangled bushes prevent you from seeing far in any direction. A multitude of little twisted paths wind in all directions from here. ^ 706 -708 -707 0 -705 0 0 By The Ruined Cottage^ You are standing somwhere on the eastern side of the moor. A narrow worn path leads east between two crumbling dry-stone walls towards the remains of an old cottage. ^ 707 0 0 0 -706 0 0 Inside The Ruined Cottage^ You are standing in the sad, desolate ruins of an old farmhouse. The roof and ceilings have long since caved in, leaving a crumbling shell to gradually fall. A single doorway leads west back outside onto the moor. ^ 708 0 0 -706 -709 0 0 Rocky Waste^ You are standing on the northeastern corner of the moor, looking out across a mass of jumbled rock. Paths lead south and west across the moor, while the rock steepens into preciptious cliffs to the east and north, preventing further travels. ^ 709 0 -708 -705 -710 0 0 Lost On The Moor^ You are lost somewhere on a vast expanse of ancient moorlands. Thick bushes and tangled piles of gorse and rock prevent you from seeing far in any direction Narrow paths wind east,west and south across the moor. ^ 710 0 0 -703 0 0 0 Rocky End^ The path you are following across the moor ends here, in a narrow rocky hollow. The only way back seems to be back down the path. ^ 2300 0 0 0 0 0 0 In The Tree^ You are trapped inside a tree, being crushed out of existance very slowly! ^ 20 0 0 0 0 0 0 Dead^ You stand in a black cavernous hall where beings await their turn to be called forth once more by the mighty magics of the wizards. ^ 2200 0 -2201 0 0 0 0 On The Ledge^ You are standing on a narrow ledge high up the side of some steep cliffs. The ledge continues west beside a narrow cavemouth. To the east the ledge ends some twenty feet short of a set of sets, which climb up the cliff side from the valley below. ^ 2201 -2204 -2202 0 -2200 0 0 Cavemouth^ You are standing on a narrow precipitous ledge. The ledge runs east west, and to your north a narrow cavemouth leads into semi-darkness. To the south you can gaze over the lip of the ledge across the vast expanse of trees far below you. ^ 2202 0 -2203 0 -2201 0 0 Ledge^ The ledge narrows here, become only a couple of inches wide as it leads further eastwards. To the west the ledge widens out. ^ 2203 0 0 0 0 0 0 Ledge^ # Your feet slip on the dangerously thin ledge, and you plunge rapidly downwards to your death. ^ 2204 -2207 -2205 -2201 0 0 0 Narrow Cave^ You are standing in a long narrow cave. Dim and pallid light shines in from the cavemouth to your south, illuminating passageways north and east. ^ 2205 0 1236 0 -2204 0 0 Narrow Tunnel^ You are clambering along a narrow slanted passage. Rubble and loose stones rain down around you as you move, suggesting the roof is not very strong. Light shines along the passage from a junction to the west. ^ 2206 0 0 0 1237 0 0 Forgotten Place^ You are standing in a dim forgotten place, deep underground. The rocks around you seem placid and silent, as if in silent contemplation of some deeper more ancient power of the earth. ^ 2207 0 0 -2204 0 0 0 Bottom Of Pit^ You are standing at the bottom of a huge open pit. The pit walls are almost sheer, and well beyond climbing. A narrow tunnel leads south into shadow. ^ 2500 -2505 -2501 -2506 -2506 0 0 Before The Gates^ You are standing on a vast windswept plain, formed entirely of black volcanic dust. The dark gloomy wastes extend as far as your eye can follow, reflecting strangely against a fiery red sky.. Directly before you, the only landmark in sight is a huge golden citadel whos walls reflect the flames and blood red glow of the hellish skies above. ^ 2501 0 -2502 0 -2500 0 0 The Flaming Gates^ You are standing before a set of gigantic flaming gates, wrought entirely of a strange blood tinged gold. The gates reflect the hellish fiery red glowing from two huge lava channels which flank the path you walk. To the east through the gates everything becomes a confusing mass of reflected flames against gold. ^ 2502 -2504 0 -2503 -2501 0 0 Fiery Hall^ You are standing in a fiery red hall whose walls are caked with sulphur. Its very hot in here, but strangely the heat doesn't seem to be affecting you too badly. Twisiting flame lined passages lead north and south. ^ 2503 -2502 0 -2509 0 0 0 Salamanders Fire Pit^ You are standing on a precarious catwalk high above a pit of molten fire. Huge walls of fire and molten rock leap up around you, in stunning crescendos of sound and light. By some strange chance, maybe magical, the fires never touch the path itself. ^ 2504 0 0 -2502 0 0 0 Crystal Fire^ You are standing in a huge crystal carved hall, designed so that the glittering crystal walls pick yup the fiery light from around you and scatter it back in rainbows of red and yellow light. A single arched crystal doorway leads southwards. ^ 2505 -2505 -2505 -2506 -2507 0 0 Wasteland^ You are traversing a black and dusty wasteland, a dull black flat mind numbing extent which receeds on and on and on... ^ 2506 -2505 -2505 -2505 -2506 0 0 Wasteland^ You are traversing a black and dusty wasteland, a dull black flat mind numbing extent which receeds on and on and on... ^ 2507 -2506 -2506 -2506 -2508 0 0 Wasteland^ You are traversing a black and dusty wasteland, a dull black flat mind numbing extent which receeds on and on and on... ^ 2508 -2506 -2507 -2506 -2506 0 0 Fiery Crack^ You stand att the top of a huge fiery crack gazing down into the boiling flame beyond. The ground shakes and trembles under the continued pounding from deep beneath the world. ^ 2509 -2503 -2511 0 -2510 0 0 Fiery Passage^ You are walking down a narrow fiery passage, the walls glow and pulsate with a dull red light. You have to tread carefully to avoid burnig yourself on some of the hotter parts of the floor. The passage leads east and west, and a turning leads north towards a fiery pit. ^ 2510 0 -2509 0 0 0 0 Burning Gardens^ You are standing in a wide open room. The ceiling ends in a fancy wave of rolled gold, which artfully reflects the fiery red skies down across the pools of molten metal which form the centrepiece of the room. The light from the skies and the molten pits flickers around the room, flashing off the polished and carved golden walls. ^ 2511 0 -2512 0 -2509 0 0 Fiery Ledge^ You stand on a wide golden path, set on a high ledge overlooking a huge crater. The tremendous flames and explosions shake the whole mountain around you, making the fiery red skies seem to vibrate and dance with each flash and rumble. The ledge goes back underground to the east and west. ^ 2512 0 -2513 0 -2511 0 0 Fiery Tunnel^ You are walking along a trembling, and shaking volcanic tunnelof some sort. The glowing walls are thick with sulphur, and the smell of sulphur and sulphurous oxides makes you want to throw up. The passage enters some open air ampitheatre, maybe a crater of some sort, to the west, but to the east it continues towards some steps. ^ 2513 0 -2514 0 -2512 -2515 0 The Foot Of The Golden Stairs^ You are standing at the foot of a huge golden staircase, which rises out upwards out of sight, reflecting the fiery red light, like a river of molten flame. Passages lead east and west to other halls. ^ 2514 0 0 0 -2513 0 0 Guard Room^ You are standing in a red burning guardroom which glitters redly with the heat of the surrounding rock. A single doorway leads west. ^ 2515 0 0 0 0 -2516 -2513 The Golden Stairs^ You are ascending a set of golden stairs, which reflect a fiery red light from the hot rocks all around it. The stairs lead upwards to some kind of guard room, and downwards to a passage. ^ 2516 0 0 0 -2517 0 -2515 Top Of Stairs^ You are standing at the top of a set of glowing golden stairs. A wide gold lined doorway leads west into a huge hall. ^ 2517 0 -2516 0 1250 0 0 The Fire Hall^ You are standing in the centre of a vast hall, lit by huge fountains of molten rock. The walls are carved, and inlaid with polished gold so that they reflect huge fiery figures, in a stunning almost lifelike fashion. A huge arched doorway leads east, while to the west there is a small bronze door. ^ 2518 0 1251 0 0 0 0 The Fiery Kings Hall^ You stand in a small fantastially carved hall, decorated with millions of reflecting crystals which collect the fiery red which glows through a huge glass dome high above you, and scattering it around the hall, so that the ruddy glow of its walls burns like some incandescent hell. There is a small bronze door to the east. ^