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top - metrics - downloadIndex: T i
Length: 5866 (0x16ea)
Types: TextFile
Names: »ibframe.h«
└─⟦8648bda34⟧ Bits:30007244 EUUGD5_II: X11R5
└─⟦87c3ac0e0⟧ »./contrib-3/contrib-3.00«
└─⟦de8ce1454⟧
└─⟦this⟧ »contrib/lib/iv/src/bin/ibuild/ibframe.h«
/*
* Copyright (c) 1991 Stanford University
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided
* that the above copyright notice appear in all copies and that both that
* copyright notice and this permission notice appear in supporting
* documentation, and that the name of Stanford not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. Stanford makes no representations about
* the suitability of this software for any purpose. It is provided "as is"
* without express or implied warranty.
*
* STANFORD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS.
* IN NO EVENT SHALL STANFORD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
* WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
/*
* Frame component declarations.
* $Header: /master/3.0/iv/src/bin/ibuild/RCS/ibframe.h,v 1.2 91/09/27 14:14:01 tang Exp $
*/
#ifndef ibframe_h
#define ibframe_h
#include "ibscene.h"
#include "ibgraphic.h"
class ButtonState;
class Command;
class FrameGraphic;
class MarginFrameGraphic;
class ShapeVar;
class FrameComp : public MonoSceneComp {
public:
FrameComp(FrameGraphic* = nil);
virtual void Interpret(Command*);
virtual void Uninterpret(Command*);
virtual void Resize();
virtual void Reconfig();
virtual ClassId GetClassId();
virtual boolean IsA(ClassId);
virtual void Read(istream&);
virtual void Write(ostream&);
virtual void StoreCanvas(Command*);
virtual void RestoreCanvas(Command*);
void SetFrameGraphic(FrameGraphic*);
FrameGraphic* GetFrameGraphic();
protected:
FrameGraphic* _framegr;
};
inline FrameGraphic* FrameComp::GetFrameGraphic() { return _framegr; }
class FrameView : public MonoSceneView {
public:
FrameView(FrameComp* = nil);
FrameComp* GetFrameComp();
virtual Graphic* GetGraphic();
virtual void Update();
virtual ClassId GetClassId();
virtual boolean IsA(ClassId);
protected:
FrameGraphic* _framegr;
};
class FrameCode : public MonoSceneCode {
public:
FrameCode(FrameComp* = nil);
virtual boolean Definition(ostream&);
FrameComp* GetFrameComp();
virtual ClassId GetClassId();
virtual boolean IsA(ClassId);
protected:
virtual boolean CoreConstDecls(ostream&);
virtual boolean CoreConstInits(ostream&);
virtual boolean ConstDecls(ostream&);
virtual boolean ConstInits(ostream&);
virtual boolean EmitIncludeHeaders(ostream&);
};
class FrameGraphic : public IBGraphic {
public:
FrameGraphic(CanvasVar* = nil, Graphic* = nil, int width = 1);
virtual const char* GetClassName();
virtual void Read(istream&);
virtual void Write(ostream&);
virtual Graphic* Copy();
virtual ClassId GetClassId();
virtual boolean IsA(ClassId);
void GetThickness(int& l, int& b, int& r, int& t);
virtual void SetThickness(int l, int b, int r, int t);
protected:
virtual void getExtent(float&, float&, float&, float&, float&, Graphic*);
virtual void draw(Canvas*, Graphic*);
virtual void drawClipped(Canvas*, Coord, Coord, Coord, Coord, Graphic*);
protected:
int _l, _b, _r, _t;
};
class ShadowFrameGraphic : public FrameGraphic {
public:
ShadowFrameGraphic(
CanvasVar* = nil, Graphic* = nil, int h = 2, int v = 2
);
virtual const char* GetClassName();
virtual Graphic* Copy();
virtual ClassId GetClassId();
virtual boolean IsA(ClassId);
virtual void GetShadow(int&, int&);
virtual void SetThickness(int l, int b, int r, int t);
protected:
virtual void draw(Canvas*, Graphic*);
};
class MarginFrameComp : public FrameComp {
public:
MarginFrameComp(MarginFrameGraphic* gr = nil);
ShapeVar* GetMarginStateVar();
virtual void Interpret(Command*);
virtual void Uninterpret(Command*);
virtual StateVar* GetState(const char*);
virtual ClassId GetClassId();
virtual boolean IsA(ClassId);
virtual void Read(istream&);
virtual void Write(ostream&);
virtual void Resize();
virtual void Reconfig();
MarginFrameGraphic* GetMarginFrameGraphic();
protected:
void Init(int, int, int, int, int, int);
protected:
ShapeVar* _margin;
};
inline MarginFrameGraphic* MarginFrameComp::GetMarginFrameGraphic() {
return (MarginFrameGraphic*) _framegr;
}
inline ShapeVar* MarginFrameComp::GetMarginStateVar() { return _margin;}
class MarginFrameView : public FrameView {
public:
MarginFrameView(MarginFrameComp* = nil);
MarginFrameComp* GetMarginFrameComp();
virtual InfoDialog* GetInfoDialog();
virtual Manipulator* CreateManipulator(Viewer*,Event&,Transformer*,Tool*);
virtual Command* InterpretManipulator(Manipulator*);
virtual void Update();
virtual ClassId GetClassId();
virtual boolean IsA(ClassId);
private:
boolean _rigid;
};
class MarginFrameGraphic : public FrameGraphic {
public:
MarginFrameGraphic(
CanvasVar* = nil, Graphic* = nil, int hm = 0, int hshr = 0,
int hstr = 0, int vm = 0, int vshr = 0, int vstr = 0
);
virtual Graphic* Copy();
virtual ClassId GetClassId();
virtual boolean IsA(ClassId);
virtual void Read(istream&);
virtual void Write(ostream&);
void GetShrStr(int&, int&, int&, int&, int&, int&);
void SetShrStr(int, int, int, int, int, int);
const char* GetClassName();
protected:
virtual void draw(Canvas*, Graphic*);
protected:
int _hmargin, _hshrink, _hstretch;
int _vmargin, _vshrink, _vstretch;
};
#endif