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Length: 2583 (0xa17) Types: TextFile Names: »xlife.man«
└─⟦b20c6495f⟧ Bits:30007238 EUUGD18: Wien-båndet, efterår 1987 └─⟦this⟧ »EUUGD18/X/Xlife/xlife.man«
.TH XLIFE 6 "13 July 1988" "X Version 11" .SH NAME xlife - game of Life in a window with interaction .SH SYNTAX \fBxlife\fP [\fI-toolkitoption\fP ...] [\fI-width\fP width] [\fI-height\fP height] [\fI-random number-of-random-patterns] [\fI-patfile\fP patternfile] .SH OPTIONS .I Xlife accepts all of the standard X Toolkit command line options, plus: .TP 8 .IR -width " width" Sets the width of the window .TP 8 .IR -height " height" sets the height of the window .TP 8 .IR -random " number" starts the game off with a suitable number of random patterns. Zero means a program default. .TP 8 .IR -patfile " patternfile" reads in the list of patterns to use when generating the random startup screen. The default is .I LIBDIR/xlife.pat. .SH DESCRIPTION .I Xlife simulates the game of Life, described as follows: .IP \- if a "live" cell has one neighbour among the eight adjacent cells, it "dies". (Isolation) .IP \- if a "live" cell has two neighbours, it continues to "live". (Survival) .IP \- if an empty cell has three neighbours, it comes "alive". (Reproduction) .IP \- if a "live" cell has four or more neighbours, it "dies" (Suffocation) .PP The following commands are available: .IP "Set" Bound to the left mouse button, it makes a cell come alive. .IP "Start/Stop" Bound to the middle mouse button, it starts and stops the simulation. .IP "Kill" Bound to the right mouse button, it clears a cell. This is only available when the simulation is stopped. .IP "Quit" Bound to the 'q' key. .IP "Redraw" Bound to the 'r' key. .IP "Clear" Bound to the 'c' key, it clears the screen and board. .PP When played as a game, the objective is to clear the board of all life using the Set command only (Stopping, using the Kill key, and restarting is not fair!). .PP Life randomly initializes the board using a set of standard patterns that cause reasonable carnage - they are well known growing, quasi-static or moving patterns. The patterns are found in the patterns file .I xlife.pat. .SH X DEFAULTS For .I xlife the available class identifiers are: .sp .nf XLife .fi .PP For .I xlife, the available name identifiers are: .sp .nf xlife .fi .sp .LP For .I xlife, the available resources are: .IP background Specifies the background color to be displayed. The default is white. .IP foreground Specifies the foreground color of the .I xlife window. The default is black. .IP width width of the window. .IP height height of the window. .IP random number of random cells to initialize with .SH SEE ALSO X(1), xrdb(1) .SH FILES LIBDIR/xlife.pat .SH AUTHOR Mark Moraes, University of Toronto