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Length: 1390 (0x56e) Types: TextFile Names: »README«
└─⟦b20c6495f⟧ Bits:30007238 EUUGD18: Wien-båndet, efterår 1987 └─⟦this⟧ »EUUGD18/X/Dragon/README«
05/18/89 Dragon is a game. It implements a version of the ancient game of Mah-Jongg. Dragon is known to work on a Sun 3/60 running SunOS 3.5 with X11R3 from MIT. It compiles with the Sun compiler and with gcc version 1.31. I have been told that the current version (this one right here) runs correctly on monochrome, gray-scale, and color DEC equipment. Presumably it will run correctly on most servers at this point. Dragon is a "monochrome" application; it uses two colors; the default "foreground" color and the default "background" color as defined and determined by the X Toolkit. If you do a "make all" initially then the Makefile will be rebuilt using the MIT imake program. If you do not have the MIT imake program (or don't want to use it) then rename the Makefile.Canned file to be Makefile and hand-edit it for use at your site. 04/19/89 As of this writing, the Athena Dialog widget has a bug that can cause Dragon to get a segmentation/memory error. There is code in X11R3/lib/Xaw/Dialog.c in the SetValues function that looks like this: ******** { Arg args[1]; ! XtSetArg( args[1], XtNlabel, w->dialog.label ); XtSetValues( w->dialog.labelW, args, XtNumber(args) ); } ******** it needs to be changed to: ******** { Arg args[1]; ! XtSetArg( args[0], XtNlabel, w->dialog.label ); XtSetValues( w->dialog.labelW, args, XtNumber(args) ); } ********