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⟦b2fef1a32⟧ TextFile

    Length: 5998 (0x176e)
    Types: TextFile
    Names: »Uhelp.no_control«

Derivation

└─⟦b20c6495f⟧ Bits:30007238 EUUGD18: Wien-båndet, efterår 1987
    └─⟦this⟧ »EUUGD18/General/Ularn/Uhelp.no_control« 

TextFile

5    Welcome to the game of Ularn.  At this moment, you face a great problem.
Your daughter has contracted a strange disease, and none of your home remedies
seem to have any effect.  You sense that she is in mortal danger, and you must
try to save her.  Time ago you heard of a land of great danger and opportunity.
Perhaps here is the solution you need.

    It has been said that there once was a great magician who called himself
Polinneaus.  Many years ago, after having many miraculous successes, Polinneaus
retired to the caverns of Ularn, where he devoted most of his time to the
creation of magic.   Rumors have it that one day Polinneaus set out to dispel
an attacking army in a forest some distance to the north.  It is believed that
here he met his demise.

    The caverns of Ularn, it is thought, must be magnificent in design,
and contain much magic and treasure.  One option you have is to undertake a
journey into these caverns.


    Good Luck!  (You're going to need it.)




		    ^[[4mHelp File for The Caverns of Ularn^[[m

h  move to the left	   H  run left			.  stay here
j  move down		   J  run down			Z  teleport yourself
k  move up		   K  run up			c  cast a spell
l  move to the right	   L  run right			r  read a scroll
y  move northwest	   Y  run northwest		q  quaff a potion
u  move northeast	   U  run northeast		W  wear armor
b  move southwest	   B  run southwest		T  take off armor
n  move southeast	   N  run southeast		w  wield a weapon
^  identify a trap	   g  give present pack weight	P  give tax status
d  drop an item	           i  inventory your pockets	Q  quit the game
v  print program version   S  save the game		D  list all items found
?  this help screen	   A  create diagnostic file    e  eat something
				(wizards only)
Ularn ++   restore checkpointed game
Ularn -s   list the scoreboard
Ularn -i   list scores with inventories
Ularn -n   suppress welcome message when beginning a game
Ularn -h   print out all the command line options
Ularn -<number>      specify difficulty of the game (may be used with -n)
Ularn -o<optsfile>   specify the .Ularnopts file to be used
Ularn -c           create new scoreboards -- prompts for a password
			    ^[[7mSpecial Notes^[[m

When ^[[7mdropping gold^[[m, if you type '*' as your amount, all your gold gets dropped.
In general, typing in '*' means all of what your interested in.  This is true
when visiting the bank, or when contributing at altars.

When in the store, trading post, school, or home, an ^[[7m<escape>^[[m will get you out.

When casting a spell, if you need a list of spells you can cast, type '^[[7mD^[[m' as
the first letter of your spell.  The available list of spells will be shown,
after which you may enter the spell code.  This only works on the 1st letter
of the spell you are casting.  You may also type 'D' at any time - this will
show all the spells you know, as well as all the potions and scrolls you have
encountered and identified so far.









			^[[7mBackground Information for Ularn^[[m

    Welcome to the game of Ularn.  At this moment, you face a great problem.
Your daughter has contracted a strange disease, and none of your home remedies
seem to have any effect.  You sense that she is in mortal danger, and you must
try to save her.  Time ago you heard of a land of great danger and opportunity.
Perhaps here is the solution you need.

    It has been said that there once was a great magician who called himself
Polinneaus.  Many years ago, after having many miraculous successes, Polinneaus
retired to the caverns of Ularn, where he devoted most of his time to the
creation of magic.   Rumors have it that one day Polinneaus set out to dispel
an attacking army in a forest some distance to the north.  It is believed that
here he met his demise.

    The caverns of Ularn, it is thought, must be magnificent in design,
and contain much magic and treasure.  One option you have is to undertake a
journey into these caverns.

    Good Luck!  You're going to need it!



		    ^[[7mHow to use the .Ularnopts option file^[[m

The file ".Ularnopts", if used, should be in your home directory (see -o).
A sequence of words terminated by whitespace is used to specify options.

	Word                     Meaning
    no-introduction		  do not display intro message
    enable-checkpointing          turn on periodic checkpointing
    no-beep			  disable beeping of the terminal
    bold-off                      turn off highliting
    male			  choose your sex to be a man
    female			  choose your sex to be a woman
    name: "your name"		  choose your playing name
    monster: "monstname"          choose a new name for the monster- first
				  letter of name is monster's character.
    savefile: save-file-name      full pathname of savefile
    character: character	  choose your character

Your name and monster names must be enclosed in double quotation marks and may
be up to 34 characters long.  Longer names are truncated.  Anything enclosed in
quotation marks is considered one word, and must be separated from other words
by whitespace.

	       ^[[7mExplanation of the Ularn scoreboard facility^[[m

    Ularn supports TWO scoreboards, one for winners, and one for deceased
characters.  Each player (by userid or playerid, see UIDSCORE in Makefile)
is allowed one slot on each scoreboard, if the score is in the top ten for
that scoreboard.  This design helps insure that frequent players of Ularn
do not hog the scoreboard, and gives more players a chance for glory.  Level
of difficulty is also noted on the scoreboards, and this takes precedence
over score for determining what entry is on the scoreboard.  For example:
if "Yar, the Bug Slayer" has a score of 128003 on the scoreboard at diff 0,
then his game at diff 1 and a score of 4112 would replace his previous
entry on the scoreboard.  Note that when a player dies, his inventory is
stored in the scoreboard so that everyone can see what items the player had
at the time of his death.