DataMuseum.dk

Presents historical artifacts from the history of:

DKUUG/EUUG Conference tapes

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artifacts from Datamuseum.dk's BitArchive.

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Index: 1 T

⟦c1cc9aad0⟧ TextFile

    Length: 1829 (0x725)
    Types: TextFile
    Names: »16bit«

Derivation

└─⟦9ae75bfbd⟧ Bits:30007242 EUUGD3: Starter Kit
    └─⟦2fafebccf⟧ »EurOpenD3/mail/smail3.1.19.tar.Z« 
        └─⟦bcd2bc73f⟧ 
            └─⟦this⟧ »conf/arch/16bit« 

TextFile

# @(#)16bit	1.1 5/5/88 12:43:13
#
# 16bit - architecture description for a standard 16-bit machine
#
# Smail has not been tested on any 16-bit architectures.  I do not
# know if the smail text segment can be made to fit in 64k, though it
# should not be difficult to fit the data for smail into an additional
# 64k segment.  Thus, split-I/D architectures may work.


# SMALL_MEMORY - does this system handle virtual memory efficiently
#
# If your system has a large amount of physical memory, or handles a
# moderate amount of VM space in a reasonable manner, do not define
# SMALL_MEMORY.  Otherwise set it to "yes".  This should always be
# defined for 8086 or 80286 where arrays larger than 64K cannot be
# managed efficiently.

SMALL_MEMORY=yes
#SMALL_MEMORY=


# POINTER_TYPE - what integral type has the same size as a pointer
#
# Define this to be either short, int or long, depending upon which
# type is equal to or greater than the size of a pointer on this
# machine.  Given the size of smail, it is unlikely that it will run
# on any machine where a pointer has the same size as a short with a
# short having the standard size of 16 bits.

POINTER_TYPE=long


# BITS_PER_CHAR - how many bits are there in a char
#
# If smail runs on any machine where BITS_PER_CHAR does not equal 8,
# let us know.

BITS_PER_CHAR=8


# BYTES_PER_ALIGN - what byte-resolution should be used for alignment
#
# Typically BYTES_PER_ALIGN is equal to the width of the path to
# memory for a machine, as this is the smallest alignment for which
# there does not exist a performance penalty in accessing an object of
# any size.

BYTES_PER_ALIGN=2


# USE_ASCII - does this machine use the ASCII character set
#
# Set this variable to "yes" if the ASCII character set is used on this
# machine.  Otherwise do not define this.

USE_ASCII=yes