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Length: 10663 (0x29a7) Types: TextFile Names: »save.c«
└─⟦b20c6495f⟧ Bits:30007238 EUUGD18: Wien-båndet, efterår 1987 └─⟦this⟧ »EUUGD18/General/Nethack/save.c«
/* SCCS Id: @(#)save.c 2.1 87/10/07 /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ #include <signal.h> #include <stdio.h> #include "hack.h" extern char genocided[60]; /* defined in Decl.c */ extern char fut_geno[60]; /* idem */ extern struct permonst pm_wizard; /* since the wizard evolves */ extern char SAVEF[], nul[]; extern char pl_character[PL_CSIZ]; extern long lseek(); extern struct obj *restobjchn(); extern struct monst *restmonchn(); dosave(){ clear_screen(); fflush(stdout); if(dosave0(0)) { settty("Be seeing you ...\n"); exit(0); } #ifdef LINT return(0); #endif } #ifndef NOSAVEONHANGUP hangup(){ (void) dosave0(1); exit(1); } #endif /* returns 1 if save successful */ dosave0(hu) int hu; { register fd, ofd; int tmp; /* not register ! */ #ifdef DGK long fds, needed; extern long bytes_counted; int mode; #endif #ifdef UNIX (void) signal(SIGHUP, SIG_IGN); #endif #ifndef __TURBOC__ (void) signal(SIGINT, SIG_IGN); #endif #ifdef DGK if (!saveDiskPrompt(0)) return 0; fd = open(SAVEF, O_WRONLY | O_BINARY | O_CREAT, FMASK); #else fd = creat(SAVEF, FMASK); #endif if(fd < 0) { if(!hu) pline("Cannot open save file. (Continue or Quit)"); (void) unlink(SAVEF); /* ab@unido */ return(0); } if(flags.moonphase == FULL_MOON) /* ut-sally!fletcher */ u.uluck--; /* and unido!ab */ #ifdef DGKMOD home(); cl_end(); #endif #ifdef DGK msmsg("Saving: "); mode = COUNT; again: savelev(fd, dlevel, mode); /* count_only will be set properly by savelev */ #else savelev(fd,dlevel); #endif saveobjchn(fd, invent); saveobjchn(fd, fcobj); savemonchn(fd, fallen_down); tmp = getuid(); bwrite(fd, (char *) &tmp, sizeof tmp); bwrite(fd, (char *) &flags, sizeof(struct flag)); bwrite(fd, (char *) &dlevel, sizeof dlevel); bwrite(fd, (char *) &maxdlevel, sizeof maxdlevel); bwrite(fd, (char *) &moves, sizeof moves); bwrite(fd, (char *) &u, sizeof(struct you)); #ifdef SPELLS bwrite(fd, (char *) spl_book, sizeof(struct spell) * (MAXSPELL + 1)); #endif if(u.ustuck) bwrite(fd, (char *) &(u.ustuck->m_id), sizeof u.ustuck->m_id); bwrite(fd, (char *) pl_character, sizeof pl_character); bwrite(fd, (char *) genocided, sizeof genocided); bwrite(fd, (char *) fut_geno, sizeof fut_geno); #ifdef HARD bwrite(fd, (char *) &pm_wizard, sizeof(struct permonst)); #endif savenames(fd); #ifdef DGK if (mode == COUNT) { /* make sure there is enough disk space */ needed = bytes_counted; for (tmp = 1; tmp <= maxdlevel; tmp++) if (tmp != dlevel && fileinfo[tmp].where) needed += fileinfo[tmp].size + (sizeof tmp); fds = freediskspace(SAVEF); if (needed > fds) { pline("There is insufficient space on SAVE disk."); pline("Require %ld bytes but only have %ld.", needed, fds); flushout(); (void) close(fd); (void) unlink(SAVEF); return 0; } mode = WRITE; goto again; } #endif for(tmp = 1; tmp <= maxdlevel; tmp++) { extern int hackpid; #ifdef DGK if (tmp == dlevel || !fileinfo[tmp].where) continue; if (fileinfo[tmp].where != ACTIVE) swapin_file(tmp); #else extern boolean level_exists[]; if(tmp == dlevel || !level_exists[tmp]) continue; #endif glo(tmp); #ifdef DGK msmsg("."); #endif if((ofd = open(lock, 0)) < 0) { if(!hu) pline("Error while saving: cannot read %s.", lock); (void) close(fd); (void) unlink(SAVEF); if(!hu) done("tricked"); return(0); } getlev(ofd, hackpid, tmp); (void) close(ofd); bwrite(fd, (char *) &tmp, sizeof tmp); /* level number */ #ifdef DGK savelev(fd,tmp,WRITE); /* actual level */ #else savelev(fd,tmp); /* actual level */ #endif (void) unlink(lock); } (void) close(fd); glo(dlevel); (void) unlink(lock); /* get rid of current level --jgm */ glo(0); (void) unlink(lock); return(1); } dorecover(fd) register fd; { register nfd; int tmp; /* not a register ! */ unsigned mid; /* idem */ struct obj *otmp; extern boolean restoring; #ifdef DGK struct flag oldflags; oldflags = flags; /* Save flags set in the config file */ #endif restoring = TRUE; getlev(fd, 0, 0); invent = restobjchn(fd); for(otmp = invent; otmp; otmp = otmp->nobj) if(otmp->owornmask) setworn(otmp, otmp->owornmask); fcobj = restobjchn(fd); fallen_down = restmonchn(fd); mread(fd, (char *) &tmp, sizeof tmp); #ifdef WIZARD if(!wizard) #endif if(tmp != getuid()) { /* strange ... */ (void) close(fd); (void) unlink(SAVEF); puts("Saved game was not yours."); restoring = FALSE; return(0); } mread(fd, (char *) &flags, sizeof(struct flag)); #ifdef DGK /* Some config file OPTIONS take precedence over those in save file. */ flags.rawio = oldflags.rawio; flags.DECRainbow = oldflags.DECRainbow; flags.IBMBIOS = oldflags.IBMBIOS; #endif mread(fd, (char *) &dlevel, sizeof dlevel); mread(fd, (char *) &maxdlevel, sizeof maxdlevel); mread(fd, (char *) &moves, sizeof moves); mread(fd, (char *) &u, sizeof(struct you)); #ifdef SPELLS mread(fd, (char *) spl_book, sizeof(struct spell) * (MAXSPELL + 1)); #endif if(u.ustuck) mread(fd, (char *) &mid, sizeof mid); mread(fd, (char *) pl_character, sizeof pl_character); mread(fd, (char *) genocided, sizeof genocided); mread(fd, (char *) fut_geno, sizeof fut_geno); #ifdef HARD mread(fd, (char *) &pm_wizard, sizeof(struct permonst)); #endif restnames(fd); #ifdef DGK msmsg("\n"); cl_end(); msmsg("You got as far as level %d%s.\n", maxdlevel, flags.debug ? " in WIZARD mode" : ""); cl_end(); msmsg("Restoring: "); #endif while(1) { if(read(fd, (char *) &tmp, sizeof tmp) != sizeof tmp) break; getlev(fd, 0, tmp); glo(tmp); #ifdef DGK msmsg("."); nfd = open(lock, O_WRONLY | O_BINARY | O_CREAT | O_TRUNC, FMASK); #else nfd = creat(lock, FMASK); #endif if (nfd < 0) panic("Cannot open temp file %s!\n", lock); #ifdef DGK if (!savelev(nfd, tmp, COUNT | WRITE)) { /* The savelev can't proceed because the size required * is greater than the available disk space. */ msmsg("\nNot enough space on `%s' to restore your game.\n", levels); /* Remove levels and bones that may have been created. */ (void) close(nfd); eraseall(levels, alllevels); eraseall(levels, allbones); /* Perhaps the person would like to play without a * RAMdisk. */ if (ramdisk) { /* PlaywoRAMdisk may not return, but if it does * it is certain that ramdisk will be 0. */ playwoRAMdisk(); (void) lseek(fd, 0L, 0); /* Rewind save file */ return dorecover(fd); /* and try again */ } else { msmsg("Be seeing you ...\n"); exit(0); } } #else savelev(nfd,tmp); #endif (void) close(nfd); } (void) lseek(fd, 0L, 0); getlev(fd, 0, 0); (void) close(fd); (void) unlink(SAVEF); if(Punished) { for(otmp = fobj; otmp; otmp = otmp->nobj) if(otmp->olet == CHAIN_SYM) goto chainfnd; panic("Cannot find the iron chain?"); chainfnd: uchain = otmp; if(!uball){ for(otmp = fobj; otmp; otmp = otmp->nobj) if(otmp->olet == BALL_SYM && otmp->spe) goto ballfnd; panic("Cannot find the iron ball?"); ballfnd: uball = otmp; } } if(u.ustuck) { register struct monst *mtmp; for(mtmp = fmon; mtmp; mtmp = mtmp->nmon) if(mtmp->m_id == mid) goto monfnd; panic("Cannot find the monster ustuck."); monfnd: u.ustuck = mtmp; } #ifndef QUEST setsee(); /* only to recompute seelx etc. - these weren't saved */ #endif #ifdef DGK gameDiskPrompt(); #endif docrt(); restoring = FALSE; return(1); } struct obj * restobjchn(fd) register fd; { register struct obj *otmp, *otmp2; register struct obj *first = 0; int xl; #ifdef LINT /* suppress "used before set" warning from lint */ otmp2 = 0; #endif while(1) { mread(fd, (char *) &xl, sizeof(xl)); if(xl == -1) break; otmp = newobj(xl); if(!first) first = otmp; else otmp2->nobj = otmp; mread(fd, (char *) otmp, (unsigned) xl + sizeof(struct obj)); if(!otmp->o_id) otmp->o_id = flags.ident++; otmp2 = otmp; } if(first && otmp2->nobj){ impossible("Restobjchn: error reading objchn."); otmp2->nobj = 0; } return(first); } #ifdef MSDOS struct monst * restmonchn(fd) register fd; { register struct monst *mtmp, *mtmp2; register struct monst *first = 0; int xl; int monsindex, mi; extern struct permonst li_dog, dog, la_dog; #ifdef KAA extern struct permonst hell_hound; # ifdef HARD extern struct permonst d_lord, d_prince; # endif # ifdef KJSMODS extern struct permonst pm_guard, pm_ghost, pm_eel; # endif #endif #ifdef lint /* suppress "used before set" warning from lint */ mtmp2 = 0; #endif /* lint /**/ while(1) { mread(fd, (char *) &xl, sizeof(xl)); if(xl == -1) break; mtmp = newmonst(xl); if(!first) first = mtmp; else mtmp2->nmon = mtmp; mread(fd, (char *) mtmp, (unsigned) xl + sizeof(struct monst)); if(!mtmp->m_id) mtmp->m_id = flags.ident++; monsindex = *((int *)&mtmp->data); if (monsindex == (mi = -1)) /* Special fake index */ mtmp->data = &li_dog; else if (monsindex == --mi) /* Special fake index */ mtmp->data = &dog; else if (monsindex == --mi) /* Special fake index */ mtmp->data = &la_dog; #ifdef KAA else if (monsindex == --mi) mtmp->data = &hell_hound; # ifdef HARD else if (monsindex == --mi) mtmp->data = &d_lord; else if (monsindex == --mi) mtmp->data = &d_prince; # endif # ifdef KJSMODS else if (monsindex == --mi) mtmp->data = &pm_guard; else if (monsindex == --mi) mtmp->data = &pm_ghost; else if (monsindex == --mi) mtmp->data = &pm_eel; # endif #endif else mtmp->data = &mons[monsindex]; if(mtmp->minvent) mtmp->minvent = restobjchn(fd); mtmp2 = mtmp; } if(first && mtmp2->nmon){ impossible("Restmonchn: error reading monchn."); mtmp2->nmon = 0; } return(first); } #else struct monst * restmonchn(fd) register fd; { register struct monst *mtmp, *mtmp2; register struct monst *first = 0; int xl; struct permonst *monbegin; long differ; mread(fd, (char *)&monbegin, sizeof(monbegin)); differ = (char *)(&mons[0]) - (char *)(monbegin); #ifdef LINT /* suppress "used before set" warning from lint */ mtmp2 = 0; #endif while(1) { mread(fd, (char *) &xl, sizeof(xl)); if(xl == -1) break; mtmp = newmonst(xl); if(!first) first = mtmp; else mtmp2->nmon = mtmp; mread(fd, (char *) mtmp, (unsigned) xl + sizeof(struct monst)); if(!mtmp->m_id) mtmp->m_id = flags.ident++; mtmp->data = (struct permonst *) ((char *) mtmp->data + differ); if(mtmp->minvent) mtmp->minvent = restobjchn(fd); mtmp2 = mtmp; } if(first && mtmp2->nmon){ impossible("Restmonchn: error reading monchn."); mtmp2->nmon = 0; } return(first); } #endif