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Length: 1504 (0x5e0) Types: TextFile Names: »adlrun.6«
└─⟦b20c6495f⟧ Bits:30007238 EUUGD18: Wien-båndet, efterår 1987 └─⟦this⟧ »EUUGD18/General/Adl/man/adlrun.6«
ADLRUN(6) (HP) ADLRUN(6) NAME adlrun - run an ADL game SYNOPSIS adlrun [ infile ] [ -d ] [ -h ] [ -r savefile ] DESCRIPTION Adlrun reads a datafile, infile, (or adlcomp.out, if infile is not specified) which contains tables and routines necessary to play a generalized Adventure(6)-like game. The game is terminated either by a quit command recognized by the ADL program, or by an end-of-file or interrupt. The following options are recognized: -d Turns on instruction tracing during execution (a rather messy process). -h Prints out header lines of the form "Room name Score: Moves:" if the ADL program allows for it. -r savefile Restores the state of the game to the state previously saved in savefile. Savefile must be a valid ADL save file. ENVIRONMENT TERM On versions of adlrun which use termcap, the environment variable TERM should contain the name of the terminal type desired. LINES LINES should be set to the number of lines of text on the screen. CONFORMANCE The ($spec 6 prog arg1 ...) (execute a program) function is only implemented on computers running a version of the UN*X operating system. EXAMPLE adlrun -h aard SEE ALSO adlcomp(6) adldebug(6) Brengle and Cunniff: The ADL Programmer's Reference Manual Hewlett-Packard Company - 1 - Jun 18, 1987